Dune Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 short sword of electrocution (0, 4, D:1) a +0 club (0, 9, D:1) an Everburning Encyclopedia (0, 10, D:1) a +0 whip 3 stones (7, -5, D:1) a +0 dagger (9, -5, D:1) a +0 long sword (9, 24, D:1) 18 stones (21, 10, D:1) 13 sling bullets (33, 3, D:1) a +0 hand axe (38, 27, D:1) a +0 short sword 5 stones (38, 37, D:1) a +0 barding (39, 27, D:1) a +0 short sword 5 stones (41, 26, D:1) a +0 trident (57, 8, D:1) a +0 dagger Level 2 of the Dungeon (2, -13, D:2) a +0 short sword (3, -26, D:2) a +0 club (13, -12, D:2) a +0 club (14, -12, D:2) a +0 dagger (27, -15, D:2) 15 stones (28, 2, D:2) a +0 ring mail (35, -31, D:2) a +0 hand axe (37, -22, D:2) a +0 robe a book of Vapours (40, -23, D:2) a +0 robe (42, -18, D:2) a +0 dagger Level 3 of the Dungeon (6, 33, D:3) a +0 dagger (6, 34, D:3) a +0 dagger a +0 dagger a +0 dagger (6, 35, D:3) a +0 club the +8 hunting sling "Myet" {freeze, rPois Int+2 SInv Stlth+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 animal skin a +0 helmet (6, 36, D:3) a +0 club (19, 16, D:3) a +0 robe (20, 17, D:3) a +0 club (21, 32, D:3) a +0 dagger a +0 club a +0 dagger a +0 club (27, -2, D:3) 21 stones (28, 8, D:3) a +0 flail (28, 9, D:3) a +0 club (28, 10, D:3) a +0 falchion a +0 ring mail (30, 10, D:3) a +0 club (32, -5, D:3) a +0 ring mail (32, 27, D:3) a +0 long sword a +0 plate armour (39, 2, D:3) a +0 dagger (39, 23, D:3) a +0 whip (53, -8, D:3) the +1 leather armour of Sin {-Cast Slay+6} Slay: It affects your accuracy & damage with ranged weapons and melee (+6). -Cast: It prevents spellcasting. (54, -4, D:3) a +0 ring mail (56, 17, D:3) a +0 short sword (56, 22, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -10, D:4) a +0 leather armour (5, -2, D:4) a +0 club (9, -33, D:4) a +0 flail (13, -24, D:4) 21 stones (14, -31, D:4) a +0 giant club (25, -2, D:4) 23 stones (38, -23, D:4) 20 stones (38, -15, D:4) a +0 short sword (39, -2, D:4) a +0 dagger (56, -6, D:4) a +0 spear Level 5 of the Dungeon [Shop] Yluscheq's Distillery a potion of flight (39 gold) a potion of haste (130 gold) a potion of heal wounds (65 gold) a potion of attraction (39 gold) a potion of ambrosia (104 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) a potion of flight (39 gold) (0, 0, D:5) a +0 mace (10, 8, D:5) 21 bolts (10, 9, D:5) 20 stones (11, 10, D:5) a +0 flail a +0 mace (12, 10, D:5) a +0 ring mail (12, 18, D:5) a +0 robe (13, 8, D:5) a +3 dagger (13, 9, D:5) 21 stones (15, 12, D:5) 16 sling bullets (16, 9, D:5) a +0 giant spiked club a +0 giant club (16, 17, D:5) a +0 giant club (17, -7, D:5) a +0 club (17, -6, D:5) a +0 whip (17, -5, D:5) a +0 halberd (17, 5, D:5) a +0 club (17, 9, D:5) a +0 giant club (18, -5, D:5) a +0 whip a +0 leather armour (19, 5, D:5) 17 bolts (35, 16, D:5) a +0 robe (36, 13, D:5) a +0 robe (39, 20, D:5) a potion of brilliance a potion of degeneration (42, 6, D:5) 18 arrows (42, 22, D:5) a +0 animal skin a +0 hand axe (43, 16, D:5) 4 large rocks (44, -9, D:5) a +0 spear (44, -8, D:5) a +0 halberd (45, -8, D:5) a +3 spear (46, 15, D:5) 19 bolts Level 6 of the Dungeon [Shop] Hubitz's Antique Weapon Boutique a +0 scythe (63 gold) a +0 flail of protection (130 gold) a +0 war axe (73 gold) a +2 triple sword of