Dungeon Crawl Stone Soup version 0.28-a0-533-g9f97627e2a (webtiles) character file. Game seed: 1160415785756285701 829 Drevant2 the Magician (level 7, 0/46 HPs) Began as a Demonspawn Hedge Wizard on Sept 25, 2021. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:17:44 (7086 turns). Drevant2 the Magician (Demonspawn Hedge Wizard) Turns: 7086, Time: 00:17:45 Health: 0/46 AC: 5 Str: 7 (10) XL: 7 Next: 65% Magic: 15/15 EV: 12 Int: 15 (18) God: Gold: 185 SH: 0 Dex: 11 (12) Spells: 13/16 levels left rFire . . . SeeInvis . h - +1 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.14/turn (no ring) @: lethally poisoned (0 -> -7), flying A: thin metallic scales 2, ignite blood 1, demonic magic 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +1 short sword of venom (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - an amulet of magic regeneration Scrolls f - 5 scrolls of identify {unknown} g - a scroll of amnesia {unknown} k - 4 scrolls of enchant armour {unknown} l - a scroll of fear {unknown} n - a scroll of teleportation {unknown} o - 3 scrolls of noise {unknown} Skills: + Level 3.0 Short Blades - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.4 Spellcasting + Level 4.9 Conjurations - Level 3.3 Summonings - Level 0.8 Translocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Call Imp Summ 14% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 56% N/A 4% 1 Apportation Tloc 12% N/A 11% 1 Animate Skeleton Necr 8% N/A 16% 1 Blink Tloc N/A N/A 17% 2 Conjure Flame Conj/Fire 11% 6-21 17% 3 Slow Hex 4% N/A 24% 2 Mephitic Cloud Conj/Pois/Air 9% N/A 24% 3 Confusing Touch Hex 4% N/A 43% 3 Alistair's Intoxication Tmut/Pois 2% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 99% 5 Yara's Violent Unravell Hex/Tmut 2% 3d3 99% 5 Eringya's Noxious Bog Tmut/Pois 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Hepliaklqana Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are mostly covered in thin metallic scales. (AC +3) Your demonic aura sometimes causes spilled blood to erupt in flames. Spells you cast may paralyse adjacent enemies. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, poisoned, ally target, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. Malevolent energies surge around you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Your crimson imp hits the water moccasin but does no damage. The water moccasin barely misses your crimson imp. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, poisoned, ally target, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. Malevolent energies surge around you. The water moccasin suddenly stops moving! * * * LOW HITPOINT WARNING * * * You feel very sick. You kill the water moccasin! Your Short Blades skill increases to level 3! Unknown command. It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... #...†.......'... #....... #..>........#. #....... #...........# #....... ##....##'###### #.##.... #....##(####.####'##.... #.<...................... #..........^............. #........................ #.......@................ ......5.##...##...##...# ........#######...###'## ......... .........#.... ...................#.... ...................#..[. ........###### #.##.### ##########...####.##.### ##.......##............#. You could see a friendly crimson imp (summoned). Vanquished Creatures A water moccasin (D:5) A sky beast (D:5) A black bear (D:5) A centaur (D:5) A scorpion (D:4) A hound (D:6) 3 iguanas 2 orc wizards A howler monkey skeleton (D:5) 2 gnolls (D:2) 2 adders A white imp (D:5) 4 dart slugs 20 orcs 8 ball pythons 5 endoplasms 3 giant cockroaches 7 goblins 7 hobgoblins 10 jackals 4 quokkas 3 bats 3 frilled lizards 4 kobolds 4 rats 99 creatures vanquished. Vanquished Creatures (collateral kills) A bullfrog zombie (D:5) An orc wizard (D:5) 2 gnolls An orc (D:5) 5 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drevant2 the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 492 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 492 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/6 794 | D:1 | Learned a level 2 spell: Call Imp 1188 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1188 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/7 1418 | D:1 | Found a faded altar of an unknown god. 2201 | D:2 | Found Gusifi's Armour Boutique. 2458 | D:2 | Reached XP level 4. HP: 29/30 MP: 0/9 3548 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 3548 | D:3 | Reached XP level 5. HP: 31/35 MP: 10/10 3734 | D:3 | Reached skill level 4 in Spellcasting 4335 | D:4 | Found a hazy altar of Hepliaklqana. 5082 | D:5 | Entered Level 5 of the Dungeon 5195 | D:5 | Noticed a black bear 5195 | D:5 | Noticed a sky beast 5914 | D:4 | Reached XP level 6. HP: 20/41 MP: 7/12 5917 | D:4 | Reached skill level 1 in Short Blades 6176 | D:5 | Noticed a water moccasin 6250 | D:6 | Noticed an orc warrior 6458 | D:5 | Killed a sky beast 6567 | D:5 | Gained mutation: You are mostly covered in thin metallic | scales. (AC +3) [demonic ancestry] 6567 | D:5 | Reached XP level 7. HP: 44/46 MP: 4/14 6651 | D:5 | Reached skill level 5 in Spellcasting 7085 | D:5 | HP: 1/46 [poisoned by a water moccasin] 7086 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, kennysheep_another_room D:2: layout_basic, serial_shops, shop_fountains D:3: layout_basic, minmay_hedge_maze D:4: layout_loops_ring, lemuel_crystal_altar D:5: layout_gridville D:6: kennysheep_big_flooded_room, layout_cave_pools, skrybe_limestone_x, grunt_ministairs_10 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 4 | 4.9 Summonings | 2 3 | 3.3 Spellcasting | 4 5 | 5.4 Short Blades | 2 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Translocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 59 | | || 59 Short sword | 2 | 118 | 13 || 133 Cast: Magic Dart | 85 | 79 | 19 || 183 Call Imp | 2 | 15 | 4 || 21 Use: Potion | | 3 | 5 || 8 Stab: Sleeping | 1 | 1 | || 2 Paralysed | | 11 | 2 || 13 Armor: Robe | 18 | 24 | 6 || 48 Dodge: Dodged | 47 | 76 | 12 || 135 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7105 | 6477 | 628 | 3030 | 2490 | 6 | 1184.2 | Dungeon | 7105 | 6477 | 628 | 3030 | 2490 | 6 | 1184.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2138 daAuts D:5: 1415 daAuts D:4: 1356 daAuts D:3: 1231 daAuts D:2: 917 daAuts D:6: 46 daAuts