Dungeon Crawl Stone Soup version 0.29-a0-825-g72347fce65 (webtiles) character file. Game seed: 14607521393073103106 81 DungeonMaster the Shield-Bearer (level 4, 0/34 HPs) Began as a Demonspawn Wanderer on July 11, 2022. Shot with an arrow by a centaur (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:59 (2671 turns). DungeonMaster the Shield-Bearer (DsWn) Turns: 2671, Time: 00:03:00 Health: 0/34 AC: 8 Str: 14 XL: 4 Next: 20% Magic: 5/5 EV: 6 Int: 13 God: Gold: 1146 SH: 13 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . j - +0 tower shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . g - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... h - +0 pair of boots Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sturdy frame 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 1146 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 5 boomerangs i - 16 stones Armour b - a +0 scale mail (worn) g - a +0 helmet (worn) h - a +0 pair of boots (worn) j - a +0 tower shield (worn) Scrolls c - a scroll of summoning Potions e - 2 potions of mutation f - 2 potions of heal wounds l - 2 potions of curing {unknown} m - a potion of lignification {unknown} n - 2 potions of might {unknown} Skills: * Level 2.8 Fighting * Level 1.9 Armour * Level 1.5 Dodging * Level 4.9 Shields - Level 1.0 Spellcasting - Level 1.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 12% N/A 99% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Sandblast Erth 0% 2d4 100% 1 Passwall Tmut/Erth 0% N/A 100% 2 Frozen Ramparts Ice 0% 1d2 100% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 100% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Summon Guardian Golem Hex/Summ 1% N/A 100% 3 Hailstorm Conj/Ice 0% 3d3 100% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History The arrow hits you! The centaur shoots an arrow. You block the arrow. The adder skeleton bites you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. The adder skeleton bites you but does no damage. You closely miss the adder skeleton. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. You block the adder skeleton's attack. The centaur shoots an arrow. The arrow hits you but does no damage. The adder skeleton barely misses you. You slash the adder skeleton! The adder skeleton is almost destroyed. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. You block the arrow. You block the adder skeleton's attack. The centaur shoots an arrow. The arrow hits you! You block the adder skeleton's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The adder skeleton attacks as you move away! You block the adder skeleton's attack. You see here 4 silver boomerangs. The adder skeleton attacks as you move away! You block the adder skeleton's attack. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ♣.[# +..# ♣..# #..# ##.<# ♣...# ### ♣♣♣♣♣.#.#... ......#.#.# ####..@..# #.....Z### #..##.#.# #. #.#.# #......<.# ....c#...###..# ...#.....# ..# .....# #..8... You could see a centaur and an adder skeleton. Vanquished Creatures 2 adders (D:2) A gnoll (D:2) An adder skeleton (D:3) 7 ball pythons 2 bats (D:2) 7 endoplasms 3 giant cockroaches 5 goblins 6 hobgoblins 2 quokkas (D:1) A ball python skeleton (D:3) 3 frilled lizards (D:1) 5 kobolds 4 rats (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 | dagger, a +0 scale mail, a scroll of summoning, a +2 | buckler; and the following spell memorised: Slow; and the | following spells available to memorise: Summon Guardian | Golem. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 352 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 352 | D:1 | Reached XP level 2. HP: 18/22 MP: 3/3 907 | D:1 | Reached skill level 1 in Dodging 1096 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/4 1480 | D:1 | Identified a scroll of acquirement 1480 | D:1 | Acquired 994 gold pieces 2256 | D:2 | Reached XP level 4. HP: 30/34 MP: 5/5 2661 | D:3 | Noticed a centaur 2671 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring D:2: layout_basic, hangedman_abyss_or_decor_stabs, wad_floor_pattern_untrapped, minmay_octomino_e4 D:3: layout_rooms, overflow_temple_1_default, serial_undead, serial_undead_e, serial_undead_d, serial_undead_e, serial_undead_b, dilly_ecumenical_altar_fadedgnrine, minmay_increasing_density Skill XL: | 1 2 | ---------------+-------+----- Dodging | 1 | 1.5 Fighting | | 2.8 Armour | | 1.9 Shields | | 4.9 Spellcasting | | 1.0 Hexes | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 72 | || 72 Short sword | 123 | || 123 War axe | 7 | 22 || 29 Use: Scroll | 4 | 1 || 5 Armor: Scale mail | 96 | 18 || 114 Dodge: Dodged | 44 | 11 || 55 Block: Buckler | 19 | || 19 Tower shield | 115 | 37 || 152 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2758 | 2698 | 60 | 630 | 1581 | 3 | 919.3 | Dungeon | 2758 | 2698 | 60 | 630 | 1581 | 3 | 919.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1639 daAuts D:2: 1096 daAuts D:3: 23 daAuts