Dungeon Crawl Stone Soup version 0.31-a0-240-gb923e448b6 (webtiles) character file. Game seed: 12059164184682517390 0 Dwachs the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on July 12, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (30 turns). Dwachs the Vexing (Vampire Enchanter) Turns: 30, Time: 00:00:10 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility d - a potion of cancellation {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. x2; The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal misses you. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ..#............. ................. ................. ................... ...................# .......#............. #......+.....hh...... .......#....!@h...... ..............h...... .............#....... ............#....... ###......#.####..## #........... .... #..############### ##'##.............# #..........⌠....... You could see 4 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dwachs the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 30 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic Action || total ---------------------------++------- Melee: Dagger || 7 Armour: Robe || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 17 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 17 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts