Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 17610003007713551102 28 Duralumin the Vexing (level 2, 21/21 HPs) Began as a Vampire Arcane Marksman on July 4, 2022. Safely got out of the dungeon. The game lasted 00:03:09 (1069 turns). Duralumin the Vexing (Vampire Arcane Marksman) Turns: 1069, Time: 00:03:10 Health: 21/21 AC: 2 Str: 9 XL: 2 Next: 96% Magic: 3/3 EV: 12 Int: 15 God: Gold: 23 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Missiles b - 4 javelins (quivered) c - 2 throwing nets Armour a - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} i - 2 scrolls of identify {unknown} Potions d - a potion of berserk rage {unknown} g - a potion of haste {unknown} h - a potion of curing {unknown} Skills: - Level 1.1 Fighting - Level 1.7 Throwing - Level 2.3 Dodging + Level 2.1 Unarmed Combat - Level 1.1 Spellcasting - Level 4.5 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 28% 3 Portal Projectile Hex/Tloc 14% N/A 28% 3 Cause Fear Hex 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You see here a +0 hunting sling. You now have 23 gold pieces (gained 5). A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! A goblin is nearby! The goblin misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! Things that are here: a +0 dagger; a goblin corpse Done exploring. Done exploring. There is an open door here. The demigod shouts! The naga shouts! The octopode shouts! The formicid shouts! The spriggan shouts! The ogre shouts! You see here 6 poisoned darts. The draconian roars! The felid hisses angrily. The merfolk shouts! The kobold shouts! The human shouts! There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #........##.####.######...#### ###.........##h#.#.# ##### ##############.### #m#.#K# ###.### #p#.#T# ###'### #...# #.@.# ##### There were no monsters in sight! Vanquished Creatures 3 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duralumin the Vampire Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 2 | D:1 | Noticed a human 2 | D:1 | Noticed a troll 4 | D:1 | Noticed a merfolk 6 | D:1 | Noticed a felid 8 | D:1 | Noticed a draconian 10 | D:1 | Noticed an ogre 12 | D:1 | Noticed a vine stalker 12 | D:1 | Noticed a dwarf 14 | D:1 | Noticed a ghoul 14 | D:1 | Noticed a vampire 16 | D:1 | Noticed a formicid 16 | D:1 | Noticed a spriggan 18 | D:1 | Noticed a demonspawn 18 | D:1 | Noticed an octopode 20 | D:1 | Noticed a gargoyle 20 | D:1 | Noticed a minotaur 22 | D:1 | Noticed a naga 24 | D:1 | Noticed an elf 24 | D:1 | Noticed a demigod 26 | D:1 | Noticed a tengu 82 | D:1 | Reached skill level 1 in Fighting 308 | D:1 | Reached XP level 2. HP: 14/21 MP: 3/3 363 | D:1 | Reached skill level 1 in Unarmed Combat 1069 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_ring, st_stairs_14, chequers_serial_rivers_marsh Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Unarmed Combat | 2 | 2.1 Throwing | | 1.7 Dodging | | 2.3 Spellcasting | | 1.1 Hexes | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 107 Bite || 5 Throw: Javelin || 10 Stab: Sleeping || 1 Armor: Robe || 27 Dodge: Dodged || 97