Dungeon Crawl Stone Soup version 0.29-a0-1027-gcd8c55af63 (webtiles) character file. Game seed: 6033086207538614961 47 DungeonMaster the Stinger (level 3, -13/27 HPs) Began as a Demonspawn Wanderer on Aug 12, 2022. Mangled by an ogre ... wielding a +0 giant spiked club (27 damage) ... on level 2 of the Dungeon. The game lasted 00:03:48 (2393 turns). DungeonMaster the Stinger (Demonspawn Wanderer) Turns: 2393, Time: 00:03:49 Health: -13/27 AC: 4 Str: 11 XL: 3 Next: 48% Magic: 1/4 EV: 12 Int: 19 God: Gold: 868 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . d - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 868 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 2 stones (quivered) Armour d - a +0 helmet (worn) e - a +0 leather armour (worn) Potions b - a potion of ambrosia {unknown} f - a potion of might {unknown} g - a potion of haste h - 2 potions of curing i - a potion of heal wounds {unknown} Skills: * Level 2.1 Fighting - Level 1.0 Throwing + Level 0.0 Armour * Level 2.2 Dodging - Level 1.0 Stealth * Level 1.2 Spellcasting - Level 1.7 Air Magic - Level 4.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 24% N/A 9% 2 Static Discharge Conj/Air 4% 3-4/arc 21% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 26% 3 Spider Form Tmut/Pois 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History Press: ? - help, Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? Okay, then. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (85% to hit) The sting hits the ogre. The ogre is poisoned. The ogre is lightly wounded. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 85% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is moderately wounded. The ogre attacks as you move away! The ogre misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, poisoned, 85% to hit) The sting misses the ogre. The ogre attacks as you move away! The ogre closely misses you. The ogre attacks as you move away! The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! The ogre looks more healthy. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 85% to hit) The sting hits the ogre. The ogre is poisoned. The ogre is almost dead. The ogre attacks as you move away! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .############### ...............# .#############.# #########.# ..........##### .#######.O#...# #.@#.#.# #..#.#.# #..#.#.# #..#.#.# #..#.#.# #..#.#.#####.# #>............ #.##.#.#####.# #.##.#.......# You could see an ogre (poisoned). Vanquished Creatures A worm (D:2) 3 dart slugs (D:1) 3 bats 2 endoplasms A giant cockroach (D:1) 5 goblins 2 hobgoblins 2 jackals (D:1) 7 ball pythons A frilled lizard (D:1) 5 rats (D:1) 32 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 2 hobgoblins (D:1) A goblin (D:1) 4 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 club, | a scroll of summoning, a +0 robe, a +0 helmet; and the | following spell memorised: Sting; and the following spells | available to memorise: Poisonous Vapours, Static Discharge, | Mephitic Cloud, Spider Form. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 218 | D:1 | Reached skill level 1 in Fighting 224 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 224 | D:1 | Reached XP level 2. HP: 13/21 MP: 3/3 1290 | D:1 | Reached XP level 3. HP: 27/27 MP: 2/4 1720 | D:1 | Identified a scroll of acquirement 1720 | D:1 | Acquired 836 gold pieces 2375 | D:2 | Noticed an ogre 2393 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic D:2: layout_basic, minmay_crystal_room Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Dodging | 2 | 2.2 Throwing | | 1.0 Stealth | | 1.0 Spellcasting | | 1.2 Air Magic | | 1.7 Poison Magic | | 4.0 Action || total -------------------------++------- Melee: Club || 112 Short sword || 6 Throw: Stone || 3 Cast: Sting || 25 Use: Scroll || 8 Stab: Distracted || 1 Sleeping || 1 Armor: Robe || 39 Leather armour || 3 Dodge: Dodged || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2431 | 2398 | 33 | 881 | 1083 | 2 | 1215.5 | Dungeon | 2431 | 2398 | 33 | 881 | 1083 | 2 | 1215.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1789 daAuts D:2: 642 daAuts