Dungeon Crawl Stone Soup version 0.29-a0-1030-gf5f8719cae (webtiles) character file. Game seed: 7668722114952948671 5 DungeonMaster the Firebug (level 1, 0/13 HPs) Began as a Demonspawn Wanderer on Aug 14, 2022. Slain by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (708 turns). DungeonMaster the Firebug (Demonspawn Wanderer) Turns: 708, Time: 00:01:37 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 66% Magic: 0/3 EV: 11 Int: 16 God: Gold: 167 SH: 4 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 hand axe rCold + . . Faith . d - +0 buckler rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn j - ring of protection from cold MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles k - 23 stones (quivered) Armour c - a +0 robe (worn) d - a +0 buckler (worn) h - the +2 pair of gloves "Ylohobb" {-Tele rElec rCorr Dex+6} (You acquired it on level 1 of the Dungeon) Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. l - a +0 kite shield Jewellery j - a ring of protection from cold (left hand) Scrolls b - a scroll of fear e - 4 scrolls of butterflies Potions f - a potion of flight {unknown} g - a potion of mutation {unknown} i - a potion of attraction {unknown} m - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging * Level 1.1 Shields * Level 2.1 Spellcasting * Level 1.1 Conjurations * Level 3.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 26% 2d6 9% 2 Conjure Flame Conj/Fire 9% 6-21 30% 3 Sticky Flame Conj/Fire 9% 2d3 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The bat is severely wounded. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat hits you. The bat hits you but does no damage. The foxfire hits the bat. You kill the bat! Your foxfire dissipates! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the frilled lizard. The frilled lizard is heavily wounded. The foxfire hits the frilled lizard. You kill the frilled lizard! A hobgoblin comes into view. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin but does no damage. x2 The hobgoblin hits you. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin hits you. The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. The foxfire hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin hits you but does no damage. The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The foxfire hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... ###### #....# #....# #....# ##....# #..@§.# ##.g.§.# #>.....# #.#....# #.#....# #.###.## ..# #.# #.## #.## .. #..# You could see a hobgoblin. Vanquished Creatures A giant cockroach (D:2) A hobgoblin (D:1) 2 bats A frilled lizard (D:2) A kobold (D:1) 6 creatures vanquished. Vanquished Creatures (others) 22 foxfires 22 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonMaster the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | DungeonMaster set off with the following items: a +0 | dagger, a scroll of fear, a +0 robe, a +0 buckler; and the | following spells available to memorise: Scorch, Foxfire, | Conjure Flame, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Foxfire 445 | D:1 | Identified a scroll of acquirement 445 | D:1 | Acquired the +2 pair of gloves "Ylohobb" {-Tele rElec rCorr | Dex+6} 708 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms D:2: layout_rooms, nrook_mini_vaults Action || total -------------------------++------- Melee: Hand axe || 1 Cast: Foxfire || 13 Use: Scroll || 2 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 3 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 707 | 707 | 0 | 49 | 563 | 2 | 353.5 | Dungeon | 707 | 707 | 0 | 49 | 563 | 2 | 353.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 447 daAuts D:2: 260 daAuts