Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (-37, 11, D:1) a +0,+0 club (7, 16, D:1) 19 stones (-40, 21, D:1) a +0,+0 club (-4, 25, D:1) a +0,+0 club (-33, 27, D:1) a +0,+0 club (-17, 28, D:1) a +0,+0 short sword (-26, 32, D:1) a cursed +0 robe (5, 32, D:1) a dart of flame (6, 32, D:1) a dart of flame (4, 33, D:1) a +0,+0 club (-14, 37, D:1) a +0 shield (-9, 37, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3,-2 club a +0 ring mail (-10, 4, D:2) 4 darts a +0,+0 dagger (23, 5, D:2) a dart (24, 7, D:2) a +0,+0 spear 21 darts a +0,+0 spear (39, 7, D:2) a +0,+0 falchion a +0 leather armour (35, 13, D:2) a +0,+0 short sword (-4, 16, D:2) 15 poisoned needles (7, 16, D:2) a +0,+0 dagger (5, 19, D:2) a +0,+0 club (27, 19, D:2) a +2,+1 spear (-5, 23, D:2) 14 stones (51, 25, D:2) 15 stones (-10, 32, D:2) 4 large rocks (-10, 36, D:2) a +0,+0 club (17, 37, D:2) a +0,+0 short sword 3 darts (25, 42, D:2) a +0,+0 dagger Level 3 of the Dungeon (0, 0, D:3) 18 darts (3, 5, D:3) 5 poisoned needles (-48, 11, D:3) a +0,+0 long sword (4, 12, D:3) 23 stones (-54, 13, D:3) 16 stones (-4, 15, D:3) a +0,+0 mace (-7, 17, D:3) a +1 leather armour a +0,+0 flail (-51, 18, D:3) a +0 plate armour (-5, 24, D:3) a +0,+0 spear (4, 24, D:3) 8 javelins (-43, 26, D:3) 8 needles of sleeping (-51, 28, D:3) a +0 robe (0, 28, D:3) a +0 pair of gloves (0, 30, D:3) a +0,+0 flail a +0 chain mail (-27, 32, D:3) a +0 plate armour (-18, 32, D:3) a +0,+0 club a +0 robe 3 tomahawks (-17, 35, D:3) 2 tomahawks (-12, 40, D:3) a +0,+2 whip a +1 blowgun 12 poisoned needles (-9, 40, D:3) a +0,+0 mace a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0,+0 club (2, 0, D:4) a +0,+0 dagger (3, 0, D:4) a +0,+2 flail a +0 robe a +1,+0 dagger 3 tomahawks (-45, 2, D:4) a +0 ring mail (-40, 2, D:4) a +0,+0 falchion (-42, 3, D:4) a +0,+0 giant club (-37, 11, D:4) a +0 pair of gloves (7, 11, D:4) a +0 scale mail (-5, 15, D:4) an uncursed ring of hunger (-40, 17, D:4) a cursed -3,-3 club (-39, 18, D:4) a +0,+0 club a cursed +0 scale mail (-19, 20, D:4) a +0,+0 long sword (-40, 21, D:4) a +0,+0 club (-19, 24, D:4) a +1 leather armour (-24, 25, D:4) 11 arrows (-22, 25, D:4) a +0 ring mail a +0,+0 club (-21, 25, D:4) a cursed +0 robe a cursed -1,+0 dagger (-21, 26, D:4) a +1,+2 flail (-26, 34, D:4) 6 arrows (7, 34, D:4) a +0,+0 sling (-3, 39, D:4) a stone (0, 39, D:4) a +0,+0 sling a +2,+0 dagger 25 stones Level 5 of the Dungeon (0, 0, D:5) a +0,+0 club 4 darts (0, 3, D:5) a dart (12, 6, D:5) a +0,+0 giant club (19, 8, D:5) a +0,+0 giant club (-23, 13, D:5) a +0 shield (-12, 17, D:5) a +0,+0 club (-10, 17, D:5) a +0,+0 whip (13, 27, D:5) a +0,+0 dagger (30, 28, D:5) a +0,+0 falchion (15, 29, D:5) a +0,+0 club a +0,+0 dagger a +0,+0 club (12, 30, D:5) a +1 blowgun (19, 33, D:5) 15 stones (-9, 34, D:5) 12 stones (19, 34, D:5) a +0,+0 club a +0 leather armour (18, 37, D:5) a stone (18, 40, D:5) a +0,+0 sling 28 stones Level 6 of the Dungeon [Shop] Emoworhe's Weapon Shoppe a +0,+0 sling (21 gold) a +0,+0 falchion (42 gold) a +0,+0 long sword (49 gold) a +0,+0 dagger (28 gold) 21 stones (29 gold) the +7,+5 spear "Enteufaol" {distort, rC+ SInv Stlth+} (807 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from cold. It enhances your eyesight. It makes you much more stealthy. 