freezing (630 gold) a +0 flail (73 gold) a +0 falchion (63 gold) the +1 dagger of Plague {antimagic, +Blink Fly rC+ Str+4} (892 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+4). rC: It protects you from cold. Fly: It grants you flight. +Blink: It lets you blink. a +0 arbalest (94 gold) a +0 hand axe (63 gold) a +0 mace (63 gold) (0, 0, D:6) 14 stones (0, 8, D:6) 28 stones (0, 11, D:6) 20 stones (2, 13, D:6) a +0 robe a +1 whip of freezing (2, 17, D:6) a +0 dagger (3, 16, D:6) a +0 leather armour a +0 whip (3, 17, D:6) a +0 ring mail a +0 whip a +0 robe a +0 dagger (3, 19, D:6) a +0 trident (8, 33, D:6) a +0 rapier (9, 26, D:6) a +0 short sword (10, 26, D:6) a +0 leather armour a +0 club a +0 chain mail a boomerang a +0 flail (12, 28, D:6) a potion of degeneration (13, 30, D:6) a +0 robe a +0 dagger (14, 13, D:6) a +0 dagger (14, 29, D:6) a +0 leather armour a +0 short sword (14, 32, D:6) 26 arrows a +0 shortbow (15, -8, D:6) a +0 long sword (16, 21, D:6) the +8 dagger of Triumph {pain, rCorr MP+9 Int+5 Dex-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Dex: It affects your dexterity (-5). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Trog disapproves of the use of such an item. (18, 3, D:6) a potion of brilliance (19, -3, D:6) 20 arrows (20, 14, D:6) a +0 hand axe (21, -4, D:6) a +1 vorpal trident (21, 14, D:6) a +0 dagger a +0 robe (21, 15, D:6) a +0 dagger a +0 robe (32, 34, D:6) a +0 leather armour (33, -5, D:6) a book of Necromancy (35, 20, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 15 arrows (12, 27, D:7) a +0 hand axe a +0 leather armour (13, 14, D:7) a +0 short sword 2 stones (14, 14, D:7) a +2 dagger of protection (14, 15, D:7) a +0 short sword a curare-tipped dart (14, 17, D:7) a +0 whip (14, 35, D:7) a +0 shortbow 20 arrows (15, 11, D:7) 13 stones (15, 14, D:7) a +3 whip 2 stones (15, 16, D:7) a +0 dagger (15, 45, D:7) 16 sling bullets (16, 7, D:7) a +0 scimitar a +0 plate armour (16, 48, D:7) 21 stones (17, 7, D:7) a +0 club a +0 leather armour (20, 47, D:7) 20 stones (21, 5, D:7) a +0 club a +0 scale mail (47, 43, D:7) a +0 robe (48, 50, D:7) a +0 whip (50, 2, D:7) a +0 mace (50, 11, D:7) 11 arrows (53, 56, D:7) 17 arrows (54, 13, D:7) a +0 dagger a +0 dagger (55, 13, D:7) a +0 club (60, 22, D:7) 19 stones Level 8 of the Dungeon [Shop] Xaichaiwk's Distillery a potion of curing (39 gold) 2 potions of might (104 gold) a potion of attraction (39 gold) a potion of invisibility (104 gold) a potion of curing (39 gold) 2 potions of invisibility (208 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of haste (130 gold) (1, 14, D:8) a +0 short sword (3, 5, D:8) 9 arrows (10, 5, D:8) 20 stones (14, -2, D:8) 25 bolts (17, -5, D:8) a +0 ring mail a +0 hand axe (17, 4, D:8) 4 stones a +0 club a +1 short sword of venom (18, 5, D:8) a +0 short sword (18, 10, D:8) a +0 chain mail a +0 whip (19, -10, D:8) a +0 shortbow 21 arrows a +0 ring mail (19, -9, D:8) a +0 club a +0 robe a +0 dagger a +0 chain mail a +1 hand axe of electrocution (19, 5, D:8) a +0 whip (19, 9, D:8) 14 stones a +0 leather armour a +0 club (20, 9, D:8) a +0 robe a +0 dagger (21, 8, D:8) a +0 whip (24, -23, D:8) a +0 war axe (24, -8, D:8) a +0 plate armour (27, 14, D:8) a staff of air (39, 16, D:8) a +0 short