Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 15236999145523606104 0 Efficiency the Sneak (level 1, 20/20 HPs) Began as a Deep Dwarf Delver on May 24, 2022. Quit the game on level 4 of the Dungeon. The game lasted 00:00:22 (16 turns). Efficiency the Sneak (Deep Dwarf Delver) Turns: 16, Time: 00:00:23 Health: 20/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands D - a wand of digging (3) Scrolls c - a scroll of fog e - a scroll of fear Potions H - a potion of haste {@q3} Skills: + Level 2.6 Fighting + Level 2.1 Axes + Level 2.1 Dodging + Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, Efficiency the Deep Dwarf Delver. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a stone staircase leading down. Autopickup is now off. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. As you open the door, it creaks loudly! Found a stone staircase leading up. There is an open door here. There is a stone staircase leading up here. You climb upwards. Found an escape hatch in the ceiling. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. Really go through this one-way escape hatch? A mysterious force pulls you upwards. The hatch slams shut behind you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * * ... , #.#* ** , ..# * * * #.# #.# * #.####### #.......# , #@# *** #.# * * #.# * , ,,, #.. , **### , , , ,* , , * ,* , * There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Efficiency the Deep Dwarf Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 1/1 16 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:4: minmay_chambers_of_fours, layout_loops_ring, kennysheep_mini_moat, nicolae_gozag_conspicuous_consumption D:5: layout_basic, mainiacjoe_overflow_swirl, uniq_eustachio D:6: layout_gridville, portal_sewer_entry_e, chequers_serial_rivers_small_a Action || total -------------------------++------- Use: Scroll || 1