Drevant2 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 4, D:1) a cursed -2 dagger (20, -34, D:1) a +0 club (23, -25, D:1) 20 stones (27, 11, D:1) a +0 club (30, 9, D:1) 27 sling bullets (33, -25, D:1) a +0 hand axe (35, -30, D:1) a +1 hand axe of flaming (45, 5, D:1) a +0 club (46, -29, D:1) 16 arrows Level 2 of the Dungeon (1, 1, D:2) a +0 scale mail (18, -5, D:2) a +0 club (18, 19, D:2) a +0 dagger (19, 14, D:2) a +0 short sword (20, -9, D:2) a +0 club (22, 19, D:2) a stone (23, 19, D:2) a stone (24, 19, D:2) a stone (25, 20, D:2) a stone (31, 12, D:2) a +0 short sword 18 stones (32, 29, D:2) a +0 chain mail (35, 9, D:2) a cursed -2 whip (37, 19, D:2) a stone (38, 19, D:2) a stone (39, -29, D:2) a +0 club (39, 19, D:2) 2 stones (40, 28, D:2) a +0 whip (42, -16, D:2) a +0 mace (47, 15, D:2) a poisoned dart Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, -23, D:3) a +0 cloak (5, -5, D:3) a +0 trident (8, 0, D:3) a +0 flail (9, -13, D:3) a +0 ring mail (10, -15, D:3) 18 stones (11, -14, D:3) 21 stones (12, -18, D:3) a +0 mace (15, -28, D:3) a +0 scale mail (18, -6, D:3) a +0 dagger (19, -4, D:3) a +0 leather armour a +0 club (20, -9, D:3) a +0 whip (20, 0, D:3) a +0 club (23, -3, D:3) a +0 scythe a +0 robe (24, -9, D:3) a +0 rapier (24, 4, D:3) a +0 spear (25, -27, D:3) a +0 club (26, -27, D:3) a +0 club (29, -14, D:3) a +0 short sword a +0 whip (30, -9, D:3) 22 arrows (53, -39, D:3) a +0 dagger Level 4 of the Dungeon (1, -19, D:4) 26 stones (3, -18, D:4) 18 stones (3, -17, D:4) a +0 giant spiked club a +0 leather armour a +0 club (4, -19, D:4) a +0 club (5, -19, D:4) a +0 robe a +0 dagger (7, 20, D:4) a +0 mace (23, -23, D:4) a +0 leather armour a +3 dagger (26, -13, D:4) 26 arrows (33, -26, D:4) a +0 war axe (34, -13, D:4) a +0 leather armour a +0 mace (35, -14, D:4) a +0 robe a +0 dagger (35, -13, D:4) a +0 leather armour a +0 whip (41, 14, D:4) a +0 ring mail (41, 15, D:4) a +0 dagger a +0 ring mail (41, 16, D:4) a +0 flail (41, 17, D:4) a +0 falchion (42, 4, D:4) a +0 flail (52, -30, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (0, 1, D:5) a +0 club (0, 2, D:5) a +0 flail (1, 5, D:5) a +0 spear (1, 12, D:5) 27 stones (2, 6, D:5) a +0 buckler a +0 ring mail a +2 vorpal spear (4, 7, D:5) a +0 flail of protection (5, 7, D:5) a cursed -1 ring mail (7, -1, D:5) 12 sling bullets (7, 24, D:5) 10 poisoned darts (10, 28, D:5) a +0 chain mail (15, 8, D:5) a +0 plate armour a +0 flail (21, -5, D:5) a +0 morningstar (21, 33, D:5) a +0 robe (23, 12, D:5) a +0 barding (24, 18, D:5) 10 bolts (27, 3, D:5) a +0 scale mail (31, 10, D:5) a +0 troll leather armour (31, 11, D:5) a +0 giant club (31, 41, D:5) a book of Conjurations (35, 17, D:5) 13 stones (36, 9, D:5) a +0 leather armour (still there?) a +0 dagger (still there?) (36, 22, D:5) a +1 robe of willpower a +0 hand axe (45, 25, D:5) a +0 glaive Level 6 of the Dungeon [Shop] Wane's Antique Weapon Shoppe a +0 scimitar (112 gold) a +0 falchion (84 gold) a +0 hand axe (84 gold) a +0 short sword (84 gold) a +0 dagger (56 gold) a +0 flail (98 gold) the +10 hunting sling "Unikeg Vyng" {speed, rElec Will+ Int-5} (1780 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-5). It insulates you from