Dungeon Crawl Stone Soup version 0.26-a0-631-ged93497179 (webtiles) character file. Game seed: 12634823916626171355 489 Drevant2 the Destroyer (level 7, 0/41 HPs) Began as an Octopode Conjurer on Sept 13, 2020. Killed by vampiric draining ... invoked by a vampire (1 damage) ... on level 6 of the Dungeon. The game lasted 00:17:20 (6802 turns). Drevant2 the Destroyer (Octopode Conjurer) Turns: 6802, Time: 00:17:21 Health: 0/41 AC: 1 Str: 7 XL: 7 Next: 14% Magic: 1/10 EV: 17 Int: 21 God: Gold: 178 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . SeeInvis . v - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . h - +4 ring of evasion rCorr . Rampage . f - ring of flight MR ..... (no ring) Stlth ++++...... t - ring of stealth HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Evoke Flight You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons l - a +0 short sword v - a +0 falchion (weapon) Armour y - a +1 scale mail Jewellery a - an uncursed amulet of the acrobat {unknown} f - a ring of flight (right tentacle) h - a +4 ring of evasion (left tentacle) t - a ring of stealth (on tentacle) A - the ring of Sikhluq {*Slow +Inv rPois rF+ Stlth-} (You found it on level 5 of the Dungeon) [ring of protection from fire] It protects you from fire. It protects you from poison. It lets you turn invisible. It may slow you when you take damage. It makes you less stealthy. Wands p - a wand of digging (5) x - a wand of random effects (17) Scrolls b - 2 scrolls of identify g - a scroll of enchant armour i - 3 scrolls of teleportation k - a scroll of magic mapping {unknown} m - a scroll of immolation {unknown} w - a scroll of random uselessness {unknown} Potions c - a potion of berserk rage {unknown} d - a potion of brilliance e - 3 potions of haste {unknown} j - a potion of lignification {unknown} n - a potion of magic {unknown} o - a potion of ambrosia {unknown} q - a potion of curing {unknown} r - 2 potions of might {unknown} u - a potion of invisibility {unknown} z - 2 potions of flight {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 8.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #### 1% 1 b - Searing Ray Conj #####. 1% 2 c - Iskenderun's Mystic Conj/Tloc ###..... 26% 4 Your spell library contained the following spells: Spells Type Power Failure Level Shock Conj/Air ###. 2% 1 Dazzling Flash Conj/Hex ###... 8% 3 Stone Arrow Conj/Erth ###... 8% 3 Apportation Tloc #..... 14% 1 Beastly Appendage Tmut #..... 14% 1 Freeze Ice #... 14% 1 Sandblast Erth #..... 14% 1 Sting Tmut/Pois #... 14% 1 Passwall Tmut/Erth #....... 22% 2 Fulminant Prism Conj/Hex ###....... 26% 4 Petrify Tmut/Erth #....... 82% 4 Lee's Rapid Deconstruct Erth #......... 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Uskayaw Yredelemnul Annotations: D:3 1 runed translucent door, Crazy Yiuf, Grinder D:4 Edmund D:5 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Without enough magic to sustain it, your searing ray dissipates. The vampire is infused with unholy energy. * * * LOW HITPOINT WARNING * * * The vampire draws life force from you and is healed! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You closely miss the vampire. Your grab misses the vampire. The vampire is severely damaged. The vampire barely misses you. You riposte. You hit the vampire but do no damage. You grab the vampire. You squeeze the vampire! The vampire is almost destroyed. The vampire misses you. You hit the vampire but do no damage. The vampire is almost destroyed. You constrict the vampire, but do no damage. The vampire is infused with unholy energy. You die... #. #.