Dungeon Crawl Stone Soup version 0.13-a0-2133-ge955d09 (webtiles) character file. 42 Duskembrace the Magician (level 1, 0/11 HPs) Began as a Mummy Wizard on June 28, 2013. Slain by a jackal (1 damage) ... on Level 1 of the Dungeon. The game lasted 00:01:33 (128 turns). Duskembrace the Magician (Mummy Wizard) Turns: 128, Time: 00:01:33 HP 0/11 AC 2 Str 10 XL: 1 Next: 50% MP 0/5 EV 12 Int 17 God: Gold 38 SH 0 Dex 10 Spells: 1 memorised, 5 levels left Res.Fire : x . . See Invis. : . e - +0 dagger Res.Cold : + . . Warding : . a - +0 robe Life Prot.: + + + Conserve : . (no shield) Res.Poison: + Res.Corr. : . b - +0 wizard hat Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : + Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, life protection 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand weapons e - a +0,+0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 wizard hat (worn) Scrolls d - a scroll of identify {unknown} Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting - Level 0.7 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal is severely wounded. The jackal moves out of view. The jackal barely misses you. The jackal bites you. You completely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You die... ..............(........ ####....#.....###..... ### #.................. .?... #....#...%.###..... ..... #.%..#.....# #..... ......#....#.....# #...%. .......#....#>....# #.#### (...........#..#......# .......h.@........ .. #.###.##h##.#..... ....... ...... ..h.....##.##.. ...?.... .. ....... ##.#... #.#..!. ... You could see 2 jackals. Vanquished Creatures A jackal (D:1) A giant newt (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Duskembrace, the Mummy Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 128 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 9