Efficiency Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -4, D:1) a +0 dagger a jackal corpse (skeletalised by now) (2, -3, D:1) a quokka corpse (skeletalised by now) (3, -34, D:1) a rat corpse (skeletalised by now) (3, -1, D:1) a hound corpse (skeletalised by now) (3, 1, D:1) a jackal corpse (skeletalised by now) (4, -3, D:1) a +0 short sword (5, -35, D:1) a +0 dagger (still there?) a goblin corpse (skeletalised by now) (still there?) (5, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, -3, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 7 gold pieces (2, 2, D:2) a staff of earth {!a} (9, 4, D:2) 10 stones (13, 17, D:2) 26 sling bullets (18, 32, D:2) a +0 whip (still there?) a stone (still there?) a kobold corpse (still there?) (18, 33, D:2) a +0 dagger (25, 5, D:2) a ball python corpse (skeletalised by now) (26, 23, D:2) a +0 whip (26, 24, D:2) a +0 leather armour (27, 24, D:2) a +0 club (still there?) a +0 flail (still there?) a gnoll corpse (still there?) Level 3 of the Dungeon (0, 0, D:3) 17 bolts (2, -10, D:3) an adder corpse (4, -40, D:3) a +0 club a goblin corpse (4, -9, D:3) a rat corpse (5, -23, D:3) an adder corpse (6, -10, D:3) a +0 leather armour (10, -18, D:3) a +0 dagger