Dungeon Crawl Stone Soup version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 9406888968728413147 1850 EiAlmux the Thaumaturge (level 8, -10/44 HPs) Began as a Deep Elf Conjurer on Mar 14, 2023. Mangled by an ogre ... wielding a +0 giant spiked club (26 damage) ... on level 6 of the Dungeon. The game lasted 00:12:50 (5974 turns). EiAlmux the Thaumaturge (Deep Elf Conjurer) Turns: 5974, Time: 00:12:50 Health: -10/44 AC: 4 Str: 7 XL: 8 Next: 88% Magic: 7/23 EV: 29 Int: 26 God: Gold: 171 SH: 0 Dex: 13 Spells: 18/25 levels left rFire . . . SeeInvis . t - +3 dagger (venom) rCold . . . Faith . (no shield) rNeg + + + Spirit . w - +1 robe "Turr" {rElec rN+++ Str-3 Slay+2} rPois . Reflect . (no helmet) rElec + Rampage . l - +0 cloak rCorr . (no gloves) Will ..... (no boots) Stlth +++ m - amulet of the acrobat HPRegen 0.27/turn f - +6 ring of strength MPRegen 0.18/turn (no ring) @: acrobatic, studying Maces & Flails A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 319 gold pieces. You spent 148 gold pieces at shops. Inventory: Hand Weapons t - a +3 dagger of venom (weapon) Armour a - a +0 robe l - a +0 cloak (worn) w - the +1 robe "Turr" (worn) {rElec rN+++ Str-3 Slay+2} (You bought it in a shop on level 4 of the Dungeon) Str: It affects your strength (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Magical Staves d - a staff of poison j - a staff of earth Jewellery f - a +6 ring of strength (left hand) m - an amulet of the acrobat (around neck) Wands r - a wand of flame (18) Scrolls c - 7 scrolls of magic mapping k - a scroll of fog {unknown} n - a scroll of poison {unknown} o - a scroll of amnesia {unknown} u - 3 scrolls of teleportation {unknown} Potions b - a potion of magic e - 6 potions of curing h - 2 potions of attraction i - a potion of degeneration {unknown} p - 2 potions of haste {unknown} q - 2 potions of cancellation {unknown} s - 2 potions of invisibility v - a potion of ambrosia {unknown} x - a potion of flight {unknown} z - a potion of lignification {unknown} Skills: - Level 2.0 Fighting - Level 6.0 Dodging - Level 5.0 Stealth + Level 9.1 Spellcasting + Level 8.2 Conjurations - Level 4.0 Hexes You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 21% 3d12 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 86% N/A 1% 3 Stone Arrow Conj/Erth 66% 3d11 2% 3 Tukima's Dance Hex 32% N/A 3% 3 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 10% 4 Animate Armour Summ/Erth 22% N/A 45% 4 Passage of Golubria Tloc 11% N/A 45% 4 Yara's Violent Unravell Hex/Tmut 11% 3d6 52% 5 Lehudib's Crystal Spear Conj/Erth 16% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:4 [ Annotations: D:6 exclusion: manticore Message History Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (severely wounded, 81% to hit) The searing ray hits the howler monkey! You kill the howler monkey! The searing ray hits the jelly! You kill the jelly! (Press . to maintain the ray.) Your Spellcasting skill increases to level 9! You start resting. An orc priest is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword (83% to hit) The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The searing ray hits the orc priest! You kill the orc priest! You start resting. An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (92% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is moderately wounded. The ogre attacks as you move away! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #................# #....÷.......)