Dwachs Level 1 of the Dungeon [Shop] Leche's Distillery a potion of degeneration (14 gold) a potion of invisibility (112 gold) a potion of might (56 gold) a potion of might (56 gold) a potion of magic (112 gold) a potion of brilliance (56 gold) a potion of might (56 gold) (0, 0, D:1) a +0 sling (6, -1, D:1) a +0 whip (12, -18, D:1) a +0 robe (16, -16, D:1) a +0 club (27, -8, D:1) a +0 short sword (28, 7, D:1) a +0 dagger (34, -19, D:1) a +0 hand axe (35, -8, D:1) a +0 hand axe (38, 14, D:1) a -2 dagger (41, -18, D:1) a +0 dagger (49, 12, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 poisoned darts (8, -11, D:2) a +0 dagger (15, 3, D:2) a +0 dagger (17, -9, D:2) 4 stones (21, 0, D:2) a +0 falchion a +0 animal skin a +0 helmet (24, -36, D:2) a +0 robe (25, -33, D:2) 2 javelins (25, -22, D:2) a +0 ring mail (34, -7, D:2) a +0 halberd (36, -23, D:2) a +0 whip (36, -17, D:2) a +0 club (36, -13, D:2) a +0 flail (36, -11, D:2) a +0 flail (50, -3, D:2) a +0 club a +0 sling (51, 1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -8, D:3) 6 stones (6, -16, D:3) a +0 club a +0 leather armour a +0 dagger a +0 flail a +0 leather armour (7, -17, D:3) 2 stones (7, -15, D:3) a +0 short sword (9, 5, D:3) a +0 whip 4 stones (10, -10, D:3) a +0 mace (13, -16, D:3) a +0 dagger a +0 robe (15, -29, D:3) a +0 scale mail (23, -28, D:3) a +0 short sword a +0 scale mail a +0 flail a +0 chain mail (24, -1, D:3) 3 stones (27, -12, D:3) a +1 whip of holy wrath (27, -11, D:3) a +0 dagger (28, -5, D:3) a +0 dagger a +0 club (29, -6, D:3) a +0 club (29, -4, D:3) a +0 dagger a +0 sling a +0 dagger (34, -28, D:3) a +0 dagger (38, -12, D:3) a +0 dagger (45, -15, D:3) a +0 club (45, -13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (9, -15, D:4) a +0 morningstar (10, 18, D:4) a +0 club (20, 13, D:4) a +0 short sword (27, -8, D:4) the +3 ring mail "Rodoa" {Rampage rF- Regen+ rCorr} rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (31, -24, D:4) a +0 vampiric dagger (35, -9, D:4) a +0 club (37, -9, D:4) a +0 dagger a +0 ring mail (38, -9, D:4) a +0 club (39, 7, D:4) a +0 hand axe (50, -11, D:4) a +0 hand axe Level 5 of the Dungeon (3, -10, D:5) 5 stones (5, -12, D:5) 3 stones (12, -3, D:5) a +0 trident a +0 ring mail (14, -4, D:5) a +0 bardiche (20, -14, D:5) a +0 dagger a +0 ring mail (24, 7, D:5) a +0 dagger a +0 robe (25, 2, D:5) a +0 falchion a +0 ring mail (33, -26, D:5) a +0 robe (35, 1, D:5) 5 stones (36, -7, D:5) a +0 ring mail (37, -18, D:5) a stone Level 6 of the Dungeon [Shop] Zesa's Jewellery Shoppe an amulet of faith (560 gold) a +4 ring of evasion (504 gold) a +6 ring of dexterity (504 gold) an amulet of guardian spirit (420 gold) a +6 ring of intelligence (504 gold) a ring of willpower (350 gold) a +4 ring of slaying (1092 gold) (0, 0, D:6) a +0 club (2, 0, D:6) a +0 club (18, -7, D:6) 9 stones (18, 22, D:6) a +0 short sword (19, 14, D:6) a +0 sling (25, 3, D:6) 3 stones (36, 21, D:6) a +0 robe (49, 18, D:6) a piece from Xom's chessboard (15/15) Level 7 of the Dungeon (0, 0, D:7) 6 poisoned darts (7, 6, D:7) a +0 glaive (9, -8, D:7) a +0 scale mail (19, -8, D:7) 2 boomerangs a +0 robe a +1 hand axe (22, -24, D:7) a +0 cloak (23, -14, D:7) a +0 long sword (23, -2, D:7) a +0 robe a +2 falchion a +0 robe a +2 spear (23, 8, D:7) 5 poisoned darts (26, -31, D:7) a +0 dagger (27, 10, D:7) a +0 giant club (28, -19, D:7) a +0 pair of gloves (29, -24, D:7) a +0 crystal plate armour (34, 9, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon [Shop] Bumamalu's