Dungeon Crawl Stone Soup version 0.20.0-10-g0535bb4 (webtiles) character file. 7 DrakieV the Poker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on June 7, 2017. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:16 (33 turns). DrakieV the Poker (Merfolk Gladiator) Turns: 33, Time: 00:00:17 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 4% Magic: 2/2 EV: 14 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: lethally poisoned (0 -> -4) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 2.4 Fighting * Level 4.8 Polearms - Level 2.0 Throwing + Level 4.1 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) {!f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles f - a bread ration {@e1} ..........# ..........## .#......... ..........# ..........# ..........# #...# #...# #♣♣@# ##.## ♣###♣.#.♣##♣ ♣...........♣ ♣...........# ♣..#######..♣ #♣..#.....#..# ♣...'.....# ..# ♣.♣..#.....# ♣. There were no monsters in sight! Message History You feel sick. The goblin hits you but does no damage. You barely miss the jackal. You feel sick. The jackal misses you. The jackal completely misses you. The jackal bites you. The goblin closely misses you. The rat twitches its whiskers. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you but does no damage. The goblin hits you with a dagger of venom. A rat comes into view. You barely miss the jackal. You feel sick. The jackal barely misses you. x2 The goblin closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat moves out of view. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel sick. The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * You feel sick. You puncture the jackal! You kill the jackal! You closely miss the rat. The rat misses you. You hit the rat but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The rat bites you but does no damage. You puncture the rat! You kill the rat! You hit the goblin but do no damage. The goblin closely misses you. You hit the goblin. You kill the goblin! You have reached level 2! * * * LOW HITPOINT WARNING * * * You feel sick. You aren't carrying any potions. Items here: ) ††† a dagger of venom; a goblin corpse; a jackal corpse x2 You butcher the goblin corpse. Items here: % ) ÷ †† a dagger of venom; 2 chunks of flesh; a goblin skeleton; a jackal corpse x2 You butcher the jackal corpse. Items here: %% ) ÷÷ † You butcher the jackal corpse. You die... Vault maps used: D:1: saegor_arrival_under_anarchy, minmay_misc_feat_roman Vanquished Creatures A goblin (D:1) 4 jackals (D:1) A rat (D:1) 6 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.3 | 30.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.3 | 30.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrakieV the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 19 | D:1 | HP: 4/16 [jackal (3)] 26 | D:1 | HP: 1/16 [poisoned by a goblin] 29 | D:1 | Reached XP level 2. HP: 2/23 MP: 2/2 33 | D:1 | Succumbed to a goblin's poison Action || total -------------------------++------- Melee: Trident || 15 Armor: Leather armour || 4 Dodge: Dodged || 16