6 tomahawks of returning (84 gold) a +0,+0 hand axe (42 gold) a +0,+0 spear (42 gold) a +0,+0 falchion (42 gold) [Shop] Skoyve Ratiw's Magic Scroll Shop a scroll of identify (22 gold) a scroll of summoning (104 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) [Shop] Chaupt's General Store a lamp of fire (400 gold) 18 bolts (36 gold) a stone of tremors (400 gold) a royal jelly (120 gold) a +0,+0 battleaxe (65 gold) a meat ration (50 gold) a scroll of identify (20 gold) a +1 robe of magic resistance (127 gold) a +0,+0 cutlass (40 gold) a +1,+0 scythe (40 gold) [Shop] Cahuriaf's Book Emporium a book of Flames (385 gold) a book of Annihilations (1214 gold) a book of Spatial Translocations (715 gold) a book of War Chants (440 gold) a manual of Necromancy (1214 gold) a book of Alchemy (825 gold) a book of Beasts (605 gold) a book of Battle (440 gold) a book of Air (385 gold) a book of Wizardry (330 gold) a Young Poisoner's Handbook (440 gold) a book of Death (770 gold) a book of War Chants (440 gold) [Shop] Phyudous' Distillery 2 potions of heal wounds (84 gold) a potion of curing (28 gold) a potion of restore abilities (42 gold) a potion of heal wounds (42 gold) a potion of curing (28 gold) a potion of curing (28 gold) 2 potions of berserk rage (84 gold) a potion of degeneration (28 gold) (0, 0, D:6) a +0,+0 short sword (2, 0, D:6) a +0,+1 whip (0, 1, D:6) a cursed -3 blowgun 17 poisoned needles (-21, 4, D:6) 22 arrows (1, 5, D:6) a +0,+0 short sword (-31, 7, D:6) a +0 ring mail (1, 10, D:6) a +4,+3 flail of protection a +0 scale mail (-27, 12, D:6) 17 stones (-30, 14, D:6) a potion of paralysis 2 potions of degeneration 2 potions of mutation (-24, 14, D:6) a +0,+0 dagger (-19, 15, D:6) a +0,+0 mace (-23, 16, D:6) a stone (-22, 16, D:6) a stone (-11, 23, D:6) 22 stones (-30, 32, D:6) a +4,+2 dagger a +0 robe a +0 ring mail (-3, 32, D:6) a +0,+2 dagger (-31, 33, D:6) a +0,+0 dagger a +0 robe (-48, 40, D:6) 4 tomahawks (-46, 42, D:6) a scroll of noise 3 scrolls of random uselessness (0, 42, D:6) a +0,+0 cutlass Level 7 of the Dungeon (-10, 5, D:7) a cursed +0,-2 war axe a +0 leather armour (-13, 6, D:7) a +0 ring mail (-5, 7, D:7) a +2,+2 scythe of venom a cursed +0 robe (-1, 7, D:7) 2 arrows (-3, 8, D:7) a +1,+1 bow 18 arrows (-6, 9, D:7) a +0,+2 dagger of draining a +0 robe (20, 17, D:7) a scroll of noise (-23, 20, D:7) a +0,+0 club (-40, 22, D:7) a +0 leather armour (-13, 22, D:7) 3 poisoned darts (0, 23, D:7) a +0 robe (-17, 27, D:7) a +0,+0 short sword a cursed +0 blowgun (-16, 28, D:7) 6 poisoned needles (-23, 29, D:7) 