Weapon Shop 5 stones (6 gold) the +6 triple sword "Baig" {flame, rF- rC+ Will+++ Int+2} (844 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. Will: It greatly increases your willpower. a +3 dagger (228 gold) the +1 hand axe "Zeamelant" {vorpal, rPois} (248 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. a +0 club (12 gold) 5 stones (6 gold) a +2 war axe of venom (194 gold) a +0 sling (18 gold) a +0 great sword (78 gold) (0, 0, D:8) a +0 chain mail (2, 6, D:8) a +0 club a +0 leather armour (3, 6, D:8) a +0 flail (3, 14, D:8) 4 stones a +0 short sword a +0 whip a +0 short sword a +0 short sword 2 poisoned darts a +0 short sword (4, 12, D:8) a +0 short sword (4, 14, D:8) a +0 club (6, 4, D:8) a +0 club (7, 4, D:8) a +0 spear (8, 4, D:8) a +0 club (8, 11, D:8) a +0 club a +0 dagger a +0 short sword (9, 9, D:8) a +0 spear (10, 4, D:8) a +0 flail (11, 3, D:8) a +0 spear (11, 5, D:8) a +0 spear (17, 12, D:8) a +0 shortbow (25, 11, D:8) a +0 shortbow (25, 16, D:8) a +0 club (26, 13, D:8) a +0 ring mail a +1 vampiric trident (26, 19, D:8) a stone (27, 14, D:8) a +0 short sword (27, 15, D:8) a +0 dagger 2 poisoned darts a +0 club (27, 18, D:8) 4 stones a +0 short sword (28, 5, D:8) a +0 dagger a +0 robe (29, 5, D:8) a +0 hand axe a +0 leather armour (30, 5, D:8) a +0 hand axe a +0 scale mail (31, 6, D:8) a +0 robe a +0 dagger (31, 19, D:8) a +0 whip (32, 10, D:8) a +0 flail (32, 19, D:8) a +0 plate armour (34, 22, D:8) a +0 club (35, 23, D:8) 4 stones a +0 flail (35, 29, D:8) a +0 mace (36, -1, D:8) a +0 dagger (36, 4, D:8) a +0 buckler (39, 34, D:8) a +0 giant club (40, 32, D:8) a +0 robe a +0 dagger (40, 34, D:8) the +3 ring mail "Oteon" {Drain +Inv rC- Str+5} Str: It affects your strength (+5). rC: It makes you vulnerable to cold. +Inv: It lets you turn invisible. Drain: It drains your maximum health when unequipped. (41, 12, D:8) a +0 short sword (41, 16, D:8) a curare-tipped dart the +9 whip of Dominance {pain, rC- rN+++ Int+2 Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. (44, 21, D:8) a +0 long sword a +0 robe (44, 36, D:8) 4 poisoned darts (61, 19, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) 4 poisoned darts (1, -8, D:9) 7 stones (3, 35, D:9) a +0 mace a +0 glaive a +0 chain mail (4, 36, D:9) a +0 club a +0 chain mail (4, 37, D:9) a +0 hand axe (14, 8, D:9) a +0 short sword a +0 leather armour (15, 9, D:9) a +0 whip (17, 11, D:9) a +0 dagger a +0 leather armour (18, 12, D:9) a +0 flail a +0 dagger a +0 robe (23, 27, D:9) a +0 robe (23, 46, D:9) 3 stones (26, 2, D:9) 5 stones (28, 4, D:9) 4 stones (29, 33, D:9) a +0 long sword (30, 24, D:9) a +0 shortbow (32, 2, D:9) a +0 club a +0 club a +0 robe a +0 halberd a +0 club (32, 3, D:9) a +0 club (32, 4, D:9) a +0 whip (37, 48, D:9) 2 poisoned darts (43, 13, D:9) a +0 robe a +0 giant club (46, 26, D:9) a +0 mace a +0 chain mail a +0 whip (46, 27, D:9) a +0 hand axe (47, 27, D:9) a +0 robe a +0 dagger (47, 36, D:9) a +0 dagger a +0 dagger a +0 robe (48, 36, D:9) a +2 trident of venom a +0 dagger a +0 robe a +0 flail (58, 50, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (7, 17, D:10) a +0 sling (16, -24, D:10) a +0 whip (20, -28, D:10) a +0 short sword (23, -24, D:10) a +0 shortbow (26, -10, D:10) a +0 leather armour a +0 dagger (27, -3, D:10) a +0 leather armour a +0 club (31, -6, D:10) a +0 ring mail a +0 morningstar (31, -1, D:10) a +0 club (32, -6, D:10) a scroll of noise (33, -6, D:10) a +0 short sword a +0 scale mail a +0 mace (33, -5, D:10) a +0 leather armour