Dreamer Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 28, D:1) a +0 ring mail (16, 32, D:1) 14 stones (20, 3, D:1) a +0 whip a +0 club a stone (20, 4, D:1) a +0 dagger (27, 16, D:1) a +0 club (31, 34, D:1) 5 stones (32, 31, D:1) a +0 whip (37, 39, D:1) a +0 club (still there?) a +0 club (still there?) a +0 club (still there?) (38, 7, D:1) a +0 dagger (42, 40, D:1) a +0 scale mail (50, 24, D:1) 26 bolts Level 2 of the Dungeon (11, 9, D:2) a +0 scythe a +0 robe (18, 6, D:2) 11 poisoned darts (28, -6, D:2) a +0 club (36, 2, D:2) a +0 ring mail a +0 spear of distortion (36, 4, D:2) a +3 spear (36, 5, D:2) a +0 ring mail (48, 11, D:2) a +0 club (49, 9, D:2) 8 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, -20, D:3) a +0 whip (18, 18, D:3) a +0 rapier (21, 20, D:3) a +0 flail (22, -1, D:3) a +0 flail a +0 scale mail a +0 flail a +0 dagger 4 boomerangs a +0 club (28, -18, D:3) 2 poisoned darts (30, 19, D:3) a +2 antimagic falchion (36, 7, D:3) a +0 club (39, 0, D:3) a +0 short sword a stone (39, 4, D:3) 5 stones (43, 26, D:3) 5 stones (46, -9, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) 33 bolts (1, 6, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 17, D:4) a +0 robe (22, 4, D:4) a +0 dagger (26, -13, D:4) 22 arrows (27, -13, D:4) a +0 robe (28, -8, D:4) 25 arrows (29, 3, D:4) a +0 war axe a +0 mace a +0 hand axe (33, -11, D:4) 22 sling bullets (37, -17, D:4) a +0 short sword (41, 13, D:4) 8 boomerangs (42, 6, D:4) 13 stones Level 5 of the Dungeon (4, 14, D:5) a +0 hand axe (23, 35, D:5) 17 stones (24, 6, D:5) 12 sling bullets (25, -1, D:5) a +0 robe (still there?) a +0 dagger (still there?) a +0 club (still there?) a +0 scale mail (still there?) a +1 dagger of holy wrath (still there?) a +0 flail (still there?) (25, 10, D:5) a +0 falchion (25, 32, D:5) a +0 dagger (26, 8, D:5) 26 arrows a +0 shortbow (26, 38, D:5) a +0 hand axe (28, 19, D:5) a +0 giant club (30, 29, D:5) 24 arrows (36, -4, D:5) the +5 rapier of the Hierophant {venom, Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). (36, 6, D:5) 16 poisoned darts Level 6 of the Dungeon (1, 2, D:6) 14 stones (5, 2, D:6) a +0 longbow (13, 18, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 chain mail (18, -1, D:6) a +4 dagger (25, 37, D:6) a +0 giant spiked club (34, 22, D:6) a +0 long sword (36, 25, D:6) a +0 giant club (39, 15, D:6) 8 arrows Level 7 of the Dungeon (0, 0, D:7) 15 stones (0, 24, D:7) a +0 war axe (2, -3, D:7) 16 arrows (2, 19, D:7) a +0 flail (4, 30, D:7) a +0 whip a +0 spear a +0 trident a +0 scale mail (16, 0, D:7) the +2 scale mail of the Kettle-Drum {+Blink} It lets you blink. (18, -15, D:7) a +0 giant spiked club (22, 29, D:7) 16 stones (26, -16, D:7) a +0 robe a +0 robe a +3 hand axe a +0 robe a +0 war axe a +0 robe a +5 mace (27, -17, D:7) a +1 flail of holy wrath (28, -8, D:7) a +0 club (34, -1, D:7) a +0 whip (35, 0, D:7) a +0 spear (36, -1, D:7) a +0 club (36, 21, D:7) 3 potions of haste a wand of random effects (27) 2 potions of degeneration a +0 kite shield a +0 shortbow 23 arrows (38, -1, D:7) a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 halberd a +2 plate armour of fire resistance (38, 21, D:7) a +0 giant club (42, -18, D:7) 20 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 battleaxe a +0 robe a +3 war axe a +0 robe a +3 halberd of freezing a +0 robe (1, 24, D:8) 16 stones (5, -23, D:8) 18 stones (6, 24, D:8) a +0 ring mail (12, 4, D:8) 17 bolts (19, 9, D:8) a +0 shortbow 16 arrows (21, -23, D:8) a +0 quarterstaff (23, -33, D:8) 5 silver javelins (29, -33, D:8) a +1 long sword a +0 robe (30, -34, D:8) a +0 dire flail a +0 robe (35, -26, D:8) 18 stones (40, -2, D:8) 22 bolts (41, -25, D:8) a +0 robe a +2 vorpal spear (42, -25, D:8) a +0 robe a +0 short sword (45, 4, D:8) a +0 giant club a +0 giant spiked club (47, -8, D:8) a +0 rapier (48, -28, D:8) a +0 buckler (53, 22, D:8) a +0 whip 19 poisoned darts a +0 spear a +2 scale mail of fire resistance a +0 kite shield a +0 spear a +0 spear a +0 halberd (54, -28, D:8) 13 stones (55, -11, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) +0 steam dragon scales (3, -1, D:9) 11 stones (5, -10, D:9) 3 scrolls of summoning (7, -4, D:9) 2 scrolls of enchant armour (8, -19, D:9) a +2 scimitar of flaming a +0 robe (8, -5, D:9) the amulet "Gemij" {Acrobat *Corrode rC+ rN+ Slay+2} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It protects you from negative energy. It may corrode you when you take damage. (8, -4, D:9) a staff of death (8, 1, D:9) 26 stones (9, -36, D:9) a +0 dagger 5 stones (9, -20, D:9) a +0 shortbow 17 arrows (9, -4, D:9) 17 gold pieces (10, -31, D:9) a +0 short sword 2 stones a +0 giant club a +0 dire flail (11, -36, D:9) a +0 club 5 poisoned darts a +0 leather armour a +0 club (13, -20, D:9) a +2 whip of freezing a +0 robe (15, -39, D:9) a +0 whip (27, 6, D:9) 19 stones (51, -33, D:9) a +0 chain mail (52, -29, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) 17 gold pieces (8, -11, D:10) a +0 robe (11, -2, D:10) a +0 chain mail (13, 2, D:10) a +0 flail a +0 ring mail (13, 3, D:10) a +0 robe (15, 2, D:10) a +0 hand axe a +2 ring mail of poison resistance a +0 club a +1 dire flail of draining a +0 plate armour a +1 hand axe of electrocution (16, -7, D:10) an electric eel corpse an electric eel skeleton (18, -9, D:10) a manticore corpse (skeletalised by now) (18, -3, D:10) a +0 ring mail (34, -10, D:10) a +1 short sword of distortion (34, -3, D:10) 17 arrows (35, -1, D:10) 22 arrows the Ecumenical Temple