electricity. It affects your willpower, your defense against some magical effects. a +0 quarterstaff (112 gold) [Shop] Boasoll's Book Boutique a book of Geomancy (455 gold) a book of Transfigurations (715 gold) a book of Minor Magic (260 gold) a book of Flames (455 gold) a book of Cantrips (260 gold) a book of Minor Magic (260 gold) a Necronomicon (1435 gold) a book of Air (455 gold) a manual of Fighting (1435 gold) a book of the Earth (845 gold) a Young Poisoner's Handbook (520 gold) [Shop] Jusmufi's Armour Boutique a +0 robe (9 gold) a +1 scale mail of poison resistance (169 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) a cursed +0 scale mail (13 gold) the +3 leather armour of Broken Taboos {rF+ Dex+4 Slay+2 Stlth-} (603 gold) It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you less stealthy. a +0 chain mail (58 gold) the +1 robe of Lox Nebege {Dex+3} (247 gold) It affects your dexterity (+3). a +3 ring mail of positive energy (299 gold) a +1 ring mail of fire resistance (208 gold) (6, -14, D:6) a +0 mace (8, -13, D:6) a cursed -1 club a +0 leather armour a +0 hand axe a +0 robe (11, -13, D:6) a +0 flail a +0 morningstar (15, -11, D:6) a +0 robe a +0 dagger (19, -27, D:6) 29 stones (20, -34, D:6) a +0 chain mail a +0 hand axe (20, -21, D:6) a +0 dire flail a +0 plate armour (34, -34, D:6) 2 potions of ambrosia (38, -41, D:6) 10 gold pieces (38, -33, D:6) a potion of ambrosia (39, -39, D:6) a potion of curing (39, -37, D:6) 19 arrows (39, -36, D:6) a scroll of vulnerability (40, -25, D:6) a +0 chain mail (40, -20, D:6) a +0 flail (40, -19, D:6) a +0 hand axe (41, -22, D:6) a +0 leather armour a +0 war axe (42, -28, D:6) a +0 robe a +0 dagger (42, -20, D:6) a +1 flail of protection (44, -22, D:6) a +0 robe a cursed +2 dire flail (45, -23, D:6) a +0 robe a +2 spear of freezing (45, -22, D:6) a +0 robe a +3 halberd a +0 hand axe (45, -21, D:6) a +0 short sword (46, -22, D:6) a +0 robe a +3 dagger (46, -20, D:6) a +0 club (47, -21, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +2 trident a +0 robe (0, 1, D:7) a +5 falchion a +0 robe (1, -35, D:7) a +0 scimitar (1, 4, D:7) a +0 scimitar a +0 robe a cursed +0 short sword a +0 robe (3, -39, D:7) a +0 short sword (5, -22, D:7) 21 bolts (8, -19, D:7) a +0 robe a +3 halberd (12, -2, D:7) a +1 hand axe a +0 robe (19, -12, D:7) a +0 giant club (23, -15, D:7) a +0 robe a cursed -2 battleaxe (26, -15, D:7) a +0 robe a +0 great sword (31, -14, D:7) a +0 robe a cursed +3 great sword (33, -14, D:7) a +0 hand axe of electrocution (33, 12, D:7) a cursed -3 war axe (34, 1, D:7) a +0 chain mail (36, 2, D:7) a +0 whip (45, -9, D:7) a +0 leather armour a +0 flail (46, -7, D:7) a +0 ring mail a +0 whip (46, -6, D:7) a cursed -3 dagger (46, -3, D:7) a +0 robe a +0 dagger (52, -1, D:7) a +0 ring mail a +0 flail Level 8 of the Dungeon (0, 0, D:8) 13 bolts (0, 1, D:8) a potion of ambrosia (3, -43, D:8) 7 curare-tipped darts (5, -15, D:8) a +0 leather armour of positive energy (25, -21, D:8) a +0 spear (27, -37, D:8) a +0 hand axe a +0 leather armour (30, -12, D:8) 10 stones (43, -33, D:8) 11 gold pieces (45, -31, D:8) an uncursed ring of protection from cold (46, -32, D:8) a +0 leather armour (49, -35, D:8) 