Dwachs Level 1 of the Dungeon [Shop] Xixkeodgh's Jewellery Emporium an amulet of guardian spirit (330 gold) a +4 ring of protection (396 gold) a ring of poison resistance (220 gold) the ring "Seviofal" {rC+ rN+ Will+ Str-2 Slay+3} (528 gold) [ring of positive energy] Str-2: It affects your strength (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. a ring of flight (192 gold) a ring of poison resistance (220 gold) a blade talisman (330 gold) (2, -6, D:1) 5 stones (7, 30, D:1) a +0 short sword (11, -8, D:1) a +0 dagger (26, 14, D:1) a +0 short sword (33, 3, D:1) a +0 club (56, 24, D:1) 5 stones Level 2 of the Dungeon (12, -11, D:2) a +0 leather armour (12, -8, D:2) a +0 club (18, -4, D:2) a +0 short sword (33, -10, D:2) a +0 dagger 2 stones (33, 4, D:2) a +0 dagger (33, 13, D:2) a +0 club a +0 sling (42, -15, D:2) 7 stones (47, 11, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Eprax's Distillery 2 potions of curing (72 gold) a potion of cancellation (96 gold) 2 potions of enlightenment (120 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) 2 potions of lignification (72 gold) (0, 0, D:3) a +0 robe (5, -5, D:3) a +0 flail (5, -4, D:3) a +0 club (13, -13, D:3) a +0 whip (27, 28, D:3) a +0 club (28, 21, D:3) a +0 whip (30, 0, D:3) a +0 hand axe (31, 0, D:3) a +0 short sword (37, 18, D:3) a +0 scale mail (58, 21, D:3) a +0 leather armour (59, 3, D:3) a +0 hand axe (66, 3, D:3) a +0 dagger (68, -13, D:3) a +0 short sword 2 stones Level 4 of the Dungeon [Shop] Emulyfuub's Jewellery Emporium a maw talisman (330 gold) a +6 ring of strength (396 gold) a ring of resist corrosion (220 gold) an amulet of faith (440 gold) an amulet of the acrobat (330 gold) the ring of Okawaru's Pride {Int+3 Dex+4 SInv} (403 gold) [ring of see invisible] Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. a serpent talisman (330 gold) a ring of wizardry (330 gold) (0, 0, D:4) a +0 club (1, -1, D:4) a +0 club (1, 0, D:4) a +0 leather armour a +1 mace of protection a +0 mace (2, -2, D:4) a +0 robe a +0 dagger (13, -4, D:4) 7 stones (14, 15, D:4) the +0 robe "Ocackor" {Harm Str+5 Dex-3} Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). Harm: It increases damage dealt and taken. (17, -12, D:4) a +0 whip (19, -23, D:4) a +0 robe (20, 14, D:4) a +2 pair of boots (21, -5, D:4) a +0 long sword (22, -19, D:4) a +0 leather armour (23, -3, D:4) a +0 short sword (26, -30, D:4) a +0 dagger (26, -29, D:4) a +0 flail an orc skeleton (27, 14, D:4) a +0 trident (28, 14, D:4) a +0 hand axe (29, -6, D:4) a quokka corpse (skeletalised by now) (29, 14, D:4) a +0 falchion a +0 club (31, -10, D:4) a +0 leather armour (33, 14, D:4) 3 large rocks (37, -10, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a throwing net the Ecumenical Temple