Dwachs Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -7, D:1) a +0 ring mail (2, 7, D:1) a +0 flail (17, 1, D:1) a +0 whip (22, 25, D:1) a beast talisman (27, 15, D:1) a +0 robe (28, 12, D:1) 8 stones (30, -8, D:1) a +0 club (31, 25, D:1) a +0 scale mail (33, 0, D:1) a +0 dagger (33, 19, D:1) a +0 club (34, 17, D:1) 5 boomerangs (38, -5, D:1) a +0 dagger (39, 19, D:1) 6 stones (40, 25, D:1) a flux talisman Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of venom (4, 2, D:2) a +0 short sword a +0 ring mail (9, 1, D:2) a +0 club 3 boomerangs (11, -38, D:2) a +1 robe of positive energy a +0 heavy scythe (12, -40, D:2) 8 gold pieces (12, 0, D:2) a large rock (14, -25, D:2) a +0 club (14, -23, D:2) a +0 robe (14, -6, D:2) 4 poisoned darts (27, -18, D:2) a +0 dagger (30, -45, D:2) a +0 trident (39, -33, D:2) a +0 club (39, -5, D:2) a +0 club (42, -47, D:2) a +0 dagger (48, -40, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -32, D:3) a +0 mace (5, -43, D:3) a +0 mace (9, -29, D:3) a +0 whip 3 stones (17, -40, D:3) a +0 trident (28, -37, D:3) a +0 orcbow (28, -3, D:3) a +0 club a +0 sling (32, -6, D:3) a +0 dagger (36, -20, D:3) a +0 giant club (39, -16, D:3) a +2 whip of flaming (40, -23, D:3) 4 large rocks (40, -15, D:3) a +0 trident (47, -17, D:3) the +0 chain mail of Wrong Decisions {rPois Str+6} Str+6: It affects your strength (+6). rPois: It protects you from poison (51, -31, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 5, D:4) a +0 giant club (7, -20, D:4) a +0 whip a +0 leather armour (10, -19, D:4) 3 stones (10, -10, D:4) a +0 chain mail (15, -18, D:4) a +0 whip (17, -11, D:4) a +0 short sword (18, -12, D:4) a +0 hand axe (31, -32, D:4) 5 stones a +0 dagger (31, -12, D:4) 5 stones (40, -12, D:4) a +0 club (41, -31, D:4) a +0 club (42, -17, D:4) 4 stones a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 whip (1, 1, D:5) a +0 spear (2, 32, D:5) a +0 mace (13, -11, D:5) a +0 dagger a +0 robe (15, 0, D:5) a +0 dagger a +0 robe (15, 1, D:5) a +0 dagger (16, -19, D:5) a +0 long sword (17, 2, D:5) a +0 mace (17, 3, D:5) a +0 chain mail a +0 dagger (22, -19, D:5) a +0 long sword (26, 0, D:5) a +0 dagger (33, -10, D:5) 5 poisoned darts (33, 8, D:5) a +0 dagger (33, 17, D:5) a +0 club (34, 17, D:5) a +0 club (34, 19, D:5) a +0 whip (36, -18, D:5) a +0 robe Level 6 of the Dungeon [Shop] Qaibbo's Assorted Antiques a +2 sling of electrocution (408 gold) a condenser vane (1040 gold) a +0 robe (18 gold) a ring of magical power (520 gold) a wand of roots (5) (312 gold) a +0 plate armour (598 gold) a staff of conjuration (650 gold) a +0 dagger (52 gold) a scroll of teleportation (78 gold) a staff of cold (650 gold) (0, 0, D:6) a scroll of noise (10, 19, D:6) a +0 short sword of venom (still there?) 