Dune Level 1 of the Dungeon (1, -4, D:1) 17 bolts (4, -4, D:1) a +0 club (5, 23, D:1) a +0 dagger a stone (7, 25, D:1) a +0 dagger (8, -5, D:1) 4 gold pieces (8, -4, D:1) a book of Frost (8, -3, D:1) 12 gold pieces (9, -5, D:1) a +0 pair of gloves (9, -4, D:1) a +0 cloak (9, -3, D:1) a +0 dagger (10, -5, D:1) 5 gold pieces (10, -4, D:1) a potion of degeneration (10, -3, D:1) 16 gold pieces (17, -1, D:1) a +0 dagger (22, 1, D:1) 16 stones (23, 23, D:1) a +0 hunting sling (31, -3, D:1) a +0 short sword a stone (45, 3, D:1) 19 stones (51, -2, D:1) a +1 dagger of speed Level 2 of the Dungeon [Shop] Beguh's Assorted Antiques a scroll of summoning (180 gold) a +0 mace (57 gold) a scroll of identify (38 gold) a +0 short sword (57 gold) a potion of lignification (57 gold) the amulet "Hibraxow" {Spirit Str+3 Dex+3 Stlth-} (915 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Stlth: It makes you less stealthy. 3 scrolls of enchant weapon (427 gold) (0, 0, D:2) a +0 club (4, -14, D:2) a +0 short sword a +0 hand crossbow 8 bolts (11, 12, D:2) a +0 dagger (23, -18, D:2) a +0 club (23, -16, D:2) a +0 spear a +0 animal skin a +0 helmet (23, -15, D:2) a +0 club (23, -14, D:2) a +0 club (23, -13, D:2) a +0 dagger (24, 3, D:2) a +0 spear (37, -16, D:2) a +0 falchion (40, -6, D:2) a +0 dagger a stone (40, 23, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 3, D:3) 23 bolts (6, 30, D:3) a +0 short sword (24, 14, D:3) 19 sling bullets (26, 20, D:3) a +0 great mace (32, 26, D:3) 17 stones Level 4 of the Dungeon (11, -1, D:4) 18 stones (13, -2, D:4) a +0 whip (15, 30, D:4) a +0 dagger (16, 45, D:4) a +0 robe (17, 15, D:4) a +0 hand axe (17, 34, D:4) a +0 dagger (19, 32, D:4) 21 stones (19, 47, D:4) 15 stones (23, -4, D:4) 23 stones (24, 47, D:4) 10 bolts (26, 46, D:4) a +2 dire flail of protection a +0 chain mail (27, 18, D:4) a +0 falchion a +0 leather armour (32, 19, D:4) a +0 leather armour (37, 12, D:4) a +0 robe (41, 9, D:4) a +0 club 5 stones (46, 36, D:4) 14 stones Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Socalasch" {rElec rCorr Str+6} (7810 gold) [ring of strength] Str: It affects your strength (+6). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +0 leather armour of Time Monsters {-Cast rN+++ Str+6} (3560 gold) Str: It affects your strength (+6). rN: It renders you almost immune to negative energy. -Cast: It prevents spellcasting. the +0 pair of boots of the Blind Marksman {*Corrode rF+ rN+ MP+9 Dex+2} (4020 gold) Dex: It affects your dexterity (+2). rF: It protects you from fire. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. the +1 robe "Xoutofyrys" {rN+} (1690 gold) rN: It protects you from negative energy. (5, 8, D:5) a +0 giant club (7, -14, D:5) 24 sling bullets (19, 13, D:5) a +0 giant club a +0 giant spiked club (19, 21, D:5) 19 arrows (32, -2, D:5) 23 stones (40, -23, D:5) a +0 dagger a +0 robe (40, -22, D:5) a +0 hand axe (42, -23, D:5) a +0 dagger a +0 leather armour (50, 8, D:5) a +0 giant club (53, 19, D:5) a book of Geomancy (56, -6, D:5) a +1 whip of freezing a +0 robe of positive energy (60, -8, D:5) a +0 flail a +0 club a +0 flail a +0 whip Level 6 of the Dungeon [Shop] Ready's Armour Boutique a +2 helmet (247 gold) a +0 ring mail (60 gold) a +1 chain mail of poison resistance (202 gold) a +0 robe (10 gold) a +1 helmet (172 gold) a +0 leather armour (30 gold) a +0 cloak (67 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) (0, 0, D:6) a +0 whip a +0 leather armour a +0 hand axe 2 boomerangs (1, -19, D:6) a staff of air (1, -1, D:6) a +0 glaive a +0 plate armour (6, -13, D:6) the +3 dagger of Dissent {speed, rN+++ Will- Int+5 Stlth-} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+5). rN: It renders you almost immune to negative energy. Will: It decreases your willpower. Stlth: It makes you less stealthy. (8, -3, D:6) 24 arrows 14 stones (26, 8, D:6) 13 stones (28, 3, D:6) a +5 dire flail a +0 robe (29, 6, D:6) a +0 dagger a +0 robe a +2 hand axe a +0 robe (29, 23, D:6) 21 sling bullets (30, 5, D:6) a +0 long sword a +0 robe (30, 6, D:6) a +0 morningstar a +0 robe (33, -3, D:6) a +0 leather armour (33, 8, D:6) 20 stones (41, -12, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) 7 stones (3, -8, D:7) 16 arrows (5, 16, D:7) a +0 dagger a +0 leather armour (5, 18, D:7) a +0 hand axe (6, 9, D:7) a +0 trident a +0 robe (7, 8, D:7) a +0 falchion a +0 robe (7, 16, D:7) a +0 dagger a +0 robe (8, 9, D:7) a +4 dagger a +0 robe (8, 16, D:7) a +0 dagger a +0 robe (8, 17, D:7) a +0 whip (9, -9, D:7) a +0 flail a +0 halberd (9, -8, D:7) a +0 spear (15, -15, D:7) a book of Frost (17, 17, D:7) 23 bolts (21, -4, D:7) 20 stones (24, 8, D:7) a +0 shortbow 18 arrows (25, 6, D:7) a +1 short sword of holy wrath a +0 hand axe (26, 19, D:7) a +0 chain mail a +0 animal skin (26, 25, D:7) a +0 mace (29, 16, D:7) a ring of magical power (35, 0, D:7) 16 stones (36, 10, D:7) a +0 helmet (36, 22, D:7) a +0 great mace (40, -13, D:7) the +0 helmet of the Yeti {rC++ rCorr Stlth+} rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. Level 8 of the Dungeon (0, 0, D:8) a +0 long sword a +0 robe (0, 2, D:8) a +0 long sword a +0 robe (1, 2, D:8) a +0 flail a +0 robe a +2 dire flail a +0 robe a +3 short sword of freezing a +0 robe (2, -3, D:8) a +0 robe (4, 2, D:8) a +0 rapier (6, 4, D:8) 26 stones (7, -2, D:8) a +0 dagger a +0 robe a +0 trident a +0 scale mail (8, -2, D:8) a +0 mace a +0 short sword a curare-tipped dart (8, 0, D:8) a +0 whip (9, -4, D:8) a +0 short sword (9, -3, D:8) a +0 club a +0 dagger 5 stones (22, 7, D:8) a +0 club (25, -5, D:8) a +0 vampiric morningstar (25, -4, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (28, -5, D:8) a +0 vorpal mace a +0 ring mail (29, -5, D:8) a +0 dagger a +0 robe (30, -6, D:8) a +0 war axe (30, -5, D:8) a +0 hand axe a +0 chain mail (30, 13, D:8) a +0 shortbow 22 arrows (32, 7, D:8) 27 bolts (35, 10, D:8) 25 arrows (39, 4, D:8) a +0 trident (40, 1, D:8) a +0 short sword a +0 ring mail (41, -5, D:8) a +0 pair of boots (41, -1, D:8) a +0 dagger a +0 leather armour (42, 1, D:8) a +0 hand axe (42, 2, D:8) a +0 dagger a +0 club (43, 27, D:8) a +3 hunting sling (46, 1, D:8) a +0 shortbow 14 arrows (50, -2, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) 11 gold pieces (1, -2, D:9) a +0 leather armour (1, 13, D:9) a +0 ring mail