Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 2111688372448092817 2 Efficiency the Sneak (level 1, -2/20 HPs) Began as a Deep Dwarf Delver on May 27, 2022. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 6 of the Dungeon. The game lasted 00:00:22 (12 turns). Efficiency the Sneak (Deep Dwarf Delver) Turns: 12, Time: 00:00:23 Health: -2/20 AC: 3 Str: 15 XL: 1 Next: 25% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands D - a wand of digging (3) Scrolls c - a scroll of fog e - a scroll of fear M - a scroll of magic mapping Potions H - a potion of haste {@q3} Skills: - Level 2.6 Fighting + Level 2.4 Axes - Level 2.1 Dodging - Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, Efficiency the Deep Dwarf Delver. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a glowing golden altar of the Shining One. Found a stone staircase leading down. Autopickup is now off. You climb downwards. There is a stone staircase leading up here. The orc shouts! An orc priest comes into view. It is wielding a +0 whip and wearing a +0 leather armour of cold resistance. The orc priest shouts! You hear a shout! x2 An orc comes into view. It is wielding a +0 flail. You closely miss the orc. The orc closely misses you. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 war axe! The orc priest looks encouraged for a moment. You barely miss the orc. The orc is heavily wounded. The orc closely misses you. You closely miss the orc priest. You hit the orc. You kill the orc! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You feel much better. The orc priest closely misses you. The orc misses you. You closely miss the orc priest. You barely miss the orc. The orc priest closely misses you. The orc barely misses you. You hit the orc priest but do no damage. You barely miss the orc. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc closely misses you. An orc warrior comes into view. It is wielding a +0 mace. The orc priest hits you with a +0 whip. The orc barely misses you. You hit the orc priest. The orc priest is heavily wounded. You hit the orc but do no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ** * * *, * , * , # * ######o###* * ###..o.....$, , #<..@o##.## ,**#.###.# ,* > ,>,.$.#* $# ###.# *.#*, ,**#..,,.# , * (.. .# , * * ##Z ## , .. * * , You could see an orc warrior, an orc priest and an orc. Vanquished Creatures An orc 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Efficiency the Deep Dwarf Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 1/1 3 | D:6 | Noticed an orc priest 11 | D:6 | Noticed an orc warrior 12 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:5: layout_basic, amcnicky_altar_gilded, minmay_temple_entry_arrows D:6: layout_loops_ring, grunt_temple_overflow_diamond Action || total -------------------------++------- Melee: Hand axe || 7 Abil: Heal Wounds || 1 Dodge: Dodged || 8