Doot Level 1 of the Dungeon (1, -3, D:1) 4 poisoned darts (12, -14, D:1) a +0 club 5 stones Level 2 of the Dungeon (0, 0, D:2) 7 stones (4, -29, D:2) a +0 trident (4, -14, D:2) a +0 leather armour (10, -29, D:2) a book of Dreams (10, -11, D:2) 2 stones (14, -23, D:2) a +0 leather armour (16, -22, D:2) a +0 leather armour (22, -14, D:2) a +0 leather armour (24, -8, D:2) a book of Death (25, -20, D:2) 5 stones (36, -28, D:2) a +0 dagger (39, -32, D:2) a +0 dagger a +0 robe (43, -14, D:2) a +0 short sword (43, -2, D:2) a +0 dagger Level 3 of the Dungeon (10, -8, D:3) a +0 dagger (28, -8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +1 lajatang of electrocution (0, 29, D:4) a +0 hand axe of electrocution (7, 14, D:4) 3 stones (8, 19, D:4) a staff of alchemy (9, 2, D:4) a +0 dagger (12, 13, D:4) a +0 leather armour (16, -9, D:4) a +0 spear (17, -7, D:4) a +0 leather armour (17, 7, D:4) a +0 robe (24, 10, D:4) a +2 short sword of speed (29, -1, D:4) a +0 club (38, 32, D:4) 5 stones (45, 14, D:4) a +0 leather armour (45, 28, D:4) a +0 whip 3 stones (47, 7, D:4) a +1 pair of gloves Level 5 of the Dungeon (2, 0, D:5) a +0 club (7, 7, D:5) a +0 club (29, -12, D:5) a +0 falchion (33, 26, D:5) a +0 falchion (42, -5, D:5) 4 stones (42, 18, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 sling (2, -8, D:6) a +0 war axe a +0 robe (3, -16, D:6) a +0 flail (4, -10, D:6) a +0 great sword a +0 robe a +4 hand axe a +0 robe a +5 mace of freezing a +0 robe (15, 17, D:6) a +0 chain mail a +0 hand axe (16, 16, D:6) a +0 robe a +0 dagger a +0 club a +0 scale mail a +0 short sword (17, 17, D:6) a +0 ring mail a +0 dagger of holy wrath (28, -27, D:6) a +0 whip (29, -32, D:6) the +1 dagger "Vuhere Zirgh" {spect, Dex+2} Dex+2: It affects your dexterity (+2). (40, -12, D:6) a +0 giant club a +0 giant spiked club (41, 8, D:6) a +0 leather armour a +0 short sword a +0 short sword (41, 9, D:6) a +0 whip (45, -18, D:6) a book of Touch (49, -29, D:6) a +0 spear (53, -8, D:6) a +0 great sword Level 7 of the Dungeon [Shop] Ikiph's Distillery a potion of enlightenment (55 gold) a potion of brilliance (44 gold) a potion of mutation (88 gold) a potion of haste (110 gold) a potion of haste (110 gold) [Shop] Mosuof's General Store the +11 dagger "Ponofaej" {drain, rElec rCorr Str+3} (1014 gold) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a ring of flight (210 gold) a ring of magical power (240 gold) a scroll of noise (12 gold) a stone (1 gold) a +0 robe (8 gold) a +0 orcbow (42 gold) a scroll of amnesia (48 gold) a +0 trident (42 gold) an amulet of magic regeneration (360 gold) a scroll of poison (48 gold) [Shop] Durafyip's Book Shop a manual of Polearms (1040 gold) a book of Vapours (338 gold) a Trismegistus Codex (364 gold) a Young Poisoner's Handbook (260 gold) a book of the Hunter (338 gold) a book of Scorching (390 gold) Teoxeir's Catalogue of the Shot (312 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Dazzling Flash Conjuration/Hexes 3 c - Fireball Conjuration/Fire 5 Maxwell's Memoranda (520 gold) (0, 0, D:7) a +0 helmet (8, -25, D:7) a +0 quarterstaff (13, -29, D:7) a potion of degeneration (14, -32, D:7) a +0 falchion (19, 11, D:7) 5 stones (21, 7, D:7) a +0 orcbow (22, 14, D:7) 2 large rocks (23, -27, D:7) a +0 whip of flaming a +0 robe (24, 13, D:7) 7 stones (35, -31, D:7) +0 steam dragon scales (36, -33, D:7) 5 large rocks (37, 8, D:7) a +1 short sword of venom (37, 11, D:7) a +0 short sword a +0 leather armour (38, 8, D:7) a +0 dagger a +0 robe (38, 9, D:7) a +0 dagger 6 stones (48, 8, D:7) a +0 ring mail