Dwachs Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (12, -19, D:1) a +0 dagger 3 stones (17, -7, D:1) a +0 dagger 2 stones (20, -10, D:1) 7 stones (31, 4, D:1) 3 stones (35, -16, D:1) a +0 club (36, -17, D:1) 7 stones (39, 7, D:1) 4 javelins (40, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 16, D:2) a +0 spear (9, 19, D:2) a +0 whip (24, 23, D:2) a +0 club (25, 23, D:2) a +0 club (26, -5, D:2) a +0 dagger a +0 scale mail (33, 15, D:2) 2 stones (42, -13, D:2) a +0 dagger (45, 3, D:2) a +0 scale mail (51, 1, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 spear (8, 0, D:3) a +0 hammer (9, -1, D:3) a +3 quarterstaff of chaos (9, 5, D:3) a +2 vampiric falchion a +0 flail a +0 chain mail (9, 7, D:3) a +0 club (11, 18, D:3) 11 stones a +0 chain mail (14, 17, D:3) a +0 trident (19, -4, D:3) a +0 dagger a +0 club 5 stones a +0 leather armour (23, -4, D:3) a +0 club (28, 31, D:3) a +0 hand axe (29, 4, D:3) a +0 dagger a +0 robe (43, -1, D:3) a +0 dagger a stone (45, -2, D:3) 4 stones (46, 21, D:3) 6 stones (47, 33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 18, D:4) a +0 scythe a +0 robe (20, 12, D:4) a +0 whip (21, 12, D:4) a +0 dagger a +0 robe (22, 11, D:4) a +0 club (24, -4, D:4) a +0 dagger (27, -11, D:4) 6 poisoned darts (29, 0, D:4) 6 poisoned darts (40, -17, D:4) a +0 hand axe (40, 21, D:4) a +0 club (42, -20, D:4) a +0 leather armour (43, -20, D:4) a +0 dagger a +0 leather armour (44, -20, D:4) a +0 club 2 boomerangs a +1 scale mail of willpower (48, -6, D:4) a +0 dagger a boomerang a +0 ring mail (49, -21, D:4) 6 poisoned darts (49, -7, D:4) a +0 short sword (54, -21, D:4) a +0 flail (55, 11, D:4) a +0 sling (59, -17, D:4) a +0 club (66, -1, D:4) a +0 club Level 5 of the Dungeon (6, 31, D:5) a +0 club (12, 10, D:5) a +0 flail a +0 leather armour (35, 8, D:5) a +0 chain mail (36, 9, D:5) a +0 hand axe (38, 23, D:5) 5 stones Level 6 of the Dungeon [Shop] The Oracle's Delphic Readings a book of Changes (252 gold) a scroll of fear (56 gold) a book of Air (308 gold) an Inescapable Atlas (448 gold) the Unrestrained Analects (644 gold) a scroll of poison (56 gold) (0, 0, D:6) a +0 leather armour (7, -5, D:6) a +0 club (8, 7, D:6) a +0 pair of gloves (16, -35, D:6) a +0 hand axe (19, -25, D:6) a +0 ring mail (21, 10, D:6) a +0 dagger a +0 mace (21, 11, D:6) a +0 war axe a +0 chain mail (21, 12, D:6) a +1 vampiric hand axe (25, -35, D:6) a +0 rapier (25, -22, D:6) a +0 hand axe (30, -32, D:6) a +0 short sword a +0 dagger a +0 robe (31, -32, D:6) a +0 glaive a +0 plate armour (33, -32, D:6) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail (45, 3, D:6) a +0 giant spiked club Level 7 of the Dungeon (1, 0, D:7) 5 stones (1, 19, D:7) a +0 whip (1, 20, D:7) a +0 dagger a +0 robe (1, 37, D:7) a +0 leather armour (5, 5, D:7) a +1 trident of freezing (5, 9, D:7) a +0 hand axe (14, 2, D:7) a +0 leather armour (14, 31, D:7) a +0 sling a +0 orcbow (18, 14, D:7) a +0 scimitar (19, 10, D:7) a +3 orcbow (40, 19, D:7) a +0 orcbow (48, 11, D:7) a +0 chain mail (51, 47, D:7) a +0 robe a +0 dagger (52, 47, D:7) a +0 hand axe a boomerang (53, 46, D:7) a +0 hand axe 3 boomerangs a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 short sword 5 poisoned darts a +0 robe (1, -1, D:8) a +0 short sword 3 poisoned darts (1, 0, D:8) a +0 falchion (4, -12, D:8) a +0 orcbow (16, -14, D:8) a +0 halberd (17, -16, D:8) 5 stones (19, 7, D:8) a +0 pair of boots (21, -31, D:8) a +1 flail of protection (22, -30, D:8) a +0 leather armour (25, -12, D:8) 7 stones (26, -30, D:8) a +0 club a +0 leather armour (26, -29, D:8) a +0 hand axe a +0 short sword (27, -29, D:8) a +0 club (32, -16, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 9 stones (2, 7, D:9) 6 stones (7, -19, D:9) a +0 chain mail (8, -19, D:9) a +2 short sword of freezing a +0 robe (8, -17, D:9) a +0 giant spiked club a +0 robe (9, -33, D:9) a +0 scale mail (12, -26, D:9) a +0 trident of venom (12, -15, D:9) a +5 mace a +0 robe (13, -30, D:9) a +0 ring mail a +0 flail (14, -30, D:9) a +0 whip (14, -20, D:9) a +0 robe (15, -23, D:9) a +0 plate armour (16, -24, D:9) a +0 chain mail (17, -22, D:9) a +0 battleaxe (17, -18, D:9) a +0 flail (18, -15, D:9) a +0 robe (19, -14, D:9) a +0 scimitar (20, -32, D:9) a +1 dagger of venom (21, -21, D:9) a +0 leather armour a +0 club a +0 plate armour (21, 3, D:9) a +0 dagger a +0 orcbow of freezing 6 stones (22, -21, D:9) a +0 ring mail a +0 club a +0 robe a +3 dagger of venom (24, 10, D:9) a +0 war axe (27, -12, D:9) a +0 mace a +0 robe of fire resistance (27, 11, D:9) a +0 pair of gloves (29, -29, D:9) a +0 mace 2 silver boomerangs a +0 ring mail (29, 10, D:9) 3 poisoned darts (30, -28, D:9) a +0 chain mail a +0 hand axe (30, -27, D:9) a +0 whip a +0 scale mail (31, 7, D:9) a +0 falchion a +0 scale mail (32, 7, D:9) a +0 dagger a +0 robe (33, 7, D:9) a +0 dagger (34, 11, D:9) a +0 war axe (35, -40, D:9) a +0 short sword 6 poisoned darts (36, -39, D:9) a +0 dagger of speed (36, -10, D:9) a +0 sling (37, -39, D:9) 4 stones (38, -39, D:9) a +0 short sword 2 stones (39, -12, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) a +0 mace (4, 21, D:10) a +0 dagger (4, 22, D:10) a +0 robe a +0 dagger (4, 23, D:10) a +0 ring mail 3 boomerangs a +1 whip of electrocution (6, 23, D:10) a +0 club (8, 22, D:10) a +0 leather armour a +0 club (14, -17, D:10) 7 stones (15, 1, D:10) a +0 sling (18, -19, D:10) a +0 robe (21, 19, D:10) a +0 shortbow (24, -12, D:10) a +0 scale mail (25, -9, D:10) a +0 flail (29, 3, D:10) a +0 mace (36, 29, D:10) an amulet of faith Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (1, -40, D:11) a +0 mace (6, -29, D:11) a +0 chain mail a +0 great mace (6, -23, D:11) a wand of polymorph (16) a +3 dagger of venom a +2 dagger (7, -24, D:11) the staff of cold "Nualemu" {rF++ rC+ Int+3 Dex-5} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rF: It greatly protects you from fire. rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. (7, -23, D:11) the staff of cold "Tasef" {+Blink rElec rC+ SInv Stlth+} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. +Blink: It lets you blink. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (10, -48, D:11) 8 stones (13, -4, D:11) a +0 scale mail a +0 spear (13, -2, D:11) a +0 halberd (14, -3, D:11) a +0 whip (14, -2, D:11) a +0 halberd (15, -20, D:11) a +0 leather armour (16, -2, D:11) a +0 whip (25, 3, D:11) 6 stones (29, -48, D:11) a +0 spear (31, -33, D:11) a +0 ring mail (45, -42, D:11) a +0 morningstar a +0 leather armour (45, -41, D:11) a +0 heavy mace a +0 dire flail a +0 plate armour (55, 1, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +2 battleaxe of freezing (0, 3, D:12) a lightning rod (4/4) (0, 11, D:12) a +0 shortbow (1, 0, D:12) a +0 battleaxe of freezing (1, 2, D:12) a box of beasts (1, 3, D:12) the +9 plate armour of Undesirable Species {Int+5 Dex+3} Int: It affects your intelligence (+5). Dex: It affects your dexterity (+3). (2, -3, D:12) a +1 halberd of protection a +0 plate armour (5, -2, D:12) a +0 arbalest (27, 28, D:12) a +3 dagger of distortion a +2 robe (34, 1, D:12) the +6 longbow of the Unseen Realm {flame, rCorr Str+5} Str: It affects your strength (+5). rCorr: It protects you from acid and corrosion. (35, 18, D:12) a +0 morningstar (39, 16, D:12) a +0 mace (42, 17, D:12) a +0 giant spiked club a +0 giant club (44, 1, D:12) 7 stones (48, 48, D:12) a +0 mace (51, 34, D:12) 4 stones (53, 24, D:12) a +2 robe of positive energy a +0 dagger (54, 16, D:12) a +0 chain mail a +2 trident of protection (58, 17, D:12) a +0 robe a +0 dagger (58, 19, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +2 ring mail of fire resistance a +1 great sword of flaming (4, 3, D:13) 3 stones (7, -18, D:13) a +0 robe a +0 whip (11, -6, D:13) 2 potions of curing (12, -6, D:13) a scroll of enchant weapon (12, -5, D:13) a +6 ring of intelligence (13, -6, D:13) 15 gold pieces (14, -6, D:13) a scroll of identify (17, 0, D:13) a scroll of magic mapping (25, -23, D:13) a +0 trident (26, -31, D:13) a +0 plate armour (28, -31, D:13) a +0 plate armour (30, -31, D:13) a +0 great mace (31, -8, D:13) 3 large rocks an amulet of magic regeneration (32, -31, D:13) the +0 plate armour