Dycilia Level 1 of the Dungeon (0, 0, D:1) 7 arrows (17, -23, D:1) a cursed +0 robe (22, -12, D:1) a +0 dagger (41, -5, D:1) a +0 short sword (42, -18, D:1) 8 sling bullets (44, 6, D:1) a cursed +0 plate armour (46, -16, D:1) a cursed +0 dagger Level 2 of the Dungeon (5, -11, D:2) a +0 club (14, 8, D:2) a +0 dagger (19, 11, D:2) a +0 hand axe (23, -21, D:2) a +0 club (24, -11, D:2) a +0 hand axe (30, 1, D:2) a +0 dagger a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 27 arrows Level 4 of the Dungeon [Shop] Uthi's Antique Weapon Boutique a +0 short sword (96 gold) a +0 club (32 gold) a +0 spear (96 gold) the +2 shortbow of Recklessness {flame, +Blink Int+4} (1209 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It lets you blink. a +0 hand axe of chopping (208 gold) the +4 dagger of Temperance {pierce, MR+ Dex+2} (1273 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It affects your resistance to hostile enchantments. a +3 great sword of electrocution (1062 gold) a +0 hunting sling (48 gold) a +0 long sword (112 gold) a +2 fustibalus of freezing (1248 gold) a +0 hand axe (96 gold) a +0 war axe (112 gold) the +2 quarterstaff of Callousness {crush, +Inv rF++} (1520 gold) It inflicts extra damage upon your enemies. It greatly protects you from fire. It lets you turn invisible. a +0 club (32 gold) (0, 0, D:4) a +0 hand axe (1, -33, D:4) a +0 war axe a +0 ring mail (1, 0, D:4) a +0 short sword (1, 2, D:4) a +0 mace (8, -31, D:4) a +0 whip a +0 leather armour a +0 club a cursed -2 chain mail (10, -26, D:4) a +0 hand axe (10, -25, D:4) a +0 leather armour a +0 short sword a +0 short sword (13, -25, D:4) a +0 hand axe (19, -18, D:4) a +0 chain mail (31, -17, D:4) 20 arrows (52, -11, D:4) a +0 whip a +0 dagger (52, -10, D:4) a +0 ring mail a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (unseen) (8, 8, D:5) a +0 leather armour (unseen) (13, 8, D:5) a +0 dagger (unseen) Level 6 of the Dungeon (0, 0, D:6) the +4 spear of Infection {vamp, +Blink rC+ Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It lets you blink. It makes you more stealthy. (11, 5, D:6) 22 stones the Ecumenical Temple