Dungeon Crawl Stone Soup version 0.26-a0-1020-ge47f559bc5 (webtiles) character file. Game seed: 9835925926247936853 142 Dracia the Conjurer (level 5, -1/28 HPs) Began as a Tengu Conjurer on Dec 8, 2020. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:06 (2440 turns). Dracia the Conjurer (Tengu Conjurer) Turns: 2440, Time: 00:05:06 Health: -1/28 AC: 2 Str: 7 XL: 5 Next: 24% Magic: 2/10 EV: 12 Int: 19 God: Gold: 106 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . SeeInvis . k - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn Z - ring of wizardry MPRegen 0.12/turn (no ring) @: no status effects A: beak, talons 3, able to fly a: Fly You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly continuously. Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.1 Spellcasting * Level 7.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level d - Dazzling Flash Conj/Hex ###... 4% 3 s - Searing Ray Conj ####.. 1% 2 z - Magic Dart Conj #### 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Fulminant Prism Conj/Hex ###....... 13% 4 Iskenderun's Mystic Bla Conj/Tloc ###..... 13% 4 Inventory: Hand Weapons g - a +0 dagger k - a +1 dagger of venom (weapon) Missiles d - 11 poisoned darts Armour a - a +0 robe (worn) Jewellery Z - a ring of wizardry (left hand) Scrolls e - 3 scrolls of identify {unknown} h - a scroll of amnesia {unknown} j - a scroll of enchant armour {unknown} m - a scroll of magic mapping {unknown} Potions b - a potion of invisibility {unknown} c - a potion of cancellation {unknown} f - a potion of brilliance {unknown} i - a potion of berserk rage {unknown} l - a potion of curing {unknown} n - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: PP≈.+.#.#≈####'# #≈.# PP..#.#.#≈§≈§≈.≈ ≈≈≈.# ......#.#.#§§).###.### ....###.#'#...§ .. ..#.###......# ### .>.....†.....# ###.###......# ≈≈≈...'.....†###### ≈≈≈..##......'g)@<# ♣≈≈..##......###### .≈.P.##......##### .....##....†.....# .... ####(......# #.......# #.......# #.......# #.......# You could see a gnoll. Message History The gnoll hits you from afar with a +0 spear! There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (18% to evade) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is almost dead. The searing ray misses the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. You finish channeling your searing ray. The gnoll closely misses you. Unknown command. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 6 7 | 7.5 Spellcasting | 3 | 3.1 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Dagger | 9 | 23 || 32 Kick | 6 | 3 || 9 Peck | 2 | 3 || 5 Cast: Magic Dart | 60 | 20 || 80 Searing Ray | 2 | 6 || 8 Stab: Sleeping | | 1 || 1 Armor: Robe | | 8 || 8 Dodge: Dodged | 23 | 23 || 46 Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_loops_ring, minmay_pentomino_r4 D:2: layout_basic, lightli_temple_of_fire, serial_bayou_lagoon_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dracia the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 221 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 558 | D:1 | Reached skill level 6 in Conjurations 777 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 1116 | D:1 | Learned a level 2 spell: Searing Ray 1120 | D:1 | Learned a level 3 spell: Dazzling Flash 1681 | D:2 | Reached XP level 4. HP: 14/24 MP: 3/9 1961 | D:2 | Reached skill level 7 in Conjurations 2302 | D:2 | Reached skill level 3 in Spellcasting 2409 | D:2 | Gained mutation: You can fly continuously. [Tengu growth] 2409 | D:2 | Reached XP level 5. HP: 28/28 MP: 7/10 2440 | D:2 | Slain by a gnoll Vanquished Creatures 5 adders (D:2) 2 gnolls (D:2) An ufetubus (D:2) 2 oozes (D:1) A worm (D:2) A leopard gecko (D:2) An orc (D:2) 8 bats 3 giant cockroaches 12 goblins 6 hobgoblins 4 frilled lizards 10 kobolds 6 rats 62 creatures vanquished. Vanquished Creatures (others) 30 plants (D:2) 30 creatures vanquished. Grand Total: 92 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2455 | 2415 | 40 | 188 | 1899 | 2 | 1227.5 | Dungeon | 2455 | 2415 | 40 | 188 | 1899 | 2 | 1227.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1477 daAuts D:2: 978 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 199 | 4 | 2.0 | 59 | 3 | 4.8 +---------+---------+-------+---------+---------+------- D:1 | 54 | 4 | 6.9 | 27 | 3 | 10.0 D:2 | 145 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+-------