Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 2258996722388553341 0 Efficiency the Sneak (level 1, 22/22 HPs) Began as a Troll Delver on Mar 31, 2022. Quit the game on level 5 of the Dungeon. The game lasted 00:00:21 (18 turns). Efficiency the Sneak (Troll Delver) Turns: 18, Time: 00:00:22 Health: 22/22 AC: 4 Str: 19 XL: 1 Next: 0% Magic: 0/0 EV: 9 Int: 6 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 1.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Wands D - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of blinking {unknown} d - a scroll of fear Potions H - a potion of haste {@q3} Skills: + Level 2.4 Fighting + Level 1.5 Dodging + Level 2.7 Stealth + Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, Efficiency the Troll Delver. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a stone staircase leading down. You climb downwards. Found an escape hatch in the ceiling. There is a stone staircase leading up here. c - a scroll labelled GAFROI ES CIEN Autopickup is now off. There is an escape hatch in the ceiling here. Really go through this one-way escape hatch? A mysterious force pulls you upwards. The hatch slams shut behind you. As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) *#...,**** *,* *...,,,,* *,* *#..***,* *,* *..* *,***,* *#.##*,*,,,* #..##.#,**** *##.>...#,,,,* ########...........,* ***#......@...........,* *,,..♣♣♣♣♣♣...........,* *,***≈≈≈≈≈≈♣..........,* *,*<≈≈≈≈≈≈≈P≈♣♣♣......,* *,***≈≈≈≈P≈PP≈≈≈♣♣####,* **,*≈≈≈≈≈≈≈≈≈≈≈P≈≈≈*,,,,* **,,≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈*,*** *,,,*,≈,,≈*≈≈≈≈≈≈≈≈≈≈,,* *,,,,,,,,,,,,≈≈≈≈*≈≈,,** There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Efficiency the Troll Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 22/22 MP: 0/0 18 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:5: layout_basic, serial_bayou_ford_a D:6: layout_basic, minmay_temple_entry_glassed_door, st_stairs_3, minmay_divided_ellipse Action || total -------------------------++------- Use: Scroll || 1