a +0 hand axe (33, -4, D:10) a +0 chain mail a +0 flail a +0 flail of protection a +0 robe a +0 dagger (34, -7, D:10) a +0 dagger (35, -7, D:10) a +0 robe a +0 dagger (36, -35, D:10) 2 stones (36, -8, D:10) a +0 plate armour a +0 dire flail (37, -9, D:10) a +0 dagger (37, -5, D:10) a +0 robe a +0 dagger (38, -2, D:10) a +0 leather armour a +0 whip Level 11 of the Dungeon (1, -31, D:11) a -1 glaive a +0 animal skin (4, -23, D:11) 3 large rocks (7, -27, D:11) a +0 leather armour (9, -1, D:11) a +0 flail (13, 3, D:11) a +0 giant spiked club (14, 7, D:11) a +0 mace (16, -1, D:11) a +0 giant club (16, 1, D:11) a +0 giant club (16, 2, D:11) a +0 giant club (17, -2, D:11) a +0 giant spiked club a +0 giant club (17, 0, D:11) a +2 dire flail of protection (30, -23, D:11) 5 stones (31, -8, D:11) 5 stones (33, -10, D:11) a ring of flight (35, 11, D:11) the +10 trident of Weefewn {speed, Drain +Blink rElec rF+ rCorr} Attacks with this weapon are significantly faster. rF: It protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (0, 17, D:12) a +2 robe a +0 dagger (1, -2, D:12) a +1 rapier of protection (1, -1, D:12) a +0 chain mail (1, 0, D:12) a +0 shortbow (2, -1, D:12) a +0 shortbow (2, 20, D:12) a +0 hand axe (2, 22, D:12) a +0 mace (10, 12, D:12) a +0 robe a +0 dagger (12, 31, D:12) a +0 mace (15, 10, D:12) a +2 great sword of flaming (20, 17, D:12) a +0 long sword (25, -4, D:12) a +0 giant club a +0 giant spiked club (26, 5, D:12) a +0 short sword (28, -4, D:12) a +0 giant club a +0 giant club (30, 20, D:12) a +0 war axe of venom (30, 21, D:12) the +6 long sword of Harmony {elec, rF- rN+ MP+9 Str+3 SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (31, 10, D:12) a +0 chain mail a +0 glaive a +0 shortbow of flaming (31, 11, D:12) a +0 leather armour a +0 great mace (31, 20, D:12) a staff of conjuration (31, 30, D:12) a +0 dagger a +0 robe (32, 6, D:12) 3 large rocks (32, 9, D:12) a +0 robe a +0 dagger (32, 12, D:12) a +0 ring mail a +0 hand axe (32, 19, D:12) Maeggile's Reference Book on Fetching Attacks Spells Type Level a - Confusing Touch Hexes 3 b - Chain Lightning Conjuration/Air 9 (32, 20, D:12) a +1 vorpal scimitar (34, 6, D:12) a +0 morningstar (35, -2, D:12) a +0 mace a +0 leather armour (35, 5, D:12) a +0 giant club a +0 giant club a +0 scale mail (36, 19, D:12) a +0 ring mail (39, 15, D:12) 3 large rocks (40, 15, D:12) a +0 hand axe (42, -1, D:12) 5 stones (42, 17, D:12) a +1 whip of electrocution (42, 22, D:12) a +0 robe a +1 dagger of venom (43, 11, D:12) a +2 battleaxe of freezing (45, 13, D:12) a +0 plate armour (46, 43, D:12) a +0 arbalest Level 13 of the Dungeon [Shop] Gixko's Antique Weapon Shoppe a +4 falchion of holy wrath (849 gold) a +0 dagger (62 gold) a +0 club (31 gold) a +0 glaive of protection (303 gold) a +0 short sword (93 gold) a +2 shortbow of freezing (539 gold) a +3 mace of protection (638 gold) a +0 quarterstaff (124 gold) a +0 mace (93 gold) a +0 spear (93 gold) (9, -4, D:13) a scroll of noise (22, -1, D:13) a +0 shortbow (24, 28, D:13) a +1 glaive of protection (25, 26, D:13) a +0 mace (28, 18, D:13) a +0 scale mail (28, 25, D:13) a +0 shortbow (29, 29, D:13) a +0 scimitar (32, 4, D:13) a +0 shortbow (34, 3, D:13) a +0 shortbow (36, 29, D:13) a +0 scimitar (38, -9, D:13) 3 stones (39, 12, D:13) a +0 shortbow (39, 24, D:13) a +0 scale mail (40, 29, D:13) a +0 glaive (62, -9, D:13) 8 stones (62, 17, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a +0 scimitar (5, -21, D:14) a +0 club (5, 4, D:14) 5 stones (9, 7, D:14) a staff of death (10, -10, D:14) 6 stones (15, 0, D:14) a +0 robe a +0 hand axe a +0 robe a +0 hand axe (15, 1, D:14) a +0 leather armour a +0 hand axe (22, 15, D:14) the +3 rapier "Dunim" {vorpal, rF+ rC- Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. (23, 15, D:14) a +0 shortbow (24, -6, D:14) 2 poisoned darts (24, -5, D:14) 3 stones (26, -6, D:14) a +2 scimitar of flaming (26, 4, D:14) a +0 shortbow (26, 5, D:14) a +0 dagger a +0 shortbow a +0 shortbow (29, -4, D:14) a +0 halberd a +0 plate armour (30, -6, D:14) a +3 war axe a +0 plate armour a +0 kite shield (36, -8, D:14) a +2 broad axe a +0 chain mail (37, -14, D:14) a +0 shortbow (38, -1, D:14) 3 potions of berserk rage (42, -8, D:14) a +0 vorpal war axe a +0 plate armour (53, -1, D:14) a +0 whip (56, -17, D:14) 6 stones (57, -18, D:14) a +0 long sword a +0 robe (58, -15, D:14) 2 stones (60, -13, D:14) 6 large rocks (60, -8, D:14) a +0 battleaxe a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 long sword (0, 1, D:15) a +0 glaive (0, 3, D:15) a +0 halberd (2, 12, D:15) a +4 vorpal war axe (10, -39, D:15) the +1 leather armour "Riczong" {rF+} rF: It protects you from fire. (11, -27, D:15) a +0 ring mail (15, 8, D:15) a +0 flail (17, 19, D:15) a +0 long sword (34, -27, D:15) a +0 shortbow (37, 4, D:15) a +0 long sword (43, -28, D:15) a +0 arbalest (45, 6, D:15) a +0 plate armour (49, -7, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 great sword a +2 chain mail of poison resistance (1, -37, Orc:1) a +0 club (2, -34, Orc:1) a +0 short sword (2, -16, Orc:1) a +0 plate armour a +0 halberd (3, -41, Orc:1) a +0 dagger a +0 robe (3, -39, Orc:1) a +2 dire flail of protection a +0 chain mail (4, -40, Orc:1) a +0 dagger a +0 leather armour (4, -34, Orc:1) a +0 scimitar 3 boomerangs a +0 plate armour (5, -41, Orc:1) a +0 war axe a +0 scale mail (6, -12, Orc:1) a +0 whip (6, -7, Orc:1) a +0 plate armour a +0 war axe a +0 arbalest (7, -6, Orc:1) a +0 giant club (8, -44, Orc:1) a +0 giant club (8, -9, Orc:1) a +0 scale mail a +0 war axe a +0 short sword a +0 leather armour a +3 flail (9, -9, Orc:1) a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour a +0 short sword a +0 giant club a +0 giant club (9, -7, Orc:1) a +0 robe a +0 dagger (20, -1, Orc:1) a +0 giant club (31, -2, Orc:1) a +0 giant spiked club (37, -8, Orc:1) a +0 club a +0 robe a +0 dagger (37, -7, Orc:1) a +0 whip (38, -8, Orc:1) a +0 leather armour a +0 flail (39, -8, Orc:1) a +0 dire flail a +0 giant club (41, -7, Orc:1) a +0 chain mail a +0 long sword (41, -6, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Woluck's Distillery a potion of curing (36 gold) a potion of curing (36 gold) a potion of attraction (36 gold) a potion of resistance (120 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of resistance (120 gold) a potion of ambrosia (96 gold) a potion of lignification (36 gold) [Shop] Vaubboamp's Antique Armour Shoppe a +0 ring mail (132 gold) a +0 pair of boots of flying (379 gold) the +8 plate armour of Tazor {rPois rC++ Regen+} (3026 gold) rC: It greatly protects you from cold. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. a +0 scale mail (132 gold) a +0 robe (23 gold) a +2 chain mail of fire resistance (709 gold) a +0 plate armour (759 gold) a +3 leather armour of poison resistance (693 gold) the +0 plate armour "Sitifriv" {rN+} (1128 gold) rN: It protects you from negative energy. a +0 helmet (148 gold) a +0 pair of gloves (148 gold) [Shop] Apek's Jewellery Shoppe a +4 ring of protection (504 gold) an amulet of guardian spirit (420 gold) a ring of flight (245 gold) an amulet of guardian spirit (420 gold) a +6 ring of strength (504 gold) a +4 ring of protection (504 gold) a ring of protection from fire (350 gold) [Shop] Suxoblah's Antique Armour Emporium a +1 ring mail of positive energy (286 gold) the +9 scale mail of Sorcery {rPois rF++ rN+ Slay-3} (1524 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rF: It greatly protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. a +0 plate armour (506 gold) a +0 robe (15 gold) a +0 plate armour (506 gold) a +0 scale mail of poison resistance (176 gold) a +0 ring mail (88 gold) a +0 pair of gloves (99 gold) the +2 scale mail of Wuela {rPois} (554 gold) rPois: It protects you from poison. a +0 robe (15 gold) (0, 0, Orc:2) a +0 plate armour a boomerang a +0 short sword (2, 0, Orc:2) a +0 flail (2, 2, Orc:2) a +0 leather armour a +0 short sword (3, -4, Orc:2) a +0 club a +0 leather armour (3, 0, Orc:2) a +0 dire flail a +0 plate armour (3, 2, Orc:2) a +0 ring mail a +0 club (4, -10, Orc:2) a +0 falchion a +0 leather armour (4, -7, Orc:2) a +0 falchion (4, -5, Orc:2) a +0 falchion a +0 leather armour (4, -2, Orc:2) a +0 hand axe (4, 0, Orc:2) a +2 trident of freezing a +0 leather armour (4, 1, Orc:2) a +0 whip (5, -7, Orc:2) a +0 flail a +2 ring mail of cold resistance (5, -6, Orc:2) a +0 club a +0 trident a +0 falchion a +0 leather armour (5, -5, Orc:2) a +0 dire flail a +0 plate armour (5, -4, Orc:2) a +0 whip a +0 dagger a +0 short sword a +0 leather armour a +0 flail a +0 war axe a +0 chain mail a +0 falchion a +0 leather armour a +0 club a +0 short sword a +0 club (5, 0, Orc:2) a +0 war axe (5, 1, Orc:2) a +0 short sword (5, 2, Orc:2) a +0 hand axe (6, -4, Orc:2) a +0 arbalest a +0 scimitar a +0 plate armour (7, -8, Orc:2) a +0 falchion a +0 leather armour a +0 dagger a +0 ring mail a +0 war axe a +0 arbalest a +0 chain mail (7, 3, Orc:2) a +0 war axe a +0 chain mail (7, 4, Orc:2) a +0 trident (8, -9, Orc:2) a +2 war axe a +0 chain mail a +0 hand axe a +0 scale mail (8, -7, Orc:2) a +0 dagger a +0 leather armour (8, 17, Orc:2) a +0 robe a +0 cloak (9, -10, Orc:2) a +0 long sword a +0 chain mail (10, -10, Orc:2) a +0 scimitar a +0 battleaxe a +0 chain mail a +0 halberd (10, -9, Orc:2) a +0 battleaxe 3 boomerangs a +0 chain mail (11, -10, Orc:2) a +0 battleaxe a +0 chain mail (11, -8, Orc:2) a +0 long sword a +0 plate armour (12, -10, Orc:2) a +0 dire flail a +0 plate armour (12, -6, Orc:2) a +0 scimitar a +0 short sword a boomerang a +0 scale mail (13, -10, Orc:2) a +0 hand axe (13, -6, Orc:2) a +0 arbalest a +0 glaive a +0 chain mail a +0 club (14, 9, Orc:2) a +0 mace (14, 10, Orc:2) a +0 whip (15, 9, Orc:2) a +0 scale mail a +0 short sword (16, 9, Orc:2) a +0 short sword (17, -10, Orc:2) a +0 hand axe (17, -9, Orc:2) a +0 flail a +0 scale mail (18, -12, Orc:2) a +0 battleaxe a +0 arbalest a +0 plate armour (19, -10, Orc:2) a +0 glaive a +0 chain mail a +0 bardiche a +0 chain mail (19, -9, Orc:2) a +0 club a +0 ring mail (19, 11, Orc:2) a +0 dagger a +0 scale mail (20, -10, Orc:2) a +0 dagger a +0 chain mail (20, -5, Orc:2) a +0 trident a +0 plate armour (22, 9, Orc:2) a +2 robe of fire resistance a +2 dagger of venom (23, -10, Orc:2) a +0 glaive a +0 plate armour (24, -10, Orc:2) a +0 halberd a +0 plate armour (25, 8, Orc:2) a +0 leather armour a +0 short sword (27, 10, Orc:2) a +0 dire flail a +0 chain mail (28, -10, Orc:2) a +0 mace (28, 10, Orc:2) a +2 falchion of