EarthwalkerPL Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 1, D:1) a +0 leather armour (12, 6, D:1) 4 stones (13, 6, D:1) 3 stones (19, 14, D:1) a +0 ring mail (20, 15, D:1) a +0 dagger (20, 41, D:1) a +0 club (21, -2, D:1) a +0 cloak (22, -2, D:1) a +0 dagger of venom (25, 5, D:1) a +0 dagger (38, 30, D:1) a +0 club 4 stones (42, 31, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -47, D:2) a +0 dagger (8, 6, D:2) a +0 club (15, -12, D:2) a +0 club (20, -48, D:2) a +0 short sword 6 stones (25, -6, D:2) a +0 dagger 5 stones a +0 short sword (26, -43, D:2) a +0 dagger (26, -6, D:2) a +0 short sword a +0 dagger 4 stones (27, -6, D:2) a +0 short sword (36, 1, D:2) a +0 ring mail (36, 4, D:2) a +0 dagger (38, -4, D:2) a +0 dagger (59, -25, D:2) a +0 dagger (59, -14, D:2) a +4 dagger of holy wrath (60, -7, D:2) 4 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 club (15, 30, D:3) 13 gold pieces (16, 25, D:3) a +0 sling (16, 26, D:3) 15 gold pieces (18, -14, D:3) a +0 hand axe (20, -12, D:3) a +0 club (26, 12, D:3) a +0 hand axe (31, 5, D:3) a +1 dagger of electrocution a +1 robe of willpower (33, 4, D:3) 6 stones (58, 34, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 great sword (17, -3, D:4) a +0 trident (20, -31, D:4) a +0 short sword (20, -27, D:4) a +0 trident (28, -27, D:4) a +0 trident (28, -15, D:4) 5 stones (30, -37, D:4) a +0 dagger (31, -34, D:4) a +0 hand axe a +0 flail a +0 mace a +0 ring mail a +2 whip of venom a +0 leather armour (31, -33, D:4) a +0 morningstar a +0 ring mail a +0 flail a +0 club a +0 robe (33, -2, D:4) 4 stones (38, -13, D:4) a +0 club (47, -25, D:4) a +0 trident (49, -21, D:4) a +0 club (52, -7, D:4) a +0 club (55, -9, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 sling (1, -23, D:5) a +0 leather armour (14, -3, D:5) 5 stones (17, 14, D:5) a +0 halberd (29, -6, D:5) a +0 dagger (37, -22, D:5) a +0 robe (55, -33, D:5) a +0 rapier (55, -28, D:5) a +2 whip of freezing a +0 robe Level 6 of the Dungeon [Shop] Juoquom's Magic Scroll Boutique a scroll of noise (14 gold) a scroll of poison (56 gold) a scroll of amnesia (56 gold) (0, 0, D:6) a +0 robe (0, 44, D:6) a +0 rapier (4, 22, D:6) a +4 dagger a +0 robe (4, 29, D:6) a +0 hand axe (4, 30, D:6) a +0 dagger a +0 falchion (5, -9, D:6) 4 stones (6, 22, D:6) a +4 long sword a +0 robe (7, 22, D:6) a +0 flail a +0 robe a +3 spear a +0 robe (9, 33, D:6) a +0 mace (14, 33, D:6) a +0 hand axe (26, 43, D:6) a +0 robe (46, 44, D:6) a +0 spear (47, -11, D:6) a +0 hand axe (48, -2, D:6) 7 stones (57, -11, D:6) 9 stones Level 7 of the Dungeon [Shop] Gietaur's Antique Weapon Boutique a +0 spear (78 gold) a +2 rapier of electrocution (572 gold) a +1 dagger of venom (244 gold) the +6 battleaxe of the Kissing Vulture {spect, Int+6} (1710 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+6). a +0 broad axe (104 gold) a +0 giant spiked club (49 gold) a +0 long sword (91 gold) [Shop] Aseiph's Specific Store a +0 helmet (54 gold) [Shop] Mylod's General Store a +2 plate armour of willpower (560 gold) a +0 scimitar (56 gold) a scroll of magic mapping (105 gold) a +3 chain mail of positive energy (329 gold) a scroll of teleportation (42 gold) a potion of mutation (112 gold) a potion of magic (112 gold) a wand of roots (6) (201 gold) a scroll of identify (28 gold) a potion of haste (140 gold) (0, 0, D:7) a +0 spear (0, 1, D:7) a +1 vorpal flail (0, 3, D:7) a +0 club (7, 3, D:7) 2 stones (13, -24, D:7) a +0 leather armour (19, -8, D:7) a +0 robe a +1 halberd (19, 5, D:7) a +0 robe a +0 whip (19, 6, D:7) a +0 flail (20, 6, D:7) a +0 club