Dungeon Crawl Stone Soup version 0.28-a0-768-g8c92f1e708 (webtiles) character file. Game seed: 3282164408039220640 0 DungeonMaster the Magician (level 1, 16/16 HPs) Began as a Demonspawn Wanderer on Oct 31, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). DungeonMaster the Magician (Demonspawn Wanderer) Turns: 0, Time: 00:00:03 Health: 16/16 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Skills: + Level 2.0 Fighting + Level 1.0 Dodging + Level 1.0 Stealth + Level 3.0 Spellcasting + Level 2.0 Hexes + Level 1.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 4% 1d3 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 24% 2 Confusing Touch Hex 6% N/A 32% 3 Tukima's Dance Hex 6% N/A 32% 3 Dazzling Flash Conj/Hex 8% N/A 43% 3 Ozocubu's Armour Ice 1% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You add the spells Ensorcelled Hibernation, Confusing Touch, Tukima's Dance and Dazzling Flash to your library. You add the spells Ozocubu's Armour and Freeze to your library. Options error: Bad object type '%' for autopickup. (~/.crawlrc:79) Welcome, DungeonMaster the Demonspawn Wanderer. As you descend in search of the Orb, phantasmagorical visions flock about you. This place is haunted! Press ? for a list of commands and other information. You begin with the following items: a +0 spear, a +0 robe; and the following spell memorised: Freeze; and the following spells available to memorise: Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, Dazzling Flash, Ozocubu's Armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###+### #8...8# #.....+ #@...8# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 spear, | a +0 robe; and the following spell memorised: Freeze; and | the following spells available to memorise: Ensorcelled | Hibernation, Confusing Touch, Tukima's Dance, Dazzling | Flash, Ozocubu's Armour 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_corners, ebering_ecumenical_altar_rust Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+