Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 13522566435982141921 0 Efficiency the Sneak (level 1, 19/20 HPs) Began as a Deep Dwarf Delver on Apr 12, 2022. Quit the game on level 7 of the Dungeon. The game lasted 00:01:31 (80 turns). Efficiency the Sneak (Deep Dwarf Delver) Turns: 80, Time: 00:01:32 Health: 19/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) e - a +0 war axe Armour b - a +0 leather armour (worn) Wands D - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of torment {unknown} Potions H - a potion of haste {@q3} Skills: - Level 2.6 Fighting + Level 2.1 Axes - Level 2.1 Dodging - Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History A goblin comes into view. It is wielding a +0 dagger. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The kobold shouts! There is a stone staircase leading down here. The iguana hisses angrily. You climb downwards. You are no longer glowing. There is a stone staircase leading up here. You see here a +0 war axe. e - a +0 war axe There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. Unknown command. The helpless scorpion fails to defend itself. You hit the scorpion. The scorpion is moderately wounded. The scorpion misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# *.. * #..###. , , , #$.... * #....# * , #....# #....# , , , ##.s..####. , *#..@....... * #.#<...##### ** #......... * ##......... ** * #.o####### * #..# , * #... ,,, , ...# * * , * * ##o# , , You could see a scorpion and an orc. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Efficiency the Deep Dwarf Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 1/1 28 | D:5 | Noticed an iguana 32 | D:4 | Noticed a gnoll shaman 55 | D:4 | Noticed an iguana 77 | D:7 | Noticed a scorpion 80 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:3: layout_basic D:4: layout_cave_pools, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, portal_sewer_entry_e D:5: black_bear_nest_2, layout_rooms, grunt_temple_overflow_holy_war, uniq_pikel, uniq_ijyb D:6: layout_basic D:7: layout_loops_ring, minmay_temple_entry_statues_fountains Action || total -------------------------++------- Melee: Hand axe || 1 Use: Scroll || 2 Stab: Sleeping || 1 Armor: Leather armour || 1 Dodge: Dodged || 2