Level 8 of the Dungeon (1, -23, D:8) 2 atropa-tipped darts (17, -15, D:8) a +0 scale mail (24, -35, D:8) a +0 club (30, -22, D:8) a +0 dagger a +1 robe of resistance (30, -19, D:8) 4 stones (33, -43, D:8) 5 poisoned darts (34, -25, D:8) a +4 dagger a +0 robe (35, -20, D:8) the +4 whip of the Establishment {drain, rPois Will- Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison Will-: It decreases your willpower. (36, -23, D:8) a +3 great sword a +0 robe (36, -22, D:8) a +0 club a +0 short sword a +0 short sword a +0 chain mail (36, -21, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 robe (40, 4, D:8) a +0 short sword a curare-tipped dart (40, 5, D:8) +0 steam dragon scales (41, -37, D:8) a +0 spear (43, -35, D:8) a +0 hand axe a +0 ring mail (44, -36, D:8) a +0 dagger (44, -34, D:8) a +0 club a +6 scimitar of freezing a +0 robe (49, 2, D:8) a +0 pair of gloves Level 9 of the Dungeon (4, 27, D:9) a +0 leather armour (5, 10, D:9) a +4 trident of draining a +0 robe an orb of energy (7, -17, D:9) 3 stones (16, 10, D:9) a +0 halberd a +0 robe a +3 trident a +0 robe (17, 11, D:9) a +0 long sword a +0 robe (26, -30, D:9) a +0 dagger a +0 robe (26, -29, D:9) a +0 dagger a +0 robe (26, -28, D:9) a +0 mace a +0 chain mail (27, -30, D:9) a +0 flail 3 boomerangs a +0 leather armour a +0 whip a +0 leather armour (31, 12, D:9) the +7 sling of Zohoanig {drain, rF+ rC+ Will+ Int-2} Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. (39, 16, D:9) a +0 giant club a +0 giant spiked club (39, 25, D:9) a -1 spear of freezing a +2 animal skin Level 10 of the Dungeon (0, 0, D:10) a +0 trident (11, 5, D:10) a +0 war axe a +0 ring mail (13, 5, D:10) a +0 trident of protection a +0 scale mail (15, 5, D:10) a +0 long sword a +0 plate armour (16, 5, D:10) a +0 dagger a +0 leather armour a +0 short sword a +0 ring mail a +0 trident a +0 orcbow a +0 chain mail a +0 dagger 3 boomerangs a +0 flail a +0 chain mail (17, 5, D:10) a +0 flail (25, 6, D:10) a +2 great sword of freezing a +0 leather armour (26, 6, D:10) a +0 dire flail a +0 leather armour (43, -2, D:10) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +5 dagger a +0 robe (1, 0, Orc:1) a +0 dagger a +0 robe (2, 0, Orc:1) a +0 halberd a +0 plate armour (2, 6, Orc:1) a +0 mace (2, 7, Orc:1) a +0 long sword a +0 plate armour a +0 hand axe a +0 chain mail (2, 9, Orc:1) a +0 dagger a +0 chain mail a +0 hand axe (2, 10, Orc:1) a +0 dagger (3, 0, Orc:1) a +2 war axe of freezing (3, 9, Orc:1) a +0 falchion (4, 0, Orc:1) a +0 short sword (4, 7, Orc:1) a +0 robe a +0 dagger (4, 9, Orc:1) a +0 trident (4, 10, Orc:1) a +0 leather armour a +0 hand axe (7, -22, Orc:1) a +0 chain mail a +0 war axe (8, -24, Orc:1) a +0 chain mail a +0 club (8, -21, Orc:1) a +0 chain mail a +0 short sword (9, -23, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 club (9, -22, Orc:1) a +0 mace a +0 plate armour a +0 dagger a +0 leather armour a +0 club an orc corpse (9, -21, Orc:1) a +0 dagger a +0 club a +0 leather armour a +0 war axe an orc corpse an orc corpse (skeletalised by now) (9, -20, Orc:1) a +0 dagger a +0 robe a +0 leather armour a +0 club (9, -19, Orc:1) a +0 flail (11, -11, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 club a +0 ring mail an orc corpse (0, 1, Orc:2) a +0 mace 2 boomerangs a +0 chain mail (0, 3, Orc:2) a +3 war axe a +0 chain mail an orc corpse (2, 2, Orc:2) a +0 club a +0 scale mail an orc corpse (3, 0, Orc:2) a +0 club (8, -1, Orc:2) a +0 club (9, -3, Orc:2) a +0 chain mail a +0 glaive (11, -2, Orc:2) a +0 robe a +0 dagger (34, 8, Orc:2) 34 gold pieces