# #.. #.# .. #.# #.### #<#### #.<# #....# #...# ####.# #.....#######.###### #....o........#.....# ...o.o..#######@####.# ...##Vo.## #V# ... ##o## ##.## .. ### #####...###.## #.....>......# #.###.†.###..# ##.## # #.# #.####..# You could see a vampire. Vanquished Creatures A bullfrog (D:6) A scorpion (D:5) An orc wizard (D:2) A bullfrog skeleton (D:5) An iguana (D:5) Ijyb (D:5) Terence (D:3) 2 worker ants 3 gnolls (D:4) 5 adders An ooze (D:3) 3 adder skeletons 2 worms 3 dart slugs 4 leopard geckos 6 orcs 4 giant cockroaches 2 gnoll zombies (D:3) 9 goblins 4 hobgoblins 3 jackals (D:4) 3 quokkas 2 ball pythons (D:3) 5 bats 18 frilled lizards 6 kobolds 8 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drevant2 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 194 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1321 | D:2 | Reached XP level 3. HP: 14/21 MP: 2/6 1325 | D:2 | Learned a level 2 spell: Searing Ray 1392 | D:2 | Reached skill level 5 in Conjurations 2152 | D:2 | Reached XP level 4. HP: 18/27 MP: 2/7 2924 | D:3 | Noticed Grinder 3149 | D:2 | Reached skill level 6 in Conjurations 3149 | D:2 | Reached XP level 5. HP: 4/31 MP: 4/8 3645 | D:3 | Noticed Terence 3846 | D:3 | Killed Terence 4179 | D:3 | Found a runed translucent door. 4180 | D:3 | Noticed Crazy Yiuf 4266 | D:3 | Found a basalt altar of Yredelemnul. 4302 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4636 | D:4 | Reached skill level 7 in Conjurations 4937 | D:4 | Noticed Edmund 5125 | D:4 | Reached XP level 6. HP: 29/36 MP: 4/9 5258 | D:5 | Entered Level 5 of the Dungeon 5549 | D:5 | Noticed Ijyb 5566 | D:5 | Killed Ijyb 5880 | D:5 | Found a hide-covered altar of Uskayaw. 5946 | D:5 | Got a fine ivory ring 6047 | D:5 | Identified Fepte's Magic for Absolute Beginners 6373 | D:5 | Found an opulent altar of Gozag. 6510 | D:5 | Noticed Sigmund 6533 | D:5 | Identified the ring of Sikhluq {*Slow +Inv rPois rF+ | Stlth-} (You found it on level 5 of the Dungeon) 6651 | D:6 | Noticed a vampire 6701 | D:5 | Reached skill level 8 in Conjurations 6795 | D:6 | Reached XP level 7. HP: 20/41 MP: 6/10 6800 | D:6 | HP: 1/41 [vampire/vampiric draining (10)] 6802 | D:6 | Killed from afar by a vampire Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, minmay_crystal_water D:2: layout_loops_ring, minmay_lizard_pond D:3: layout_rooms, lemuel_zombie_altar_yredelemnul, uniq_grinder, uniq_terence, uniq_crazy_yiuf_cottage D:4: layout_basic, uniq_edmund D:5: layout_layer_cave, kennysheep_mini, basic_altar, corner_web_ring, uniq_sigmund, uniq_ijyb D:6: layout_loops_ring, nicolae_overflow_crystal_walls, minmay_fire_ice_demons, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 8 | 8.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | 7 | || 9 Tentacles | 1 | 5 | 1 || 7 Constrict | | 7 | 1 || 8 Falchion | | 19 | 2 || 21 Cast: Magic Dart | 74 | 85 | || 159 Searing Ray | 1 | 17 | 1 || 19 Use: Scroll | | 4 | || 4 Stab: Sleeping | 1 | 2 | || 3 Armor: Skin | | 1 | || 1 Dodge: Dodged | 6 | 58 | 6 || 70 Rpst.: Falchion | | 16 | 1 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6813 | 6262 | 551 | 2234 | 3125 | 6 | 1135.5 | Dungeon | 6813 | 6262 | 551 | 2234 | 3125 | 6 | 1135.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2299 daAuts D:5: 1454 daAuts D:1: 1281 daAuts D:4: 934 daAuts D:3: 751 daAuts D:6: 92 daAuts