EarthwalkerPL Level 1 of the Dungeon [Shop] Oreotz's Armour Shoppe a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 pair of boots (49 gold) a +0 robe (7 gold) a +0 hat of see invisible (121 gold) a +0 helmet (49 gold) a +0 plate armour (253 gold) a +0 helmet (49 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) (0, 0, D:1) a +0 chain mail (1, 26, D:1) a +0 dagger 5 stones (2, 57, D:1) a +0 whip (21, 19, D:1) a chain mail (34, 52, D:1) a helmet (38, 12, D:1) a +0 club (40, 12, D:1) 2 stones (40, 60, D:1) a mace (42, 40, D:1) a +0 robe (44, 53, D:1) a -2 ring mail (44, 55, D:1) a buckler (46, 53, D:1) a -2 leather armour (46, 55, D:1) a -3 leather armour (57, 16, D:1) a +1 whip of venom 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 club (6, 36, D:2) a +0 club (8, 20, D:2) a leather armour (9, 40, D:2) 6 stones a ring mail (12, 21, D:2) a dagger (18, 34, D:2) 8 stones (19, 1, D:2) 3 stones (29, 20, D:2) a +0 club (29, 21, D:2) 5 stones (34, 25, D:2) a +0 dagger (47, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 chain mail (2, 16, D:3) a +0 club a +0 dagger a +0 dagger a +0 ring mail (12, -8, D:3) a +0 dagger (19, 2, D:3) a mace (22, -6, D:3) a ring mail (28, 10, D:3) a +0 spear (30, -14, D:3) a +0 sling (31, 7, D:3) a +0 club 3 stones (33, 15, D:3) a +0 whip (33, 16, D:3) a +0 spear (33, 17, D:3) a +0 club (48, 19, D:3) a robe (48, 40, D:3) a +0 great mace (49, 0, D:3) a +0 scale mail a +0 flail a +0 robe a +0 dagger a +0 falchion a +0 ring mail a +0 mace (50, 6, D:3) a leather armour (51, 39, D:3) a +0 leather armour (52, 37, D:3) a mace (55, 7, D:3) a +0 dagger (56, 35, D:3) a +0 quarterstaff (57, 35, D:3) a +1 sling of flaming Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, 3, D:4) a +0 whip (3, 14, D:4) a +0 spear a +0 halberd (4, 17, D:4) a +0 leather armour a +0 falchion (5, 22, D:4) a scale mail (9, 43, D:4) 6 stones (13, 2, D:4) a +0 dagger (13, 9, D:4) 3 stones (14, 5, D:4) a +0 halberd (16, 4, D:4) a +0 spear (17, -3, D:4) 6 stones (19, 41, D:4) a plate armour (28, -6, D:4) a +0 trident (29, 21, D:4) 4 stones (35, 33, D:4) a +2 quarterstaff of chaos (37, 34, D:4) a hammer Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, 25, D:5) a +0 scale mail (6, 26, D:5) a staff of death (7, 7, D:5) a +3 ring mail (8, 16, D:5) a +0 plate armour (22, 20, D:5) a +0 whip a +0 halberd (23, 20, D:5) a +0 spear (24, 14, D:5) a +0 giant spiked club (28, 5, D:5) a leather armour (29, -10, D:5) a +0 giant club (33, 3, D:5) a +0 robe a +0 dagger a +0 club (35, 4, D:5) a +0 scale mail a +0 flail a +0 robe a +0 dagger a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a hand axe (1, -37, D:6) a +0 giant club (1, -9, D:6) a war axe (5, -15, D:6) a +0 dagger (9, -33, D:6) 5 stones (10, -27, D:6) 7 stones (17, -24, D:6) a +0 short sword a +0 giant club a +0 club (18, -19, D:6) a +2 whip of freezing a +0 robe (18, -2, D:6) 4 stones (20, -29, D:6) a +0 short sword a +0 robe (28, -35, D:6) 9 stones (33, -4, D:6) a +1 dagger of electrocution a +0 robe a +3 heavy flail a +0 leather armour (34, -4, D:6) a +0 flail a +0 falchion a +0 chain mail a +0 falchion a +0 chain mail a +0 whip a +0 leather armour (40, -45, D:6) a +0 war axe a +0 leather armour (40, -43, D:6) a +0 club a +0 scale mail (41, -45, D:6) a +0 club a +0 dagger a +0 robe (53, -34, D:6) a trident Level 7 of the Dungeon (0, 0, D:7) a staff of death (20, 9, D:7) a scale mail (21, 5, D:7) a robe (23, -11, D:7) 6 stones (29, -5, D:7) a +0 robe a +0 dagger (29, -4, D:7) a +4 mace a +0 falchion a +0 club (33, -21, D:7) a +0 dagger a +0 chain mail (33, -20, D:7) a +0 short sword a +0 chain mail a +0 dagger a +3 leather armour a +0 whip a +0 ring mail (36, 0, D:7) 6 stones (37, -17, D:7) a leather armour (41, 13, D:7) a +0 dagger a +0 scale mail (41, 14, D:7) a +0 flail (42, 14, D:7) a +0 trident a +0 leather armour (51, 10, D:7) a +0 hand axe a +0 leather armour a +0 club (51, 11, D:7) a +0 hand axe a +0 ring mail (51, 13, D:7) a +0 dagger a +0 robe (59, -11, D:7) a +0 spear a +0 scale mail a +0 buckler (59, -9, D:7) a +0 spear (59, 7, D:7) a +0 dire flail a +0 robe (59, 8, D:7) a +5 morningstar a +0 robe a +0 dagger a +0 robe (60, -11, D:7) a +0 spear (60, -10, D:7) a +0 halberd (60, -9, D:7) a +0 halberd (62, 5, D:7) a +0 flail a +0 robe (62, 6, D:7) a +0 mace a +0 robe Level 8 of the Dungeon (0, 0, D:8) a chain mail (6, -21, D:8) a +0 war axe a +0 chain mail (10, -19, D:8) a +0 quarterstaff a +0 chain mail (14, -15, D:8) a +0 hand axe a +0 leather armour a +1 vampiric short sword a +0 flail a +0 dagger a +0 robe (15, -15, D:8) a +0 chain mail a +0 hand axe (15, -7, D:8) a +0 robe a +0 dagger (18, 21, D:8) a leather armour (20, -15, D:8) a +0 club a +0 leather armour (20, -8, D:8) 3 stones (25, -11, D:8) a +0 dagger (29, -12, D:8) a +0 troll leather armour (29, 8, D:8) a +3 dagger of speed a +0 robe a +0 dagger a +0 short sword a +0 falchion a +0 dagger (37, 24, D:8) a +0 shortbow (39, -12, D:8) a spear (43, -8, D:8) a +0 whip 3 stones (44, -17, D:8) 8 stones (44, -9, D:8) a +0 whip (44, -8, D:8) a +0 dagger a +0 whip (45, -8, D:8) a +0 short sword a +0 dagger (57, 0, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Kilud's Assorted Antiques a potion of curing (78 gold) a scroll of fog (104 gold) a phial of floods (1040 gold) a runed whip (143 gold) a potion of berserk rage (130 gold) a plate armour (598 gold) a scale mail (104 gold) a glowing helmet (195 gold) a scroll of identify (52 gold) a scimitar (104 gold) a scale mail (104 gold) [Shop] Toutt's Magic Scroll Boutique a scroll of enchant armour (120 gold) a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) 3 scrolls of enchant weapon (360 gold) [Shop] Ynegg's Jewellery Boutique an amulet of the acrobat (450 gold) an amulet of the acrobat (450 gold) a ring of positive energy (300 gold) a ring of see invisible (225 gold) a +6 ring of dexterity (540 gold) a +6 ring of dexterity (540 gold) a ring of protection from cold (375 gold) a ring of poison resistance (300 gold) [Shop] Iluox's Distillery 2 potions of cancellation (240 gold) a potion of lignification (45 gold) a potion of haste (150 gold) 2 potions of flight (90 gold) a potion of ambrosia (120 gold) a potion of berserk rage (75 gold) 2 potions of might (120 gold) a potion of heal wounds (75 gold) (0, 0, D:9) a +0 sling (9, -2, D:9) a +0 spear (9, -1, D:9) a +0 club a +0 leather armour (9, 0, D:9) a +0 spear (10, -5, D:9) a leather armour (11, -1, D:9) a +0 club (11, 1, D:9) a +0 whip (12, 8, D:9) a +0 shortbow (27, 39, D:9) a +0 short sword a +0 robe (27, 40, D:9) a +0 battleaxe a +0 robe (28, 40, D:9) a +0 scimitar a +0 robe (31, 19, D:9) a +0 dagger (31, 20, D:9) a +0 hand axe (31, 36, D:9) a +2 falchion a +0 robe (32, 19, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 short sword (33, 19, D:9) a +0 ring mail a +0 club a +0 club a +0 short sword (33, 20, D:9) a +0 leather armour a +0 whip a +0 chain mail a +0 short sword a +0 club a +0 club (36, 11, D:9) a +0 robe a +0 dagger (36, 16, D:9) a +0 war axe (37, 14, D:9) a +0 chain mail a +0 trident a +0 war axe a +0 plate armour a +0 war axe (37, 15, D:9) a +0 heavy flail (37, 16, D:9) a +0 giant spiked club (38, 14, D:9) a +0 robe a +0 dagger (38, 16, D:9) a +0 chain mail a +0 mace (39, 11, D:9) a dagger (45, 11, D:9) a +0 war axe (54, 49, D:9) 3 large rocks (56, 26, D:9) a +0 scale mail Level 10 of the Dungeon [Shop] Kiloul's General Store 5 stones (7 gold) +1 swamp dragon scales (855 gold) a book of Blood (420 gold) a potion of flight (45 gold) a potion of degeneration (15 gold) a +0 quarterstaff (60 gold) a +0 whip (37 gold) a +0 plate armour (345 gold) (0, 0, D:10) a +0 dagger a +0 robe (1, 0, D:10) a +0 hand axe a +0 ring mail a +0 long sword a +0 chain mail (10, -9, D:10) a flail (19, -17, D:10) a +0 cloak (21, 1, D:10) a +0 pair of gloves (32, -24, D:10) a short sword (32, -17, D:10) a stone (36, -25, D:10) a +0 trident a stone a +0 whip a +0 giant club a +0 dire flail (36, -24, D:10) 3 stones a +0 short sword (37, -25, D:10) a +0 short sword a +0 short sword a +0 short sword (48, -33, D:10) a +6 ring of intelligence an amulet of faith a ring of magical power a ring of wizardry a +6 ring of dexterity (49, -34, D:10) a +0 trident (50, -23, D:10) a +0 robe (51, 9, D:10) the +1 helmet of Qazlal's Scorn {Contam rPois rC- Regen+} rC: It makes you vulnerable to cold. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. (52, 10, D:10) a +6 ring of intelligence (58, -26, D:10) a trident (62, -13, D:10) a +0 giant club a +0 giant club (65, -18, D:10) a +0 whip Level 11 of the Dungeon (8, 2, D:11) a +0 dagger a +0 robe a +0 whip a +0 short sword (23, -11, D:11) a +0 cloak a +2 short sword of draining (43, -23, D:11) a +0 giant spiked club a +0 giant club (43, -21, D:11) a mace (45, -24, D:11) 5 large rocks a +0 robe a +0 dagger a +0 robe a +0 dagger (47, 1, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 flail (0, 1, D:12) a +6 ring of intelligence (8, -7, D:12) a +0 troll leather armour (13, 0, D:12) a +0 leather armour (22, -6, D:12) 4 large rocks (27, -44, D:12) a ring of fire (29, -20, D:12) 8 stones (34, -39, D:12) 3 large rocks (37, -37, D:12) a +0 shortbow (37, -36, D:12) a +0 shortbow (38, -37, D:12) a +0 shortbow (38, -36, D:12) a +3 shortbow (46, -15, D:12) a hand axe (49, -33, D:12) a leather armour Level 13 of the Dungeon (0, 0, D:13) a ring of poison resistance a +0 shortbow (0, 1, D:13) a +0 shortbow (0, 6, D:13) a +0 ring mail (1, -3, D:13) a +0 shortbow (1, 39, D:13) a +0 hand axe (2, 7, D:13) a falchion (3, -5, D:13) a box of beasts (4, -4, D:13) a +0 shortbow (4, 7, D:13) a +1 heavy war axe (5, -4, D:13) a +0 shortbow (6, -4, D:13) a +0 giant club a +0 giant spiked club (6, -1, D:13) a +0 long sword (7, 2, D:13) a +0 robe a +0 dagger (9, 21, D:13) 4 large rocks (10, 7, D:13) a ring of magical power (13, 0, D:13) a +0 robe a +0 dagger (13, 3, D:13) a +0 plate armour a +0 great sword a +0 robe a +0 dagger (14, 2, D:13) a +0 chain mail a +0 long sword (14, 3, D:13) a +0 plate armour a +2 great mace (15, -2, D:13) a ring of fire (15, 8, D:13) a +0 chain mail (16, -2, D:13) a +0 ring mail (16, -1, D:13) 5 stones (17, 35, D:13) a +0 hand axe (20, 4, D:13) a throwing net (25, 28, D:13) a +0 long sword a +0 leather armour 2 stones (26, 13, D:13) a +0 short sword (26, 39, D:13) a +0 giant spiked club a +0 giant spiked club (27, 18, D:13) a +0 longbow (28, 17, D:13) a +0 shortbow (28, 18, D:13) a +0 shortbow (35, 5, D:13) a +0 leather armour a +3 dire flail (37, 25, D:13) 2 scrolls of summoning (40, -1, D:13) a +0 arbalest (40, 0, D:13) a +0 longbow a +0 chain mail a +0 dagger (42, 4, D:13) a +0 mace (43, 5, D:13) 4 large rocks (46, -10, D:13) a staff of death (46, -3, D:13) a +0 spear of venom (47, -1, D:13) a +0 cloak (48, -1, D:13) 3 stones (48, 0, D:13) 5 stones Level 14 of the Dungeon [Shop] Ajahekh's Magic Scroll Shop a scroll of teleportation (51 gold) a scroll of noise (17 gold) a scroll of blinking (127 gold) a scroll of amnesia (68 gold) a scroll of teleportation (51 gold) a scroll of fog (68 gold) (1, -3, D:14) a +0 long sword a +0 leather armour (3, 2, D:14) 4 stones (11, -5, D:14) a +0 long sword (15, -16, D:14) a scarf of invisibility (15, -15, D:14) a +0 flail (16, -17, D:14) a +3 war axe (16, -16, D:14) a +2 heavy battleaxe a +0 dire flail (16, -15, D:14) a +0 scimitar (35, -1, D:14) a +1 longbow of flaming a +0 barding (41, -9, D:14) a robe (42, -1, D:14) a flail (46, 9, D:14) a +0 shortbow (47, 9, D:14) a +0 