flaming (28, 12, Orc:2) a +0 plate armour 2 boomerangs a +0 trident (29, -8, Orc:2) a +0 hand axe 3 boomerangs a +0 leather armour (30, -9, Orc:2) a +0 whip a +0 ring mail (30, 12, Orc:2) a +0 giant club a +0 short sword a +0 chain mail a +2 war axe of flaming (31, 13, Orc:2) a +0 dagger a +0 leather armour a +0 club a +0 giant club (38, 7, Orc:2) a +0 mace (40, 8, Orc:2) a +0 robe a +0 dagger (41, 8, Orc:2) a +0 hand axe (42, 8, Orc:2) a +0 chain mail a +0 flail (44, 14, Orc:2) a +0 leather armour a +0 dagger (45, 12, Orc:2) a +0 short sword (46, 8, Orc:2) a +0 morningstar (47, 12, Orc:2) a +0 trident a +0 plate armour (47, 13, Orc:2) a +2 falchion of freezing a +0 plate armour a +0 short sword (50, -27, Orc:2) a +0 dagger (50, -25, Orc:2) a +0 giant spiked club (51, -25, Orc:2) a +0 chain mail a +0 flail (52, -23, Orc:2) a +0 club (53, -24, Orc:2) a +0 flail (53, -22, Orc:2) a +0 robe a +0 whip (54, -23, Orc:2) a +0 short sword (54, -22, Orc:2) a +0 whip (54, -20, Orc:2) a +0 flail (54, -4, Orc:2) a +0 chain mail a +0 scimitar (54, -3, Orc:2) a +0 ring mail a +0 trident (56, -22, Orc:2) a +0 club (56, -21, Orc:2) a +0 robe a +0 club (56, -4, Orc:2) a +0 war axe (58, -21, Orc:2) a +0 club (59, -20, Orc:2) a +0 halberd Level 1 of the Lair of Beasts [Shop] Ikagere's Assorted Antiques a potion of curing (96 gold) a scroll of teleportation (96 gold) a +2 scale mail of positive energy (576 gold) [Shop] Beopn's Armour Boutique a +3 scale mail of cold resistance (442 gold) a +0 pair of gloves of hurling (195 gold) a +3 leather armour of cold resistance (408 gold) a +3 chain mail of positive energy (399 gold) the +1 ring mail of Koebaimu {Fly Slay+2} (450 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Fly: It grants you flight. a +0 troll leather armour (255 gold) [Shop] Upireras's Antique Weapon Shop a +1 spear of freezing (409 gold) a +2 sling of freezing (485 gold) a +3 vorpal arbalest (782 gold) a +3 lajatang of electrocution (1798 gold) a +0 arbalest of freezing (333 gold) the +3 mace of Defenestration {flame, Int+4 Dex+4 Stlth-} (1412 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). Stlth: It makes you less stealthy. a +1 morningstar of draining (468 gold) a +3 antimagic eveningstar (2046 gold) a +0 triple sword of flaming (660 gold) (14, -44, Lair:1) a +0 short sword (14, -3, Lair:1) a +0 short sword (14, 7, Lair:1) an orb of mayhem (49, -3, Lair:1) the +3 greatsling "Punk" {acid, rCorr} Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. (54, -16, Lair:1) a +0 chain mail (54, -14, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 stones (11, -25, Lair:2) 4 stones (18, -16, Lair:2) 5 stones (29, -3, Lair:2) 4 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 broad axe a +0 leather armour (6, 8, Lair:3) 7 stones (18, 2, Lair:3) a +0 war axe a +0 robe (19, 2, Lair:3) a +0 broad axe a +0 leather armour (20, 13, Lair:3) a +0 dagger of holy wrath (29, 0, Lair:3) 3 stones (31, 14, Lair:3) a +0 quarterstaff (41, -32, Lair:3) 4 stones (42, -1, Lair:3) a +0 battleaxe (52, -31, Lair:3) 4 silver boomerangs Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 halberd (10, 23, Lair:4) 3 stones (17, -13, Lair:4) a +0 spear (23, 2, Lair:4) 2 stones (32, -4, Lair:4) a +0 long sword (34, -13, Lair:4) a +2 ring mail of fire resistance a +1 battleaxe of freezing (38, -14, Lair:4) 7 stones (40, 12, Lair:4) a +0 club (41, -10, Lair:4) a +0 ring mail (44, 4, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (32, 8, Lair:5) a +0 buckler (38, 37, Lair:5) a +0 rapier (52, 45, Lair:5) a +0 trident (60, 45, Lair:5) a +0 chain mail (72, 30, Lair:5) a +0 robe (72, 32, Lair:5) a +0 club (75, -6, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) the +3 spear "Jocug" {flame, *Rage Dex-3 SInv Stlth+} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (-3). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. (1, 18, Lair:6) a +0 short sword (4, 35, Lair:6) a lightning rod (4/4) (11, -13, Lair:6) 3 boomerangs of dispersal (16, -9, Lair:6) a +3 longbow of flaming a +0 barding (20, -23, Lair:6) a +0 sling (36, 0, Lair:6) 7 stones (36, 1, Lair:6) a +0 longbow (42, 1, Lair:6) 6 poisoned darts (46, -13, Lair:6) a potion of ambrosia (46, -7, Lair:6) 22 gold pieces (47, -10, Lair:6) 35 gold pieces (47, -9, Lair:6) a +3 chain mail of willpower (47, -7, Lair:6) a scroll of enchant armour (47, -6, Lair:6) a potion of mutation (49, -15, Lair:6) a +0 club (50, -4, Lair:6) 2 stones (58, -1, Lair:6) a +2 scale mail of fire resistance (63, -1, Lair:6) 7 stones Level 1 of the Shoals [Shop] Duos's Antique Armour Shoppe a +2 leather armour of fire resistance (722 gold) a +2 chain mail of cold resistance (817 gold) a +2 ring mail of fire resistance (798 gold) a +2 scale mail of willpower (798 gold) a +2 cloak of poison resistance (703 gold) a +2 plate armour of fire resistance (1520 gold) a +0 ring mail of cold resistance (418 gold) [Shop] Daboip's Jewellery Shoppe a +4 ring of slaying (1170 gold) a ring of protection from fire (375 gold) the ring of Reimbursement {rF+ SInv} (435 gold) [ring of see invisible] rF: It protects you from fire. SInv: It lets you see invisible. a +4 ring of protection (540 gold) an amulet of the acrobat (450 gold) a ring of positive energy (300 gold) (0, 0, Shoals:1) a +2 vampiric trident (1, 4, Shoals:1) a +0 trident (3, -10, Shoals:1) a +0 pair of boots (10, 16, Shoals:1) a +0 long sword (11, -17, Shoals:1) a +0 trident (15, 11, Shoals:1) a +0 trident (17, -4, Shoals:1) a +0 spear (22, 24, Shoals:1) a +0 falchion (34, 20, Shoals:1) a +0 spear (37, 17, Shoals:1) a +0 trident a +2 robe of positive energy (39, -4, Shoals:1) a +0 quarterstaff (41, -24, Shoals:1) a +0 trident (42, 13, Shoals:1) a +0 trident (43, -13, Shoals:1) a +0 trident (45, -18, Shoals:1) a +0 rapier (51, 18, Shoals:1) a +0 quarterstaff a +0 sling (53, -4, Shoals:1) a +0 sling a +0 quarterstaff (53, 15, Shoals:1) a +0 sling a +0 spear (53, 16, Shoals:1) a +0 spear a +0 sling (55, -6, Shoals:1) a +0 sling a +0 quarterstaff a +0 spear (55, -5, Shoals:1) a +0 sling a +0 club (56, 9, Shoals:1) 2 poisoned darts (57, -4, Shoals:1) a +0 sling a +0 quarterstaff Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident 3 boomerangs (1, 0, Shoals:2) a +0 trident a boomerang (2, -37, Shoals:2) a +0 trident (2, 2, Shoals:2) 3 boomerangs a +0 trident (5, -33, Shoals:2) a +5 trident of freezing a +0 robe (6, -38, Shoals:2) a +0 spear (6, -36, Shoals:2) a +0 spear (11, -42, Shoals:2) a +0 spear (13, -5, Shoals:2) a scroll of noise (18, -45, Shoals:2) a +0 trident (19, -39, Shoals:2) a +0 trident (20, -4, Shoals:2) a +0 trident a +0 leather armour (25, -16, Shoals:2) a +0 shortbow (28, -2, Shoals:2) a +0 club a +0 sling (31, 1, Shoals:2) a +0 leather armour a javelin a +0 spear (38, -15, Shoals:2) a +0 leather armour (39, -5, Shoals:2) a +0 trident (44, -46, Shoals:2) a book of the Senses (46, -30, Shoals:2) a +0 long sword (48, -3, Shoals:2) 6 stones (49, -41, Shoals:2) a +0 lajatang (53, -11, Shoals:2) a +0 trident Level 3 of the