of Qehiyd {rF+++ Int-3 Dex+3 Stlth+} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rF: It renders you almost immune to fire. Stlth: It makes you more stealthy. (34, -31, D:13) a +0 plate armour (35, -27, D:13) a +0 dire flail (35, -8, D:13) a stone (35, -7, D:13) a +0 ring mail (36, -31, D:13) a +0 great sword (38, -30, D:13) a +0 plate armour (38, 14, D:13) a +0 shortbow (41, -23, D:13) 2 scrolls of noise (42, -19, D:13) a +0 leather armour a +0 short sword (43, -21, D:13) a +0 hand axe a +0 leather armour a +0 hand axe (44, -28, D:13) a +2 dagger of distortion (44, -19, D:13) a +0 robe a +0 dagger (55, -29, D:13) a +0 war axe (56, -22, D:13) a +0 battleaxe (56, 10, D:13) a +0 dagger (59, -21, D:13) a +0 plate armour (59, 11, D:13) a +2 heavy battleaxe Level 14 of the Dungeon (0, 0, D:14) a +0 hand axe (5, 15, D:14) a +0 scale mail (7, 18, D:14) 5 stones (22, 36, D:14) a +0 falchion (23, 14, D:14) a +0 flail (24, 0, D:14) the +2 rapier "Ultimatum" {vamp, +Blink rF+ rN+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. rN: It protects you from negative energy. +Blink: It lets you blink. (24, 2, D:14) a book of Misfortune (24, 13, D:14) a +0 dire flail (25, -1, D:14) 7 stones (25, 16, D:14) a +0 orcbow (28, 4, D:14) a +0 short sword a +0 ring mail a +0 great mace (28, 19, D:14) a +0 halberd (31, 40, D:14) 3 stones (32, 38, D:14) a +0 kite shield a +0 ring mail a +0 long sword Level 15 of the Dungeon (8, 0, D:15) a +0 orcbow (10, 0, D:15) a +0 shortbow (10, 1, D:15) a +0 orcbow (22, 29, D:15) 3 large rocks (33, 22, D:15) a +0 long sword a +0 ring mail of fire resistance a +0 buckler (37, 26, D:15) a +0 dagger a +0 robe (39, 37, D:15) the +2 war axe of the Open Hand {venom, *Corrode rElec rPois Int+8} Int: It affects your intelligence (+8). rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (40, -3, D:15) 5 stones (40, 31, D:15) a +0 dire flail a +0 great mace (45, 34, D:15) a +0 ring mail a +0 great mace (51, 14, D:15) a +7 chain mail of ponderousness a +4 heavy battleaxe Level 1 of the Orcish Mines [Shop] Idecruc's Distillery a potion of attraction (33 gold) [Shop] Hizineh's Armour Boutique a +0 robe (8 gold) a +0 pair of gloves (54 gold) a +0 plate armour (276 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) a +0 chain mail (54 gold) a +0 leather armour of willpower (108 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) [Shop] Qiten's Distillery a potion of curing (45 gold) a potion of curing (45 gold) 2 potions of curing (90 gold) 2 potions of curing (90 gold) [Shop] Nykhyvin's General Store a book of Lightning (510 gold) a +3 heavy mace (336 gold) a scroll of enchant weapon (112 gold) a wand of paralysis (4) (144 gold) the staff of death "Hogutimo" {rElec rN+ Str+3} (375 gold) [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. a scroll of enchant weapon (112 gold) a scroll of teleportation (45 gold) a scroll of brand weapon (142 gold) 6 stones (9 gold) [Shop] Orphiut's Antique Weapon Emporium a +4 rapier of venom (750 gold) a +0 club (28 gold) a +0 halberd (112 gold) a +0 shortbow (84 gold) a +0 long sword (98 gold) a +0 war axe (98 gold) a +0 great sword (182 gold) a +0 hand axe (84 gold) (0, 0, Orc:1) a +0 flail (1, 2, Orc:1) a +0 war axe a +0 chain mail (3, 4, Orc:1) a +0 dagger a +0 robe (8, -1, Orc:1) a +0 giant club (30, -25, Orc:1) a +0 plate armour (30, -24, Orc:1) a +0 great sword (31, -26, Orc:1) a +0 chain mail a +0 trident a +0 arbalest (31, -25, Orc:1) a +0 leather armour a +0 mace (33, -25, Orc:1) a +0 giant spiked club a +0 chain mail a +0 scimitar a +0 trident (33, -24, Orc:1) a +0 chain mail a +0 robe a +0 dagger a +0 chain mail a +1 heavy great mace (33, -13, Orc:1) a +0 dagger a +0 robe (33, -12, Orc:1) a +0 scimitar a +0 chain mail (33, -11, Orc:1) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 flail (33, -10, Orc:1) a +3 trident (34, -23, Orc:1) a +0 leather armour 3 boomerangs a +0 falchion a +2 ring mail of poison resistance a +0 hand axe (34, -13, Orc:1) a +0 chain mail (34, -9, Orc:1) a +0 club a +0 trident a +0 leather armour (35, -25, Orc:1) a +0 giant