Dreamer Level 1 of the Dungeon (0, 3, D:1) a +0 plate armour (1, 58, D:1) a +0 falchion (10, 16, D:1) a +0 club (19, 1, D:1) a +0 club (30, 15, D:1) a +0 club (33, 9, D:1) a +0 dagger a +0 short sword 4 stones (36, 3, D:1) a +0 dagger (36, 16, D:1) a +0 dagger (38, 16, D:1) a +0 short sword (44, 0, D:1) a +0 whip (45, -1, D:1) a +0 ring mail (48, 3, D:1) a +0 dagger (55, 16, D:1) 5 stones (57, 36, D:1) a +0 quarterstaff (62, 51, D:1) a +0 ring mail (71, -1, D:1) a +0 dagger Level 2 of the Dungeon (4, -16, D:2) a +0 club a +0 sling (5, -11, D:2) a +0 club a +0 sling (8, -28, D:2) the +8 morningstar "Witzaqu" {distort, Str+8} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+8). (10, -9, D:2) 6 stones (16, -20, D:2) a +0 dagger 5 stones (23, -8, D:2) 3 stones (29, -17, D:2) 2 boomerangs of dispersal (33, -26, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 longbow (26, -6, D:3) a +0 robe (37, 11, D:3) a +0 dagger (38, 13, D:3) a +0 mace (38, 28, D:3) a +0 flail (46, -25, D:3) 3 stones (46, -5, D:3) a +0 chain mail (53, 5, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 club a boomerang a +0 flail a +0 falchion a +0 leather armour (11, -9, D:4) a +0 rapier (17, 0, D:4) a +0 short sword 4 stones (20, 32, D:4) a +0 club a +0 short sword of speed (20, 42, D:4) a +0 club (25, 30, D:4) a staff of poison Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (18, -7, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (35, 4, D:5) 6 stones