17 sling bullets Level 9 of the Dungeon (0, 0, D:9) a cursed +0 shortbow 20 arrows (12, 26, D:9) a +0 robe a +0 dagger (13, 26, D:9) a +0 short sword (14, 12, D:9) 8 atropa-tipped darts (15, 21, D:9) 18 sling bullets (15, 22, D:9) a +0 leather armour a +0 hand axe (15, 23, D:9) a +0 flail (17, 3, D:9) 2 stones (18, 3, D:9) a stone (22, 3, D:9) a +0 dagger (22, 26, D:9) a +0 ring mail (24, 3, D:9) 2 stones a cursed +0 dagger (25, 3, D:9) a +0 dagger a +0 dagger (26, 3, D:9) 5 stones (28, 31, D:9) a +0 giant club (33, 12, D:9) 16 arrows (34, 12, D:9) a +0 short sword (still there?) a +0 plate armour (still there?) (36, 21, D:9) a +0 hand axe (36, 25, D:9) a +0 hand axe (37, 21, D:9) a +0 war axe (37, 24, D:9) a +0 hand axe (38, 25, D:9) a cursed -3 hand axe (39, 22, D:9) a +2 vampiric hand axe (39, 23, D:9) a +0 hand axe (39, 24, D:9) a +0 hand axe (40, 24, D:9) a +0 hand axe (42, 31, D:9) a +0 spear (42, 35, D:9) 11 arrows (45, 17, D:9) a +0 club (46, 31, D:9) a +0 flail (48, 26, D:9) a +0 war axe a +0 ring mail (51, 2, D:9) 3 atropa-tipped darts (53, 23, D:9) a +1 demon trident of venom a +0 plate armour (53, 24, D:9) the +6 hand axe of the Illusory Planets {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. a +0 leather armour (58, 2, D:9) 18 stones the Ecumenical Temple Level 1 of the Orcish Mines (1, -1, Orc:1) a +0 dagger a +0 robe a cursed -1 falchion a +0 ring mail (2, -2, Orc:1) a +0 leather armour (2, -1, Orc:1) a +0 halberd a +3 plate armour of willpower (3, -1, Orc:1) a +0 flail a +0 chain mail (4, -3, Orc:1) a +0 club a +0 chain mail a +0 falchion (4, -1, Orc:1) a +0 whip (8, -3, Orc:1) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 giant spiked club (6, 9, Lair:1) a +0 quarterstaff (35, 34, Lair:1) a +0 helmet (39, 22, Lair:1) a +0 leather armour (42, 25, Lair:1) a +0 dagger (46, 15, Lair:1) a +0 quarterstaff (57, 25, Lair:1) a cursed -2 robe (57, 54, Lair:1) a +0 flail (61, 32, Lair:1) 6 gold pieces (61, 33, Lair:1) 8 sling bullets (61, 38, Lair:1) 11 stones (62, 32, Lair:1) 30 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 bolts (1, -46, Lair:2) a +0 leather armour (3, -9, Lair:2) 3 boomerangs of dispersal (12, -3, Lair:2) a potion of lignification (17, -35, Lair:2) a +0 spear (20, -47, Lair:2) a +0 leather armour (27, -15, Lair:2) 20 stones (30, -6, Lair:2) 17 bolts (43, -11, Lair:2) 24 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 boomerangs (4, 3, Lair:3) 15 stones (4, 54, Lair:3) 2 curare-tipped darts (6, -6, Lair:3) a cursed -3 flail (6, 52, Lair:3) a +0 dagger of distortion 5 curare-tipped darts (16, 5, Lair:3) 21 sling bullets (35, 11, Lair:3) 20 sling bullets (46, -8, Lair:3) a +0 robe (52, 13, Lair:3) 13 stones (58, 28, Lair:3) a +0 flail (68, 12, Lair:3) 13 stones (69, 13, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 morningstar (1, 0, Lair:4) a water moccasin skeleton (1, 2, Lair:4) a blink frog skeleton (2, 5, Lair:4) a blink frog skeleton (3, 7, Lair:4) 17 poisoned darts (10, 7, Lair:4) a +0 club (12, 7, Lair:4) a +0 hand crossbow (13, 5, Lair:4) 25 arrows (14, -13, Lair:4) a potion of lignification (14, 6, Lair:4) 23 stones (14, 14, Lair:4) a bullfrog corpse (20, -4, Lair:4) a hydra corpse