club (35, -24, Orc:1) a +0 robe a +0 dagger (35, -8, Orc:1) a +0 halberd a +0 chain mail (35, -7, Orc:1) a +0 club a +0 ring mail a +0 flail a +0 scale mail (36, -24, Orc:1) a +0 trident (39, -4, Orc:1) 5 potions of degeneration (42, -1, Orc:1) a +0 great mace (43, -2, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Manybusm's Armour Boutique a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +2 robe of willpower (247 gold) a +0 robe (9 gold) the +0 scale mail "Cuhusi" {rElec Str+2 SInv} (369 gold) Str: It affects your strength (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 leather armour (28 gold) the +6 scale mail "Dufy" {Will+ Int+4} (770 gold) Int: It affects your intelligence (+4). Will: It increases your willpower. a +0 leather armour (28 gold) the +4 troll leather armour of Indecent Exposure {rC+ Regen+ rCorr SInv} (823 gold) rC: It protects you from cold. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. [Shop] Ohai's General Store a wand of polymorph (6) (142 gold) a +0 plate armour (391 gold) an orb of wrath (221 gold) a ring of fire (425 gold) a +0 pair of gloves (76 gold) a +2 robe of willpower (300 gold) 3 scrolls of magic mapping (382 gold) 5 boomerangs (170 gold) 5 stones (8 gold) a +1 helmet of see invisible (280 gold) [Shop] Cale's Antique Armour Boutique a +0 chain mail (112 gold) a +0 scale mail (100 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) a +0 pair of boots of flying (287 gold) a +0 ring mail of cold resistance (275 gold) a +0 scale mail (100 gold) [Shop] Xelinu Wuck's Assorted Antiques a +0 robe (19 gold) a +1 scale mail of fire resistance (448 gold) a piece from Xom's chessboard (15/15) (560 gold) a +0 rapier (112 gold) a potion of brilliance (112 gold) a wand of quicksilver (3) (352 gold) a +0 quarterstaff (112 gold) a scroll of poison (112 gold) [Shop] Avuss's Antique Armour Emporium a +0 plate armour (483 gold) a +2 plate armour of cold resistance (840 gold) a +0 leather armour (42 gold) a +0 chain mail (94 gold) a +0 scale mail (84 gold) a +2 ring mail of cold resistance (441 gold) a +0 chain mail (94 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (422 gold) *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +1 robe of fire resistance (266 gold) (0, 0, Orc:2) a +0 dagger a +0 leather armour (0, 2, Orc:2) a +0 dagger a +0 ring mail (0, 3, Orc:2) a +0 dagger a +0 robe (2, 5, Orc:2) a +0 orcbow (2, 6, Orc:2) a +0 hand axe a +0 leather armour (3, 5, Orc:2) a +0 chain mail a +0 dagger a +0 robe (3, 7, Orc:2) a +0 short sword a +0 club (4, 4, Orc:2) a +0 club (4, 5, Orc:2) 2 boomerangs a +0 chain mail (4, 7, Orc:2) a +0 short sword a +0 dagger a +0 robe (5, 5, Orc:2) a +0 halberd a +2 dagger of venom a +0 robe (5, 6, Orc:2) a +0 dagger a +0 robe (5, 39, Orc:2) a +0 hand axe a +0 chain mail (6, 12, Orc:2) a +0 orcbow a +0 mace (6, 32, Orc:2) a +0 great sword (8, 7, Orc:2) a +0 scimitar a +0 chain mail (9, 11, Orc:2) a +0 orcbow (9, 35, Orc:2) a +0 giant spiked club (10, 10, Orc:2) a +0 chain mail a +0 mace (11, 33, Orc:2) a +0 scale mail a +0 battleaxe (12, 32, Orc:2) a +0 hand axe a +0 orcbow (13, 4, Orc:2) a +0 robe a +0 dagger (13, 31, Orc:2) a +0 hand axe (14, 14, Orc:2) a +0 robe a +0 dagger (15, 16, Orc:2) a +0 ring mail a +0 mace of protection (16, -8, Orc:2) a +0 dagger (16, 27, Orc:2) a +0 war axe (17, -8, Orc:2) 3 boomerangs (17, 17, Orc:2) a +0 scimitar of holy wrath (17, 26, Orc:2) a +0 plate armour 2 boomerangs (17, 29, Orc:2) a +0 halberd (18, -1, Orc:2) a +0 leather armour a +0 flail (18, 16, Orc:2) a +0 chain mail (18, 20, Orc:2) a +0 falchion (18, 21, Orc:2) a +0 chain mail (18, 30, Orc:2) a +0 robe (19, -10, Orc:2) a +0 club (19, 33, Orc:2) a +0 chain mail (21, -11, Orc:2) a +1 cloak a +0 battleaxe (22, 31, Orc:2) a boomerang a +0 short sword (25, -2, Orc:2) a +0 hand axe a +0 orcbow (26, 4, Orc:2) a +2 whip of pain (28, 15, Orc:2) the +0 leather armour of the End {Fly rPois} rPois: It protects you from poison. Fly: It grants you flight. the +1 robe of Anarchy {Will+ MP+9 Stlth-} MP: It affects your magic capacity (+9). Will: It increases