Dwachs Level 1 of the Dungeon (2, -1, D:1) a +0 leather armour (6, 13, D:1) 20 stones (6, 26, D:1) a +0 dagger 3 stones (20, 26, D:1) a +0 robe (31, -17, D:1) a +0 trident (34, 3, D:1) a +0 short sword (36, 5, D:1) a +0 whip 2 stones (37, 31, D:1) 13 stones (41, 12, D:1) a +0 club (52, 13, D:1) 20 arrows Level 2 of the Dungeon [Shop] Arememoal's Antique Weapon Shoppe a +3 flail of protection (551 gold) the +11 hand axe "Ogreslayer" {freeze, rCorr} (1898 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rCorr: It protects you from acid and corrosion. the +10 dark maul {vorpal} (1734 gold) It inflicts extra damage upon your enemies. a +0 whip (65 gold) a +0 short sword (78 gold) a +3 dagger of protection (504 gold) a +0 hand axe (78 gold) a +0 short sword (78 gold) (0, 0, D:2) 24 stones (4, -9, D:2) 17 bolts (9, -13, D:2) a bat corpse (skeletalised by now) (11, 9, D:2) a +0 short sword (22, -16, D:2) a +0 dagger (24, -11, D:2) a +0 ring mail (24, -10, D:2) a +0 leather armour (25, -11, D:2) 9 stones (26, 6, D:2) a +0 mace (29, 14, D:2) a +0 leather armour (31, -11, D:2) 9 sling bullets (31, 14, D:2) a +0 dagger (33, -7, D:2) 26 stones (34, -19, D:2) 18 arrows (44, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (14, 6, D:3) a quokka corpse (14, 24, D:3) a +0 ring mail (15, 25, D:3) a +0 club (still there?) a goblin corpse (still there?) (16, 14, D:3) a +0 dagger a goblin corpse (16, 15, D:3) a +0 club a goblin corpse (19, 21, D:3) a +0 hunting sling 16 stones