sword (40, 14, D:8) a +0 falchion a +0 ring mail a +0 whip a +0 leather armour (40, 15, D:8) a +0 short sword (40, 16, D:8) a +0 short sword a +0 whip a +0 dagger 8 stones (41, 13, D:8) a +0 hand axe a staff of death Level 9 of the Dungeon (0, 0, D:9) a +0 robe (7, 18, D:9) a +0 flail (13, 26, D:9) a +0 robe (16, 28, D:9) a +0 dagger a +0 whip (17, 28, D:9) a +0 whip 4 stones (18, 28, D:9) a +0 whip (18, 29, D:9) a +0 club (19, 45, D:9) 16 stones (22, 5, D:9) a +0 arbalest (22, 28, D:9) 20 stones (22, 29, D:9) a +0 longbow (24, 3, D:9) +0 acid dragon scales a +2 scimitar of draining (32, 13, D:9) 9 bolts (33, 20, D:9) a +0 chain mail a +0 vorpal trident (34, 12, D:9) 26 arrows a +0 shortbow (34, 18, D:9) a +0 war axe (34, 19, D:9) a +0 robe a +0 dagger (34, 20, D:9) a +0 robe a +3 dagger of speed a +0 club (34, 37, D:9) a +0 giant club a +0 giant club (40, 17, D:9) a +0 scimitar of flaming a +0 robe (45, 20, D:9) a +4 dagger of distortion a +2 robe of cold resistance (50, 11, D:9) 12 arrows (52, -5, D:9) a +0 club a +0 shortbow 13 arrows (53, -3, D:9) a +0 longbow 18 arrows (62, -2, D:9) 23 sling bullets Level 10 of the Dungeon (1, 44, D:10) a +0 hand axe a +0 leather armour a +0 war axe a +0 plate armour a +0 dagger (2, 44, D:10) a +0 whip a +0 hand axe (3, 42, D:10) a +0 club (3, 43, D:10) a +0 whip a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 war axe a +0 short sword a +0 club a +0 chain mail (3, 44, D:10) a +0 trident a +0 hand axe a +0 leather armour a +0 dagger a +0 dagger of venom a +0 leather armour a +0 hand axe a +0 hand axe a +0 plate armour a +0 mace a +0 ring mail a +0 trident a +0 chain mail (4, 42, D:10) a +0 dagger a +0 leather armour (4, 43, D:10) a +0 flail a +0 trident a +0 leather armour (4, 44, D:10) a +0 mace a +0 hand axe a +0 chain mail (15, -1, D:10) a +0 chain mail a +0 dire flail (15, 0, D:10) a +0 trident (17, 0, D:10) a +0 club (18, -2, D:10) a +0 club (18, -1, D:10) a +0 plate armour a +1 halberd of protection (18, 0, D:10) a +0 club a +0 dagger (19, -1, D:10) a boomerang a +0 dagger a +0 chain mail a +0 long sword a +0 leather armour a +0 hand axe a +0 plate armour a +0 short sword (19, 0, D:10) a +0 leather armour a +0 flail (20, 0, D:10) a +0 ring mail 3 boomerangs a +0 flail of draining (20, 7, D:10) a +0 trident (21, -1, D:10) a +0 ring mail a +0 club (22, 41, D:10) a +0 great mace (23, 4, D:10) a +0 ring mail (24, 6, D:10) 17 stones (24, 27, D:10) a +0 giant spiked club a +0 giant spiked club (26, -3, D:10) a +0 club (27, 12, D:10) a +0 robe a +0 dagger (28, 12, D:10) +0 acid dragon scales (31, 17, D:10) 18 arrows (37, 4, D:10) a +0 leather armour (37, 16, D:10) 23 stones (38, -2, D:10) a +0 scale mail (38, 4, D:10) a +0 short sword a +0 robe (38, 5, D:10) a +0 hand axe a +0 robe (39, 28, D:10) 17 arrows (43, 26, D:10) a +0 flail (47, 15, D:10) a +0 cloak a +2 vorpal war axe a +0 war axe of freezing (47, 27, D:10) a +0 ring mail (62, 3, D:10) 21 arrows Level 11 of the Dungeon [Shop] Xatid's Antique Armour Boutique a +0 chain mail (135 gold) a +0 robe (21 gold) the +0 scale mail "Acakoharch" {rN+ Slay+2 SInv} (834 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. SInv: It lets you see invisible. a +0 chain mail (135 