your willpower. Stlth: It makes you less stealthy. the +0 ring mail of Peumiuru {Rampage rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. (30, 24, Orc:2) a +0 short sword (33, 17, Orc:2) a +0 dagger a +0 robe (34, -4, Orc:2) a +0 broad axe (34, 1, Orc:2) a +0 robe a +0 dagger (35, 24, Orc:2) a +0 long sword (36, -11, Orc:2) a +0 ring mail a +0 mace (36, 10, Orc:2) a +0 whip a +0 leather armour (36, 24, Orc:2) a +0 plate armour (37, -5, Orc:2) a +0 chain mail a +0 hand axe (37, -3, Orc:2) a +2 heavy dire flail (37, 13, Orc:2) a +0 dagger a +0 robe a +0 flail (37, 15, Orc:2) a +0 dagger a +0 robe (38, -8, Orc:2) a +0 hand axe (38, 9, Orc:2) a +0 hand axe (38, 10, Orc:2) a +0 dagger a +0 robe (38, 11, Orc:2) a +0 hand axe (38, 12, Orc:2) a +0 club a +0 scimitar a +0 plate armour a +0 dagger a +0 robe (38, 13, Orc:2) a +5 hand axe (38, 16, Orc:2) a +0 war axe (38, 18, Orc:2) a +0 falchion a +0 leather armour (39, -13, Orc:2) a +0 club (39, -3, Orc:2) a +0 chain mail (39, 12, Orc:2) a +0 club (40, -11, Orc:2) a +0 flail (41, -12, Orc:2) a +0 giant spiked club a +0 ring mail a +2 robe of the Archmagi a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 dagger (42, -11, Orc:2) a +0 robe a +0 dagger a +0 dagger (43, -13, Orc:2) a +0 giant club (43, -10, Orc:2) a +0 chain mail (45, -12, Orc:2) a +0 leather armour a +0 whip (45, -10, Orc:2) a +0 whip (45, -9, Orc:2) a +0 flail a +0 plate armour (46, -12, Orc:2) a +0 club (46, -9, Orc:2) a +0 flail (54, -8, Orc:2) a +0 giant spiked club (54, -4, Orc:2) a +0 leather armour a +0 hand axe a +0 short sword (54, -3, Orc:2) a +0 robe a +0 dagger (55, -11, Orc:2) a +0 trident (55, -8, Orc:2) a +0 halberd (55, 22, Orc:2) a +0 dagger a +0 robe (56, -5, Orc:2) a +0 ring mail (59, -5, Orc:2) a +0 robe a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) a book of Misfortune (9, -15, Elf:1) a +0 short sword a +0 chain mail (16, -40, Elf:1) a +0 long sword (22, -30, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (23, -1, Elf:1) a +0 short sword a +0 ring mail (28, -22, Elf:1) a +1 ring mail of willpower a +0 rapier (29, -22, Elf:1) a scroll of identify (33, -8, Elf:1) a scroll of identify (34, -30, Elf:1) the +3 pair of boots of the Cartwright {rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. (36, -29, Elf:1) a scroll of identify a +0 long sword a +0 buckler a +0 chain mail a +1 scimitar of draining (36, -1, Elf:1) a +0 chain mail (37, -33, Elf:1) a +0 ring mail a +0 rapier (37, -29, Elf:1) a +0 ring mail a +2 scimitar of electrocution a +0 shortbow (38, -30, Elf:1) a +0 buckler a +0 scale mail a +0 scimitar (42, 1, Elf:1) 8 stones (47, -17, Elf:1) a scroll of noise (52, -35, Elf:1) a +0 rapier a +0 leather armour (53, -41, Elf:1) a +0 chain mail (57, -46, Elf:1) a +2 long sword of protection a +0 scale mail (58, -45, Elf:1) a +0 dagger a +0 short sword a +0 longbow a +0 leather armour (58, -44, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (58, -28, Elf:1) a +0 long sword of distortion a +0 ring mail (60, -48, Elf:1) a +0 scale mail (61, -45, Elf:1) a +0 long sword (61, -15, Elf:1) 7 stones Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword a +0 leather armour (3, -36, Elf:2) 5 stones (3, -4, Elf:2) a +0 long sword (3, 2, Elf:2) a +0 leather armour (6, -30, Elf:2) a +0 long sword (7, 0, Elf:2) a +0 scale mail (8, -16, Elf:2) a +0 short sword (9, -45, Elf:2) a +0 leather armour (10, -21, Elf:2) a scroll of identify (10, -20, Elf:2) 5 stones (10, -14, Elf:2) a +0 great sword a +0 buckler a +0 leather armour a +0 long sword (10, -10, Elf:2) a +0 rapier (11, -13, Elf:2) a +0 leather armour a +0 shortbow a +0 ring mail a +0 short sword (14, -43, Elf:2) a +0 long sword a +0 scimitar (15, -43, Elf:2) a +0 dagger a +0 buckler a +0 long sword (15, -12, Elf:2) 7 stones (16, -44, Elf:2) a +0 dagger (18, -12, Elf:2) a +0 chain mail a +0 long sword (21, -45, Elf:2) a +0 long sword (23, -45, Elf:2) a +0 long sword a +0 leather armour a +0 short sword a +2 buckler (24, -45, Elf:2) a +0 long sword (25, -45, Elf:2) a +0 long sword (27, -41, Elf:2) a +0 flail (50, -46, Elf:2) a +0 scale mail Level 3 of the Elven Halls (0, 0, Elf:3) 6 gold pieces a +0 long sword (3, 2, Elf:3) 162 gold pieces (still there?) a +6 great sword of flaming (still there?) an amulet of regeneration (still there?) (3, 17, Elf:3) a +0 rapier of draining (4, 2, Elf:3) a +0 leather armour a +0 long sword (4, 13, Elf:3) a +2 dagger of flaming a +0 chain mail (4, 15, Elf:3) a +0 dagger a +0 chain mail (4, 16, Elf:3) a +0 long sword a +0 leather armour a +0 long sword a +2 short sword of draining a +0 ring mail a +0 buckler (4, 17, Elf:3) a +0 long sword (9, 0, Elf:3) a +2 rapier of holy wrath (20, -20, Elf:3) 6 stones (20, -15, Elf:3) a +1 long sword of holy wrath a +0 leather armour (20, -3, Elf:3) a +0 longbow a +0 long sword the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int: It affects your intelligence (+8). (21, -29, Elf:3) a +0 long sword (21, -24, Elf:3) a +0 dagger (21, -15, Elf:3) a +2 chain mail of poison resistance a +0 long sword (23, -31, Elf:3) a +0 long sword (23, -6, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (24, -27, Elf:3) a +0 long sword (26, -6, Elf:3) a +0 short sword a +0 long sword (28, -20, Elf:3) a +0 long sword (28, -6, Elf:3) a +0 long sword a +0 leather armour (28, -5, Elf:3) a +0 dagger (28, 5, Elf:3) a +0 chain mail a +0 rapier (29, -28, Elf:3) a +0 pair of gloves (29, -8, Elf:3) a +0 leather armour a +2 short sword of draining a +0 longbow (29, -3, Elf:3) a +0 leather armour (still there?) the +3 broad axe "Puyviblu" {elec, +Blink} (still there?) +Blink: It lets you blink. 6 gold pieces (still there?) (29, -2, Elf:3) a +0 leather armour (still there?) a +1 heavy war axe (still there?) 4 gold pieces (still there?) (31, -8, Elf:3) a +0 rapier a +0 leather armour a +0 rapier 7 gold pieces (31, -5, Elf:3) the ring of the Mordant God {Fire Will+ rCorr} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +5 rapier of venom (32, -6, Elf:3) a +0 long sword a +0 scale mail (32, 17, Elf:3) 2 stones (39, -18, Elf:3) 5 stones (40, -18, Elf:3) the +5 battleaxe of Revolt {flame, Will+ rCorr} rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +2 leather armour of fire resistance (42, -6, Elf:3) a +1 heavy war axe a +0 leather armour a ring of protection from fire (42, 9, Elf:3) a +0 short sword (44, -7, Elf:3) a +0 short sword (50, -27, Elf:3) a +0 dagger (53, -24, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (53, -11, Elf:3) a +0 halberd a +0 chain mail (54, -23, Elf:3) a +0 long sword a +0 chain mail a +0 short sword a +0 scale mail a +0 buckler (54, -19, Elf:3) a +0 short sword (55, -17, Elf:3) a +0 mace (55, -14, Elf:3) a +0 club a +0 chain mail a +0 scimitar a +0 plate armour (55, -13, Elf:3) a +0 dagger a +0 robe (55, -11, Elf:3) a +0 morningstar (55, -9, Elf:3) a +2 morningstar of protection Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (27, 3, Lair:1) the +10 war axe "Itoucvigh" {holy, Contam rPois Int+5} Int: It affects your intelligence (+5). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (41, 18, Lair:1) 5 stones (53, 22, Lair:1) a +0 ring mail (57, 28, Lair:1) a phial of floods Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 sling (7, 21, Lair:2) a +1 demon whip of venom (11, 29, Lair:2) a +3 long sword (12, 15, Lair:2) a +0 chain mail (29, -1, Lair:2) a scroll of noise (33, 3, Lair:2) a +0 broad axe (33, 4, Lair:2) +0 steam dragon scales (45, 29, Lair:2) a +0 dagger of protection (60, -9, Lair:2) 7 stones (61, -17, Lair:2) 8 stones (62, 3, Lair:2) 3 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (6, 7, Lair:3) 2 stones (10, 20, Lair:3) a +0 flail (14, 37, Lair:3) a +0 pair of gloves (16, 10, Lair:3) a scroll of magic mapping (21, 32, Lair:3) a book of Annihilations (25, -9, Lair:3) a +0 pair of boots (26, -10, Lair:3) a +0 dagger a +0 robe (33, 4, Lair:3) 9 stones (38, 4, Lair:3) 6 boomerangs a +0 robe a +0 rapier (40, 25, Lair:3) a +0 spear (40, 31, Lair:3) a +0 scale mail (50, 42, Lair:3) 5 stones (51, 26, Lair:3) 6 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (9, -1, Lair:4) 7 stones (11, -37, Lair:4) a +0 chain mail (20, -28, Lair:4) a +0 quarterstaff (21, -14, Lair:4) a +1 longbow of flaming a +2 barding of fire resistance (22, -7, Lair:4) a +0 long sword (25, -32, Lair:4) 2 poisoned darts (28, 18, Lair:4) 3 stones (39, 7, Lair:4) 6 stones (43, -4, Lair:4) 5 stones (54, 16, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a stone (1, -2, Lair:5) 9 stones (1, 0, Lair:5) 9 stones (2, -2, Lair:5) 3 stones (11, -8, Lair:5) a +0 hand axe (25, 2, Lair:5) a +0 scale mail (28, -5, Lair:5) a phantom mirror (30, -10, Lair:5) a +0 leather armour (31, 9, Lair:5) a +0 helmet (33, -12, Lair:5) a +0 short sword (36, -3, Lair:5) a +0 robe (37, -28, Lair:5) a +6 ring of intelligence an amulet of guardian spirit a +6 ring of intelligence (38, -33, Lair:5) 6 stones (48, 17, Lair:5) a +0 long sword (50, -6, Lair:5) a +0 leather armour Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (1, 1, Shoals:1) a +2 trident of venom (5, -35, Shoals:1) 2 boomerangs (8, -24, Shoals:1) a +0 leather armour 3 javelins (8, -23, Shoals:1) a +1 vampiric spear (9, -33, Shoals:1) a +0 leather armour (10, -33, Shoals:1) a +0 robe a +4 rapier of draining (12, -37, Shoals:1) a +0 trident (12, -36, Shoals:1) 3 boomerangs (12, -35, Shoals:1) 3 silver boomerangs (12, -34, Shoals:1) a +0 trident (13, -34, Shoals:1) a +1 vampiric trident (20, -14, Shoals:1) a +0 trident (21, -30, Shoals:1) a +0 robe (21, 0, Shoals:1) a +0 battleaxe (25, -31, Shoals:1) a +0 glaive (27, -37, Shoals:1) the +1 hat "Hituvuluc" {rElec rF+ rN+ Slay-3} Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. (28, -37, Shoals:1) an amulet of guardian spirit (28, -34, Shoals:1) a +0 plate armour Level 2 of the Shoals (0, 0, Shoals:2) a +0 quarterstaff (2, 5, Shoals:2) a +0 club (10, -19, Shoals:2) a +0 spear (15, 5, Shoals:2) a +0 trident (16, -6, Shoals:2) 5 stones (17, -1, Shoals:2) a +0 club a +0 quarterstaff (20, -2, Shoals:2) a +0 sling (20, 1, Shoals:2) a +0 sling (22, 21, Shoals:2) a +0 robe (23, 15, Shoals:2) a +0 cloak (31, 4, Shoals:2) a +0 club a +0 sling (31, 25, Shoals:2) a +0 ring mail (36, 10, Shoals:2) a +6 ring of intelligence (36, 15, Shoals:2) a scroll of identify (38, -8, Shoals:2) a +0 chain mail (38, -2, Shoals:2) a +1 vampiric trident (40, 3, Shoals:2) 2 stones (41, 13, Shoals:2) a +0 trident (61, 12, Shoals:2) a +0 flail Level 3 of the Shoals (0, 0, Shoals:3) a +3 trident (0, 10, Shoals:3) a +0 sling (0, 13, Shoals:3) a +0 sling (3, 2, Shoals:3) a +0 longbow the +4 rapier of the Chewing Fool {flame, Int+2} Int: It affects your intelligence (+2). (3, 3, Shoals:3) a +0 robe a +1 rapier of speed a +0 cloak (3, 10, Shoals:3) a +0 sling a +0 heavy spear (4, 2, Shoals:3) a +0 sling a +0 quarterstaff a +0 spear a +0 robe a boomerang a +0 trident (4, 4, Shoals:3) 3 boomerangs of dispersal (4, 5, Shoals:3) a +0 hat (4, 10, Shoals:3) a +0 quarterstaff (4, 11, Shoals:3) a +0 longbow a +0 spear (5, 4, Shoals:3) a +0 robe a +1 rapier of draining a +0 trident 3 boomerangs of dispersal (5, 10, Shoals:3) a +0 sling (6, 9, Shoals:3) a +0 quarterstaff (6, 10, Shoals:3) a +0 club (9, -24, Shoals:3) a +0 dagger (15, -25, Shoals:3) a +0 spear (18, 6, Shoals:3) a +0 trident (19, 11, Shoals:3) 4 stones (20, -12, Shoals:3) a +0 club (23, -9, Shoals:3) a scroll of identify (24, -11, Shoals:3) a +0 leather armour 3 silver javelins a +1 spear of venom (24, -10, Shoals:3) a boomerang a +0 trident (25, -12, Shoals:3) a +0 trident (25, 3, Shoals:3) a +0 halberd (25, 4, Shoals:3) a +0 trident (26, 4, Shoals:3) a +0 spear (27, 4, Shoals:3) a +1 glaive of venom 3 stones a +0 robe (28, -12, Shoals:3) a +2 trident of venom (28, 3, Shoals:3) 3 boomerangs of dispersal (31, -11, Shoals:3) a ring of poison resistance (31, 15, Shoals:3) a +0 heavy falchion (32, 3, Shoals:3) a +0 longbow (32, 6, Shoals:3) a +0 falchion (38, -20, Shoals:3) a book of Geomancy a +1 spear of freezing (38, -18, Shoals:3) a +0 leather armour 3 silver javelins (38, 14, Shoals:3) a +0 trident (39, -22, Shoals:3) a boomerang a +0 trident a +0 trident (39, 18, Shoals:3) a scroll of identify (41, 10, Shoals:3) a +0 spear (41, 11, Shoals:3) a +0 