Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 2402426651466766029 66 DoubleLucky the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Apr 9, 2022. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:10 (1521 turns). DoubleLucky the Conjurer (Draconian Conjurer) Turns: 1521, Time: 00:03:11 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 96% Magic: 0/7 EV: 12 Int: 20 God: Gold: 43 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) d - a +2 vampiric short sword Scrolls a - 2 scrolls of identify {unknown} c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} Skills: - Level 0.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You feel less confused. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. You finish channelling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You barely miss something. Something hits you but does no damage. Your magical contamination has completely faded away. You hit something but do no damage. You hear some strange, mumbled words. Something tries to affect you, but you resist. You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You hit something but do no damage. Your tail-slap misses something. You hit something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... #.... ..). . ...## .. ...# ... #... .... #..# ..... ######..####...... ....<....@{....... ##......###....... #........# ..###.. #..#.#.#.##..### ..#..#.#.#)....... #..#..#.#.#.##..### ................# #..#..#.#.#.##..# ##..#....#.#.##..### There were no monsters in sight! Vanquished Creatures Jessica (D:2) A gnoll (D:1) 2 dart slugs 3 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 5 kobolds 2 quokkas (D:1) 2 ball pythons (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DoubleLucky the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 370 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 621 | D:1 | Learned a level 2 spell: Searing Ray 879 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/7 1468 | D:2 | Noticed Jessica 1471 | D:2 | Killed Jessica 1504 | D:2 | Noticed Sigmund 1521 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, serial_bayou_crossing D:2: layout_basic, nicolae_elevator_lobby_asterisk, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Fighting | | 0.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 13 Dagger || 35 Tailslap || 6 Punch || 1 Cast: Magic Dart || 47 Searing Ray || 1 Stab: Sleeping || 1 Armor: Skin || 21 Dodge: Dodged || 32