shortbow a +0 shortbow (48, -12, D:14) a glaive (48, 8, D:14) a +0 shortbow (49, 9, D:14) a +0 shortbow (49, 15, D:14) a short sword (51, 4, D:14) a +0 ring mail a +0 dagger Level 15 of the Dungeon [Shop] Xevvoq's Weapon Boutique a +0 dagger (28 gold) a +4 glaive of flaming (471 gold) a +0 quarterstaff (56 gold) a +0 war axe (49 gold) a +0 club (14 gold) 7 stones (9 gold) a +0 long sword (49 gold) a +0 sling (21 gold) (0, 0, D:15) a +0 ring mail (1, 2, D:15) 5 stones (1, 7, D:15) 4 large rocks (8, 39, D:15) a ring of resist corrosion a +0 pair of boots (9, 12, D:15) 4 large rocks (10, 21, D:15) a +0 great sword of flaming (10, 38, D:15) a +0 shortbow (10, 39, D:15) a +0 shortbow (10, 40, D:15) a +0 shortbow a +0 shortbow (10, 42, D:15) 5 large rocks (12, 39, D:15) a +0 shortbow (14, 14, D:15) a pair of gloves (17, 10, D:15) a +0 shortbow (21, 37, D:15) a +0 shortbow a +0 shortbow (21, 38, D:15) a +0 shortbow a +0 shortbow a +0 shortbow (25, 23, D:15) an amulet of guardian spirit (29, 40, D:15) a +0 arbalest a +0 arbalest (29, 41, D:15) a +0 arbalest (31, 7, D:15) 4 large rocks (32, 26, D:15) a scale mail (32, 39, D:15) a club (33, 43, D:15) an amulet of magic regeneration (36, 12, D:15) a +0 scimitar of flaming (49, 23, D:15) a +0 shortbow (49, 24, D:15) a +0 shortbow (49, 25, D:15) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (0, 3, Orc:1) a +0 giant spiked club (1, 4, Orc:1) a +0 plate armour a +0 halberd (2, 0, Orc:1) a +0 falchion a +2 short sword of speed (2, 1, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 scale mail a +0 hand axe a +0 plate armour a +0 mace (2, 2, Orc:1) a +0 ring mail a +0 whip (2, 3, Orc:1) a +0 whip (3, 2, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 chain mail a +0 dire flail a +0 arbalest a +0 chain mail a +0 short sword (4, 1, Orc:1) a +0 hand axe a +3 dagger a +0 robe a +2 dagger of protection (4, 2, Orc:1) a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 flail a +0 club a +0 ring mail a +0 club (6, -11, Orc:1) a +0 plate armour a +0 battleaxe (6, 1, Orc:1) a +0 robe a +0 dagger (8, -11, Orc:1) a +0 plate armour a +0 heavy flail (9, 5, Orc:1) a +0 leather armour a +0 trident (11, -12, Orc:1) a +0 war axe a +0 arbalest a +0 chain mail (11, 1, Orc:1) a +0 whip of electrocution (still there?) a +0 ring mail (still there?) (12, -12, Orc:1) a +0 war axe a +0 plate armour (13, -10, Orc:1) a +0 falchion a +0 leather armour a +0 war axe a +0 chain mail a +0 dagger a +0 robe (13, 1, Orc:1) a +2 plate armour of fire resistance a +0 dire flail (14, -9, Orc:1) a +0 short sword of venom Level 2 of the Orcish Mines [Shop] Tyimityb's Jewellery Emporium a ring of see invisible (240 gold) a +4 ring of protection (576 gold) the ring "Riranwit" {Str+3 Dex+6 SInv} (856 gold) [ring of dexterity] Str: It affects your strength (+3). Dex: It affects your dexterity (+6). SInv: It lets you see invisible. a +6 ring of strength (576 gold) a +5 ring of evasion (576 gold) a +6 ring of dexterity (576 gold) the amulet of the Ladybird {Regen+ Dex+2} (659 gold) [amulet of regeneration] Dex: It affects your dexterity (+2). Regen: It increases your rate of health regeneration. a ring of protection from fire (400 gold) an amulet of the acrobat (480 gold) an amulet of the acrobat (480 gold) [Shop] Caisybb's Antique Weapon Shop a mace (93 gold) an iridescent morningstar (279 gold) a transparent arbalest (294 gold) a scorched quarterstaff (279 gold) a whip (77 gold) a hand axe (93 gold) a trident (108 gold) a runed rapier (217 gold) a long sword (108 gold) [Shop] Tuopudde's Book Boutique a book of the Dragon (552 gold) Jisew's Handbook of Mercurial Anemomancy (336 gold) Spells Type Level Known a - Freezing Cloud Conjuration/Ice/Air 5 yes b - Storm Form Transmutation/Air 7 yes Great Wizards, Vol. VII (360 gold) a book of Scorching (360 gold) a Fen Folio (504 gold) a book of Burglary (240 gold) a Necronomicon (672 gold) a book of Sloth (432 gold) a book of Blasting (480 gold) [Shop] Rogaluet's Antique Armour Shoppe a pair of boots (121 gold) a chain mail (121 gold) a bloodstained robe (153 gold) a glowing plate armour (702 gold) a ring mail (108 gold) a scale mail (108 gold) a runed scale mail (189 gold) a chain mail (121 gold) a glowing plate armour (702 gold) (0, 0, Orc:2) a +0 whip (0, 20, Orc:2) a +0 troll leather armour (1, -1, Orc:2) a +0 morningstar a +0 club (1, 20, Orc:2) a +0 hand axe a +0 club a +0 short sword (2, -1, Orc:2) a +0 falchion a +0 leather armour (2, 0, Orc:2) a +0 flail a +0 flail (2, 19, Orc:2) a +0 flail a +0 arbalest a +0 chain mail (3, 0, Orc:2) a +0 flail (3, 20, Orc:2) a +0 mace (9, 48, Orc:2) a +0 giant spiked club (16, -8, Orc:2) the +4 hand axe of the Endless Expanse {heavy, rF+ rC+ rN+} rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. a +0 club (16, -7, Orc:2) a +0 whip a +0 dagger a +0 robe a +0 mace a +0 chain mail of cold resistance (17, -8, Orc:2) a +2 heavy hand axe a +0 leather armour a +0 halberd of protection a +0 chain mail (17, -7, Orc:2) a +0 battleaxe a +0 arbalest a +0 plate armour (19, 19, Orc:2) a +0 shortbow (20, 17, Orc:2) a +0 shortbow (20, 18, Orc:2) a +0 shortbow (20, 20, Orc:2) a +0 battleaxe a +0 arbalest a +0 hand axe a +0 arbalest a +0 trident a +0 arbalest (21, 20, Orc:2) a +0 great mace a +0 arbalest (23, 20, Orc:2) a +0 broad axe a +0 arbalest a +0 battleaxe a +0 arbalest (25, 15, Orc:2) a +0 shortbow (29, 45, Orc:2) a +0 trident (30, 20, Orc:2) a +4 ring of protection (30, 41, Orc:2) a +0 giant club (30, 43, Orc:2) a +0 flail (32, 44, Orc:2) a +0 trident (34, 44, Orc:2) a +0 scale mail a +0 whip (34, 45, Orc:2) a +0 chain mail a +3 dire flail of holy wrath (34, 46, Orc:2) a +2 dagger of speed (35, 45, Orc:2) a +0 chain mail a +0 dagger a +0 ring mail a +0 whip (40, 13, Orc:2) a +0 chain mail a +0 scimitar (40, 14, Orc:2) a +0 plate armour a +0 glaive (40, 15, Orc:2) a +0 trident a +0 arbalest a +0 trident a +4 arbalest (41, 11, Orc:2) a +0 shortbow (41, 12, Orc:2) a +0 battleaxe a +0 arbalest (41, 13, Orc:2) a +0 broad axe a +0 arbalest a +0 broad axe a +0 arbalest a +0 great mace a +0 arbalest a +0 great mace a +0 arbalest (41, 14, Orc:2) a +2 dagger of venom a +0 chain mail a +0 flail a +0 halberd a +0 arbalest a +0 plate armour a +0 short sword a +0 battleaxe a +0 arbalest a +0 hand axe a +0 arbalest a +0 chain mail a +0 mace a +0 broad axe a +0 arbalest a +0 chain mail a +0 war axe (41, 15, Orc:2) a +0 chain mail a +0 dire flail a +0 arbalest (42, 11, Orc:2) a +0 mace a +0 arbalest a +0 shortbow (42, 12, Orc:2) a +0 battleaxe a +3 arbalest (42, 15, Orc:2) a +0 plate armour a +0 battleaxe (43, 2, Orc:2) a +0 flail (43, 10, Orc:2) a +0 shortbow (43, 11, Orc:2) a +0 hand axe a +0 arbalest (44, 2, Orc:2) a +0 plate armour a +0 battleaxe (44, 4, Orc:2) a +0 leather armour a +0 dagger of speed (44, 6, Orc:2) a +0 flail (44, 8, Orc:2) a +0 shortbow (45, 8, Orc:2) a +0 shortbow (60, -2, Orc:2) the +8 spear "Tusoni" {spect, Fly rElec} rElec: It insulates you from electricity. Fly: It grants you flight. (65, 9, Orc:2) a +0 leather armour a +0 dagger (66, 7, Orc:2) a +0 robe a +0 dagger (67, 9, Orc:2) a +0 dagger a +0 robe (67, 10, Orc:2) a +0 mace a +0 chain mail Level 1 of the Elven Halls [Shop] Noamiw's Book Shop a book of Weapons (476 gold) a book of Unlife (612 gold) a book of Ice (850 gold) a book of the Warp (714 gold) the Enchiridion on the Igneous Assassin (714 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Spider Form Transmutation/Poison 3 yes d - Flame Wave Conjuration/Fire 4 yes e - Alistair's Intoxication Transmutation/Poison 5 yes Ukeapefupe's Octavo of Algid Places (646 gold) Spells Type Level Known a - Summon Ice Beast Ice/Summoning 4 yes b - Metabolic Englaciation Hexes/Ice 5 yes c - Malign Gateway Summoning/Translocation 7 yes a book of Winter (578 gold) a Trismegistus Codex (442 gold) [Shop] Ecim's Jewellery Shoppe an amulet of the acrobat (480 gold) a ring of protection from fire (400 gold) an amulet of magic regeneration (480 gold) a ring of protection from cold (400 gold) an amulet of magic regeneration (480 gold) a ring of flight (280 gold) a +6 ring of strength (576 gold) a ring of see invisible (240 gold) [Shop] Roept's Jewellery Shoppe a +6 ring of strength (648 gold) a ring of fire (450 gold) the ring of Anuadaf {rElec rF- Str-2 Dex+6 Stlth+} (748 gold) [ring of dexterity] Str: It affects your strength (-2). Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a ring of flight (315 gold) an amulet of the acrobat (540 gold) a ring of wizardry (540 gold) a +6 ring of dexterity (648 gold) a ring of wizardry (540 gold) an amulet of the acrobat (540 gold) a ring of poison resistance (360 gold) an amulet of regeneration (540 gold) (1, 40, Elf:1) a ring of wizardry (3, 30, Elf:1) a long sword (8, -1, Elf:1) a +0 long sword a +0 ring mail (8, 8, Elf:1) a +0 long sword (8, 9, Elf:1) a +2 short sword of venom a +2 buckler (10, 11, Elf:1) a +0 short sword a +0 shortbow of freezing (10, 12, Elf:1) a +0 long sword (11, 12, Elf:1) a +0 plate armour a +4 demon whip (12, 35, Elf:1) a scroll of identify (15, 48, Elf:1) a scroll of amnesia (18, 33, Elf:1) a +0 dagger (22, -8, Elf:1) a +0 dagger a +0 robe (26, -12, Elf:1) a wand of charming (5) (30, 35, Elf:1) a +1 dire flail of venom (31, -2, Elf:1) a +3 trident of flaming (31, 1, Elf:1) a +0 hand axe (31, 35, Elf:1) a +0 long sword a +0 leather armour (38, 1, Elf:1) a +0 long sword (41, -7, Elf:1) a rapier (51, 12, Elf:1) the +0 pair of gloves "Rasiceff" {rF- Int+7 Dex+3 Stlth-} Int: It affects your intelligence (+7). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. Stlth: It makes you less stealthy. If you switch to wearing this armour, your AC would remain unchanged. a +0 cloak a +4 rapier of electrocution (51, 39, Elf:1) a +0 rapier a +0 dagger (52, 16, Elf:1) a +2 heavy halberd (52, 38, Elf:1) a +0 rapier (52, 42, Elf:1) a +0 long sword (54, 41, Elf:1) a +0 ring mail a +0 long sword (55, 34, Elf:1) a +0 long sword (56, 14, Elf:1) a +0 dagger (57, 8, Elf:1) a +0 dagger (57, 9, Elf:1) a +0 rapier (57, 10, Elf:1) a +0 ring mail a +0 long sword (57, 12, Elf:1) a +0 long sword (57, 13, Elf:1) a +0 pair of boots (57, 14, Elf:1) a +0 leather armour a +0 dagger (57, 15, Elf:1) a +1 short sword of flaming (57, 20, Elf:1) a +2 long sword of flaming (58, 13, Elf:1) a +0 rapier (58, 45, Elf:1) a +0 kite shield a +0 ring mail a +0 spectral demon blade (59, 34, Elf:1) a +0 leather armour a +0 war axe (61, 34, Elf:1) a +0 long sword (61, 42, Elf:1) a +0 scale mail a +0 dagger (63, 32, Elf:1) a +0 club (63, 35, Elf:1) 8 stones (64, 5, Elf:1) a +0 long sword (65, -5, Elf:1) a staff of cold (67, 29, Elf:1) a +0 dagger a +0 leather armour (68, 35, Elf:1) a dagger Level 2 of the Elven Halls (0, 0, Elf:2) a +2 short sword of draining a +0 leather armour a +0 buckler (1, 0, Elf:2) a +2 hand axe of venom a +0 long sword a +0 buckler a +0 quick blade of venom (1, 1, Elf:2) a +0 short sword a +5 vampiric glaive (4, 47, Elf:2) a +1 dire flail of venom (6, 22, Elf:2) a +0 shortbow a +0 long sword (7, 23, Elf:2) a +0 long sword (10, 27, Elf:2) a +0 dagger (11, 26, Elf:2) a +0 quick blade a +0 quick blade a +3 leather armour (11, 28, Elf:2) a +2 vampiric eveningstar a +0 short sword (12, 26, Elf:2) a +0 scimitar (12, 28, Elf:2) a +0 scimitar a +0 ring mail (12, 33, Elf:2) a +0 long sword a +0 shortbow a +0 scale mail (13, 24, Elf:2) a +5 mace of protection (13, 35, Elf:2) a +1 dire flail of holy wrath (13, 47, Elf:2) a +1 heavy hand axe (14, 34, Elf:2) a +0 short sword a +0 scale mail a +4 trident of venom (14, 49, Elf:2) a +7 battleaxe of flaming (15, 34, Elf:2) a +0 long sword a +0 leather armour (15, 36, Elf:2) a +0 rapier (15, 48, Elf:2) a +0 shortbow (21, 28, Elf:2) a +2 dagger (22, 29, Elf:2) a +2 dagger (22, 46, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (25, 3, Elf:2) a scroll of identify (25, 37, Elf:2) a +0 longbow a +0 dagger a +0 leather armour (26, 28, Elf:2) a +0 rapier a +0 scimitar a +0 buckler (27, 28, Elf:2) a +0 short sword a +0 buckler (29, 48, Elf:2) a +0 plate armour (32, 16, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (35, 24, Elf:2) a +0 long sword (36, 22, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (42, 23, Elf:2) a +1 scimitar of protection (42, 51, Elf:2) 4 stones (46, 53, Elf:2) the +1 pair of gloves of Charity {Slay+6} Slay: It affects your accuracy & damage with ranged weapons and melee (+6). If you switch to wearing this armour, your AC would increase by 1 (51 -> 52). (47, 54, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (50, 50, Elf:2) a +0 chain mail a +0 long sword (55, 40, Elf:2) a +0 leather armour (55, 56, Elf:2) a whip (56, 8, Elf:2) a book of Cantrips (57, 11, Elf:2) a +0 scimitar (59, 42, Elf:2) a +0 rapier the +0 leather armour of Tenacity {Rampage} Rampage: It bestows one free step when moving towards enemies. If you switch to wearing this armour, your AC would decrease by 35 (51 -> 16). (59, 54, Elf:2) a +0 rapier (60, 12, Elf:2) a +0 long sword (61, 48, Elf:2) a +0 short sword Level 3 of the Elven Halls (0, 0, Elf:3) a +0 short sword (0, 1, Elf:3) a +0 flail (0, 2, Elf:3) a +0 flail (1, -1, Elf:3) a +0 dagger (1, 1, Elf:3) a +0 club (5, -11, Elf:3) 6 stones (5, -4, Elf:3) a +0 rapier (6, -11, Elf:3) a longbow (7, -11, Elf:3) a +2 antimagic arbalest (7, -10, Elf:3) 3 stones (7, 12, Elf:3) a +0 long sword (8, -12, Elf:3) a +0 mace (9, -14, Elf:3) a short sword (9, -13, Elf:3) the +2 chain mail of Fapnolema {rPois Str+2 Slay+2} Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. If you switch to wearing this armour, your AC would decrease by 22 (51 -> 29). (10, -27, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (10, -26, Elf:3) a +0 ring mail a +0 dagger (10, -14, Elf:3) a staff of earth (11, -25, Elf:3) a +0 ring mail a +0 long sword (11, -24, Elf:3) a +0 leather armour a +0 dagger (12, -23, Elf:3) a +0 long sword a scroll of identify a ring of ice (15, -11, Elf:3) a +0 heavy great sword (16, -14, Elf:3) a +0 long sword (16, 17, Elf:3) a +0 rapier (16, 19, Elf:3) a +0 rapier (17, -20, Elf:3) a +0 chain mail a +0 long sword a +0 leather armour a +0 long sword a +0 chain mail a +0 long sword a +2 dagger of holy wrath a +0 leather armour a +0 rapier a +0 leather armour a +0 rapier a +0 broad axe of freezing a +5 ring of evasion a +1 long sword of holy wrath (17, -19, Elf:3) a +0 long sword (17, -16, Elf:3) a +0 long sword a +0 shortbow (17, -12, Elf:3) a +2 long sword of freezing a ring of fire (17, 18, Elf:3) the staff of poison "Satafob" {rPois Dex+4} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. Damage rating: 13 (Base 5 x 165% (Str) x 145% (Skill) + 2 (Slay)). Dex: It affects your dexterity (+4). rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (17, 20, Elf:3) the staff of earth "Tico" {Drain Str+4} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. Damage rating: 13 (Base 5 x 165% (Str) x 145% (Skill) + 2 (Slay)). Str: It affects your strength (+4). Drain: It drains your maximum health when unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (18, -20, Elf:3) a +0 long sword a +0 short sword (18, -19, Elf:3) a +0 long sword a +0 shortbow a +0 chain mail a +0 rapier a +0 leather armour a +0 long sword a +0 ring mail a +0 rapier a +0 leather armour a +0 longbow a +0 rapier a +0 short sword a +1 shortbow of freezing a +0 chain mail a +0 long sword a +0 rapier a +4 long sword of protection a +0 longbow a +0 rapier a +2 flail of draining the +0 robe "Qiak" {Will+ Str+3 Dex-3 Stlth+} Str: It affects your strength (+3). Dex: It affects your dexterity (-3). Will: It increases your willpower. Stlth: It makes you more stealthy. If you switch to wearing this armour, your AC would decrease by 37 (51 -> 14). a +4 glaive of flaming a +0 ring mail (18, -18, Elf:3) a +0 dagger a +0 leather armour a +0 long sword a +0 long sword (18, -17, Elf:3) a wand of charming (5) a +2 battleaxe of electrocution a +0 short sword the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. a ring of resist corrosion (18, -16, Elf:3) a +0 long sword a +0 ring mail a +0 shortbow a +5 spear of venom (18, -15, Elf:3) a +0 long sword (18, -14, Elf:3) a +0 short sword (18, 17, Elf:3) a +0 long sword (18, 18, Elf:3) a +0 dagger (18, 19, Elf:3) a +0 ring mail (19, -16, Elf:3) a +0 flail a +0 broad axe (19, -15, Elf:3) a +0 leather armour a +0 dagger (19, -14, Elf:3) a +0 short sword (19, -12, Elf:3) 5 stones a +0 leather armour a +0 shortbow a +0 long sword (19, 16, Elf:3) a dagger (20, -12, Elf:3) a +0 leather armour a +0 war axe of freezing a ring of wizardry (20, 17, Elf:3) a +0 short sword (20, 19, Elf:3) a +0 cloak (21, -11, Elf:3) a +3 dagger of venom a +0 scale mail a staff of poison (21, -10, Elf:3) a +0 chain mail a +0 short sword (21, 13, Elf:3) a +0 leather armour a +0 dagger (22, -10, Elf:3) a +0 leather armour a +2 dagger of protection (22, -8, Elf:3) a +0 rapier (23, -10, Elf:3) a +0 long sword (24, -13, Elf:3) a +0 long sword a +0 shortbow a +2 ring mail of poison resistance (24, -8, Elf:3) a +2 halberd of venom a +3 leather armour of fire resistance a scroll of identify (25, 6, Elf:3) a +0 dagger (26, 4, Elf:3) a +0 long sword a +0 chain mail the ring "Torapam" {rPois MP+9} [ring of magical power] rPois: It protects you from poison. MP: It affects your magic capacity (+9). (26, 8, Elf:3) a pair of gloves (27, -14, Elf:3) a staff of conjuration (27, -5, Elf:3) a +0 scale mail a +0 short sword (27, 9, Elf:3) a short sword (29, -11, Elf:3) a +0 rapier (29, -10, Elf:3) a glowing barding (30, -12, Elf:3) the staff of death "Tofohi" {*Slow rElec rN+ Str+6 Int-5} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. Damage rating: 13 (Base 5 x 165% (Str) x 145% (Skill) + 2 (Slay)). Str: It affects your strength (+6). Int: It affects your intelligence (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. It falls into the 'Staves' category. It is a one-handed weapon. The Shining One disapproves of the use of such an item. (30, -10, Elf:3) a staff of fire (30, -2, Elf:3) a +0 ring mail a +0 long sword (30, 0, Elf:3) 4 atropa-tipped darts a +0 quick blade a +0 leather armour a +0 quick blade a +0 leather armour a +0 longbow a +2 leather armour of poison resistance a +0 longbow a +0 long sword a +0 long sword (31, -10, Elf:3) a +0 short sword (31, -1, Elf:3) a +0 dagger a +0 scale mail a +0 long sword a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger (33, -30, Elf:3) a +5 vampiric battleaxe (35, 0, Elf:3) a +1 long sword of flaming (36, -3, Elf:3) a +0 leather armour (36, -2, Elf:3) the +2 pair of boots "Gimmas" {Will+} Will: It increases your willpower. If you switch to wearing this armour, your AC would increase by 1 (51 -> 52). (36, -1, Elf:3) a +0 leather armour (39, -26, Elf:3) a +0 dagger a +0 ring mail (40, -34, Elf:3) a +0 leather armour a +0 rapier (52, -11, Elf:3) a +1 short sword of speed (59, 11, Elf:3) a +2 hand axe of draining (62, 10, Elf:3) a +5 scimitar of flaming (64, 1, Elf:3) a scroll of identify (65, -15, Elf:3) a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (4, 25, Lair:1) a ring mail (11, 47, Lair:1) 2 stones (26, 27, Lair:1) a long sword (32, 43, Lair:1) 3 stones (50, 3, Lair:1) a +1 ring mail of willpower Level 2 of the Lair of Beasts (0, 0, Lair:2) a great mace (10, 38, Lair:2) a +0 shortbow (13, 42, Lair:2) 3 stones (50, 5, Lair:2) 8 stones Level 3 of the Lair of Beasts (4, -37, Lair:3) a +2 dagger of draining (12, -12, Lair:3) a staff of fire (17, -12, Lair:3) a club (20, 10, Lair:3) the +0 pair of gloves "Zamaat" {rC- Will+ rCorr} rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. If you switch to wearing this armour, your AC would remain unchanged. (41, -39, Lair:3) a +0 dagger (48, -9, Lair:3) a whip Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (6, -14, Lair:4) a ring mail (11, -14, Lair:4) a +1 troll leather armour {Snorg} (23, -11, Lair:4) a +0 great mace (27, -22, Lair:4) a +0 longbow of electrocution (43, -20, Lair:4) 5 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +4 ring mail a +0 buckler (9, 30, Lair:5) a +0 shortbow (11, -6, Lair:5) a +0 hat (11, -5, Lair:5) a +2 dagger of protection a +0 robe (13, -6, Lair:5) a spear (14, 42, Lair:5) a robe (21, 11, Lair:5) a leather armour (22, -5, Lair:5) a +0 dagger a +0 robe (25, -6, Lair:5) 7 stones (27, -8, Lair:5) a club (27, -7, Lair:5) a dagger (43, -12, Lair:5) a +0 robe a +0 spear of flaming (57, 11, Lair:5) a robe Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear (9, -2, Swamp:1) a dagger (18, 25, Swamp:1) a +0 spear (23, 1, Swamp:1) a +0 war axe a +0 robe (23, 2, Swamp:1) a +0 quarterstaff a +0 robe (24, 11, Swamp:1) a +0 spear (25, -1, Swamp:1) a +0 rapier a +0 robe (39, 11, Swamp:1) a +0 leather armour (40, 23, Swamp:1) a pair of gloves Level 2 of the Swamp (0, 0, Swamp:2) a battleaxe (0, 8, Swamp:2) a robe (5, 4, Swamp:2) a +0 spear (30, 16, Swamp:2) a +0 plate armour (36, 4, Swamp:2) a +0 spear (38, 7, Swamp:2) a +0 spear (39, 19, Swamp:2) a +0 scale mail (40, 5, Swamp:2) a +0 sling (44, 12, Swamp:2) a scroll of amnesia (49, -10, Swamp:2) a +0 chain mail Level 3 of the Swamp (0, 2, Swamp:3) 5 stones (10, 24, Swamp:3) a scroll of identify (18, 16, Swamp:3) a +0 robe a +1 spectral quarterstaff (19, 1, Swamp:3) a ring mail (23, 21, Swamp:3) a sling (27, -11, Swamp:3) a +6 ring of strength (30, 4, Swamp:3) the +2 executioner's axe of Defiance {freeze, *Corrode rPois Str+2} Str: It affects your strength (+2). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (30, 6, Swamp:3) a +0 spear (32, 6, Swamp:3) a +0 spear (37, 18, Swamp:3) a +0 spectral quarterstaff a +0 robe (43, 2, Swamp:3) a +0 spear (45, 11, Swamp:3) a scroll of identify Level 4 of the Swamp (0, 0, Swamp:4) a dire flail (6, -31, Swamp:4) a hand axe (9, -28, Swamp:4) a +2 antimagic rapier (14, 5, Swamp:4) 5 stones (15, -12, Swamp:4) 5 stones (19, -6, Swamp:4) 2 stones (22, -22, Swamp:4) a +0 leather armour (23, 6, Swamp:4) +0 swamp dragon scales (25, -7, Swamp:4) +0 swamp dragon scales (25, 17, Swamp:4) a +0 sling (26, -17, Swamp:4) a +0 scale mail (30, -18, Swamp:4) a book of Lightning (30, -4, Swamp:4) a robe (30, -3, Swamp:4) 11 atropa-tipped darts (30, 6, Swamp:4) a +0 hat (31, -2, Swamp:4) +0 swamp dragon scales (36, -26, Swamp:4) a falchion (39, 12, Swamp:4) a +0 plate armour (40, -27, Swamp:4) a Young Poisoner's Handbook (44, -21, Swamp:4) a +0 scimitar (45, -29, Swamp:4) a +1 war axe of electrocution (45, -7, Swamp:4) a +0 falchion (47, -29, Swamp:4) a +0 plate armour of cold resistance Level 1 of the Spider Nest (0, 0, Spider:1) a sling (9, -21, Spider:1) the +0 ring mail of the Endless Expanse {+Blink rF+ Int+4 Dex-3} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-3). rF: It protects you from fire. +Blink: It lets you blink. If you switch to wearing this armour, your AC would decrease by 31 (51 -> 20). (10, -15, Spider:1) a +0 scimitar (22, 24, Spider:1) a ring of poison resistance (28, 11, Spider:1) a +0 chain mail (38, 16, Spider:1) 6 stones (40, -33, Spider:1) a +1 war axe of flaming (42, 17, Spider:1) a +4 scale mail of fire resistance a +0 battleaxe (44, -33, Spider:1) a +0 pair of gloves (46, -33, Spider:1) a scale mail (46, -31, Spider:1) a pair of boots (47, -34, Spider:1) a leather armour (47, -32, Spider:1) a war axe (48, -31, Spider:1) a club (49, -38, Spider:1) a leather armour (51, -38, Spider:1) a glaive (51, -35, Spider:1) a whip (51, -34, Spider:1) a scale mail (51, -33, Spider:1) a rapier (53, -34, Spider:1) a leather armour Level 2 of the Spider Nest (0, 0, Spider:2) the +2 robe "Jowonkig" {rN+ Dex+3 SInv} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. If you switch to wearing this armour, your AC would decrease by 35 (51 -> 16). (12, -31, Spider:2) 2 scrolls of amnesia (27, -6, Spider:2) 6 stones (29, -34, Spider:2) a +0 scale mail (35, -39, Spider:2) a hand axe (35, -4, Spider:2) +0 storm dragon scales (38, -41, Spider:2) a scroll of amnesia (43, -22, Spider:2) 3 stones Level 3 of the Spider Nest (0, 0, Spider:3) 7 stones (6, 18, Spider:3) a sling (7, 29, Spider:3) a +0 broad axe (8, 28, Spider:3) a scroll of summoning (21, 33, Spider:3) the +2 buckler "Xusy" {rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. (25, 49, Spider:3) a rapier (26, 49, Spider:3) 3 stones (27, 1, Spider:3) a scale mail (32, 6, Spider:3) a +0 robe (32, 47, Spider:3) a +0 tower shield a +0 plate armour a +3 eveningstar of protection (43, 57, Spider:3) a long sword (44, 60, Spider:3) a +0 arbalest Level 4 of the Spider Nest (13, -34, Spider:4) 3 stones (18, -27, Spider:4) a leather armour (22, -25, Spider:4) a staff of poison (25, -19, Spider:4) a +6 ring of strength (31, -34, Spider:4) a boomerang of dispersal (32, -18, Spider:4) a hand axe (37, -34, Spider:4) a +2 hat of see invisible (39, -5, Spider:4) a mace (44, -49, Spider:4) the +4 buckler "Edethaew" {Int+3} Int: It affects your intelligence (+3). (44, -25, Spider:4) a ring of willpower (48, -6, Spider:4) 6 stones (51, -29, Spider:4) a +0 plate armour (54, -22, Spider:4) the +0 pair of gloves of a treasure trove {+Blink +Inv} +Inv: It lets you turn invisible. +Blink: It lets you blink. If you switch to wearing this armour, your AC would remain unchanged. (56, -55, Spider:4) a scroll of amnesia (59, -25, Spider:4) a +4 ring of protection Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) 8 stones (0, 7, Slime:5) a scroll of identify (1, -1, Slime:5) a ring of willpower (1, 0, Slime:5) a leather armour (1, 8, Slime:5) the +0 scale mail of Dimnitz {-Cast Harm rC+++ Dex-4} Dex: It affects your dexterity (-4). rC: It renders you almost immune to cold. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. If you switch to wearing this armour, your AC would decrease by 28 (51 -> 23). (1, 9, Slime:5) 6 stones (2, -3, Slime:5) a book of Rime (2, -2, Slime:5) a staff of air (2, -1, Slime:5) the staff of death "Diyg" {rPois rN+ rCorr Dex-5 SInv} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. Damage rating: 13 (Base 5 x 165% (Str) x 145% (Skill) + 2 (Slay)). Dex: It affects your dexterity (-5). rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. The Shining One disapproves of the use of such an item. (2, 0, Slime:5) a staff of death (2, 6, Slime:5) a potion of brilliance (2, 7, Slime:5) a ring of protection from cold (2, 8, Slime:5) a staff of conjuration (2, 9, Slime:5) the staff of air "Lory" {rElec rC- rN+ Int+3} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. Damage rating: 13 (Base 5 x 165% (Str) x 145% (Skill) + 2 (Slay)). Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (2, 10, Slime:5) a +0 ring mail (3, -3, Slime:5) a scroll of identify (3, -1, Slime:5) a +1 glaive of venom (3, 0, Slime:5) a scroll of identify (3, 7, Slime:5) a +3 leather armour (3, 8, Slime:5) a staff of earth (4, 1, Slime:5) a wand of charming (2) (4, 6, Slime:5) the staff of death "Liokic" {+Blink rElec rN+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. Damage rating: 13 (Base 5 x 165% (Str) x 145% (Skill) + 2 (Slay)). rElec: It insulates you from electricity. rN: It protects you from negative energy. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. The Shining One disapproves of the use of such an item. (7, 1, Slime:5) a +0 war axe of freezing (9, -3, Slime:5) a scroll of identify (9, 10, Slime:5) 6 stones (10, -2, Slime:5) 2 potions of brilliance (10, 8, Slime:5) a +2 scale mail of cold resistance (10, 9, Slime:5) a wand of charming (4) (10, 10, Slime:5) a +0 ring mail of positive energy (11, -3, Slime:5) 8 stones (11, -2, Slime:5) a book of the Dragon (11, 6, Slime:5) 2 scrolls of identify (11, 7, Slime:5) an amulet of guardian spirit (11, 9, Slime:5) a +2 ring mail of cold resistance (12, -2, Slime:5) a +0 shortbow of draining (12, -1, Slime:5) the +8 war axe "Xywnil" {drain, rElec rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. rElec: It insulates you from electricity. The Shining One disapproves of the use of such an item. (12, 0, Slime:5) a ring mail (12, 6, Slime:5) a +0 pair of gloves (12, 8, Slime:5) a book of Callings (13, 8, Slime:5) a scroll of identify Level 1 of the Vaults (0, 0, Vaults:1) a +0 ring mail (6, 11, Vaults:1) a +0 great mace a +0 ring mail (6, 12, Vaults:1) a +0 troll leather armour (7, 23, Vaults:1) a +0 arbalest (14, 2, Vaults:1) a short sword (16, -13, Vaults:1) a book of Spectacle (17, -23, Vaults:1) a +2 great mace of venom a +0 scale mail (17, -21, Vaults:1) a +0 arbalest (17, -11, Vaults:1) a +0 plate armour (18, -23, Vaults:1) a +0 arbalest (18, -8, Vaults:1) a +0 falchion a +0 arbalest a +0 scale mail (19, 29, Vaults:1) a +0 great mace a +0 ring mail (19, 30, Vaults:1) a +0 troll leather armour a +0 troll leather armour (25, 11, Vaults:1) a mace (29, 23, Vaults:1) a +0 morningstar a +0 ring mail (33, -3, Vaults:1) a +0 troll leather armour a +0 troll leather armour (34, -3, Vaults:1) a +0 troll leather armour (35, -13, Vaults:1) a quarterstaff (35, -2, Vaults:1) a +0 leather armour a +1 great mace of protection (35, 25, Vaults:1) a +0 troll leather armour (36, 12, Vaults:1) a scroll of identify (36, 25, Vaults:1) a +0 flail a +0 leather armour (38, -14, Vaults:1) a scroll of identify (40, -25, Vaults:1) a +0 arbalest (40, -24, Vaults:1) a +0 arbalest (41, -16, Vaults:1) 8 stones (42, -26, Vaults:1) a +1 arbalest of draining (43, -23, Vaults:1) 5 stones (49, 19, Vaults:1) a +3 chain mail of fire resistance (49, 23, Vaults:1) a +0 scale mail a +2 heavy war axe a +0 plate armour a +0 kite shield (49, 24, Vaults:1) 3 large rocks (50, 19, Vaults:1) a +0 leather armour (51, -21, Vaults:1) a +0 scale mail a +0 morningstar (51, 19, Vaults:1) 4 silver boomerangs (53, -11, Vaults:1) a potion of brilliance (54, -11, Vaults:1) a pair of gloves (56, -8, Vaults:1) a +0 arbalest (57, -6, Vaults:1) a +0 great mace a +0 leather armour (60, -4, Vaults:1) a +0 dire flail a +0 animal skin (61, -4, Vaults:1) a +0 falchion a +0 arbalest a +0 scale mail (66, 28, Vaults:1) a +0 arbalest (67, 8, Vaults:1) a +0 dagger a +0 robe (68, 24, Vaults:1) a +0 arbalest Level 2 of the Vaults (0, 0, Vaults:2) a scroll of noise (1, -17, Vaults:2) 2 potions of degeneration (2, -24, Vaults:2) a scroll of amnesia (2, -19, Vaults:2) 6 stones (2, -17, Vaults:2) a book of the Sky (2, -16, Vaults:2) a leather armour (5, -20, Vaults:2) a halberd (5, -8, Vaults:2) 3 large rocks (5, -7, Vaults:2) a +0 short sword (6, -19, Vaults:2) 7 stones (6, -8, Vaults:2) a +0 mace a +0 ring mail a +0 rapier a +0 dire flail a +0 dire flail (7, -19, Vaults:2) the +7 rapier "Kaally" {flame, Fragile rC+ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. Fragile: It will be destroyed if unequipped. (7, -18, Vaults:2) 2 stones (7, -8, Vaults:2) a +0 battleaxe of freezing 2 large rocks (7, -5, Vaults:2) a +0 great mace a +0 ring mail (8, -19, Vaults:2) a staff of air (8, -6, Vaults:2) the +2 mace of Fragile Peace {drain, rElec rF+ Will+ Str+2} Str: It affects your strength (+2). rF: It protects you from fire. rElec: It insulates you from electricity. Will: It increases your willpower. The Shining One disapproves of the use of such an item. (8, -5, Vaults:2) a +0 arbalest (10, 5, Vaults:2) a +2 dire flail of protection a +0 animal skin (11, 1, Vaults:2) a +0 arbalest (12, 0, Vaults:2) a +0 arbalest (12, 1, Vaults:2) a +0 great mace a +0 scale mail a +0 arbalest (12, 2, Vaults:2) a +0 scale mail (13, -19, Vaults:2) a +0 dire flail a +0 animal skin (14, -14, Vaults:2) a +0 bardiche (14, -12, Vaults:2) a +3 great mace of holy wrath a +0 war axe a +0 plate armour a +0 kite shield a +1 great mace of protection a +0 plate armour a +2 heavy great sword a +2 plate armour of willpower (15, -22, Vaults:2) a +0 troll leather armour (15, -20, Vaults:2) a +2 long sword of holy wrath a +0 chain mail (15, -14, Vaults:2) a +0 plate armour (15, -12, Vaults:2) a +0 plate armour a +0 great sword a +0 chain mail a +0 great mace a +0 plate armour a +0 bardiche a +0 chain mail (16, -23, Vaults:2) a +0 dire flail a +0 ring mail (18, 19, Vaults:2) a +0 dagger (19, -19, Vaults:2) a +0 long sword a +0 scale mail (20, -5, Vaults:2) a +0 great mace a +0 dire flail a +0 great mace of protection a +0 ring mail (21, -5, Vaults:2) a +2 war axe a +3 ring mail of fire resistance a +2 buckler a +3 arbalest of freezing (23, -8, Vaults:2) a +1 great mace a +0 chain mail (24, -7, Vaults:2) a +2 dire flail of venom a +0 dire flail a +2 flail of protection (24, 19, Vaults:2) a +0 troll leather armour (25, -18, Vaults:2) a +2 longbow of flaming (25, -17, Vaults:2) a +0 robe of positive energy (25, 19, Vaults:2) a +0 great mace a +0 ring mail (26, -19, Vaults:2) a +0 morningstar a +0 ring mail a +7 shortbow of freezing (27, -5, Vaults:2) a +3 halberd a +0 plate armour (28, -18, Vaults:2) a throwing net (36, 1, Vaults:2) 4 stones (39, 32, Vaults:2) a battleaxe (45, 20, Vaults:2) 9 stones (46, 1, Vaults:2) a +0 scale mail (49, 13, Vaults:2) a glowing helmet (51, -23, Vaults:2) the +0 dagger "Giant's Regret" {freeze, Str+3} Str: It affects your strength (+3). (53, 13, Vaults:2) a +0 halberd a +0 robe (56, 15, Vaults:2) a +0 morningstar a +0 scale mail (61, 13, Vaults:2) a +0 dagger a +0 robe (62, 11, Vaults:2) a +0 morningstar a +0 arbalest a +0 ring mail (62, 12, Vaults:2) a +0 war axe a +0 ring mail a +0 dire flail a +0 scale mail (64, 11, Vaults:2) 6 stones (64, 13, Vaults:2) a flail (65, 9, Vaults:2) a long sword Level 3 of the Vaults (0, 0, Vaults:3) a +0 dagger a +0 robe (5, -13, Vaults:3) a +0 great mace a +0 scale mail (6, -14, Vaults:3) a +0 great mace a +0 ring mail (6, -13, Vaults:3) a +0 troll leather armour (7, -14, Vaults:3) a +0 great sword a +0 chain mail a +2 heavy dire flail a +0 plate armour (7, -13, Vaults:3) a +4 spectral quarterstaff a +0 troll leather armour (10, 0, Vaults:3) a +0 mace a +0 scale mail (13, -2, Vaults:3) a scroll of summoning (14, 2, Vaults:3) a scroll of identify (16, 8, Vaults:3) a +0 rapier (19, -35, Vaults:3) a scale mail (25, -13, Vaults:3) 7 stones (27, -19, Vaults:3) a +4 morningstar of flaming (28, -34, Vaults:3) a +0 arbalest (28, -33, Vaults:3) a +0 chain mail a +0 long sword a +0 arbalest (30, -34, Vaults:3) a +0 arbalest (30, -33, Vaults:3) a +0 ring mail a +0 long sword a +0 chain mail a +0 battleaxe (30, -32, Vaults:3) a +0 barding a +0 arbalest (30, -30, Vaults:3) a +0 scale mail a +0 morningstar a potion of degeneration (33, -37, Vaults:3) a +0 ring mail a +0 dire flail (33, -33, Vaults:3) a +0 arbalest (34, -38, Vaults:3) a +0 troll leather armour (34, -34, Vaults:3) a +2 broad axe of flaming (35, 9, Vaults:3) a scroll of identify (42, 0, Vaults:3) a quarterstaff (42, 3, Vaults:3) a +0 mace a +0 scale mail (44, 2, Vaults:3) a chain mail (45, 0, Vaults:3) a +0 war axe a +0 chain mail a +0 kite shield (46, 0, Vaults:3) a +0 great mace a +0 leather armour (46, 5, Vaults:3) a book of Vapours (48, -29, Vaults:3) a +0 morningstar a +0 arbalest a +0 scale mail a wand of charming (8) (50, -28, Vaults:3) a +0 dire flail a +0 animal skin (51, -29, Vaults:3) a +0 dire flail a +0 animal skin (52, -27, Vaults:3) a +0 flail a +0 ring mail 8 stones (52, 0, Vaults:3) a +0 dire flail a +0 animal skin (53, -30, Vaults:3) a +0 ring mail (53, 5, Vaults:3) a +0 dagger a +0 robe (54, 3, Vaults:3) a scroll of noise (55, -19, Vaults:3) a +0 war axe a +0 ring mail (57, -45, Vaults:3) a +3 chain mail (57, -43, Vaults:3) a +5 sling (60, -21, Vaults:3) a +0 robe (63, -5, Vaults:3) a ring of see invisible (63, -4, Vaults:3) a +2 lajatang of electrocution (64, -19, Vaults:3) a hand axe (64, -7, Vaults:3) a falchion (64, -5, Vaults:3) a +1 chain mail of poison resistance (64, -4, Vaults:3) a +0 war axe a +0 arbalest a +0 scale mail (65, -4, Vaults:3) a +0 long sword a +0 ring mail (65, -3, Vaults:3) a +0 great mace a +0 dire flail a +0 ring mail 5 large rocks a +3 dire flail a +0 ring mail (65, -2, Vaults:3) 5 large rocks Level 4 of the Vaults (0, 0, Vaults:4) a sling (1, -21, Vaults:4) a +0 morningstar a +0 ring mail (2, -23, Vaults:4) a +0 dire flail a +0 animal skin (2, -21, Vaults:4) a +0 scale mail (4, -24, Vaults:4) a +0 morningstar a +0 ring mail (4, -23, Vaults:4) a +2 dire flail of protection a +0 arbalest a +0 chain mail (6, -2, Vaults:4) a +0 rapier (9, -15, Vaults:4) the +6 tower shield of the Disturbing Tusks {rElec} rElec: It insulates you from electricity. (10, -24, Vaults:4) a +0 animal skin (10, -15, Vaults:4) a +0 troll leather armour (11, -27, Vaults:4) a +0 troll leather armour (11, -26, Vaults:4) a +0 dire flail a +0 battleaxe a +0 plate armour (11, -24, Vaults:4) a +0 dire flail a +0 animal skin a +0 dire flail a +0 animal skin (11, -16, Vaults:4) a +0 troll leather armour (11, -15, Vaults:4) a +0 troll leather armour a +0 great mace a +0 leather armour a +0 scale mail (12, -27, Vaults:4) a +0 troll leather armour a +0 mace a +0 leather armour (12, -26, Vaults:4) a +0 war axe a +0 scale mail (13, 10, Vaults:4) a +0 chain mail (18, 19, Vaults:4) a +0 dire flail a +0 animal skin (19, 13, Vaults:4) 5 large rocks (23, 9, Vaults:4) a quarterstaff (25, -15, Vaults:4) a +0 leather armour a +0 flail (26, -4, Vaults:4) a +0 arbalest (27, -15, Vaults:4) a +0 troll leather armour (27, -10, Vaults:4) a +0 arbalest (27, -4, Vaults:4) a +0 arbalest a +0 plate armour a +3 battleaxe of flaming (28, -16, Vaults:4) a +0 robe a +0 dagger (28, -10, Vaults:4) a +0 arbalest (28, -4, Vaults:4) a +0 arbalest (29, -11, Vaults:4) a +0 arbalest (29, -10, Vaults:4) a +0 arbalest (29, -4, Vaults:4) a +0 arbalest (30, 23, Vaults:4) a scroll of identify (34, 0, Vaults:4) a +0 animal skin a +0 dire flail (37, -21, Vaults:4) a +0 ring mail a +0 morningstar (42, -10, Vaults:4) a +0 morningstar (42, 2, Vaults:4) a +0 flail (46, -18, Vaults:4) a +0 ring mail (47, 4, Vaults:4) a robe (48, -17, Vaults:4) a +0 arbalest a +0 arbalest (48, -16, Vaults:4) a +0 arbalest (49, 9, Vaults:4) a +0 ring mail a +0 flail (51, 7, Vaults:4) a scroll of identify (53, 9, Vaults:4) a stone (54, 7, Vaults:4) a +0 animal skin a +0 dire flail (55, 10, Vaults:4) a +0 scale mail (56, 13, Vaults:4) a +0 scale mail a +0 flail Level 5 of the Vaults (0, 0, Vaults:5) the +1 pair of gloves of Hide-and-Seek {Rampage *Corrode Will- Str+7} Str: It affects your strength (+7). *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. Will: It decreases your willpower. If you switch to wearing this armour, your AC would increase by 1 (51 -> 52). (1, -16, Vaults:5) 7 stones (2, -20, Vaults:5) 2 datura-tipped darts (5, -19, Vaults:5) a +0 rapier a +2 chain mail of fire resistance (6, -38, Vaults:5) a rapier (6, -6, Vaults:5) a long sword (7, -39, Vaults:5) a scale mail (8, -15, Vaults:5) a helmet (9, -36, Vaults:5) a tin of tremorstones (2/2) (10, -5, Vaults:5) a +0 glaive a +0 scale mail a scroll of identify (11, -37, Vaults:5) a +0 long sword (11, -5, Vaults:5) a +2 great sword a +0 arbalest a +0 chain mail (11, -4, Vaults:5) a +1 battleaxe of freezing (11, -3, Vaults:5) a +1 morningstar of holy wrath a +0 scale mail a potion of degeneration (12, -5, Vaults:5) a +0 long sword a +3 arbalest a +0 ring mail (14, -14, Vaults:5) 4 atropa-tipped darts (14, -13, Vaults:5) the staff of air "Nyqauxt" {rElec rPois rF+ Int+7 Stlth-} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. Damage rating: 13 (Base 5 x 165% (Str) x 145% (Skill) + 2 (Slay)). Int: It affects your intelligence (+7). rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (14, -2, Vaults:5) a +0 dire flail a +0 dire flail (15, -23, Vaults:5) a +2 heavy dire flail a +0 dire flail (16, -35, Vaults:5) a piece from Xom's chessboard (15/15) (16, -14, Vaults:5) a stone (18, 0, Vaults:5) a book of Unlife (20, -29, Vaults:5) a short sword (22, -11, Vaults:5) a +2 helmet (22, -2, Vaults:5) a +0 chain mail (22, -1, Vaults:5) a staff of poison (22, 0, Vaults:5) a +2 trident of freezing (23, -11, Vaults:5) the +0 plate armour of Dogmatism {rC+} rC: It protects you from cold. If you switch to wearing this armour, your AC would decrease by 20 (51 -> 31). (23, -2, Vaults:5) 7 stones (23, -1, Vaults:5) a +0 robe of willpower (23, 0, Vaults:5) a ring of see invisible (23, 2, Vaults:5) 4 large rocks (24, -12, Vaults:5) a +0 flail of protection (24, -2, Vaults:5) 4 stones (24, -1, Vaults:5) a +6 triple sword of freezing (24, 0, Vaults:5) a +1 ring mail of cold resistance (25, 4, Vaults:5) 8 stones (26, -34, Vaults:5) 4 stones (27, -38, Vaults:5) a +0 sling (28, -21, Vaults:5) a +0 chain mail a +0 long sword a +0 chain mail a +2 great sword (28, -20, Vaults:5) a +0 plate armour a +4 dire flail of protection a +0 chain mail a +0 broad axe a +0 chain mail a +0 dire flail (28, -19, Vaults:5) a +0 battleaxe of electrocution a +0 plate armour a +0 chain mail a +1 long sword a +2 dagger of venom a +0 plate armour a +1 battleaxe a +0 plate armour a +0 great sword a +0 chain mail a +0 great sword (29, -22, Vaults:5) a +0 plate armour a +3 glaive (29, -21, Vaults:5) a +0 leather armour a +0 long sword 3 large rocks a +0 chain mail a +0 great sword a +0 chain mail a +1 battleaxe a +0 tower shield a +0 chain mail a +0 war axe a +0 dire flail a +0 dire flail a +0 robe a +2 dagger of venom (29, -19, Vaults:5) +0 gold dragon scales a +0 plate armour a +0 halberd a +0 chain mail a +1 great sword of distortion a +0 chain mail a +0 great sword a +2 kite shield a +0 plate armour a +0 long sword a +0 robe a +0 whip (30, -29, Vaults:5) a scroll of identify (30, -22, Vaults:5) a +0 giant club a +0 giant club a +0 arbalest a +0 leather armour a +0 rapier a +0 scale mail a +4 rapier 5 stones (30, -21, Vaults:5) a +0 chain mail a +2 heavy battleaxe a +0 plate armour a +0 great mace a +2 great sword of flaming a +0 chain mail a +0 broad axe the +4 quarterstaff of Okawaru {spect, rElec} rElec: It insulates you from electricity. (30, -20, Vaults:5) a +2 dire flail of holy wrath a +0 dire flail a +0 great mace a +0 dire flail a +0 chain mail a +3 great mace a +0 long sword a +0 shortbow a +0 plate armour a +3 great sword of freezing a +0 chain mail a +3 heavy war axe a +0 chain mail a +0 battleaxe 4 large rocks a +0 scale mail of willpower a +0 great sword (30, -19, Vaults:5) a +0 great sword a +0 scale mail 4 large rocks a +2 ring mail of fire resistance a +0 great sword a +0 chain mail a +1 glaive a +0 plate armour a +2 dire flail of protection (30, -17, Vaults:5) a +0 cloak of preservation (30, 4, Vaults:5) a +1 broad axe of venom a +0 chain mail (31, -22, Vaults:5) a +0 giant club a +0 war axe a +0 chain mail a scroll of identify a +0 giant club a +0 giant club a +0 dire flail a +0 giant club a +0 robe a +0 flail a +0 plate armour a +0 halberd a +0 robe a +0 club (31, -20, Vaults:5) a +2 chain mail of fire resistance a +2 glaive (32, -23, Vaults:5) a +0 arbalest (32, -22, Vaults:5) the +11 quarterstaff "Hass" {venom, Stlth+} Stlth: It makes you more stealthy. a +1 shortbow of flaming 4 atropa-tipped darts a +0 plate armour of poison resistance a +0 arbalest a +0 scimitar a +1 buckler of reflection a +0 ring mail a +0 long sword a +0 plate armour a +0 war axe (32, -21, Vaults:5) a +0 dagger a +0 robe +0 shadow dragon scales a +0 giant club a +0 giant club a +0 dire flail a +1 great sword of flaming a +0 ring mail a +0 great mace a +1 battleaxe of freezing (32, -20, Vaults:5) a +0 great sword of flaming the +1 scale mail "Doimoech" {rElec rPois Will+} rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. If you switch to wearing this armour, your AC would decrease by 27 (51 -> 24). a +0 arbalest (32, -19, Vaults:5) a +0 short sword a +2 leather armour of fire resistance a +0 long sword a +0 ring mail (33, -23, Vaults:5) a +0 arbalest (33, -22, Vaults:5) a +1 arbalest of flaming (33, -21, Vaults:5) a +0 rapier a +0 arbalest a +0 robe a +0 halberd (33, -19, Vaults:5) a +0 short sword (34, -28, Vaults:5) 5 stones (34, -23, Vaults:5) an amulet of regeneration the staff of earth "Netubo" {Str+5 Int+2} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. Damage rating: 13 (Base 5 x 165% (Str) x 145% (Skill) + 2 (Slay)). Str: It affects your strength (+5). Int: It affects your intelligence (+2). It falls into the 'Staves' category. It is a one-handed weapon. a +0 leather armour a scroll of noise (34, -18, Vaults:5) 3 large rocks (34, -4, Vaults:5) a +0 rapier a +3 arbalest 7 stones (34, 5, Vaults:5) a +0 arbalest a +0 glaive 3 stones (35, -16, Vaults:5) a +0 arbalest (37, -45, Vaults:5) a +1 demon whip of freezing (37, 3, Vaults:5) a book of Beasts (40, -18, Vaults:5) a chain mail (42, -43, Vaults:5) the staff of cold "Texixki" {+Blink rC+ rN++ Int-2 Dex+3} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. Damage rating: 13 (Base 5 x 165% (Str) x 145% (Skill) + 2 (Slay)). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It greatly protects you from negative energy. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. (43, -43, Vaults:5) a +1 war axe of flaming (44, -6, Vaults:5) a +0 ring mail (44, -5, Vaults:5) a scale mail (45, -42, Vaults:5) a +0 dagger (45, -8, Vaults:5) the +2 chain mail of Leinu {Rampage Fly Str-2} Str: It affects your strength (-2). Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. If you switch to wearing this armour, your AC would decrease by 22 (51 -> 29). (47, -43, Vaults:5) a hat (47, -5, Vaults:5) a ring of protection from fire (48, -6, Vaults:5) a +0 pair of gloves (50, -43, Vaults:5) a phantom mirror (50, -42, Vaults:5) a +3 ring mail of fire resistance (57, -34, Vaults:5) a lightning rod (4/4) (57, -30, Vaults:5) a short sword (58, -34, Vaults:5) the +5 great sword of Kismet {drain, rPois MP+9 Str-4} Str: It affects your strength (-4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). The Shining One disapproves of the use of such an item. (58, -33, Vaults:5) 4 stones (58, -30, Vaults:5) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. (60, -30, Vaults:5) a +0 long sword a +0 ring mail (60, -17, Vaults:5) a scale mail (61, 7, Vaults:5) a +0 arbalest Level 1 of the Crypt (3, -25, Crypt:1) a potion of degeneration (4, -28, Crypt:1) a +0 long sword a +0 hand axe a +0 flail (5, -28, Crypt:1) a +0 war axe a +0 long sword a +0 chain mail (7, -22, Crypt:1) a +0 sling (11, -27, Crypt:1) 3 stones (22, -20, Crypt:1) a trident (26, -13, Crypt:1) a long sword (29, -29, Crypt:1) a +0 hand axe (30, -30, Crypt:1) a +0 scimitar a +0 chain mail a +3 great sword of draining (32, -27, Crypt:1) a +0 great sword (33, -6, Crypt:1) 4 stones (33, -5, Crypt:1) a +0 battleaxe a +0 plate armour (34, -15, Crypt:1) a +0 rapier of draining (41, -34, Crypt:1) a +1 bardiche of freezing a +0 plate armour (41, -33, Crypt:1) a +0 mace (41, -32, Crypt:1) a +0 dire flail a +0 scimitar a +0 dire flail (41, -18, Crypt:1) a scroll of identify Level 2 of the Crypt (0, 0, Crypt:2) an amulet of regeneration (9, -32, Crypt:2) a +0 chain mail a +0 great sword (9, -31, Crypt:2) a +3 leather armour a +0 long sword (10, -20, Crypt:2) 6 scrolls of torment a +0 long sword a +0 chain mail (13, 0, Crypt:2) a +0 plate armour (15, -21, Crypt:2) a potion of degeneration (21, -5, Crypt:2) a +0 spear a +1 robe of positive energy a ring of wizardry (24, -18, Crypt:2) 2 stones (26, -18, Crypt:2) a +0 robe a +0 dagger (26, -1, Crypt:2) a +0 great sword a +0 plate armour (26, 10, Crypt:2) a dagger (28, -24, Crypt:2) a +0 leather armour a +0 short sword (29, 8, Crypt:2) a chain mail (36, -21, Crypt:2) a +0 robe (38, -6, Crypt:2) a rapier (39, -36, Crypt:2) 5 stones (51, 17, Crypt:2) a potion of brilliance (62, -17, Crypt:2) a +0 plate armour a +0 battleaxe Level 3 of the Crypt (0, 0, Crypt:3) a +0 hand axe a +0 mace a +0 hand axe a +0 flail (0, 1, Crypt:3) a +0 halberd (0, 2, Crypt:3) a +0 plate armour a +3 great sword a +0 battleaxe a +0 long sword a +0 flail (2, 1, Crypt:3) a leather armour (4, -13, Crypt:3) a scarf of invisibility (7, 24, Crypt:3) a +0 plate armour a +2 battleaxe of flaming (11, 37, Crypt:3) a +1 battleaxe a +0 chain mail (13, 38, Crypt:3) a potion of brilliance (15, -18, Crypt:3) a +2 falchion of flaming (15, -17, Crypt:3) the +5 hand axe of the Demagogue {venom, rElec} rElec: It insulates you from electricity. (15, -16, Crypt:3) Tuor's Encyclopedia of Zombies (16, -16, Crypt:3) a potion of degeneration (16, 13, Crypt:3) a +0 trident a +0 chain mail a +1 battleaxe (16, 14, Crypt:3) a +0 flail (16, 15, Crypt:3) a +0 halberd (16, 34, Crypt:3) a quarterstaff (16, 38, Crypt:3) a +0 robe (17, -18, Crypt:3) the +1 ring mail "Wuydept" {Contam rElec Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. If you switch to wearing this armour, your AC would decrease by 30 (51 -> 21). (17, -17, Crypt:3) a +6 sling of flaming (17, 12, Crypt:3) a +0 trident (17, 13, Crypt:3) a +0 trident a +0 chain mail a +3 great mace of draining (17, 14, Crypt:3) a +0 short sword (17, 15, Crypt:3) a +1 scimitar (17, 37, Crypt:3) a +0 war axe (18, 13, Crypt:3) a +0 trident a +3 long sword (18, 14, Crypt:3) a +0 short sword a +0 short sword a +0 long sword (18, 37, Crypt:3) a +0 war axe (18, 38, Crypt:3) a +1 battleaxe of draining a +0 plate armour (19, 13, Crypt:3) a +0 trident (19, 14, Crypt:3) a +0 short sword a +0 dire flail a +0 long sword (19, 15, Crypt:3) a +0 mace of protection (19, 36, Crypt:3) a +0 glaive (19, 38, Crypt:3) a +0 hand axe (20, 17, Crypt:3) a +0 heavy battleaxe (21, 26, Crypt:3) a robe (27, 25, Crypt:3) a chain mail (28, -13, Crypt:3) a +1 great mace of pain (29, 34, Crypt:3) a +0 dire flail a +0 plate armour (31, -15, Crypt:3) 7 stones (31, -7, Crypt:3) a +0 glaive (31, 34, Crypt:3) a +0 robe (32, -6, Crypt:3) a +0 battleaxe (32, -3, Crypt:3) a +0 war axe (32, -2, Crypt:3) a +0 glaive (32, 0, Crypt:3) a +0 battleaxe (32, 1, Crypt:3) a +0 short sword (32, 3, Crypt:3) a +3 great sword of freezing a +0 chain mail a +0 dire flail (32, 15, Crypt:3) 3 stones (33, 32, Crypt:3) a +4 ring of slaying (40, 9, Crypt:3) 5 stones (49, 14, Crypt:3) a +0 robe a +2 dagger of venom (51, 15, Crypt:3) a +0 robe (51, 34, Crypt:3) a +0 dagger (52, -5, Crypt:3) a cloak (52, 14, Crypt:3) a +0 long sword a +0 robe (53, 35, Crypt:3) a +0 dagger a +0 robe (55, 35, Crypt:3) a stone (58, 0, Crypt:3) a leather armour (58, 8, Crypt:3) a +0 robe (59, 0, Crypt:3) a scroll of identify (61, -4, Crypt:3) 5 stones (62, -12, Crypt:3) a book of Lightning (63, 36, Crypt:3) a buckler Level 1 of the Tomb of the Ancients (15, 0, Tomb:1) a +2 long sword of freezing (24, 17, Tomb:1) a great sword (29, -10, Tomb:1) a staff of death (29, 4, Tomb:1) a +0 morningstar (43, -16, Tomb:1) a +0 falchion 9 stones (52, -11, Tomb:1) 4 stones (61, -34, Tomb:1) a +0 scale mail Level 2 of the Tomb of the Ancients (3, 7, Tomb:2) a +0 flail (9, -15, Tomb:2) a scroll of identify (10, -15, Tomb:2) a +0 battleaxe (11, 10, Tomb:2) a +3 vampiric short sword (18, -4, Tomb:2) 6 stones (19, -10, Tomb:2) a scroll of identify (19, -3, Tomb:2) a scroll of noise (22, 10, Tomb:2) a +0 chain mail a +2 great sword (23, -19, Tomb:2) a +0 whip (23, -18, Tomb:2) a ring of resist corrosion (24, -19, Tomb:2) a +2 glaive of flaming a +0 glaive (38, 7, Tomb:2) a scale mail Level 3 of the Tomb of the Ancients (1, 16, Tomb:3) the amulet of Eschivoc {Regen+ SInv} [amulet of regeneration] SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (3, 17, Tomb:3) a staff of earth (3, 18, Tomb:3) a +3 scimitar of draining (3, 20, Tomb:3) a scroll of identify (5, 16, Tomb:3) a chain mail (7, -5, Tomb:3) a +0 plate armour of cold resistance (7, 22, Tomb:3) a +0 club (7, 23, Tomb:3) a +0 chain mail (8, 20, Tomb:3) a +0 pair of gloves (9, 20, Tomb:3) a +0 robe (11, 22, Tomb:3) 2 stones (12, 24, Tomb:3) a chain mail (16, 21, Tomb:3) a +0 flail (17, 20, Tomb:3) 2 poisoned darts a +0 dire flail (17, 21, Tomb:3) a +0 long sword (18, 22, Tomb:3) a +0 plate armour a +1 heavy battleaxe (19, 7, Tomb:3) 5 stones (19, 20, Tomb:3) a +0 battleaxe (20, 24, Tomb:3) a +2 mace of venom (21, 17, Tomb:3) a +0 rapier (23, 21, Tomb:3) a robe (26, 5, Tomb:3) a pair of boots (29, 23, Tomb:3) the +7 quarterstaff of Untruth {flame, Str-5 Dex+3} Str: It affects your strength (-5). Dex: It affects your dexterity (+3). (30, 22, Tomb:3) a Grand Grimoire (30, 25, Tomb:3) a ring of poison resistance (31, 21, Tomb:3) a staff of air (31, 22, Tomb:3) a +2 scale mail of cold resistance (31, 23, Tomb:3) a +2 dagger of venom (31, 24, Tomb:3) a +2 heavy halberd (32, 19, Tomb:3) a +3 plate armour of cold resistance (32, 20, Tomb:3) a +1 pair of gloves of infusion (32, 21, Tomb:3) a +0 sling of draining (32, 22, Tomb:3) a staff of conjuration (32, 23, Tomb:3) a +2 chain mail of positive energy (33, 17, Tomb:3) 7 stones (33, 18, Tomb:3) 8 boomerangs of dispersal (33, 19, Tomb:3) a staff of poison (33, 20, Tomb:3) a ring of see invisible (33, 21, Tomb:3) a staff of death (34, 18, Tomb:3) the staff of fire "Xyguepp" {rPois rF+ rC+ Int-4 SInv} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. Damage rating: 13 (Base 5 x 165% (Str) x 145% (Skill) + 2 (Slay)). Int: It affects your intelligence (-4). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. (34, 19, Tomb:3) a +6 ring of strength (34, 21, Tomb:3) a +3 mace of protection (35, 18, Tomb:3) the +3 robe of the Blind Marksman {rElec rC+ SInv} rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. If you switch to wearing this armour, your AC would decrease by 34 (51 -> 17). (35, 19, Tomb:3) a ring of wizardry (36, 16, Tomb:3) a +3 plate armour of fire resistance the ring "Ejoerch" {Fire rElec Will+ Dex+3} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will: It increases your willpower. a scarf of repulsion (36, 17, Tomb:3) a ring of magical power (36, 18, Tomb:3) the Papyrus of the Retinue (37, 17, Tomb:3) a +1 lajatang of pain (37, 18, Tomb:3) an amulet of reflection the Vestibule of Hell (4, 19, Hell) a +0 vampiric scythe (11, -9, Hell) a +0 scythe of flaming (13, -5, Hell) a +2 scythe of protection (13, -4, Hell) a +0 scythe of venom (14, -4, Hell) a +1 battleaxe of freezing (14, 0, Hell) a +1 scythe of protection (15, 0, Hell) a +2 scythe of venom (16, -13, Hell) a +0 morningstar of flaming (16, -3, Hell) an amulet of the acrobat (18, 21, Hell) 2 large rocks (28, -10, Hell) a +0 scythe of flaming (unseen) Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 heavy great sword a +0 plate armour (2, 4, Dis:1) a +0 great sword of flaming a +0 plate armour (14, -5, Dis:1) a +3 great mace a +0 chain mail Level 2 of the Iron City of Dis (4, 2, Dis:2) a +2 heavy flail (4, 3, Dis:2) a +3 great mace of draining a +0 chain mail (6, 8, Dis:2) a +2 battleaxe a +0 chain mail (10, 0, Dis:2) a +3 heavy great mace a +0 chain mail (12, -8, Dis:2) a +2 great mace a +0 chain mail Level 3 of the Iron City of Dis (9, -1, Dis:3) a +0 giant spiked club (9, 0, Dis:3) a +0 giant club a +0 giant spiked club (11, -1, Dis:3) a +0 giant club (15, 5, Dis:3) a +0 great mace of flaming a +3 chain mail (17, 6, Dis:3) a +1 flail of holy wrath (18, 7, Dis:3) a +0 flail (21, 7, Dis:3) a +3 battleaxe of draining a +0 chain mail (22, -4, Dis:3) a +3 heavy battleaxe a +0 plate armour Level 4 of the Iron City of Dis (2, 0, Dis:4) a +2 great mace of draining (still there?) a +0 plate armour (still there?) (3, 3, Dis:4) a +3 great sword of draining (still there?) a +0 plate armour (still there?) Level 5 of the Iron City of Dis (0, 0, Dis:5) a +0 flail of holy wrath (13, 12, Dis:5) a +0 giant spiked club Level 6 of the Iron City of Dis (2, -5, Dis:6) a +0 morningstar Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 giant club (0, 7, Dis:7) a +0 giant club (1, -43, Dis:7) a +0 chain mail of poison resistance (1, -42, Dis:7) a +4 heavy war axe (1, -41, Dis:7) a ring of positive energy (1, 18, Dis:7) a +0 giant spiked club (2, -43, Dis:7) a ring of fire (2, -42, Dis:7) a ring of resist corrosion (3, -42, Dis:7) the +1 chain mail of the Distant Future {Str+3 Int+2} Str: It affects your strength (+3). Int: It affects your intelligence (+2). If you switch to wearing this armour, your AC would decrease by 23 (51 -> 28). (4, -41, Dis:7) 3 stones (4, -36, Dis:7) a +0 giant club (4, -15, Dis:7) a +1 great sword of draining a +0 plate armour (5, -44, Dis:7) 3 stones (5, -43, Dis:7) a staff of air (5, -42, Dis:7) a +2 great sword of electrocution (5, -41, Dis:7) 9 stones (6, -43, Dis:7) a +0 war axe of flaming (6, -42, Dis:7) a +2 buckler of protection (6, -15, Dis:7) a +0 giant club (6, 17, Dis:7) a +0 giant club (9, 9, Dis:7) a +0 great sword of draining a +0 plate armour (16, -28, Dis:7) a +0 morningstar of venom (17, -32, Dis:7) a +0 morningstar (17, -30, Dis:7) a +0 morningstar (17, -1, Dis:7) a +0 dire flail (17, 0, Dis:7) a +0 lajatang of electrocution (17, 5, Dis:7) a +0 great mace (17, 6, Dis:7) a +2 morningstar of draining (18, -36, Dis:7) a +1 lajatang of pain (18, -27, Dis:7) a +0 flail (18, 7, Dis:7) a +0 morningstar (18, 8, Dis:7) a +0 morningstar (19, 7, Dis:7) a +3 great mace of draining (20, -1, Dis:7) a +0 great mace (22, -18, Dis:7) a +0 morningstar a +0 dire flail (23, -18, Dis:7) a +0 morningstar (24, -4, Dis:7) a +0 flail (27, 11, Dis:7) a +0 great mace of pain a +0 plate armour (36, -28, Dis:7) a +0 giant club (38, -43, Dis:7) a +0 giant spiked club (42, -12, Dis:7) a +0 giant spiked club (44, -8, Dis:7) a +1 battleaxe of draining a +0 plate armour (44, -3, Dis:7) a +0 giant spiked club (45, -7, Dis:7) a +0 giant club (46, -7, Dis:7) a +0 giant club (46, 3, Dis:7) a +2 great sword of draining a +0 plate armour (46, 5, Dis:7) a +2 battleaxe of draining a +0 plate armour (47, -12, Dis:7) a +0 giant club (47, 4, Dis:7) a +2 great sword of draining a +0 chain mail a +0 battleaxe of flaming a +0 chain mail of poison resistance (50, -13, Dis:7) a +1 morningstar of protection (52, 7, Dis:7) a +1 great sword a +0 chain mail (53, -34, Dis:7) a +0 giant spiked club (56, -34, Dis:7) a +0 plate armour of cold resistance (57, -35, Dis:7) a staff of cold (58, -39, Dis:7) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC: It affects your AC (+5). *Corrode: It may corrode you when you take damage. The Shining One disapproves of the use of such an item. (58, -35, Dis:7) the staff of fire "Fodghumne" {*Corrode rF+ Str+4 Dex+4} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. Damage rating: 13 (Base 5 x 165% (Str) x 145% (Skill) + 2 (Slay)). Str: It affects your strength (+4). Dex: It affects your dexterity (+4). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. It falls into the 'Staves' category. It is a one-handed weapon. (58, -34, Dis:7) a +2 heavy spear (58, -33, Dis:7) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. If you switch to wearing this armour, your AC would increase by 5 (51 -> 56). Level 1 of Gehenna (0, 0, Geh:1) a +1 great sword of flaming (13, 11, Geh:1) a +1 great sword of flaming (21, 9, Geh:1) a +2 great sword of flaming (21, 11, Geh:1) a +2 demon whip of pain (22, 12, Geh:1) a +0 great sword of flaming (23, 11, Geh:1) a +0 demon whip a +0 demon whip (23, 12, Geh:1) a +2 demon whip of draining a +1 demon whip of venom (23, 13, Geh:1) a +1 great sword of flaming a +1 demon whip of flaming (24, 10, Geh:1) a +1 demon whip of draining (24, 12, Geh:1) a +0 great sword of flaming (25, 13, Geh:1) a +1 great sword of flaming a +0 great sword of flaming Level 2 of Gehenna (5, -21, Geh:2) a +1 demon whip of electrocution (5, -20, Geh:2) a +2 demon whip of venom (6, -19, Geh:2) a +1 vampiric demon whip (8, 1, Geh:2) a +1 great sword of flaming Level 3 of Gehenna (5, -20, Geh:3) a +0 great sword of flaming (6, -22, Geh:3) a +0 demon whip (6, -21, Geh:3) a +0 demon whip Level 4 of Gehenna (1, 10, Geh:4) a +2 demon whip of venom (2, 7, Geh:4) a +0 demon whip (2, 8, Geh:4) a +1 demon whip of pain a +0 demon whip of electrocution a +0 demon whip of draining (14, 13, Geh:4) a +2 great sword of flaming Level 5 of Gehenna (0, 0, Geh:5) a +1 antimagic demon whip (21, 3, Geh:5) a +0 demon whip Level 6 of Gehenna (12, -3, Geh:6) a +1 demon whip of pain (13, -1, Geh:6) a +0 demon whip Level 7 of Gehenna (0, 0, Geh:7) a +0 mace (2, 2, Geh:7) a +0 dire flail (3, -24, Geh:7) a +0 demon whip of freezing (4, -23, Geh:7) a +0 demon whip of venom a +0 flail (4, 0, Geh:7) a +0 flail (5, -22, Geh:7) a +1 demon whip of electrocution (5, -1, Geh:7) a +0 mace (6, 0, Geh:7) a +0 flail (17, -31, Geh:7) a +0 dire flail (17, 22, Geh:7) a +0 mace (26, -9, Geh:7) a +4 great sword of flaming (34, -5, Geh:7) a +1 demon whip of venom (35, 0, Geh:7) a +0 demon whip (37, -6, Geh:7) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. The Shining One disapproves of the use of such an item. (38, -22, Geh:7) a +0 demon whip (39, 9, Geh:7) a +0 demon whip (40, -25, Geh:7) a staff of poison (40, -1, Geh:7) a +1 plate armour of cold resistance (40, 12, Geh:7) a staff of conjuration (41, -25, Geh:7) a staff of earth (41, -12, Geh:7) a +2 leather armour of cold resistance (41, -1, Geh:7) a +0 great mace of holy wrath (41, 12, Geh:7) a +4 chain mail of cold resistance (42, 0, Geh:7) a +2 demon whip of electrocution (43, -7, Geh:7) a +2 quarterstaff of holy wrath (47, -11, Geh:7) a +4 demon whip of electrocution (47, -8, Geh:7) a +2 demon whip of venom (47, -7, Geh:7) a +3 mace of protection (53, -10, Geh:7) a +1 great sword of flaming (57, -6, Geh:7) a +0 demon whip of venom (59, -7, Geh:7) the staff of cold "Xijeufuq" {rElec rC+ rN+ rCorr Stlth+} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. Damage rating: 13 (Base 5 x 165% (Str) x 145% (Skill) + 2 (Slay)). rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (59, -6, Geh:7) a +4 scimitar of protection Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus (13, 11, Coc:3) a +0 battleaxe of freezing Level 4 of Cocytus (0, 0, Coc:4) a +2 battleaxe of freezing Level 5 of Cocytus Level 6 of Cocytus (7, -9, Coc:6) a +1 battleaxe of freezing Level 7 of Cocytus (0, 0, Coc:7) a great sword (1, -1, Coc:7) a potion of brilliance (2, -1, Coc:7) a +0 plate armour (9, -10, Coc:7) a +0 scale mail (10, -10, Coc:7) the +5 chain mail of Dishonour {Stlth+} Stlth: It makes you more stealthy. If you switch to wearing this armour, your AC would decrease by 19 (51 -> 32). (11, -10, Coc:7) a ring of see invisible (27, -21, Coc:7) a +1 battleaxe of freezing (44, -38, Coc:7) a +0 robe (46, -40, Coc:7) a book of Rime (47, -40, Coc:7) 3 stones (51, -6, Coc:7) the staff of poison "Unih" {+Blink rPois rF+ Str-5} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. Damage rating: 13 (Base 5 x 165% (Str) x 145% (Skill) + 2 (Slay)). Str: It affects your strength (-5). rF: It protects you from fire. rPois: It protects you from poison. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. (51, -5, Coc:7) a staff of fire (unseen) (51, -4, Coc:7) a ring of resist corrosion (51, -3, Coc:7) the Compendium of the Frostbitten Inferno (52, -6, Coc:7) the +6 hand axe of Parts Unknown {heavy, Will+} Will: It increases your willpower. (52, -5, Coc:7) the +1 chain mail "Sied" {Int+2} Int: It affects your intelligence (+2). If you switch to wearing this armour, your AC would decrease by 23 (51 -> 28). (52, -4, Coc:7) a +2 ring mail of fire resistance (52, -3, Coc:7) the ring of Nunys {*Slow Int+6 Dex+6} [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+6). *Slow: It may slow you when you take damage. Level 1 of Tartarus (6, -4, Tar:1) a +5 heavy scythe (9, 2, Tar:1) a +5 vampiric scythe (unseen) (10, 2, Tar:1) a +6 scythe of freezing Level 2 of Tartarus (0, 0, Tar:2) a +1 scythe of venom (4, -7, Tar:2) 9 large rocks a +4 scythe of venom (5, -6, Tar:2) a +2 scythe of protection (8, -9, Tar:2) a +1 scythe of freezing (9, -27, Tar:2) a +2 demon whip (10, -28, Tar:2) 4 large rocks a +1 whip of electrocution (21, -17, Tar:2) a +3 scythe of venom Level 3 of Tartarus Level 4 of Tartarus (18, -11, Tar:4) a +6 scythe of venom Level 5 of Tartarus (15, -5, Tar:5) a +3 demon whip (24, -14, Tar:5) 3 large rocks Level 6 of Tartarus (0, 0, Tar:6) a +1 vampiric scythe (5, 2, Tar:6) 6 large rocks (7, 4, Tar:6) a +3 demon whip of venom Level 7 of Tartarus (0, 0, Tar:7) 4 large rocks (1, -2, Tar:7) 3 large rocks (6, -2, Tar:7) 6 large rocks (7, 46, Tar:7) a +1 whip of draining (8, 46, Tar:7) 2 large rocks (9, -3, Tar:7) 3 large rocks (13, -2, Tar:7) a +2 demon whip of venom (18, 29, Tar:7) 4 large rocks (19, 29, Tar:7) 5 large rocks (19, 31, Tar:7) 3 large rocks (20, 29, Tar:7) 5 large rocks (20, 30, Tar:7) 5 large rocks (21, 31, Tar:7) 4 large rocks (26, 20, Tar:7) a +2 whip of electrocution (30, 12, Tar:7) a whip (32, 36, Tar:7) a +3 scythe of protection (33, 20, Tar:7) 4 large rocks (34, 22, Tar:7) a +2 heavy double sword (35, 4, Tar:7) a +2 whip of draining (36, -1, Tar:7) 2 large rocks (36, 0, Tar:7) a scroll of enchant weapon (40, 32, Tar:7) a stone (42, 3, Tar:7) 3 large rocks (42, 22, Tar:7) a +1 plate armour of willpower (46, 39, Tar:7) a +3 whip (48, 31, Tar:7) a +1 whip (50, -4, Tar:7) the +1 glaive of Delightful Guilt {heavy, rElec rC+ Str+2} Str: It affects your strength (+2). rC: It protects you from cold. rElec: It insulates you from electricity. (52, 34, Tar:7) the +1 cloak of the Tundras {-Tele rCorr SInv} SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would decrease by 1 (51 -> 50). (54, 20, Tar:7) the +1 dire flail of Cataclysm {antimagic, *Slow Str+7} Str: It affects your strength (+7). *Slow: It may slow you when you take damage. (58, 45, Tar:7) a +1 whip of venom Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 flail (1, -3, Zot:1) a +0 long sword a +2 cloak (1, -1, Zot:1) a +0 rapier a +0 cloak (1, 0, Zot:1) a +0 dagger a +0 cloak (5, 5, Zot:1) a war axe (10, 21, Zot:1) a hand axe (11, 23, Zot:1) a +0 scimitar (12, 21, Zot:1) a +0 cloak a +3 dire flail of holy wrath (12, 22, Zot:1) a +0 cloak a +0 rapier (13, -7, Zot:1) a potion of degeneration (13, 20, Zot:1) a +0 long sword (13, 22, Zot:1) a +0 battleaxe (17, -17, Zot:1) a +0 mace (19, 7, Zot:1) a book of Armaments (19, 8, Zot:1) 45 gold pieces (19, 9, Zot:1) the Book of the Mutagenic Geologist (unseen) (19, 10, Zot:1) a smoking hat (unseen) (19, 11, Zot:1) a scroll of blinking (19, 12, Zot:1) Sif Muna's Codex of Reshaped Enchantment (unseen) (19, 13, Zot:1) a wand of quicksilver (5) (22, 22, Zot:1) a ring mail (23, 13, Zot:1) a ring mail (26, 24, Zot:1) a ring mail (26, 26, Zot:1) 7 stones (27, 7, Zot:1) a +0 cloak a +0 long sword (29, 10, Zot:1) 2 poisoned darts (32, 28, Zot:1) a +0 battleaxe a +0 cloak a +0 cloak (32, 29, Zot:1) a +0 hand axe (33, 28, Zot:1) a +0 hand axe (33, 29, Zot:1) a +0 hand axe (37, 8, Zot:1) +0 storm dragon scales (37, 10, Zot:1) a short sword (37, 33, Zot:1) 5 stones (38, 7, Zot:1) a +0 cloak a +0 whip (41, -24, Zot:1) a +0 battleaxe (42, 2, Zot:1) a scroll of torment (45, -4, Zot:1) a +0 ring mail (45, -1, Zot:1) a +2 hand axe of electrocution (45, 4, Zot:1) a +0 antimagic battleaxe (45, 8, Zot:1) quicksilver dragon scales (48, 23, Zot:1) a +0 dire flail a +4 halberd (48, 24, Zot:1) a +0 glaive (48, 25, Zot:1) a +0 dire flail of protection (49, 24, Zot:1) a +0 cloak a +0 cloak a +0 long sword (49, 25, Zot:1) a +0 trident a +0 flail (50, 25, Zot:1) a +0 cloak a +0 whip a +1 cloak (53, 12, Zot:1) a +0 plate armour (53, 22, Zot:1) a +0 long sword of venom (56, 7, Zot:1) a scroll of identify (56, 17, Zot:1) a +0 trident (57, 15, Zot:1) a +0 trident (57, 18, Zot:1) a +0 trident (58, 16, Zot:1) a +0 dire flail of holy wrath a +0 cloak a +0 dagger a +0 cloak (60, -7, Zot:1) a +2 robe of willpower (62, -3, Zot:1) a ring mail (62, 3, Zot:1) a scroll of identify Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 scimitar (0, 1, Zot:2) a scroll of identify (1, 2, Zot:2) a +0 dagger a +0 cloak (1, 23, Zot:2) a battleaxe (2, 0, Zot:2) a +2 rapier of holy wrath a +0 cloak (2, 1, Zot:2) a +0 scimitar (3, -1, Zot:2) a +2 vampiric trident (4, 2, Zot:2) a +0 rapier a +0 cloak (4, 16, Zot:2) a +0 dire flail (5, 20, Zot:2) +0 storm dragon scales (7, -12, Zot:2) a mace (16, 7, Zot:2) a +0 tower shield a +1 cloak a +1 war axe (16, 8, Zot:2) a +0 cloak a +2 cloak a +0 rapier a +0 cloak a +0 whip (16, 9, Zot:2) a +0 flail a +0 battleaxe (17, 7, Zot:2) a +0 flail (18, 1, Zot:2) a +0 flail (19, -20, Zot:2) +0 storm dragon scales (35, -24, Zot:2) a +0 scimitar (36, -23, Zot:2) a +0 halberd (36, -22, Zot:2) a +0 halberd (36, 7, Zot:2) +0 storm dragon scales (37, 7, Zot:2) quicksilver dragon scales (37, 10, Zot:2) the +0 leather armour of the Blue Skies {-Tele rN++} rN: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation. If you switch to wearing this armour, your AC would decrease by 35 (51 -> 16). (38, -2, Zot:2) a staff of air (38, 7, Zot:2) a +0 trident a +2 cloak a +0 long sword (39, -25, Zot:2) a +0 cloak a +0 long sword (39, 7, Zot:2) a +2 cloak (39, 8, Zot:2) a +0 cloak (40, 8, Zot:2) a +0 glaive +0 gold dragon scales (41, 6, Zot:2) a +0 long sword (41, 7, Zot:2) a +1 cloak (44, -21, Zot:2) 7 stones (44, -17, Zot:2) a spear (49, 10, Zot:2) a +0 quarterstaff (50, 10, Zot:2) a scimitar (50, 11, Zot:2) the +0 robe of the Skies Above {Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). If you switch to wearing this armour, your AC would decrease by 37 (51 -> 14). (51, 2, Zot:2) a helmet (53, 18, Zot:2) a +0 long sword (54, 17, Zot:2) a +2 short sword of draining a +0 cloak (54, 20, Zot:2) a +0 hand axe a +0 hand axe (59, -3, Zot:2) 4 poisoned darts (61, 4, Zot:2) a +5 ring of evasion (62, 16, Zot:2) a +0 halberd (66, -1, Zot:2) a ring of fire Level 3 of the Realm of Zot (0, 0, Zot:3) 2 stones (4, -4, Zot:3) 9 stones (6, -19, Zot:3) 2 stones (6, 19, Zot:3) a scroll of enchant armour (7, -24, Zot:3) a +0 leather armour (10, 2, Zot:3) an arbalest (15, -10, Zot:3) a +0 dire flail a +0 scimitar (15, -7, Zot:3) a +0 long sword (16, -10, Zot:3) a +0 flail (16, -8, Zot:3) a +0 dire flail (17, 23, Zot:3) a ring of protection from fire (19, 14, Zot:3) a +0 long sword (20, 14, Zot:3) a +0 war axe (20, 15, Zot:3) a +0 war axe (20, 16, Zot:3) a +0 flail (21, 15, Zot:3) a +0 trident (21, 16, Zot:3) a +0 halberd (28, 3, Zot:3) 7 stones (30, 14, Zot:3) a glaive (33, -17, Zot:3) a book of the Tundra (52, -11, Zot:3) a +0 battleaxe (52, 4, Zot:3) a broad axe (56, -2, Zot:3) a scroll of identify a +1 mace of protection (56, 0, Zot:3) a +0 cloak a +0 whip (57, -3, Zot:3) a +0 short sword Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 war axe (0, 2, Zot:4) a +0 long sword (1, 0, Zot:4) a +0 war axe (1, 2, Zot:4) a +0 long sword a +0 cloak (1, 3, Zot:4) a +0 dagger a +0 cloak (38, 0, Zot:4) a +0 glaive (41, -3, Zot:4) 31 gold pieces (45, -6, Zot:4) a +0 long sword (45, -5, Zot:4) a +2 battleaxe of venom (46, -6, Zot:4) a +0 hand axe (52, 18, Zot:4) 7 stones (53, 17, Zot:4) a stone (54, 13, Zot:4) a scroll of identify Level 9 of a ziggurat (0, 0, Zig:9) a throwing net (5, -1, Zig:9) a +0 short sword a +0 short sword a +1 cloak a +0 morningstar a +0 short sword a red draconian corpse a black draconian corpse (5, 1, Zig:9) a +4 scimitar (still there?) a +0 cloak (still there?) a white draconian corpse (still there?) (6, -1, Zig:9) a +0 long sword a +0 whip a +0 cloak a white draconian corpse (6, 0, Zig:9) a +0 war axe a +0 cloak a +2 tower shield a +0 long sword a +0 cloak (6, 1, Zig:9) a +0 long sword a purple draconian corpse (13, 0, Zig:9) the +8 Vampire's Tooth {megavamp} The Shining One disapproves of the use of such an item. (14, -2, Zig:9) a masterwork quarterstaff (unseen) (14, 1, Zig:9) a ring of poison resistance (14, 2, Zig:9) 5 stones (15, 0, Zig:9) a +3 chain mail of fire resistance Level 1 of the Depths (0, 0, Depths:1) a +2 demon trident a +0 chain mail (1, 0, Depths:1) a +4 antimagic war axe (3, -8, Depths:1) a +0 animal skin a +1 heavy hand axe (9, 4, Depths:1) a ring mail (9, 21, Depths:1) a chain mail (10, 37, Depths:1) 4 large rocks (11, 20, Depths:1) a +0 leather armour (11, 34, Depths:1) a +1 great sword of flaming (12, 3, Depths:1) 9 large rocks (12, 12, Depths:1) a +0 dire flail a +0 great mace a +0 plate armour (12, 22, Depths:1) a robe (13, 1, Depths:1) a +0 kite shield of fire resistance a +0 ring mail a +0 long sword 6 stones (13, 2, Depths:1) a +0 robe a +0 dagger (13, 4, Depths:1) 4 large rocks (14, 2, Depths:1) a +0 troll leather armour (14, 4, Depths:1) a +0 dire flail a +0 dire flail (14, 34, Depths:1) a wand of charming (3) (15, 34, Depths:1) a staff of air (16, 18, Depths:1) a +0 great sword of flaming (16, 33, Depths:1) a staff of earth (16, 34, Depths:1) the +0 hat "Dameumn" {Regen+ rCorr Str-2 Int+5} Str: It affects your strength (-2). Int: It affects your intelligence (+5). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would increase by 2 (51 -> 53). (17, 10, Depths:1) the +0 ring mail "Plog" {*Slow rElec Dex+2} Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. If you switch to wearing this armour, your AC would decrease by 31 (51 -> 20). 12 potions of brilliance a +2 robe 4 potions of degeneration (17, 13, Depths:1) a +0 animal skin a +3 antimagic quarterstaff (17, 32, Depths:1) a +0 animal skin (17, 33, Depths:1) a +0 hand axe (18, -1, Depths:1) a +6 ring of strength (18, 10, Depths:1) 3 large rocks a +0 robe a +0 whip (18, 11, Depths:1) +0 fire dragon scales the +1 leather armour of the End {rF+} rF: It protects you from fire. If you switch to wearing this armour, your AC would decrease by 34 (51 -> 17). 4 large rocks a +0 battleaxe of freezing a +0 dagger an amulet of guardian spirit (18, 12, Depths:1) a +0 chain mail a +3 battleaxe of flaming (19, -2, Depths:1) a +0 scale mail 5 large rocks a +3 ring mail of poison resistance a +1 great mace a +0 buckler a +0 leather armour a +0 war axe a +0 plate armour a +0 bardiche a +0 battleaxe (20, -2, Depths:1) a +0 troll leather armour (20, 36, Depths:1) a +0 dire flail a +0 dire flail (28, 23, Depths:1) a +0 trident (29, 23, Depths:1) a +0 spear (29, 24, Depths:1) a +0 glaive (36, -5, Depths:1) a +0 ring mail a +0 dire flail (43, 24, Depths:1) a ring of protection from cold (43, 30, Depths:1) a +2 great sword of flaming (44, 30, Depths:1) a +1 battleaxe of freezing (47, -2, Depths:1) a +1 battleaxe of freezing (48, -6, Depths:1) a +0 ring mail a +3 glaive (55, 21, Depths:1) a +0 troll leather armour (57, 22, Depths:1) a +0 troll leather armour (60, 18, Depths:1) 3 large rocks (61, 17, Depths:1) +0 ice dragon scales (61, 18, Depths:1) a +0 leather armour Level 2 of the Depths [Shop] Zuashrif's Magic Scroll Boutique a scroll of teleportation (60 gold) a scroll of identify (40 gold) a scroll of identify (40 gold) 3 scrolls of identify (120 gold) a scroll of silence (190 gold) a scroll of teleportation (60 gold) a scroll of immolation (80 gold) a scroll of identify (40 gold) a scroll of identify (40 gold) (5, -9, Depths:2) a +0 robe (6, -17, Depths:2) 6 stones (7, -12, Depths:2) a +0 dagger a +0 robe (16, -27, Depths:2) 5 large rocks (17, -37, Depths:2) a +2 robe of cold resistance (18, -38, Depths:2) a +1 battleaxe of freezing (18, -26, Depths:2) 8 scrolls of noise (21, -8, Depths:2) a +2 ring mail of fire resistance (25, -31, Depths:2) a ring mail (25, -22, Depths:2) a +0 great mace a +0 ring mail a +2 great sword of flaming (25, -21, Depths:2) +0 gold dragon scales a +0 long sword a +0 robe (25, -20, Depths:2) a +0 troll leather armour (25, -19, Depths:2) a +0 trident a +0 robe (27, -19, Depths:2) a +0 helmet (29, -31, Depths:2) +0 ice dragon scales (29, -28, Depths:2) a +1 leather armour of fire resistance (29, -8, Depths:2) a +0 troll leather armour 4 large rocks a +0 robe a +0 dagger a +0 plate armour a +2 war axe of draining (29, -7, Depths:2) a +0 robe a +0 dagger a +0 plate armour a +3 great mace of flaming (29, -6, Depths:2) a scroll of identify a +4 plate armour of ponderousness a +0 scimitar of flaming a +0 chain mail a +1 demon blade (30, -32, Depths:2) 4 large rocks (30, -25, Depths:2) a +7 crystal plate armour of ponderousness (30, -8, Depths:2) a +0 chain mail a +4 demon trident (31, -38, Depths:2) a +0 troll leather armour (31, -37, Depths:2) a +0 dagger a +0 robe (32, -27, Depths:2) a plate armour (34, -30, Depths:2) a +0 dagger a +0 robe (34, -28, Depths:2) a +0 robe (38, -47, Depths:2) 8 stones (38, -36, Depths:2) a +2 battleaxe of freezing (39, -36, Depths:2) 5 large rocks a +0 buckler (39, -22, Depths:2) +0 fire dragon scales a +0 troll leather armour (39, -8, Depths:2) a staff of earth (44, 1, Depths:2) a potion of attraction (46, -19, Depths:2) a +0 rapier Level 3 of the Depths (0, 0, Depths:3) a scroll of identify (0, 1, Depths:3) a scroll of identify (1, 1, Depths:3) 5 stones (5, 1, Depths:3) 3 large rocks (5, 2, Depths:3) 4 large rocks (14, -2, Depths:3) a +0 dagger a +0 robe (15, 0, Depths:3) a +0 whip a +0 robe (16, -2, Depths:3) a +2 great sword of flaming a scroll of identify (17, -3, Depths:3) a +0 robe (17, -2, Depths:3) a +0 dire flail a +1 dire flail of protection (19, -45, Depths:3) 4 large rocks (23, -39, Depths:3) a +1 great sword of flaming (24, -35, Depths:3) a scale mail (26, -50, Depths:3) a +0 battleaxe of freezing (28, -43, Depths:3) a robe (31, -16, Depths:3) a +0 mace (31, -9, Depths:3) 2 large rocks (32, -39, Depths:3) 2 large rocks (32, -21, Depths:3) a +0 dire flail a +0 dire flail (37, -55, Depths:3) a sling (40, -5, Depths:3) a +2 dire flail a +1 ring mail of poison resistance (42, -30, Depths:3) 2 boomerangs of dispersal (43, -43, Depths:3) a sling (45, -44, Depths:3) 3 large rocks (45, -24, Depths:3) a sling (50, -36, Depths:3) 3 large rocks a robe (50, -35, Depths:3) a +2 great sword of flaming (53, -9, Depths:3) a +4 dire flail a +0 great mace a +0 demon whip (54, 1, Depths:3) a spear (58, -49, Depths:3) the +7 war axe "Cangeagh" {pain, rPois rF+ Int-3} Int: It affects your intelligence (-3). rF: It protects you from fire. rPois: It protects you from poison. The Shining One disapproves of the use of such an item. (61, 2, Depths:3) a +1 demon whip of freezing a +0 robe a +0 buckler a +0 troll leather armour (62, -32, Depths:3) a great sword (64, 1, Depths:3) a +0 spear (68, -17, Depths:3) a +0 dire flail a +0 dire flail (72, -29, Depths:3) a scroll of noise (72, -20, Depths:3) a +0 dire flail a +0 dire flail (74, 0, Depths:3) a +0 robe Level 4 of the Depths [Shop] Ligenuwo's Book Shop a book of Air (440 gold) a book of Minor Magic (360 gold) a book of Necromancy (480 gold) the Excursus on Illusion and Nonlocality (920 gold) Spells Type Level Known a - Blink Translocation 2 no b - Animate Armour Summoning/Earth 4 yes c - Summon Mana Viper Hexes/Summoning 5 yes d - Summon Horrible Things Summoning 8 no a book of the Warp (840 gold) a book of Flames (560 gold) a book of Power (840 gold) the Essays on Altered Last Rites (760 gold) Spells Type Level Known a - Spider Form Transmutation/Poison 3 yes b - Alistair's Intoxication Transmutation/Poison 5 yes c - Infestation Necromancy 8 yes a book of Debilitation (400 gold) [Shop] Jiegashri's Distillery a potion of ambrosia (152 gold) a potion of degeneration (19 gold) a potion of degeneration (19 gold) a potion of attraction (57 gold) [Shop] Woehesos's Distillery a potion of invisibility (128 gold) a potion of invisibility (128 gold) a potion of attraction (48 gold) a potion of degeneration (16 gold) 2 potions of flight (96 gold) (0, 0, Depths:4) a +0 battleaxe of freezing (2, -2, Depths:4) a +1 dire flail of holy wrath a +0 dire flail (4, 2, Depths:4) 6 stones (4, 10, Depths:4) 5 atropa-tipped darts (6, 0, Depths:4) a shortbow (11, -19, Depths:4) a falchion (14, -11, Depths:4) a scroll of identify (14, 6, Depths:4) +0 fire dragon scales (14, 12, Depths:4) a helmet (16, 2, Depths:4) a chain mail (19, -24, Depths:4) a +0 robe a +0 scimitar (19, 5, Depths:4) a +0 troll leather armour (20, -26, Depths:4) a +3 halberd (20, 3, Depths:4) +0 ice dragon scales a +0 troll leather armour 3 large rocks (21, -28, Depths:4) +0 fire dragon scales (21, 3, Depths:4) a +0 troll leather armour (25, -15, Depths:4) a +1 dire flail of venom a +0 dire flail (28, 3, Depths:4) a +0 troll leather armour (34, -3, Depths:4) a +1 battleaxe of freezing (34, -1, Depths:4) a +2 spear of venom a +0 buckler a +0 robe a +2 demon whip of venom (35, -1, Depths:4) a +0 buckler a +0 robe a +2 rapier of venom (36, 5, Depths:4) a +0 war axe (37, 5, Depths:4) a +2 battleaxe of electrocution a +0 broad axe (37, 7, Depths:4) a +0 plate armour a +3 halberd a +0 trident (38, -27, Depths:4) 4 large rocks (38, 7, Depths:4) a +0 trident (39, -40, Depths:4) a +2 trident of venom (39, -25, Depths:4) 9 stones (40, -38, Depths:4) a +0 trident (41, -9, Depths:4) a +0 shortbow (42, 0, Depths:4) a +0 chain mail (51, -2, Depths:4) a +0 cloak a +0 long sword (53, 1, Depths:4) a +2 cloak a +0 whip (53, 6, Depths:4) +0 gold dragon scales