Dwachs Level 1 of the Dungeon (0, 0, D:1) 5 stones (6, -21, D:1) 6 stones (9, -19, D:1) 2 poisoned darts (10, -43, D:1) 6 atropa-tipped darts (16, -28, D:1) 5 stones (21, -32, D:1) a +0 pair of boots (23, -43, D:1) 6 datura-tipped darts (31, -27, D:1) a +0 scale mail (31, -8, D:1) a +0 club (41, -19, D:1) a +0 leather armour (43, -19, D:1) a +0 dagger 3 stones (44, -13, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 8, D:2) a +0 club a +0 dagger a +0 dagger (1, 7, D:2) a +0 dagger a +0 club (1, 8, D:2) a +0 dagger (17, 28, D:2) a +0 club (19, 6, D:2) a +0 mace a +0 hand axe (20, 5, D:2) 3 poisoned darts (20, 15, D:2) a +0 club a +0 sling (23, 25, D:2) a +0 helmet a +0 animal skin a +0 dagger (25, 24, D:2) a +0 dagger a +0 dagger (29, -10, D:2) a +0 barding (32, -2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +1 flail of draining (unseen) (0, 1, D:3) a +0 dagger (2, 3, D:3) 5 stones (10, 10, D:3) a +0 club (10, 12, D:3) a +0 robe (11, 11, D:3) a +0 flail (12, 11, D:3) a +0 flail (19, 2, D:3) a +0 spear (22, 12, D:3) a +0 dagger (23, -15, D:3) a +0 ring mail (23, 32, D:3) a +0 whip a +0 robe (31, 22, D:3) a +0 club (32, -9, D:3) a stone (35, 12, D:3) a +0 robe (41, 6, D:3) a +0 dagger 3 stones the +2 falchion "Iclo" {protect, rF+ Str+4 Int+4 Dex-4} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). rF: It protects you from fire. (48, 11, D:3) a book of Callings Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -7, D:4) a +1 pair of gloves (10, 16, D:4) 2 stones (11, 4, D:4) a stone a +0 whip (12, -16, D:4) a +0 club (13, 10, D:4) a +0 trident a +0 ring mail (16, 14, D:4) a +0 spear (16, 22, D:4) a +0 mace (23, 10, D:4) a +0 dagger a +0 spear (24, -10, D:4) a +0 flail 8 stones (24, -9, D:4) 4 stones (28, 13, D:4) a +0 club (37, -14, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Oseohauvy's Weapon Emporium a +0 dagger (30 gold) a +0 dagger (30 gold) a +0 rapier (60 gold) 7 stones (10 gold) the +4 broad axe "Fishoix" {freeze, Will- Int+8 Dex+3} (796 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+8). Dex: It affects your dexterity (+3). Will: It decreases your willpower. 9 stones (13 gold) a +0 whip (37 gold) a +0 lajatang (225 gold) a +0 rapier (60 gold) 2 stones (3 gold) [Shop] Fitegg's Distillery a potion of resistance (110 gold) a potion of ambrosia (88 gold) a potion of curing (33 gold) a potion of flight (33 gold) a potion of curing (33 gold) a potion of haste (110 gold) (11, -29, D:5) a +0 leather armour (11, 3, D:5) a +0 scale mail (12, 5, D:5) a +0 pair of gloves (27, -36, D:5) 6 stones (31, -30, D:5) a +2 dagger of speed (34, -36, D:5) a +0 ring mail a +3 dagger (34, -35, D:5) a +0 robe a +0 dagger (34, -33, D:5) a +0 leather armour a +0 flail (35, -32, D:5) 7 stones (36, -55, D:5) a +0 chain mail (36, -30, D:5) a +2 vorpal flail (38, -47, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (3, -10, D:6) a +0 leather armour (10, 12, D:6) a +0 robe (11, -15, D:6) a +0 dagger (12, 2, D:6) a +0 spear (14, 1, D:6) a +0 spear (15, -1, D:6) a +0 whip (16, -1, D:6) a +0 whip (16, 1, D:6) a +0 whip (21, 15, D:6) a +0 leather armour a +0 dagger (21, 16, D:6) a +0 whip (23, 16, D:6) a +0 leather armour a +0 flail (24, 16, D:6) a +0 leather armour a +0 war axe (26, 16, D:6) a +0 robe a +0 dagger (38, 20, D:6) a +0 trident (39, 25, D:6) a +0 short sword (54, -21, D:6) a +1 scimitar of draining Level 7 of the Dungeon [Shop] Vinaceud's Weapon Boutique a +0 dagger (32 gold) a +0 long sword (56 gold) 8 stones (12 gold) a +0 arbalest (72 gold) a +0 rapier (64 gold) 6 stones (9 gold) a +0 dagger (32 gold) [Shop] Ennyuqaw's Antique Weapon Emporium a +2 lajatang of electrocution (1089 gold) a +0 dagger (44 gold) a +0 falchion (66 gold) a +0 spear (66 gold) the +4 morningstar of Indomitability {vamp, rN++} (1089 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rN: It greatly protects you from negative energy. a +0 quarterstaff (88 gold) a +0 falchion (66 gold) a +1 halberd of flaming (312 gold) a +0 morningstar (88 gold) a +2 war axe of electrocution (455 gold) (0, 0, D:7) a +0 ring mail (11, -24, D:7) a bullfrog corpse (skeletalised by now) (13, 0, D:7) a +0 whip a +0 falchion a +0 leather armour (14, 0, D:7) a +0 hand axe a +0 chain mail (17, 0, D:7) a +0 mace (19, 14, D:7) a +0 robe (25, -14, D:7) a +0 short sword (25, 6, D:7) 2 stones (31, 6, D:7) a +0 whip (33, -13, D:7) a +0 plate armour (40, -1, D:7) a +0 pair of boots (46, -21, D:7) a +0 short sword (53, 2, D:7) a +0 leather armour (54, 0, D:7) a +0 robe the Ecumenical Temple