robe a +6 trident of freezing (42, -23, Shoals:3) 2 boomerangs of dispersal (46, -20, Shoals:3) a +0 leather armour (46, -15, Shoals:3) a +0 trident (46, 8, Shoals:3) a +0 hand axe (47, -13, Shoals:3) 3 boomerangs (49, 7, Shoals:3) a +0 sling (50, 5, Shoals:3) a +0 sling (50, 7, Shoals:3) a +0 longbow (50, 9, Shoals:3) a +0 club a +0 club (50, 10, Shoals:3) a +0 club a +0 sling (51, 2, Shoals:3) a scroll of identify (51, 7, Shoals:3) a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (0, 2, Shoals:4) 5 large rocks (1, -11, Shoals:4) the amulet of Omiotopia {Spirit SInv} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SInv: It lets you see invisible. (2, -4, Shoals:4) a +0 sling (4, -4, Shoals:4) a +0 quarterstaff (6, 26, Shoals:4) a +0 broad axe (7, 36, Shoals:4) a staff of conjuration (8, -9, Shoals:4) 5 stones (8, -7, Shoals:4) a scroll of identify (14, -8, Shoals:4) a +0 battleaxe (14, 19, Shoals:4) a staff of cold (15, 2, Shoals:4) 6 stones (16, 12, Shoals:4) a +0 plate armour (19, -1, Shoals:4) a +0 club a +0 sling (23, -12, Shoals:4) a +0 vampiric whip (23, -9, Shoals:4) a +0 spear a +0 sling (23, 3, Shoals:4) a +0 trident (24, -14, Shoals:4) a +0 quarterstaff a +0 sling (24, 5, Shoals:4) a +0 spear (25, -13, Shoals:4) a +0 quarterstaff a +0 sling (27, -2, Shoals:4) a +0 sling (28, 3, Shoals:4) a +0 sling (29, -2, Shoals:4) a +0 club (31, 0, Shoals:4) a +0 spear (31, 18, Shoals:4) a +0 spear (32, -10, Shoals:4) a staff of earth (32, 8, Shoals:4) a ring of poison resistance (32, 10, Shoals:4) a +0 robe a +0 rapier of speed (33, 2, Shoals:4) 6 large rocks (34, -7, Shoals:4) a +0 robe (34, 14, Shoals:4) a +0 sling (35, 4, Shoals:4) a +0 spear (35, 5, Shoals:4) a +0 trident (35, 14, Shoals:4) a +0 quarterstaff (36, 3, Shoals:4) a +0 spear a +0 spear (36, 5, Shoals:4) a +0 sling a +0 quarterstaff a +0 sling (36, 19, Shoals:4) a +4 demon trident of freezing (36, 20, Shoals:4) a +2 robe of positive energy (37, 4, Shoals:4) 2 boomerangs a +0 trident (37, 5, Shoals:4) a +0 sling a +0 club a +0 sling (38, 4, Shoals:4) a +0 trident (39, -2, Shoals:4) a ring of resist corrosion (39, 9, Shoals:4) a +3 spear of venom (40, 3, Shoals:4) a +0 trident (40, 10, Shoals:4) a +0 trident (41, 8, Shoals:4) a +0 leather armour 2 javelins (41, 23, Shoals:4) a +0 club (41, 24, Shoals:4) a +0 sling (42, 0, Shoals:4) a +0 leather armour 3 silver javelins (42, 31, Shoals:4) 2 boomerangs (42, 32, Shoals:4) a +1 antimagic trident (44, 1, Shoals:4) a +0 spear (44, 31, Shoals:4) a +0 trident (45, -16, Shoals:4) a +0 club (50, -5, Shoals:4) a +2 spear of freezing 2 javelins a +0 leather armour (51, 14, Shoals:4) a +0 sling (56, 19, Shoals:4) a scarf of invisibility Level 1 of the Spider Nest (0, 0, Spider:1) 3 poisoned darts (31, 6, Spider:1) a scroll of noise (38, -42, Spider:1) a +0 helmet (39, -32, Spider:1) 6 stones (40, 2, Spider:1) 6 poisoned darts (42, -26, Spider:1) a +0 leather armour (43, -9, Spider:1) a +0 war axe a +0 leather armour a +0 hand axe a +3 leather armour (44, -7, Spider:1) a +0 hand axe a +0 leather armour Level 2 of the Spider Nest (0, 0, Spider:2) 4 large rocks (3, 12, Spider:2) a +0 chain mail (11, 11, Spider:2) a ring of positive energy Level 3 of the Spider Nest (0, 0, Spider:3) a +0 tower shield a +0 plate armour a +2 trident of venom (9, 4, Spider:3) 7 gold pieces (18, -27, Spider:3) a scroll of identify (19, 4, Spider:3) a +0 morningstar (24, 12, Spider:3) a +0 chain mail (27, 11, Spider:3) a +0 ring mail (31, -17, Spider:3) a +0 dagger (38, -30, Spider:3) a +0 mace (39, -52, Spider:3) a +0 long sword (39, -38, Spider:3) a +0 mace (41, -43, Spider:3) a +0 pair of boots (43, -41, Spider:3) 8 stones (53, -38, Spider:3) a +0 club (59, -39, Spider:3) a +0 orcbow Level 4 of the Spider Nest (0, 0, Spider:4) a potion of degeneration (0, 5, Spider:4) a scroll of noise (32, 7, Spider:4) 5 stones (43, 43, Spider:4) an orb of mayhem (43, 44, Spider:4) an orb of mayhem (45, -7, Spider:4) a +0 orcbow (49, 44, Spider:4) an orb of mayhem (53, 0, Spider:4) 7 stones (56, -5, Spider:4) a +0 ring mail (67, 0, Spider:4) 4 stones