Drangen Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -22, D:1) a jackal corpse (skeletalised by now) (4, -16, D:1) a +0 leather armour (7, -17, D:1) a serpent talisman (11, -8, D:1) a +0 leather armour (13, 1, D:1) a +0 scale mail (18, 5, D:1) a +0 pair of boots (22, -16, D:1) a +0 dagger (25, -31, D:1) a +0 dagger (27, -41, D:1) a +0 leather armour (42, -5, D:1) a rat corpse (skeletalised by now) (47, -21, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -14, D:2) a ring of fire (2, 3, D:2) a +0 chain mail (3, -17, D:2) a frilled lizard corpse (skeletalised by now) (4, 13, D:2) a +0 short sword of holy wrath a +0 scale mail the human corpse of Terence (skeletalised by now) an adder corpse (skeletalised by now) (5, 8, D:2) a +0 ring mail (11, 12, D:2) a +0 ring mail (13, 15, D:2) a +0 helmet (15, -2, D:2) a +0 club (16, 19, D:2) a +0 spear (20, 16, D:2) a quokka skeleton (22, -15, D:2) a +0 robe (22, 18, D:2) a rat skeleton (25, 7, D:2) a ring of magical power (26, 6, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (26, 11, D:2) a +0 rapier (31, 6, D:2) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (32, 6, D:2) a +0 spear a +0 dagger (45, 19, D:2) a +0 spear Level 3 of the Dungeon (4, 0, D:3) the +7 dagger of Indignation {holy, rElec rN+ Will+ Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. (4, 5, D:3) 4 stones (8, -2, D:3) a +0 sling (9, -17, D:3) a +0 dagger (10, -12, D:3) a +0 leather armour (18, -16, D:3) a hobgoblin corpse (skeletalised by now) (18, -1, D:3) a +0 club (20, 22, D:3) a +0 dagger (20, 23, D:3) a +0 spear a +0 spear a gnoll skeleton (20, 24, D:3) a +0 spear a +0 spear a gnoll skeleton (21, 16, D:3) a +0 mace (23, 15, D:3) 7 stones (30, -1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 robe (0, 1, D:4) a +0 spear a gnoll corpse (skeletalised by now) (0, 2, D:4) a +0 flail (1, 15, D:4) a +0 leather armour a +0 dagger (2, 15, D:4) a +0 leather armour a +0 club (5, 3, D:4) 6 poisoned darts a +0 spear a gnoll skeleton (6, 15, D:4) a +0 club (9, 25, D:4) a +0 falchion an orc skeleton (10, 26, D:4) a +0 dagger (17, -16, D:4) a +0 dagger 2 poisoned darts a kobold corpse (skeletalised by now) (19, -1, D:4) a hobgoblin corpse (skeletalised by now) (19, 24, D:4) a +0 whip a +0 leather armour (26, 25, D:4) a +0 giant club (31, 0, D:4) 7 poisoned darts a +0 short sword (32, 0, D:4) a +0 hand axe a +0 club a hobgoblin skeleton a hobgoblin skeleton (32, 28, D:4) a +0 club (33, 5, D:4) a +0 club a goblin corpse (skeletalised by now) (34, -1, D:4) an adder skeleton (34, 28, D:4) the hobgoblin corpse of Robin (skeletalised by now) (35, 28, D:4) a +2 animal skin (36, 26, D:4) a +2 dagger of venom a goblin corpse (skeletalised by now) (36, 27, D:4) a +0 dagger a goblin corpse (skeletalised by now) (36, 28, D:4) a +0 dagger a goblin corpse (skeletalised by now) (39, -11, D:4) a hound skeleton (40, -4, D:4) a flux talisman (53, -2, D:4) a quokka skeleton (57, -4, D:4) a +0 hand axe a +0 chain mail a +0 dagger a +0 dagger an orc corpse (skeletalised by now) (59, -6, D:4) a +0 mace (59, -5, D:4) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) Level 5 of the Dungeon (1, 9, D:5) a +0 short sword (3, 0, D:5) a ring of wizardry (4, -4, D:5) 8 stones (5, -2, D:5) a +0 leather armour (9, -7, D:5) a +0 short sword (9, -6, D:5) a +0 short sword a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, 11, D:5) a +0 pair of boots (12, -9, D:5) a +0 dagger a +0 ring mail (13, -9, D:5) a +0 whip an orc corpse (skeletalised by now) (15, -2, D:5) a +0 war axe of venom (20, -25, D:5) a +0 sling (20, -23, D:5) a +0 hand axe (23, -7, D:5) a +0 club (23, -5, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (23, -4, D:5) a +0 mace (24, 10, D:5) a +0 giant club an ogre skeleton (25, 14, D:5) 2 poisoned darts (27, -15, D:5) a +1 mace of holy wrath (29, -28, D:5) a +0 flail a +0 robe the orc corpse of Blork the orc (skeletalised by now) (37, -29, D:5) 4 stones (39, -12, D:5) 5 stones (42, -9, D:5) a +2 hand axe of flaming (43, -22, D:5) a +0 giant club an ogre skeleton (43, -9, D:5) a +0 club an orc corpse (skeletalised by now) (44, -9, D:5) a +0 hand axe 7 stones a +0 leather armour an orc corpse (skeletalised by now) (46, -9, D:5) a +0 trident an orc corpse (skeletalised by now) (47, -7, D:5) a +0 trident a +0 ring mail (59, 12, D:5) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) Level 6 of the Dungeon [Shop] Piapaakuv's Lightly-Used Armoury a -2 bardiche (1 gold) a -3 demon blade (1 gold) a -2 crystal plate armour (770 gold) -3 pearl dragon scales (935 gold) a -3 longbow (1 gold) a -2 crystal plate armour (770 gold) [Shop] Ojua's Hydra Hut a +1 scimitar of flaming (170 gold) a +1 battleaxe of flaming (224 gold) a +1 orcbow of freezing (159 gold) a +2 glaive of flaming (284 gold) a +1 halberd of flaming (170 gold) a +1 battleaxe of flaming (224 gold) a +2 falchion of flaming (208 gold) (0, 0, D:6) a blade talisman (0, 23, D:6) a +0 hand axe a +0 hand axe an orc skeleton (1, -6, D:6) a +2 heavy broad axe (1, 26, D:6) a +0 dagger (3, -14, D:6) a staff of earth (5, 17, D:6) a +0 rapier (12, -2, D:6) a +0 giant spiked club an ogre skeleton (24, 23, D:6) 6 poisoned darts (25, 28, D:6) 4 stones (28, 16, D:6) 7 stones (31, 4, D:6) a +0 ring mail a +3 heavy flail the human skeleton of Edmund (45, 12, D:6) a +0 sling Level 7 of the Dungeon [Shop] Wufoph's Antique Armour Emporium a +1 chain mail of cold resistance (495 gold) a +0 ring mail of poison resistance (240 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) a +4 plate armour of fire resistance (1500 gold) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (3744 gold) rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. the +7 ring mail of the Sparrow {-Cast rF+ rC+} (1590 gold) rF+: It protects you from fire. rC+: It protects you from cold. -Cast: It prevents spellcasting. (0, 0, D:7) a scarf of invisibility (17, -34, D:7) a +0 scimitar (17, -28, D:7) a +0 war axe a boomerang a goblin corpse (skeletalised by now) (20, -27, D:7) a +0 dagger (27, -34, D:7) a +0 leather armour (27, -20, D:7) a +0 dire flail (34, -31, D:7) a +0 whip (35, -33, D:7) a +0 scale mail (41, -24, D:7) a howler monkey skeleton (44, -37, D:7) a +0 ring mail (48, -15, D:7) a +0 hand axe of electrocution (49, -5, D:7) 5 stones (50, -15, D:7) 4 boomerangs a goblin skeleton a goblin skeleton (51, -25, D:7) a +0 halberd a +0 robe a +4 dire flail a +0 robe (51, -24, D:7) a +4 dire flail of freezing a +0 robe a +0 flail a +0 robe (51, -22, D:7) 2 boomerangs a goblin corpse (skeletalised by now) (60, -5, D:7) a potion of brilliance a bailey (0, 0, Bailey) a boomerang (1, 0, Bailey) 3 boomerangs (2, -4, Bailey) a boomerang (3, -11, Bailey) the +0 ring mail of Makhleb, Witching {+Inv rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. +Inv: It lets you turn invisible. (4, -12, Bailey) a +0 war axe 6 poisoned darts (5, -13, Bailey) a +0 war axe 4 curare-tipped darts 4 datura-tipped darts (5, 6, Bailey) a +0 leather armour of cold resistance (5, 9, Bailey) a +0 war axe 2 curare-tipped darts (6, 8, Bailey) 2 boomerangs a kobold skeleton (7, -2, Bailey) a +0 war axe a +0 scale mail (7, 4, Bailey) a boomerang a kobold skeleton (9, -1, Bailey) a boomerang a kobold corpse (13, 0, Bailey) a +0 war axe 4 poisoned darts (14, 0, Bailey) a +0 war axe 4 poisoned darts