EarthwalkerPL the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (11, 0, D) a +0 scale mail a +0 buckler the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 2, D) a +0 short sword a +0 scale mail (62, 0, D) a +3 scale mail of cold resistance (62, 1, D) the staff of cold "Sympeask" {rF+ rC+} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. (62, 2, D) a +0 dagger a +0 robe a +0 flail an orc corpse an orc corpse (62, 8, D) a staff of air (63, 0, D) a staff of earth (63, 2, D) a +0 dagger a +0 robe (63, 8, D) a +2 chain mail of fire resistance (63, 12, D) an iguana corpse a river rat corpse (67, 0, D) a staff of earth (70, 8, D) the +4 ring mail "Agaego" {rElec Str+2 Dex-4} Str: It affects your strength (+2). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. (70, 10, D) an adder corpse (71, 8, D) a +5 great sword of holy wrath (71, 9, D) a ball python corpse (71, 16, D) a +2 leather armour of willpower (unseen) (71, 17, D) a +1 dagger of pain (unseen) (71, 21, D) a +0 trident (still there?) a boomerang of dispersal (still there?) a merfolk corpse (still there?) (72, 8, D) a +2 great mace of protection (72, 9, D) a +2 sling of freezing (72, 10, D) a ball python corpse (72, 11, D) a ball python corpse (72, 16, D) a ring of protection from fire (72, 17, D) the staff of poison "Mukkuni" {rPois Int+6} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+6). rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (72, 21, D) a wind drake corpse (73, 16, D) the ring of Oloalep {Wiz rCorr Dex+5 Slay+6 Stlth-} [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (unseen) (73, 17, D) an amulet of the acrobat (74, 3, D) a necrophage corpse (74, 23, D) a wind drake corpse