Dyme Level 1 of the Dungeon (0, 0, D:1) a stone (2, -4, D:1) a +0 dagger (2, 0, D:1) a +0 hand axe 2 stones (2, 24, D:1) 24 stones (20, 11, D:1) a +0 club (21, 13, D:1) a +0 club (22, 15, D:1) 21 stones (35, 28, D:1) 6 stones (37, 27, D:1) a +0 club (39, 30, D:1) 5 stones a +0 dagger (40, 10, D:1) a +0 whip (40, 21, D:1) 2 stones (55, 15, D:1) 20 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (15, 18, D:2) a bat skeleton (17, 10, D:2) a +0 club 10 stones (17, 21, D:2) a +0 club 5 stones (18, 10, D:2) a jackal skeleton (20, -1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (20, 0, D:2) a +0 club a hobgoblin skeleton (24, 20, D:2) a +0 ring mail (26, -9, D:2) a +0 whip of electrocution (26, 20, D:2) 8 needles of confusion