gold) a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) [Shop] Mihisut's Armour Shop a +0 plate armour of poison resistance (324 gold) a +0 cloak (54 gold) a +1 ring mail of cold resistance (192 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +1 scale mail of fire resistance (192 gold) a +0 pair of gloves (54 gold) a +0 scale mail (48 gold) a +0 ring mail of fire resistance (132 gold) a +0 scale mail (48 gold) a +0 chain mail (54 gold) [Shop] Geytaisk's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of summoning (123 gold) a scroll of noise (13 gold) a scroll of fog (26 gold) a scroll of blinking (97 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of vulnerability (97 gold) a scroll of amnesia (45 gold) [Shop] Zuefin's Armour Shoppe a +0 robe (9 gold) a +2 ring mail of fire resistance (294 gold) a +0 robe (9 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +2 robe of willpower (247 gold) the +5 chain mail "Forget-Me-Not" {rN+++ Will- Slay-4} (511 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rN: It renders you almost immune to negative energy. Will: It decreases your willpower. a +0 ring mail (56 gold) (16, -48, D:11) a +0 scale mail (20, -38, D:11) a +0 dagger (still there?) a +0 robe (still there?) (25, -14, D:11) a +0 club (26, -14, D:11) a +0 war axe a +0 chain mail (30, -48, D:11) a +0 giant spiked club a +0 giant club (52, -25, D:11) a +0 chain mail (53, -25, D:11) 16 sling bullets (55, -49, D:11) a +2 dagger of venom a +0 robe (56, -49, D:11) a +0 morningstar a +2 flail of protection (56, -48, D:11) a +0 dire flail a +0 plate armour (59, -15, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) the Unrestrained Analects (7, 1, D:12) a potion of attraction (22, 26, D:12) a +0 chain mail (22, 39, D:12) a +0 short sword a +0 leather armour (22, 44, D:12) a ring of wizardry (33, -2, D:12) a scroll of torment (34, -2, D:12) 16 stones (36, 39, D:12) a +0 dagger a +0 robe (39, 26, D:12) a +0 dagger (40, 25, D:12) a +0 giant club a +0 dire flail (40, 28, D:12) a +0 scimitar a +0 plate armour (41, 0, D:12) a +0 giant club a +0 giant spiked club (41, 30, D:12) a +0 dagger a +0 robe (42, 29, D:12) a +0 dagger a +0 robe (42, 30, D:12) a +0 dagger a +0 chain mail (43, 35, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) a +2 helmet (3, 0, D:13) 15 gold pieces Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (0, 1, Orc:1) a +2 robe of willpower a +0 dagger (1, -1, Orc:1) a +0 dagger (1, 0, Orc:1) a +0 dagger (8, 8, Orc:1) a +2 war axe of flaming a +0 chain mail (8, 10, Orc:1) a +0 dagger of protection a +0 robe (10, 11, Orc:1) a +0 morningstar a +0 scale mail (10, 12, Orc:1) a +0 troll leather armour (10, 13, Orc:1) a +0 giant club (11, 12, Orc:1) a +1 battleaxe of distortion a +0 plate armour (11, 13, Orc:1) a +0 mace a +0 leather armour a +1 dagger of electrocution a +0 robe a +0 flail a +0 plate armour (12, 14, Orc:1) a +0 scimitar a +0 chain mail a +0 battleaxe a +0 chain mail (12, 15, Orc:1) a +1 dagger of freezing a +0 robe (13, 14, Orc:1) a +0 trident of protection (14, 16, Orc:1) a +0 war axe (37, -2, Orc:1) a +0 flail (38, -2, Orc:1) a +0 giant club a +0 hand axe a +0 leather armour (38, -1, Orc:1) a +0 hand axe a +0 chain mail (38, 0, Orc:1) a +0 flail of holy wrath a +0 chain mail Level 