Dungeon Crawl Stone Soup version 0.24-a0-778-g74da537585 (webtiles) character file. Game seed: 15121606647808801502, levelgen mode: deterministic 220 Dycilia the Grave Robber (level 5, -6/38 HPs) Began as a Hill Orc Necromancer on Oct 5, 2019. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 4 of the Dungeon on Oct 7, 2019. The game lasted 00:30:10 (4016 turns). Dycilia the Grave Robber (Hill Orc Necromancer) Turns: 4016, Time: 00:30:11 Health: -6/38 AC: 7 Str: 11 XL: 5 Next: 97% Magic: 8/9 EV: 10 Int: 16 God: Gold: 191 SH: 0 Dex: 11 Spells: 1/10 levels left rFire . . . SeeInvis . h - +1 short sword (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . n - +0 pair of gloves MR ..... i - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: Convert to Beogh You were on level 4 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 191 gold pieces. Inventory: Hand Weapons b - a +0 dagger of speed h - a +1 short sword of venom (weapon) Armour a - a +0 robe d - a +0 ring mail (worn) i - a +0 pair of boots (worn) n - a +0 pair of gloves (worn) Scrolls c - a scroll of random uselessness {unknown} e - 2 scrolls of magic mapping {unknown} f - a scroll of amnesia {unknown} g - 3 scrolls of identify {unknown} j - 4 scrolls of teleportation {unknown} Potions k - a potion of berserk rage {unknown} l - a potion of mutation {unknown} o - a potion of lignification {unknown} p - a potion of flight {unknown} Comestibles m - 3 rations Skills: + Level 0.1 Fighting * Level 1.8 Short Blades * Level 0.3 Armour - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting * Level 5.1 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 5% 1 #...... b - Animate Skeleton Necr N/A 5% 1 #...... c - Animate Dead Necr N/A 50% 4 #####.. d - Vampiric Draining Necr ###....... 17% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex #..... 41% 1 #...... Regeneration Chrm/Necr ##........ 43% 3 ###.... Confuse Hex #....... 80% 3 ###.... Gell's Gravitas Tloc #......... 80% 3 ###.... Petrify Tmut/Erth #....... 99% 4 #####.. Metabolic Englaciation Hex/Ice #......... 100% 5 ######. Yara's Violent Unravell Hex/Tmut #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Annotations: D:3 3 runed translucent doors, Skallagrim's ghost, amateur DECj Message History You closely miss the orc wizard. The orc wizard hits you with a +0 dagger. You're too confused to move! The orc wizard casts a spell at you. You resist with some effort. You closely miss the orc wizard. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest invokes the aid of Beogh against you. Beogh smites you! You hear a shout! Okay, then. You're too confused! You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You feel less confused. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... # #. #.############## #.......@.l.oo# #.##.#########.# ##...## #.# #.....# #.# ##...## #o# ##.## #.# #.# #l# #.# #o# ##'## #.# You could see an iguana, an orc priest and an orc. Vanquished Creatures A howler monkey (D:3) A worker ant (D:3) 4 adders 6 gnolls (D:2) An ooze (D:1) A worm (D:2) 2 dart slugs 2 leopard geckos 4 bats A giant cockroach (D:3) 5 goblins 5 hobgoblins 9 kobolds A quokka (D:3) A ball python (D:3) 3 frilled lizards A jackal skeleton (D:4) 6 rats 54 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) A hobgoblin (D:3) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dycilia the Hill Orc Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 437 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 473 | D:1 | Learned a level 1 spell: Animate Skeleton 895 | D:1 | Reached XP level 3. HP: 21/26 MP: 2/5 919 | D:1 | Reached skill level 1 in Short Blades 1553 | D:2 | Reached XP level 4. HP: 9/33 MP: 1/7 1787 | D:2 | Upgraded the game from 0.24-a0-769-g368c1644f8 to | 0.24-a0-778-g74da537585 2455 | D:2 | Reached XP level 5. HP: 11/38 MP: 0/8 2827 | D:2 | Learned a level 4 spell: Animate Dead 2831 | D:2 | Learned a level 3 spell: Vampiric Draining 2894 | D:2 | Found a faded altar of an unknown god. 3493 | D:3 | Found a runed translucent gate. 3494 | D:3 | Found a runed translucent gate. 3494 | D:3 | Found an opulent altar of Gozag. 3494 | D:3 | Found a runed translucent gate. 3496 | D:3 | Noticed Skallagrim's ghost (amateur DECj) 3542 | D:3 | Reached skill level 5 in Necromancy 4016 | D:4 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, st_stairs_4, minmay_hedge_maze, amethyst_killhole, corexii_leaking_fountain D:2: layout_loops_corners, chequers_ecumenical_altar_grove D:3: layout_basic, ebering_ghost_gozag, first_ration D:4: layout_loops_corners Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 1 | 1.8 Spellcasting | 2 3 | 3.0 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Necromancy | 5 | 5.1 Fighting | | 0.1 Armour | | 0.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 29 | || 29 Short sword | 7 | 44 || 51 Cast: Pain | 41 | 53 || 94 Animate Skeleton | 10 | 9 || 19 Animate Dead | | 1 || 1 Vampiric Draining | | 1 || 1 Eat: Chunk | 2 | 5 || 7 Ration | | 1 || 1 Armor: Robe | 11 | 1 || 12 Ring mail | | 14 || 14 Dodge: Dodged | 29 | 39 || 68 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 307 | 8 | 2.5 | 57 | 2 | 3.4 +---------+---------+-------+---------+---------+------- D:1 | 36 | 8 | 18.2 | 21 | 2 | 8.7 D:2 | 138 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 132 | 0 | 0.0 | 17 | 0 | 0.0 D:4 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------