Shoals [Shop] Ekiem's Assorted Antiques a +1 chain mail of cold resistance (462 gold) a scroll of vulnerability (210 gold) a potion of lignification (84 gold) a +0 dagger (56 gold) a +0 leather armour (56 gold) a +2 chain mail of cold resistance (602 gold) (0, 0, Shoals:3) a +2 halberd of venom a +0 halberd (1, -16, Shoals:3) a +0 mace (1, 0, Shoals:3) 7 stones (2, -29, Shoals:3) a wand of flame (4) (2, 1, Shoals:3) a +0 spear a +0 longbow (4, -32, Shoals:3) a +0 leather armour a +2 trident of venom (5, -10, Shoals:3) a +0 trident (5, -6, Shoals:3) a +4 trident (8, -18, Shoals:3) a +0 spear (9, 4, Shoals:3) a +0 spear (11, 11, Shoals:3) 5 stones (14, -24, Shoals:3) a +0 ring mail (14, 0, Shoals:3) 6 gold pieces (15, -18, Shoals:3) a +0 bardiche (17, -31, Shoals:3) a +0 trident (17, 2, Shoals:3) a +0 long sword (21, -21, Shoals:3) the +0 robe "Besi" {rF- rN++ Dex+6} Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. (23, -19, Shoals:3) 3 boomerangs a +0 spear a +0 leather armour a +3 trident of protection (24, -19, Shoals:3) a +0 spear a +0 spear (24, -17, Shoals:3) a +0 trident (33, -11, Shoals:3) 9 stones (37, -26, Shoals:3) a +0 trident (38, -34, Shoals:3) a +0 robe (38, -29, Shoals:3) 4 stones (39, -15, Shoals:3) a +0 sling (49, -4, Shoals:3) a +0 trident (55, -30, Shoals:3) a staff of poison Level 4 of the Shoals (0, 0, Shoals:4) a +1 spear of venom 2 silver javelins a +0 leather armour (2, 4, Shoals:4) a +1 trident of venom a +0 robe (15, 0, Shoals:4) a +0 spear (19, 18, Shoals:4) a +0 trident 2 boomerangs of dispersal (19, 38, Shoals:4) a +0 spear (20, 38, Shoals:4) 5 potions of degeneration (22, 14, Shoals:4) a boomerang a +2 vorpal trident (23, 12, Shoals:4) a +0 long sword (23, 13, Shoals:4) 6 stones (24, 29, Shoals:4) a +0 short sword (25, -7, Shoals:4) a +0 trident (25, 10, Shoals:4) 2 silver boomerangs a +4 trident (26, -10, Shoals:4) 4 atropa-tipped darts (26, -1, Shoals:4) a wand of flame (5) (27, -10, Shoals:4) a +0 robe (27, 12, Shoals:4) a +0 trident (27, 14, Shoals:4) a +0 trident (27, 17, Shoals:4) 2 boomerangs a +2 war axe of electrocution (28, -4, Shoals:4) a lightning rod (4/4) (29, 3, Shoals:4) a +0 trident 3 boomerangs (30, 2, Shoals:4) a +0 spear 2 javelins a +0 leather armour (30, 17, Shoals:4) 4 curare-tipped darts a +0 trident (31, 11, Shoals:4) a +0 trident (34, 1, Shoals:4) a +0 scale mail a +0 trident (34, 2, Shoals:4) a +0 trident a boomerang a +3 demon trident of freezing a +0 robe (36, -2, Shoals:4) a +0 spear (36, 32, Shoals:4) a scarf of resistance (39, 38, Shoals:4) a staff of fire (43, 2, Shoals:4) a +3 spear 2 javelins a +0 leather armour (43, 19, Shoals:4) a +0 falchion (45, 21, Shoals:4) the +1 robe of Fun and Games {rPois rN+ Dex+5} Dex: It affects your dexterity (+5). rPois: It protects you from poison. rN: It protects you from negative energy. (50, 3, Shoals:4) a +0 leather armour 3 silver javelins a +1 spear of pain (50, 4, Shoals:4) a boomerang a +0 trident (50, 5, Shoals:4) 5 large rocks (56, 5, Shoals:4) a +0 robe a +0 rapier of draining (60, 32, Shoals:4) a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) 17 gold pieces (1, -8, Spider:1) a +0 robe (1, -5, Spider:1) 8 gold pieces (3, -12, Spider:1) 20 gold pieces (4, -14, Spider:1) a staff of air (4, -11, Spider:1) 5 gold pieces (5, -4, Spider:1) 9 gold pieces (7, 2, Spider:1) 6 gold pieces (9, -5, Spider:1) 14 gold pieces (12, 2, Spider:1) 8 gold pieces (16, 1, Spider:1) 6 gold pieces (17, -4, Spider:1) 7 stones (17, 3, Spider:1) 7 gold pieces