2 of the Orcish Mines [Shop] Tahun's Antique Weapon Shoppe a +0 club (21 gold) a +0 quarterstaff (84 gold) a +0 whip (52 gold) a +0 demon trident of venom (420 gold) a +0 rapier (84 gold) a +2 dire flail of draining (403 gold) a +0 glaive (136 gold) [Shop] Duowe's General Store a scroll of immolation (38 gold) the +1 chain mail "Boubrir" {rF- rCorr Int+3 Dex+5} (350 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a scroll of identify (22 gold) a potion of mutation (88 gold) the Collected Works on the Twisted Voyage (330 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Teleport Other Translocation 3 no c - Haunt Necromancy/Summoning 7 no Trog disapproves of the use of such an item. a +0 great mace (71 gold) [Shop] Qusis's Assorted Antiques a +0 cloak (94 gold) a +0 scimitar (84 gold) a +0 quarterstaff (84 gold) a potion of brilliance (84 gold) a scroll of fear (73 gold) a scroll of torment (157 gold) a ring of flight (367 gold) a +0 robe (14 gold) a potion of brilliance (84 gold) a +3 trident of distortion (539 gold) [Shop] Eluraang's Jewellery Shop a +4 ring of evasion (540 gold) a +4 ring of evasion (540 gold) a ring of ice (375 gold) a ring of resist corrosion (300 gold) an amulet of magic regeneration (450 gold) (0, 0, Orc:2) a +0 whip (1, 0, Orc:2) a +0 short sword (1, 1, Orc:2) a +0 antimagic hand axe a +0 flail a +0 leather armour a +0 morningstar a +0 whip (2, -1, Orc:2) a +0 scale mail a +0 trident a +0 chain mail a +0 glaive (2, 0, Orc:2) a +0 dagger a +0 leather armour a +0 club a +0 giant spiked club a +0 cloak a +0 short sword (2, 1, Orc:2) a +0 hand axe a +0 whip (2, 2, Orc:2) 2 boomerangs a +0 flail a +0 robe a +0 dagger (2, 3, Orc:2) a +0 flail (2, 4, Orc:2) a +0 club (3, -1, Orc:2) a +1 vorpal spear (3, 0, Orc:2) a +0 chain mail a +0 scimitar a +0 spear (3, 1, Orc:2) a +0 plate armour a +0 scimitar (3, 2, Orc:2) a +0 chain mail a +0 battleaxe (3, 3, Orc:2) a +0 mace (3, 4, Orc:2) a +1 flail of venom a +0 mace (4, -1, Orc:2) a +0 club (4, 0, Orc:2) a +0 scale mail 3 boomerangs a +0 dagger (4, 2, Orc:2) a +0 dagger (5, 2, Orc:2) a +0 ring mail a +0 dagger (5, 3, Orc:2) a +0 giant club (5, 6, Orc:2) a +0 whip (6, 8, Orc:2) a +0 chain mail a +0 flail (7, 2, Orc:2) a +0 giant spiked club (7, 5, Orc:2) a +0 club a +2 plate armour of poison resistance a +0 short sword (7, 7, Orc:2) a +0 dagger (7, 12, Orc:2) a +0 robe a +0 dagger (7, 13, Orc:2) a +0 chain mail a +0 scimitar (8, 11, Orc:2) a +0 whip (8, 12, Orc:2) a +2 flail of protection (10, 10, Orc:2) a +0 dagger (12, -15, Orc:2) a +0 robe a +0 dagger (12, 6, Orc:2) a +0 chain mail a +0 trident (13, -18, Orc:2) a +0 robe a +0 dagger (14, -18, Orc:2) a +0 dagger (14, -7, Orc:2) a +3 war axe a +0 plate armour (20, 17, Orc:2) a +0 hand axe a +0 club a +0 leather armour (21, -11, Orc:2) a +0 robe a +0 dagger (21, -10, Orc:2) a +0 leather armour a +0 hand axe (22, -10, Orc:2) a +0 robe a +0 dagger (23, 19, Orc:2) a +0 chain mail (26, -14, Orc:2) a +0 halberd a +0 chain mail (29, 10, Orc:2) a +0 chain mail a +0 short sword a +0 scale mail a +0 dagger (29, 12, Orc:2) a +0 chain mail a +0 battleaxe a +0 robe a +0 giant spiked club (30, 8, Orc:2) a +0 chain mail a +0 hand axe (30, 9, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 