21 stones (-16, 29, D:7) 4 darts (-11, 29, D:7) a +2,+2 scythe of venom a poisoned dart a cursed +0 robe (-10, 30, D:7) a +2,+0 dagger of chaos (-21, 32, D:7) a +0,+0 whip a +0 blowgun (21, 32, D:7) a +0,+0 hand axe a +0 robe (1, 35, D:7) a potion of paralysis (-27, 39, D:7) 4 sling bullets (-26, 40, D:7) a sling bullet (-25, 40, D:7) a sling bullet (-27, 41, D:7) 3 sling bullets (-23, 42, D:7) a +0,+0 sling a +0,+0 quarterstaff 14 sling bullets a +0 ring mail (-10, 42, D:7) 11 sling bullets of flame (1, 50, D:7) a wand of polymorph (10) Level 8 of the Dungeon (0, 0, D:8) 24 sling bullets (-14, 6, D:8) the cursed +2,+0 quarterstaff "Bych" {freeze, *Rage +Rage rElec Str+2 Int-1} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (-1). It insulates you from electricity. It lets you go berserk. It may make you go berserk in combat. It has a curse placed upon it. a +0,+0 bow 22 arrows (16, 9, D:8) 13 arrows of flame (32, 13, D:8) a +0 cloak (-3, 16, D:8) a wand of paralysis (5) (10, 16, D:8) a +1,+1 short sword a +0,+0 dagger a +0 robe (-7, 17, D:8) a potion of paralysis (4, 17, D:8) a +0,+0 sling (7, 17, D:8) a +0,+0 dagger a +0 robe (33, 18, D:8) a cursed -3,-1 hand axe (-12, 20, D:8) a +0,+0 giant club (25, 25, D:8) an arrow (17, 26, D:8) a cursed +0,+0 great sword a +0 robe (27, 26, D:8) 11 pears an uncursed amulet of rage (28, 27, D:8) 3 arrows (30, 27, D:8) a +0,+0 spear (18, 28, D:8) a cursed +1,+1 battleaxe a +0,+0 flail a cursed +0 robe (26, 29, D:8) a +1,+1 falchion a +1 chain mail of fire resistance a cursed -1,-3 trident a cursed +0,+0 spear a +0 robe (27, 29, D:8) a +1,+2 whip of pain a +0 chain mail (28, 29, D:8) a +0,+0 dagger (32, 29, D:8) a +0,+0 bow a +2,+2 spear 21 arrows (30, 30, D:8) a +0,+0 trident a +0 ring mail (26, 32, D:8) a +0 robe (-1, 35, D:8) a +0,+0 club (-17, 37, D:8) a +0,+0 falchion (17, 37, D:8) a +0,+0 mace (0, 39, D:8) a dart (-22, 40, D:8) a +0,+0 hand axe a +2 chain mail (19, 40, D:8) a +2,+2 dagger a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (-4, 6, D:9) a cursed -1,-3 club a +0 leather armour (-2, 6, D:9) a cursed +0,-2 dagger a +0 robe a +0,+1 flail a +0 ring mail (-4, 7, D:9) a +0,+0 club (1, 8, D:9) a +0 buckler (2, 10, D:9) a +0,+0 cutlass (3, 15, D:9) an uncursed staff of summoning (-7, 20, D:9) a +1,+2 whip of holy wrath (25, 24, D:9) a +0,+0 mace (24, 27, D:9) a bread ration (5, 32, D:9) a +0,+0 long sword (6, 33, D:9) a wand of paralysis (15) (35, 41, D:9) 24 stones (10, 45, D:9) 2 tomahawks of returning (19, 45, D:9) 3 tomahawks of returning (19, 46, D:9) 4 tomahawks of returning (17, 48, D:9) 3 tomahawks of returning the Ecumenical Temple Level 1 of the Lair of Beasts (4, 4, Lair:1) a +1 plate armour (7, 9, Lair:1) 10 arrows (-27, 12, Lair:1) an uncursed staff of cold (23, 14, Lair:1) 14 poisoned needles (-17, 15, Lair:1) the +5,+10 captain's cutlass {speed} Attacks with this weapon are significantly faster. (19, 