Dune Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -37, D:1) a +0 ring mail (18, -17, D:1) 21 arrows (24, -10, D:1) 27 stones (25, -18, D:1) 27 stones (26, -16, D:1) a +0 dagger (30, -12, D:1) a +0 trident (31, -45, D:1) a +0 hunting sling (34, -21, D:1) a +0 club (34, -20, D:1) 13 stones (36, -44, D:1) a +0 dagger (37, -45, D:1) a +0 whip a stone (38, -40, D:1) 26 arrows (42, -31, D:1) a +0 dagger (49, -23, D:1) a +0 club Level 2 of the Dungeon [Shop] Umahok's Book Shoppe a book of Touch (312 gold) a book of Flames (360 gold) a book of Cantrips (144 gold) a book of the Dragon (552 gold) a book of the Hunter (312 gold) a book of Callings (240 gold) a manual of Short Blades (960 gold) a book of the Wilderness (456 gold) a book of Alchemy (336 gold) a book of Decay (360 gold) (0, 0, D:2) a +0 club (8, -8, D:2) 13 sling bullets (20, -19, D:2) a +0 dagger 16 stones (20, -13, D:2) a +0 scale mail (22, 13, D:2) a +0 mace (22, 21, D:2) a book of Callings (24, -23, D:2) a +0 club a +0 robe (25, -19, D:2) a +0 leather armour (30, 16, D:2) the +8 dagger of a bazaar {vorpal, rElec} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. (32, 20, D:2) 18 bolts (33, 3, D:2) a +0 dagger (34, -14, D:2) a +0 ring mail (38, -25, D:2) a quokka corpse (skeletalised by now) (40, -17, D:2) the Unrestrained Analects (44, -28, D:2) a +0 ring mail (50, -14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a river rat corpse (skeletalised by now) (3, 2, D:3) an adder corpse (8, -6, D:3) a river rat corpse (skeletalised by now) (8, -4, D:3) a river rat corpse (skeletalised by now) (15, -15, D:3) a bat corpse (skeletalised by now) (19, -8, D:3) a +0 robe (19, -6, D:3) 18 arrows (23, -9, D:3) 12 stones a sewer (0, 0, Sewer) a +0 spear (1, 0, Sewer) 12 sling bullets (5, -7, Sewer) a water moccasin corpse