Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 3595583225797404138 0 Efficiency the Sneak (level 1, 20/20 HPs) Began as a Deep Dwarf Delver on May 24, 2022. Quit the game on level 6 of the Dungeon. The game lasted 00:00:24 (17 turns). Efficiency the Sneak (Deep Dwarf Delver) Turns: 17, Time: 00:00:25 Health: 20/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands D - a wand of digging (3) Scrolls c - a scroll of fog e - a scroll of fear M - a scroll of magic mapping Potions d - a potion of degeneration {unknown} H - a potion of haste {@q3} Skills: + Level 2.6 Fighting + Level 2.1 Axes + Level 2.1 Dodging + Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, Efficiency the Deep Dwarf Delver. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a stone staircase leading down. Autopickup is now off. You climb downwards. There is a stone staircase leading up here. Unknown command. A howler monkey comes into view. You see here a fuming grey potion. d - a fuming grey potion The howler monkey howls! The howler monkey hoots and howls with incredible vigour! The howler monkey hoots and howls with incredible vigour! You hear two shouts! A water moccasin comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * ,.. ........# .#.# * , , ,#. #.#.##..##.#. , , * * #. #.#.##S.##.#. , , , , #.##.#......#.# * # * ######..........##.# .. , * .................#.# #.. ###..........#..<..#... .......#.....#.....#.#+# , ...*#@##...#.....h.... * . #.♣.#...#.......... , , ,## ##....h......... ,* ,,#.....#.#........ , ,,......+##.#######.# ,,..####. #.# .# ,, **# * . ### # , * ,* * * * * * You could see a water moccasin (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Efficiency the Deep Dwarf Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 1/1 3 | D:6 | Noticed a howler monkey 16 | D:6 | Noticed a water moccasin 17 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:5: layout_layer_cave, mainiacjoe_overflow_brackets, old_standard_altar, serial_shops, nicolae_lakefront_shop, nicolae_shop_behind_doors D:6: layout_basic, makhleb_heckhound_becter, mainiacjoe_overflow_24_doors, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_paths_c, co_window_corner_ca, co_window_broadway_a, co_window_paths_c, co_window_of_opportunity_b, glass_columns_a, glass_columns_c, glass_columns_b, grunt_decor_one_mirror