17, Lair:1) a scroll of noise (-3, 21, Lair:1) a +0 chain mail (1, 22, Lair:1) a +0,+0 sling (3, 26, Lair:1) a +1,+0 quarterstaff (15, 26, Lair:1) the cursed +5,+6 bow "Solaescho" {flame, MR+} It turns projectiles fired from it into bolts of flame. It affects your resistance to hostile enchantments. It has a curse placed upon it. (-14, 27, Lair:1) a +2,+2 scimitar of holy wrath (24, 27, Lair:1) a +0,+0 trident (7, 37, Lair:1) a +1,+2 halberd (2, 43, Lair:1) 9 arrows of dispersal Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (4, 0, Lair:2) a +0 leather armour (-13, 15, Lair:2) a +0 leather armour (-27, 17, Lair:2) 26 darts (21, 18, Lair:2) a +0,+0 club (8, 19, Lair:2) a scroll of random uselessness (18, 19, Lair:2) a +0,+0 crossbow (22, 22, Lair:2) 21 bolts (4, 29, Lair:2) the Grimoire of Feathery Combat Magic Spells Type Level Shock Conjuration/Air 1 *Mephitic Cloud Conjuration/Poison/Air 3 Static Discharge Conjuration/Air 3 Lightning Bolt Conjuration/Air 5 Conjure Ball Lightning Conjuration/Air 6 2 potions of berserk rage a wand of polymorph (16) a book of Wizardry a wand of magic darts (4) a book of Transfigurations a potion of might 2 potions of restore abilities a potion of haste a scroll of enchant armour a potion of cure mutation 3 scrolls of enchant weapon I a wand of draining (5) 5 meat rations 9 potions of heal wounds a book of Fire 12 scrolls of remove curse 6 scrolls of identify 6 scrolls of recharging 3 scrolls of teleportation 9 potions of curing a book of Control a book of Conjurations (-13, 31, Lair:2) a sack of spiders (-3, 41, Lair:2) 21 darts (1, 48, Lair:2) 6 arrows Level 3 of the Lair of Beasts (27, 16, Lair:3) a +0 ring mail (23, 18, Lair:3) 21 sling bullets (4, 29, Lair:3) a +0,+0 falchion (34, 31, Lair:3) 17 stones (-9, 33, Lair:3) a +2 leather armour of cold resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 arrows (-21, 9, Lair:4) 18 stones (-11, 13, Lair:4) 12 poisoned needles (-40, 15, Lair:4) a scroll of random uselessness (-13, 16, Lair:4) a +2 ring mail (-28, 18, Lair:4) 8 sling bullets (9, 19, Lair:4) a +0 cloak (-20, 31, Lair:4) 14 stones (-23, 32, Lair:4) a +0 shield (-21, 38, Lair:4) a +3,+2 war axe (-11, 39, Lair:4) 11 arrows (-6, 40, Lair:4) a green rat skeleton (-14, 41, Lair:4) a komodo dragon skeleton (-6, 41, Lair:4) a green rat skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a green rat corpse (1, 0, Lair:5) a green rat corpse (19, 0, Lair:5) a +0 robe (7, 1, Lair:5) a scroll of fear (26, 1, Lair:5) a wand of frost (17) (-1, 3, Lair:5) a death yak corpse (-29, 8, Lair:5) 27 darts (-22, 10, Lair:5) 12 arrows of frost (15, 18, Lair:5) 3 needles of slowing (6, 21, Lair:5) a rotting yak corpse (27, 21, Lair:5) a +2 ring mail (24, 26, Lair:5) a +0,+0 battleaxe (-29, 28, Lair:5) a jackal corpse (skeletalised by now) (-29, 29, Lair:5) a jackal corpse (skeletalised by now) (15, 31, Lair:5) 23 stones (-30, 32, Lair:5) 21 stones