a +0 club a +0 whip (21, -11, D:7) a +0 long sword a +0 robe (21, 7, D:7) a +0 short sword a curare-tipped dart a +0 spear (22, -1, D:7) a +0 robe (23, 6, D:7) a +0 short sword a +0 dagger a +0 club (25, -10, D:7) a +0 hand axe (25, 6, D:7) a +0 shortbow a +0 dagger a +0 dagger (28, -11, D:7) a +0 short sword a +0 robe (42, -30, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, -9, D:8) a +0 club a +0 whip a +0 club a +3 vampiric spear a +0 ring mail (2, -8, D:8) a +0 whip (3, -8, D:8) a +0 whip (6, -33, D:8) a +0 whip (7, -35, D:8) a +0 dagger (7, -34, D:8) a +0 short sword a +0 leather armour (7, -32, D:8) a +0 flail a +0 plate armour a +0 club (7, -31, D:8) a +1 dagger of draining a +0 robe (9, -33, D:8) a +0 trident a +0 club (10, -32, D:8) a +0 dagger a +0 robe (15, -27, D:8) a +0 mace (25, -24, D:8) a +0 club (26, -26, D:8) a +0 whip (26, -25, D:8) a +0 short sword a +2 ring mail of poison resistance (27, -26, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (40, -14, D:8) a +2 rapier of venom (52, -21, D:8) +0 steam dragon scales Level 9 of the Dungeon [Shop] Towischyll's Antique Armour Boutique a +0 scale mail (104 gold) a +0 chain mail of cold resistance (299 gold) a +0 plate armour (598 gold) a +0 plate armour (598 gold) a +3 leather armour of cold resistance (624 gold) a +0 helmet (117 gold) a +0 scale mail (104 gold) the +8 plate armour of the Blind Marksman {rElec rC- Int+5 Dex+2} (2202 gold) Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. a +0 pair of boots (117 gold) (0, 0, D:9) a +0 flail (0, 1, D:9) a +0 whip (1, 1, D:9) a +1 trident of venom a +0 plate armour (14, -23, D:9) a +0 pair of gloves (16, 1, D:9) a +0 club (20, -39, D:9) a +0 club a +0 flail (22, -40, D:9) a +0 halberd (24, -28, D:9) 5 large rocks (26, -25, D:9) a +0 hand axe (26, -24, D:9) a +0 halberd a +0 flail a +0 scale mail a +2 spear of venom (32, -21, D:9) a +0 leather armour (39, -23, D:9) an amulet of the acrobat Level 10 of the Dungeon (0, 0, D:10) a book of Decay (13, -18, D:10) a +0 dagger a +0 robe (13, -14, D:10) a +0 flail a +0 leather armour (18, -9, D:10) a +0 robe (22, 7, D:10) 7 gold pieces (24, 3, D:10) a +2 spear of venom a +0 scale mail a +0 giant club a +0 giant club a gnoll corpse a two-headed ogre corpse (29, 15, D:10) a +0 short sword (still there?) 2 poisoned darts (still there?) a wand of digging (5) (still there?) 15 gold pieces (still there?) a kobold corpse (still there?) (30, 14, D:10) a hornet corpse (30, 15, D:10) a +0 club a +0 shortbow (31, -6, D:10) a +0 dagger a +0 robe (31, 13, D:10) a hornet corpse (36, 13, D:10) a +0 pair of boots (37, 11, D:10) a +0 leather armour a +1 hand axe of flaming (38, 5, D:10) a +0 short sword (38, 6, D:10) a +0 leather armour a +0 dagger (38, 9, D:10) a +0 hand axe (38, 10, D:10) a +0 robe a +0 dagger a +0 short sword (38, 12, D:10) a +0 leather armour a +0 hand axe a +2 hand axe of venom a +0 chain mail a +0 short sword a +0 scale mail a +0 falchion a +0 robe a +0 dagger a +0 war axe (38, 14, D:10) a +0 shortbow (39, -13, D:10) a +0 club (39, 4, D:10) a +0 leather armour a +0 hand axe (39, 10, D:10) a +0 whip (40, -9, D:10) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (45, -14, D:10) a +0 mace of holy wrath (46, -18, D:10) a +0 robe (48, 24, D:10) a +0 robe a +0 dagger (50, -7, D:10) a howler monkey corpse (skeletalised by now) (54, 3, D:10) a +0 buckler (56, 1, D:10) a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club a +0 chain mail a +0 trident a +0 plate armour (1, 0, Orc:1) a +0 flail (2, 2, Orc:1) a +0 dagger (14, 5, Orc:1) a +0 giant club