DrunkBamboolord Level 1 of the Dungeon [Shop] Xobeal's Weapon Shop a +0 dagger (24 gold) a +1 vorpal war axe (146 gold) a +0 whip (30 gold) a +0 spear (36 gold) a +1 whip of draining (138 gold) a +0 hunting sling (18 gold) a +0 dagger (24 gold) a +0 hand axe (36 gold) the +4 flail "Saerra" {flame, rElec rN+ Stlth+} (567 gold) It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 spear (36 gold) 22 stones (26 gold) (0, 32, D:1) a +0 club (2, 21, D:1) a +0 club (3, -6, D:1) a +0 leather armour (15, 45, D:1) 25 bolts (16, 3, D:1) 31 bolts (30, 12, D:1) a scroll of noise (36, 37, D:1) a +0 dagger (47, 34, D:1) a +0 whip 3 stones (50, -7, D:1) a +0 dagger 3 stones (54, 24, D:1) 12 stones (60, 38, D:1) a +0 short sword 5 stones Level 2 of the Dungeon [Shop] Jedirrej's Magic Scroll Boutique a scroll of magic mapping (35 gold) a scroll of amnesia (35 gold) a scroll of fear (35 gold) a scroll of amnesia (35 gold) a scroll of teleportation (30 gold) a scroll of fog (20 gold) a scroll of magic mapping (35 gold) a scroll of identify (20 gold) a scroll of fog (20 gold) a scroll of identify (20 gold) [Shop] Axeh's General Store 21 bolts (50 gold) a +2 ring mail of poison resistance (216 gold) a +0 club (12 gold) a staff of poison (300 gold) a scroll of fog (24 gold) a +0 dagger (24 gold) a scroll of identify (24 gold) a +0 flail (42 gold) a book of the Earth (480 gold) a +0 chain mail (54 gold) (0, 0, D:2) a +0 dagger (9, -20, D:2) a +0 dagger (12, -42, D:2) 15 arrows (12, -37, D:2) a +0 long sword (19, -11, D:2) a potion of degeneration (21, -19, D:2) a +0 club a +0 hunting sling 13 stones (23, -43, D:2) a +0 leather armour (24, -11, D:2) a +1 dagger of flaming a +0 club 2 stones (32, -24, D:2) a +0 leather armour (41, -6, D:2) a +0 hunting sling (42, -37, D:2) a +1 short sword of venom (42, -6, D:2) a +0 short sword 5 stones Level 3 of the Dungeon [Shop] Fesuath's Jewellery Boutique a ring of positive energy (260 gold) an amulet of guardian spirit (390 gold) the ring "Forget-Me-Not" {rPois rF+ rC- Int+5} (516 gold) [ring of protection from fire] Int: It affects your intelligence (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. a ring of flight (227 gold) an amulet of regeneration (390 gold) a +4 ring of protection (468 gold) a ring of positive energy (260 gold) a ring of protection from fire (325 gold) a +6 ring of dexterity (760 gold) (6, 8, D:3) a +1 short sword of holy wrath (21, 17, D:3) a +0 plate armour (35, 20, D:3) a +0 flail (36, 28, D:3) a +0 club a +0 leather armour (50, 35, D:3) a +0 dagger Level 4 of the Dungeon (7, 5, D:4) a +0 club (12, -38, D:4) a +0 club a +0 club (12, -37, D:4) a +0 dagger a +0 dagger a +0 robe (12, -36, D:4) a +0 dagger (12, 2, D:4) a +0 war axe a +0 hand axe a +0 scale mail a +0 hand axe a +0 hand axe a +0 chain mail a +0 falchion (15, -2, D:4) 16 stones (15, 2, D:4) a +0 short sword (17, -17, D:4) a +0 club (17, -1, D:4) a +0 quarterstaff (20, 3, D:4) a +0 rapier (22, -17, D:4) a +0 leather armour (23, -37, D:4) 8 datura-tipped darts a +0 kite shield (24, -23, D:4) 30 stones (26, -36, D:4) 3 large rocks (26, -26, D:4) 2 boomerangs (29, -12, D:4) a +0 ring mail (42, -36, D:4) 15 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a water moccasin corpse (skeletalised by now) (1, -14, D:5) an iguana corpse (2, -6, D:5) a +0 giant club a +0 giant club a two-headed ogre corpse (18, 20, D:5) a +0 dagger (19, -16, D:5) 24 bolts (19, 20, D:5) a +0 flail a +0 scale mail a +0 falchion a +0 ring mail (29, 0, D:5) a +0 whip (36, -13, D:5) a staff of death (40, -7, D:5) a hound corpse the Ecumenical Temple