flail (30, 10, Orc:2) a +0 leather armour a +0 falchion (35, -20, Orc:2) a +0 club (36, -20, Orc:2) a +0 robe a +0 dagger a +0 mace (36, -19, Orc:2) a +0 mace a +0 chain mail (41, -18, Orc:2) a +0 dagger a +0 robe (43, -23, Orc:2) a +2 robe of willpower a +0 dagger (43, -18, Orc:2) a +0 glaive a +0 chain mail (44, -27, Orc:2) a +0 robe a +0 dagger a +0 robe of willpower a +0 dagger a +0 mace a +0 chain mail a +0 mace a +0 robe a +0 dagger of draining a +0 scale mail a +0 short sword (44, -23, Orc:2) a +0 plate armour a +0 halberd (44, -18, Orc:2) a +0 halberd a +0 chain mail (45, -27, Orc:2) a +0 leather armour a +0 dagger a +0 plate armour a +0 glaive a +0 plate armour a +0 battleaxe a +0 chain mail a +0 great sword a +0 leather armour a +0 whip (45, -26, Orc:2) a +0 mace a +0 robe a +0 dagger a +0 robe a +4 dagger (45, -18, Orc:2) a +0 dagger a +0 robe (46, -25, Orc:2) a +0 glaive (47, -25, Orc:2) a +0 chain mail a +0 glaive Level 1 of the Lair of Beasts (0, 0, Lair:1) a Fen Folio (7, 12, Lair:1) a +0 trident (13, 0, Lair:1) the +8 hunting sling of Negoff {vorpal, rN+++ Dex-3} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (-3). rN: It renders you almost immune to negative energy. (27, 6, Lair:1) 26 stones (30, 13, Lair:1) 16 bolts (31, 26, Lair:1) 29 sling bullets (35, 4, Lair:1) a +0 scale mail (38, 27, Lair:1) a +3 short sword (49, 2, Lair:1) 21 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 stones (20, -8, Lair:2) 13 sling bullets (22, -19, Lair:2) a +2 rapier of venom (23, -14, Lair:2) a +2 short sword of draining 4 curare-tipped darts (33, -15, Lair:2) 3 boomerangs (40, 1, Lair:2) 20 stones (50, 26, Lair:2) 9 stones (52, 25, Lair:2) a +0 short sword (55, -5, Lair:2) Ozocubu's Autobiography (60, 32, Lair:2) 19 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (2, 3, Lair:3) a +1 vorpal dire flail (3, -13, Lair:3) 14 bolts (8, -3, Lair:3) a +0 cloak (19, -23, Lair:3) a +0 rapier (21, -6, Lair:3) 21 stones (21, 12, Lair:3) a +0 morningstar (26, -32, Lair:3) 28 arrows (27, -33, Lair:3) 10 stones (28, -6, Lair:3) a +0 ring mail (28, 2, Lair:3) a +0 ring mail (28, 4, Lair:3) a +0 long sword (33, -33, Lair:3) a phantom mirror (38, -20, Lair:3) a book of Spatial Translocations (38, -6, Lair:3) a +0 rapier (39, -33, Lair:3) a potion of degeneration (40, -1, Lair:3) a +0 ring mail (52, -9, Lair:3) 24 bolts (52, 3, Lair:3) a ring of wizardry (55, -4, Lair:3) a lightning rod (4/4) (61, -27, Lair:3) a +0 hand axe (62, -4, Lair:3) a box of beasts (64, 7, Lair:3) a +0 battleaxe a +0 pair of boots (66, 10, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 13, Lair:4) a +0 club (1, 11, Lair:4) a +0 hand axe (6, 21, Lair:4) 14 sling bullets (6, 48, Lair:4) a staff of cold (7, 36, Lair:4) a book of Pain (8, 33, Lair:4) 23 sling bullets (16, -5, Lair:4) a book of Callings (21, 26, Lair:4) a phial of floods (23, 26, Lair:4) a +3 leather armour of poison resistance (28, -4, Lair:4) 5 large rocks (43, 3, Lair:4) the +4 leather armour of Yredelemnul's Grace {rF+ Str+2 Dex+4} Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rF: It protects you from fire. (44, 7, Lair:4) 14 stones (45, 51, Lair:4) a +0 pair of gloves (54, -4, Lair:4) 26 arrows (66, 26, Lair:4) 9 