2 boomerangs (still there?) a +0 leather armour (still there?) (14, 23, D:6) 2 stones (24, 3, D:6) a +0 long sword (32, 10, D:6) a +0 long sword (32, 17, D:6) a +0 whip (34, 17, D:6) a +0 mace a +0 buckler a +0 ring mail (34, 18, D:6) a +0 whip (36, 29, D:6) 5 javelins (37, 20, D:6) a +0 flail (39, 5, D:6) a +0 spear (40, 22, D:6) a +0 spear (42, 22, D:6) a +0 whip (44, 16, D:6) a +0 flail (44, 17, D:6) the +10 falchion "Bychunk" {freeze, rElec Dex+6} Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. (58, 39, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (0, 6, D:7) a scroll of noise (15, 21, D:7) a +0 mace (15, 41, D:7) a +0 scale mail (22, 33, D:7) a +0 quarterstaff (26, -4, D:7) a +0 whip a stone (26, 1, D:7) a +0 mace of protection a +0 robe (28, 8, D:7) a +0 giant spiked club a +8 great mace (29, 8, D:7) a +0 giant club a +0 giant spiked club (29, 12, D:7) a +0 sling (29, 24, D:7) a +0 mace (30, 12, D:7) 6 stones (30, 25, D:7) a +0 dagger (30, 29, D:7) a +0 dagger a +0 robe (31, 26, D:7) a +0 mace 3 boomerangs a +0 scale mail (32, 24, D:7) a +0 vampiric whip (35, 18, D:7) a +0 whip of venom (36, 17, D:7) a +0 club (37, 10, D:7) a +0 short sword 3 stones a +0 robe (38, 6, D:7) a +0 short sword (38, 8, D:7) a +0 club 3 stones a +0 dagger (38, 9, D:7) a +0 whip (38, 10, D:7) a +0 club a curare-tipped dart (38, 12, D:7) a +0 dagger (42, 14, D:7) a +0 flail (42, 17, D:7) a +0 robe a +0 mace (43, 14, D:7) a +0 robe a +0 whip (43, 15, D:7) a +0 halberd a +0 robe a +0 flail (44, 14, D:7) a +0 club (44, 15, D:7) a +0 scale mail a +0 club a +0 robe a +2 great sword (48, 15, D:7) a +0 robe Level 8 of the Dungeon (3, 4, D:8) a +0 trident a +0 robe (6, 5, D:8) a +0 dagger (8, -3, D:8) a +0 plate armour a +0 war axe (8, -2, D:8) a +0 robe a +0 dagger (8, -1, D:8) a +0 club (14, -13, D:8) 7 stones (15, -12, D:8) a stone (16, -8, D:8) a boomerang a +0 flail 7 stones (17, -8, D:8) a +0 mace (17, -7, D:8) a +0 ring mail a +0 dagger (18, -11, D:8) a +0 spear (18, -8, D:8) an orb of guile a +0 robe a +2 trident of draining (18, -7, D:8) a +0 mace a +0 plate armour 2 boomerangs a +0 heavy war axe (19, -29, D:8) a +0 short sword 4 poisoned darts (21, -29, D:8) a +0 falchion a +0 robe a +0 whip 4 stones a +1 great sword a +0 robe (22, -29, D:8) a +4 falchion a +0 robe (24, -27, D:8) a +0 club (34, -4, D:8) a +0 dagger (36, -3, D:8) a +0 whip a curare-tipped dart a +0 club 4 poisoned darts a +0 spear a +0 scale mail a +0 spear (37, -4, D:8) a +0 halberd (37, -3, D:8) a +0 whip (38, -7, D:8) a +0 whip a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +0 long sword (12, 3, D:9) a +0 hand axe a +0 robe (13, 1, D:9) a +0 mace a +0 leather armour (13, 2, D:9) a +5 great sword a +0 robe (14, 0, D:9) a +0 spear a +0 robe (17, -3, D:9) a +0 robe (30, -11, D:9) 2 stones (34, 18, D:9) a +0 shortbow (38, 6, D:9) a +0 leather armour a +0 dagger (38, 7, D:9) a +0 mace (38, 8, D:9) a +0 flail (39, 7, D:9) a +0 robe a +0 dagger (40, 7, D:9) a +0 scale mail a +0 short sword (50, 32, D:9) a +0 giant spiked club a +0 giant club (54, 22, D:9) a +0 giant club a +0 giant spiked club (56, 31, D:9) a +0 falchion Level 10 of the Dungeon [Shop] Auakapyts's Alliterative Armaments a +2 spectral scimitar (308 gold) a +1 executioner's axe of electrocution (448 gold) a +0 club of