EarthwalkerPL Level 1 of the Dungeon (4, 17, D:1) a +1 short sword of electrocution 4 stones (7, 19, D:1) a +0 club (23, 5, D:1) 2 stones (28, 9, D:1) a +0 ring mail (37, -11, D:1) a +0 ring mail (45, -13, D:1) a +0 club (45, -9, D:1) a +0 robe (51, 15, D:1) a +0 sling (56, 24, D:1) a +0 whip 2 stones Level 2 of the Dungeon (3, 8, D:2) a +0 short sword (4, -7, D:2) a +0 dagger (4, 13, D:2) a +0 club (6, -19, D:2) a +0 sling (6, -13, D:2) a +0 dagger (8, -5, D:2) a +0 club (10, -19, D:2) a +0 club (11, -8, D:2) a +0 hand axe (15, -8, D:2) a +0 dagger 5 stones (32, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, 11, D:3) a +0 short sword 2 stones (13, 4, D:3) a +0 rapier (16, 20, D:3) a +0 short sword (20, 23, D:3) a +0 dagger (21, 8, D:3) a +0 whip (21, 20, D:3) a +0 short sword (21, 24, D:3) a +0 falchion (24, 8, D:3) a +0 robe (32, 8, D:3) a staff of cold (33, 32, D:3) a +0 halberd (34, 32, D:3) a +0 club (38, 9, D:3) a +0 dagger 3 stones (44, 17, D:3) a +0 whip (45, 19, D:3) a +0 whip (46, 14, D:3) a +0 whip a +0 leather armour (46, 15, D:3) a +0 dagger a +0 short sword of venom (47, 13, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (2, 14, D:4) a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club (3, 13, D:4) a +0 spear (3, 15, D:4) a +0 club a +0 club (7, 5, D:4) a +0 club (9, 18, D:4) a +0 club a +0 sling (9, 19, D:4) a +0 sling (9, 20, D:4) a +0 sling (10, -4, D:4) a +0 dagger (10, 6, D:4) 5 stones a +0 whip (10, 18, D:4) a +0 club (11, 20, D:4) a +0 club (12, 19, D:4) a +0 whip (19, 19, D:4) a +0 club (20, 12, D:4) a +0 club (20, 13, D:4) a +0 club (20, 19, D:4) a +0 club (21, 19, D:4) a +0 club (24, 12, D:4) a +0 leather armour (29, 6, D:4) a +0 sling (29, 8, D:4) a +0 sling (29, 12, D:4) a +0 club (29, 13, D:4) a +0 club (29, 14, D:4) a +0 spear (30, 13, D:4) a +0 sling (30, 14, D:4) a +0 club (31, 9, D:4) a +0 sling (37, 19, D:4) a +0 club (38, 19, D:4) a +0 sling (39, 17, D:4) a +0 club (40, 13, D:4) a +0 club a +0 club (40, 15, D:4) a +0 club (40, 16, D:4) a +0 club (40, 17, D:4) a +0 club (41, 13, D:4) a +0 club a +0 club (41, 15, D:4) a +0 spear (41, 16, D:4) a +0 sling (41, 17, D:4) a +0 sling (43, -35, D:4) a +0 club (43, -1, D:4) a +0 spear (48, -3, D:4) a +0 club (52, -29, D:4) 2 stones (54, 17, D:4) a +0 club (54, 19, D:4) a +0 sling (55, 17, D:4) a +0 club a +0 spear (55, 18, D:4) a +0 club a +0 sling (56, 17, D:4) a +0 spear (58, 15, D:4) a +0 club (59, 14, D:4) a +0 club a +0 club a +0 club a +0 club a +0 club Level 5 of the Dungeon (7, -27, D:5) a +0 war axe (7, 7, D:5) a +0 shortbow (10, -20, D:5) the +0 war axe "Fir Otwae" {vorpal, *Noise rElec Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. *Noise: It may make noises in combat. (10, -13, D:5) a +0 shortbow a +0 halberd a +0 robe (14, -18, D:5) a +0 shortbow (24, -25, D:5) a +0 giant club (26, -25, D:5) a +0 halberd (26, -24, D:5) a +0 club a +0 whip (32, -26, D:5) a +0 whip (34, 3, D:5) a +0 hand axe (34, 4, D:5) a +0 mace (35, 2, D:5) a +2 hand axe of electrocution a +2 ring mail of willpower (37, -14, D:5) a +0 dagger a +0 robe (37, -13, D:5) a +0 dagger a +0 robe a +0 mace a +0 club (37, 4, D:5) the +1 cloak of Winter {*Slow +Blink Str+2} Str: It affects your strength (+2). +Blink: It lets you blink. *Slow: It may slow you when you take damage. Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, -15, D:6) a +0 club (1, -14, D:6) a +0 short sword (2, -16, D:6) a +0 hand axe (2, -14, D:6) a +0 flail a +0 ring mail (11, -2, D:6) a +0 ring mail (18, -21, D:6) a +0 short sword a +0 leather armour a +0 short sword (19, -21, D:6) a +0 flail a +0 leather armour a +0 club (22, -11, D:6) a +0 giant spiked club (22, 6, D:6) a +0 flail (23, -9, D:6) a +0 giant spiked club (24, 5, D:6) a +0 halberd (31, 2, D:6) a +0 flail (33, 5, D:6) a +0 whip a +0 plate armour (41, -16, D:6) a +0 club Level 7 of the Dungeon (2, -18, D:7) a +0 short sword a +0 dagger 7 stones a +0 whip (2, -17, D:7) a +0 club (2, -16, D:7) a +0 dagger a +0 dagger a +0 whip (5, -10, D:7) a +0 dagger (18, -6, D:7) a +0 spear (18, -5, D:7) a +0 halberd (18, -4, D:7) a +0 club a +0 robe a +0 spear (18, -3, D:7) a +0 club (33, 2, D:7) a +0 whip a +0 short sword a +0 whip a +0 dagger 4 stones (34, 2, D:7) a +2 vampiric whip 4 stones a +0 short sword (36, 2, D:7) a +0 short sword (36, 3, D:7) a +0 dagger (41, -27, D:7) 7 stones (45, -1, D:7) a +0 short sword a +0 dagger (47, -1, D:7) a +0 dagger a +0 whip a stone a +0 whip (48, -1, D:7) a +0 whip a stone Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (0, 1, D:8) a +0 club a +0 ring mail a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident a +0 chain mail (0, 2, D:8) a +0 dagger (1, 2, D:8) a +2 cloak of stealth a +0 hand axe (2, -5, D:8) a +2 vorpal halberd a +0 shortbow +0 steam dragon scales (9, 32, D:8) a +0 robe (17, -2, D:8) a +0 club a +0 ring mail (18, -2, D:8) a +0 dagger of venom a +4 hand axe (26, -2, D:8) a +0 mace (28, 14, D:8) a +0 chain mail (29, 12, D:8) a +0 cloak (29, 26, D:8) a +0 war axe a +0 chain mail (29, 27, D:8) a +0 shortbow (33, 13, D:8) a +0 club a +0 spear (35, 14, D:8) a +0 halberd (37, 13, D:8) a +0 club (37, 14, D:8) a +0 buckler a +0 scale mail a +0 spear (37, 15, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +4 dagger of freezing a +0 robe a +5 battleaxe a +0 robe (1, 0, D:9) a +3 short sword a +0 robe (6, -12, D:9) a +0 giant club a +0 giant club (14, 27, D:9) the +7 rapier "Jivoly" {pain, Int+2 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). Stlth: It makes you more stealthy. (25, 9, D:9) a +0 mace (26, 26, D:9) a +0 trident a +0 leather armour (26, 29, D:9) a +0 falchion (29, 15, D:9) a +0 hand axe (33, 26, D:9) a +0 dagger a +0 robe (33, 28, D:9) a +0 club (33, 29, D:9) a +0 war axe (39, -9, D:9) a +0 pair of gloves (42, 25, D:9) a +0 short sword (43, 20, D:9) a +0 robe a +4 whip (44, 3, D:9) a +0 club (44, 21, D:9) a +0 whip (46, 2, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 dagger a +0 robe a +0 dagger (7, -12, D:10) a wand of charming (3) (9, 13, D:10) a +0 giant spiked club a +0 giant club (15, -15, D:10) a +0 robe (17, 2, D:10) a +0 short sword (19, 1, D:10) a +1 short sword of speed (25, 32, D:10) a +0 giant club a +0 giant club (27, 15, D:10) a +0 leather armour (29, 15, D:10) 5 stones (29, 32, D:10) a +0 giant club a +0 giant spiked club (33, -10, D:10) a +2 mace of pain a +0 robe a +0 dagger (34, -10, D:10) a +0 ring mail a +0 short sword a +0 dagger a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 morningstar a +0 chain mail a +0 glaive (35, -15, D:10) a +0 dagger (48, -3, D:10) a +2 dagger of venom a +0 robe a +0 falchion a +0 robe (48, 0, D:10) a +0 giant club a +0 giant spiked club (49, -19, D:10) a +0 leather armour (49, 3, D:10) a +0 mace a +0 robe (51, 2, D:10) a +0 dagger (54, 31, D:10) the +2 quarterstaff of the Pariah {spect, rF+ Dex+5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+5). rF: It protects you from fire. Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (0, 2, D:11) a +0 club 4 stones (1, 1, D:11) a +0 dagger (1, 2, D:11) a +0 whip 5 stones (45, -21, D:11) a manual of Polearms (52, -22, D:11) a +0 sling the Ecumenical Temple Level 1 of the Orcish Mines (6, 3, Orc:1) a +0 giant club a +0 dagger a +0 robe a +0 flail a +0 leather armour (6, 4, Orc:1) a +0 short sword a +0 leather armour a +0 hand axe (7, 4, Orc:1) a +0 whip (8, 3, Orc:1) a +0 trident a +0 chain mail (8, 4, Orc:1) a +0 battleaxe a +0 plate armour (10, 2, Orc:1) a +0 whip a +0 leather armour a +0 club a +0 leather armour (10, 3, Orc:1) a +0 mace a +2 chain mail of fire resistance (10, 4, Orc:1) a +0 flail (11, 2, Orc:1) a +0 dagger (12, 2, Orc:1) a +0 whip (14, 7, Orc:1) a +0 dagger a +0 robe a +0 flail (15, 7, Orc:1) a +0 battleaxe a +0 plate armour (15, 8, Orc:1) a +0 club (16, 7, Orc:1) a +0 dagger a +1 ring mail of cold resistance (18, 0, Orc:1) a +0 glaive a +0 arbalest a +0 chain mail (18, 1, Orc:1) a +0 trident (18, 2, Orc:1) a +0 short sword (20, 1, Orc:1) a +3 dagger of electrocution (still there?) a +0 robe (still there?) a +0 short sword (still there?) (21, 0, Orc:1) a +0 dire flail a +0 chain mail a +0 hand axe a +0 chain mail (22, 0, Orc:1) a +0 dagger a +0 scimitar a +0 chain mail (26, 2, Orc:1) a +0 robe (32, 1, Orc:1) a +0 war axe a +0 plate armour 3 gold pieces (33, 6, Orc:1) a +0 dagger (33, 7, Orc:1) a +0 robe a +0 dagger (33, 8, Orc:1) a +0 short sword a +0 chain mail a +0 short sword (34, 6, Orc:1) a +0 flail a +0 leather armour a +0 falchion (35, 4, Orc:1) a +0 club a +0 club (35, 6, Orc:1) a +0 chain mail a +0 scimitar (35, 7, Orc:1) a +0 ring mail a +0 flail a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 troll leather armour a troll corpse (1, -1, Orc:2) a +0 giant club an ogre corpse (1, 0, Orc:2) a +3 scale mail of cold resistance Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 stones (15, -19, Lair:1) 2 stones (25, -13, Lair:1) a +0 leather armour (39, 17, Lair:1) 4 stones (50, -9, Lair:1) 5 stones