DrakieV Level 1 of the Dungeon (0, 0, D:1) 5 tomahawks (2, 9, D:1) a +0 spear (6, -12, D:1) a +0 short sword (15, 0, D:1) a +0 dagger (18, 9, D:1) a +0 ring mail (21, 0, D:1) a +0 whip (25, 23, D:1) a +0 robe (26, 4, D:1) 13 sling bullets (35, 16, D:1) a +0 chain mail (38, 12, D:1) 13 stones (45, -3, D:1) a +0 ring mail (46, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 0, D:2) a stone (6, 9, D:2) a +0 scythe a +0 robe (8, 9, D:2) a cursed -1 club (11, 0, D:2) 2 stones (16, 18, D:2) a cursed -3 short sword (23, 29, D:2) a +0 dagger (26, 12, D:2) a +0 short sword (26, 29, D:2) a +0 club (27, 12, D:2) a +0 war axe (30, -2, D:2) a +0 mace (33, 43, D:2) a cursed -3 dagger a +0 dagger (38, 36, D:2) a +0 dagger (43, 2, D:2) a +0 dagger (45, 51, D:2) 7 javelins (49, -3, D:2) 20 stones (49, 44, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour (1, -26, D:3) 19 sling bullets (1, 4, D:3) a +0 short sword (2, -16, D:3) a +0 falchion a +0 leather armour (2, -1, D:3) a +0 war axe a +0 leather armour (3, -18, D:3) a +0 trident a +0 leather armour (3, -16, D:3) a +0 short sword a +0 leather armour (3, -15, D:3) a +0 flail 2 tomahawks (5, -21, D:3) a tomahawk (10, -17, D:3) a +0 spear (14, 10, D:3) a +0 hand axe a +0 leather armour (16, -1, D:3) a +0 hunting sling (18, 5, D:3) a +0 leather armour (19, 6, D:3) a +0 dagger (20, 16, D:3) 8 sling bullets (23, -4, D:3) a +0 hand axe a +0 leather armour (23, -3, D:3) a +0 leather armour a cursed -3 club a +2 robe of positive energy (34, 0, D:3) an adder corpse (skeletalised by now) (39, -6, D:3) a +0 robe (47, 1, D:3) a potion of degeneration (47, 2, D:3) a potion of degeneration (51, -16, D:3) Jessica's Catalogue of Self-Knowledge Spells Type Level a - Song of Slaying Charms 2 a potion of degeneration a potion of mutation a +0 leather armour a cursed +0 short sword a tomahawk (51, -9, D:3) a tomahawk (51, -2, D:3) 15 sling bullets Level 4 of the Dungeon [Shop] Beochyum's Weapon Shop a +0 club (14 gold) the +0 hand crossbow of a bailey {elec, rN+ Str+4 Dex+4} (513 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It affects your dexterity (+4). It protects you from negative energy. a +0 hand axe (42 gold) a +1 spear of freezing (173 gold) 22 stones (30 gold) 3 needles of paralysis (25 gold) a +0 club (14 gold) a +0 rapier (56 gold) a +0 hunting sling (21 gold) a +0 club (14 gold) a +0 hunting sling (21 gold) 15 stones (21 gold) a +2 dagger of protection (201 gold) (0, 0, D:4) a bread ration (2, 2, D:4) a wand of flame (28/48) (12, -16, D:4) a +0 robe (12, -6, D:4) 24 stones (20, 16, D:4) 6 needles of confusion (21, 14, D:4) a +0 rapier (30, -18, D:4) 13 poisoned needles (30, 13, D:4) a +0 leather armour an orc corpse (35, -17, D:4) a +0 leather armour (42, -17, D:4) an arrow (43, -17, D:4) an arrow (44, -17, D:4) an arrow (45, -17, D:4) an arrow (46, -17, D:4) 2 arrows (47, -17, D:4) an arrow (48, -17, D:4) 2 arrows (48, 3, D:4) a book of the Warp (49, -17, D:4) an arrow (50, -8, D:4) a +0 ring mail