Dwachs the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 8, D) the +3 orcbow of Expedience {flame, Will+ Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. (61, 26, D) a +2 heavy bardiche (62, 0, D) a +3 rapier of venom (62, 1, D) a +2 ring mail of fire resistance (62, 8, D) a +0 robe (62, 9, D) a +0 plate armour of cold resistance (62, 16, D) an amulet of guardian spirit (62, 22, D) a hell hound corpse (62, 26, D) a staff of air (62, 27, D) a +1 heavy spear (62, 32, D) a yak corpse a bullfrog corpse (63, 16, D) a +6 hand axe of freezing (63, 26, D) the Tome of Concussion and Enchantment Spells Type Level a - Jinxbite Hexes 2 b - Cause Fear Hexes 4 c - Irradiate Conjuration/Transmutation 5 (64, 26, D) a +4 chain mail of cold resistance (64, 27, D) a +1 dagger of venom (65, 26, D) a +0 scimitar of flaming (65, 32, D) a bullfrog corpse (67, 0, D) a phial of floods (68, 4, D) a water moccasin corpse (skeletalised by now) (69, 0, D) a staff of earth (69, 36, D) a staff of conjuration (unseen) (70, 9, D) a +0 hand axe a book of Changes (70, 10, D) a +0 dagger a +0 robe (70, 36, D) the +8 short sword "Dozuc" {spect, rC++ rN+ Stlth+} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (70, 37, D) a ring of flight (70, 43, D) a death scarab corpse (71, 8, D) a +3 sling of flaming (71, 10, D) a +0 short sword a +0 chain mail a +0 hand axe a +0 war axe a boomerang an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 17, D) the Precepts of the Glacier Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Hailstorm Conjuration/Ice 3 c - Frozen Ramparts Ice 3 d - Ozocubu's Armour Ice 3 e - Summon Ice Beast Ice/Summoning 4 (71, 22, D) a wolf spider corpse (71, 26, D) Ozocubu's Autobiography (71, 27, D) the +10 dagger of the Empty Page {pain, Drain rCorr Str+2 Dex+6} Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (71, 31, D) a +0 spear a spriggan corpse (71, 32, D) a wolf corpse (71, 33, D) a +0 rapier a +0 robe (71, 36, D) the amulet of Zosiestre {Faith rCorr Str+7 Int-2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). rCorr: It protects you from acid and corrosion. (unseen) (71, 37, D) a +0 leather armour of fire resistance (unseen) (72, 9, D) a +3 leather armour of cold resistance (72, 16, D) a book of Spectacle (72, 26, D) a book of Alchemy (72, 32, D) a +0 quarterstaff a +0 robe a +0 rapier a +0 robe a +2 buckler a spriggan corpse (72, 36, D) a +1 rapier of venom (unseen) (72, 37, D) a +2 spear of freezing (unseen) (73, 1, D) a +1 mace of protection (73, 16, D) a +4 chain mail of willpower (73, 17, D) a book of Fire (73, 23, D) a wolf spider corpse (73, 26, D) a book of the Earth (73, 27, D) the +5 shortbow of Xom's Inspiration {heavy, rElec rPois MP-9 Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rPois: It protects you from poison MP-9: It affects your magic capacity (-9). (73, 32, D) a +0 short sword a +0 robe a spriggan corpse (73, 36, D) the +0 pair of boots "Motuef" {Will+} Will+: It increases your willpower. (73, 37, D) a wand of roots (6) (75, 1, D) a book of the Tundra