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (2, -16, Lair:5) a +0 club (16, -18, Lair:5) a book of Changes (23, 17, Lair:5) a +2 barding of flying 16 arrows a +3 longbow of flaming (28, 19, Lair:5) a +0 leather armour (31, 44, Lair:5) a +0 flail (34, 28, Lair:5) 20 bolts (46, 8, Lair:5) 24 stones (52, -13, Lair:5) 15 stones (55, 1, Lair:5) a +0 robe (55, 18, Lair:5) 24 stones (57, 17, Lair:5) a +0 trident (60, -10, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 22 stones (8, -14, Lair:6) 17 stones (12, 0, Lair:6) a +0 robe a +0 dagger (14, 3, Lair:6) a +1 dagger of venom a +0 robe (18, 2, Lair:6) 12 stones (18, 3, Lair:6) the +1 great mace of Abomination {freeze, *Slow rCorr Int+5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (20, 3, Lair:6) 6 atropa-tipped darts (20, 4, Lair:6) a staff of poison (21, 3, Lair:6) a +0 rapier (23, -6, Lair:6) 12 sling bullets (25, 3, Lair:6) a +0 dagger a +0 robe (28, -45, Lair:6) a +0 war axe (33, -29, Lair:6) a potion of brilliance (38, 7, Lair:6) a scroll of immolation a scroll of torment (39, 8, Lair:6) a potion of attraction 6 scrolls of noise a scroll of vulnerability (40, -43, Lair:6) a +0 war axe (41, 0, Lair:6) a +0 robe a +1 dagger of holy wrath (45, 0, Lair:6) a +0 dire flail (46, -43, Lair:6) a +0 long sword (47, 3, Lair:6) a book of Necromancy (50, -21, Lair:6) the +7 falchion of Pride {speed, Dex+2} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+2). (56, -12, Lair:6) a +0 chain mail Level 1 of the Swamp (0, 0, Swamp:1) a +0 leather armour (2, -26, Swamp:1) a potion of brilliance (7, -21, Swamp:1) a +0 ring mail (9, -25, Swamp:1) a +0 robe (23, -27, Swamp:1) a book of Sloth (24, -1, Swamp:1) a +0 spear (27, -24, Swamp:1) a scroll of torment Level 2 of the Swamp (2, 16, Swamp:2) 18 bolts (3, 4, Swamp:2) 12 sling bullets (7, 2, Swamp:2) a +2 kite shield of poison resistance a +0 ring mail a +0 long sword of electrocution (13, 19, Swamp:2) a staff of air (18, 9, Swamp:2) 11 bolts (20, 28, Swamp:2) a tin of tremorstones (2/2) (27, 22, Swamp:2) a +0 bardiche (34, 12, Swamp:2) Roxanne's Catalogue of the Mountains Spells Type Level Known a - Sandblast Earth 1 no b - Petrify Transmutation/Earth 4 no c - Statue Form Transmutation/Earth 6 no d - Lehudib's Crystal Spear Conjuration/Earth 8 no Trog disapproves of the use of such an item. (37, 43, Swamp:2) a manual of Fire Magic (44, 14, Swamp:2) 4 datura-tipped darts (49, 33, Swamp:2) a +0 spear (50, 33, Swamp:2) a +0 spear Level 3 of the Swamp (2, 30, Swamp:3) 26 arrows (7, 13, Swamp:3) 29 stones (10, 24, Swamp:3) a +0 war axe a +0 hunting sling (11, 23, Swamp:3) +0 swamp dragon scales (12, 22, Swamp:3) a +0 spear (15, 26, Swamp:3) a +3 scale mail of fire resistance (17, 3, Swamp:3) a +0 spear (22, 10, Swamp:3) a +0 scale mail (26, 4, Swamp:3) 19 stones (39, -10, Swamp:3) a +0 trident (53, 1, Swamp:3) a +0 long sword Level 4 of the Swamp (0, 0, Swamp:4) a +0 rapier (0, 8, Swamp:4) +0 swamp dragon scales (0, 9, Swamp:4) a swamp dragon corpse (skeletalised by now) (1, 28, Swamp:4) a +0 short sword (6, 22, Swamp:4) a swamp drake corpse (10, 20, Swamp:4) a hydra corpse (skeletalised by now) (11, 6, Swamp:4) a +0 rapier a +0 robe (18, 12, Swamp:4) a hydra skeleton (19, 18, Swamp:4) a hydra corpse (20, 18, Swamp:4) a hydra corpse