chaos (53 gold) a +1 dire flail of distortion (238 gold) a +2 falchion of freezing (243 gold) a +0 dagger of draining (78 gold) a +0 falchion of flaming (103 gold) a +2 short sword of speed (294 gold) a +0 double sword of draining (406 gold) [Shop] Liuhus's Antique Weapon Emporium a +0 quarterstaff (100 gold) a +0 battleaxe (162 gold) the +8 arbalest of the Trees {elec, rPois rF+ rN+ Str-2} (1735 gold) Str-2: It affects your strength (-2). rF+: It protects you from fire. rPois: It protects you from poison rN+: It protects you from negative energy. the +6 short sword of Evisceration {heavy, rElec} (1235 gold) rElec: It insulates you from electricity. a +0 rapier (100 gold) a +4 short sword of flaming (685 gold) a +0 dagger (50 gold) a +0 triple sword (250 gold) a +0 orcbow (87 gold) the +2 mace of Karma {freeze, rElec} (735 gold) rElec: It insulates you from electricity. a +0 war axe (87 gold) (0, 0, D:10) a +0 robe (3, -5, D:10) 12 gold pieces (4, -5, D:10) a potion of degeneration (5, -18, D:10) a +6 ring of dexterity (8, 12, D:10) the +10 mace of Ojupsauzae {pain, Fly rF++ rN+ Int-3} Int-3: It affects your intelligence (-3). rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Fly: It grants you flight. (11, -31, D:10) a scroll of noise (18, -33, D:10) a +0 spear (19, -9, D:10) a +0 club a +0 flail (19, -8, D:10) a +0 plate armour (20, -10, D:10) a +0 halberd (20, -9, D:10) a +0 halberd (21, -12, D:10) a +0 leather armour a +0 whip a +0 shortbow (27, -17, D:10) 4 large rocks (36, -33, D:10) a +0 flail a +0 leather armour (37, -32, D:10) a +0 short sword a +0 dagger a +0 robe (37, -12, D:10) a +0 leather armour (44, -19, D:10) 5 poisoned darts (44, 0, D:10) a +0 rapier (51, -22, D:10) the +5 glaive of the Guard {elec, spectral} (52, -15, D:10) a +0 battleaxe Level 11 of the Dungeon (0, 0, D:11) 5 stones (19, 2, D:11) a +0 ring mail (25, -17, D:11) 17 gold pieces (27, 0, D:11) a +0 robe (31, -19, D:11) a +0 morningstar (32, -19, D:11) 2 large rocks (35, -27, D:11) 7 stones (36, -27, D:11) a scroll of butterflies (37, -27, D:11) a +0 mace (48, -23, D:11) a +0 giant club a +0 giant club (50, -28, D:11) a stone (55, -30, D:11) a +0 glaive (55, -12, D:11) a +0 long sword (56, -31, D:11) a +0 scale mail (57, -41, D:11) a maw talisman (67, -14, D:11) a +0 leather armour (69, 5, D:11) 2 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of noise (6, -37, Lair:1) 6 stones (14, 4, Lair:1) a +0 mace (28, -28, Lair:1) 7 stones (38, 0, Lair:1) a +0 plate armour (39, 0, Lair:1) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (40, 0, Lair:1) 14 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (4, 14, Lair:2) a +0 scale mail (14, 19, Lair:2) 6 stones (42, 20, Lair:2) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (45, 6, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of might (9, -12, Lair:3) a +0 ring mail (10, -15, Lair:3) a +3 scale mail (unseen) (11, -11, Lair:3) 13 gold pieces (30, 5, Lair:3) 11 gold pieces (34, -2, Lair:3) a +0 battleaxe (34, 12, Lair:3) a +0 scale mail