DungeonMaster Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -16, D:1) 2 stones a +0 short sword (11, -21, D:1) a +0 dagger (11, -16, D:1) a +0 whip 2 stones a +0 club (22, -28, D:1) a +0 club (47, -13, D:1) 7 stones (47, 3, D:1) a +0 dagger (49, -19, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (6, 4, D:2) a +0 robe a +0 short sword a +0 club (8, -8, D:2) a +0 whip a +0 spear (8, 3, D:2) a +0 dagger a +0 club (34, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (0, 1, D:3) an adder corpse (skeletalised by now) (15, 30, D:3) a +0 dagger (20, 4, D:3) a quokka skeleton (28, 16, D:3) a +0 dagger (29, 20, D:3) a +0 whip a +1 dagger of protection a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (33, 3, D:3) a +0 short sword (33, 4, D:3) a rat corpse (skeletalised by now) (39, 19, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a dart slug corpse (1, -1, D:4) a quokka corpse (20, 3, D:4) a +2 vampiric dagger (32, 4, D:4) a ball python corpse (43, -34, D:4) a +0 whip (46, -15, D:4) a +0 club a goblin corpse (47, -34, D:4) a +0 dagger (still there?) a potion of degeneration (still there?) a +2 flail of venom (still there?)