Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 13992274780043480969 73 EC1 the Conjurer (level 4, -3/30 HPs) Began as a Human Conjurer on June 1, 2023. Killed from afar by Natasha (13 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:44 (2283 turns). EC1 the Conjurer (Human Conjurer) Turns: 2283, Time: 00:04:44 Health: -3/30 AC: 3 Str: 7 XL: 4 Next: 51% Magic: 5/7 EV: 12 Int: 21 God: Gold: 59 SH: 0 Dex: 11 Spells: 1/7 levels left rFire . . . c - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons c - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) f - a +0 cloak (worn) Jewellery d - a ring of magical power Scrolls g - a scroll of teleportation h - a scroll of vulnerability Potions e - a potion of curing Skills: + Level 0.1 Fighting + Level 0.7 Staves + Level 2.3 Dodging + Level 2.5 Stealth + Level 2.4 Spellcasting + Level 4.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 24% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 22% 2 Flame Wave Conj/Fire 12% 2d6 45% 4 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Message History Natasha growls. Natasha casts a spell at you. The magic dart hits you. The cerulean imp barely misses you. Natasha casts a spell. The cerulean imp barely misses you. The cerulean imp closely misses you. Magic courses through your body. The cerulean imp misses you. The cerulean imp closely misses you. The cerulean imp disappears in a puff of smoke! The cerulean imp barely misses you. Natasha howls an incantation. You feel disoriented. Natasha mumbles some strange words. The cerulean imp hits you from afar with a +2 spear. The cerulean imp hits you from afar with a +2 spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cerulean imp Aim: a cerulean imp, wielding a +0 spear (summoned, 66% to hit) The searing ray hits the cerulean imp. The cerulean imp is heavily wounded. The searing ray misses the cerulean imp. (Press . to maintain the ray.) The cerulean imp hits you from afar with a +2 spear. Natasha zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cerulean imp Aim: a cerulean imp, wielding a +0 spear (summoned, 100% to hit) The magic dart hits the cerulean imp. The cerulean imp is severely wounded. The cerulean imp barely misses you. Natasha mumbles some strange words. The cerulean imp disappears in a puff of smoke! Natasha zaps a wand. The puff of flame hits you! You die... ..... ....# # ######## #...# .# ##......## #### #...#.# ##........# ..# #..... #.......... #.# #... #.......... ###########.###.# #.......... ......<...#.....#######.......... ########.......÷@..h5............ #...#######....5...........# #..### ########.......... #..# #.......... #.# ######.......... ... ######...†........... .. ## ..................... ...#### ##......#........# .......##...######......## You could see Natasha and 2 cerulean imps. Vanquished Creatures Natasha (D:2) 2 adders (D:2) A dart slug (D:2) 5 ball pythons 3 bats 2 endoplasms (D:1) 4 goblins (D:1) 3 quokkas (D:1) 4 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EC1 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 797 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 957 | D:1 | Learned a level 2 spell: Searing Ray 1380 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1804 | D:1 | Found a faded altar of an unknown god. 1920 | D:1 | Learned a level 3 spell: Dazzling Flash 2001 | D:2 | Noticed Natasha 2014 | D:2 | Killed Natasha 2015 | D:2 | Reached XP level 4. HP: 8/30 MP: 0/7 2254 | D:2 | Noticed Natasha 2283 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_corners, shapermc_ecumenical_altar_totnotflames D:2: layout_rooms, serial_shops, nicolae_shop_drivethru, uniq_sigmund, uniq_natasha, uniq_robin Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 23 | 19 || 42 Unarmed | 2 | || 2 Cast: Magic Dart | 33 | 5 || 38 Searing Ray | 5 | 4 || 9 Use: Potion | 2 | 2 || 4 Scroll | | 2 || 2 Armour: Robe | 12 | 5 || 17 Dodge: Dodged | 28 | 26 || 54