...# #..#####..#####..# #..)...#..#......# #...†..#..#......# #####..#..#..##### #.).†..#..#......# #......#.c#......# #..#####..#####@.# #......#..#...O..# #......#..#......# #####..#..#..##### #......#..#.....)# #......#..#......# #.)#####..#####..# #......#..#....).# #......#..#..h...# You could see an ogre and a centaur. Vanquished Creatures Pikel (D:5) A water moccasin (D:5) 2 ice beasts A sky beast (D:6) An ogre (D:5) 4 lemures (D:5) 2 scorpions A wight (D:6) 2 howler monkeys 4 hounds 4 jellies 3 orc priests 4 iguanas 3 orc wizards 8 gnolls 5 adders 3 ufetubi A worm (D:4) A dart slug (D:1) 8 orcs 2 bats 4 endoplasms 2 giant cockroaches (D:2) 8 goblins 6 hobgoblins 3 jackals (D:4) 5 kobolds 2 quokkas 2 ball pythons (D:2) 3 frilled lizards 5 rats 101 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms 4 creatures vanquished. Grand Total: 105 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EiAlmux the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Found a faded altar of an unknown god. 386 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 397 | D:1 | Learned a level 2 spell: Searing Ray 518 | D:1 | Reached skill level 1 in Fighting 1503 | D:3 | Reached XP level 3. HP: 20/20 MP: 5/9 2498 | D:4 | Reached XP level 4. HP: 26/26 MP: 4/11 2502 | D:5 | Entered Level 5 of the Dungeon 2569 | D:5 | Reached skill level 4 in Spellcasting 2569 | D:5 | Reached skill level 5 in Conjurations 2676 | D:4 | Reached skill level 1 in Hexes 2676 | D:4 | Reached XP level 5. HP: 30/30 MP: 8/13 2920 | D:4 | Found Osudiekh's Antique Armour Boutique. 3194 | D:4 | Reached XP level 6. HP: 35/35 MP: 8/15 3703 | D:4 | Bought a faintly glowing robe for 148 gold pieces 3703 | D:4 | Identified the +1 robe "Turr" {rElec rN+++ Str-3 Slay+2} | (You bought it in a shop on level 4 of the Dungeon) 3738 | D:5 | Noticed a water moccasin 3743 | D:5 | Killed a water moccasin 3744 | D:5 | Reached skill level 5 in Spellcasting 3934 | D:5 | Reached XP level 7. HP: 40/40 MP: 12/17 4027 | D:5 | Reached skill level 5 in Stealth 4113 | D:5 | Learned a level 4 spell: Fulminant Prism 4443 | D:5 | Reached skill level 6 in Spellcasting 5266 | D:5 | Noticed Pikel 5288 | D:5 | Killed Pikel 5289 | D:5 | Reached skill level 5 in Dodging 5289 | D:5 | Reached skill level 7 in Spellcasting 5289 | D:5 | Reached XP level 8. HP: 44/44 MP: 1/20 5704 | D:6 | Reached skill level 8 in Spellcasting 5843 | D:6 | Noticed a manticore 5964 | D:6 | Reached skill level 9 in Spellcasting 5974 | D:6 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_loops_ring D:3: layout_loops_corners, minmay_misc_feat_alley D:4: layout_loops_cross, serial_shops, shop_fountains, grunt_decor_arrowhead, minmay_manual_moon D:5: layout_basic, serial_corexii_hall, corexii_hall_statues_x, chequers_hall_statues_corner_a, kennysheep_generic_room_14, uniq_pikel D:6: kennysheep_windowed_halls, layout_rooms, minmay_misc_feat_iff, due_unseen_surprise, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 | 2.0 Stealth | 3 4 5 | 5.0 Spellcasting | 4 5 7 9 | 9.1 Conjurations | 5 7 8 | 8.2 Hexes | 1 2 4 | 4.0 Dodging | 5 6 | 6.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | | 4 || 4 Cast: Magic Dart | 62 | 46 | 31 || 139 Searing Ray | 3 | 12 | 36 || 51 Fulminant Prism | | | 4 || 4 Evoke: Wand | | 1 | || 1 Use: Scroll | 1 | | 3 || 4 Armour: Robe | 1 | 1 | 7 || 9 Dodge: Dodged | 2 | 6 | 22 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5971 | 5788 | 183 | 580 | 4556 | 6 | 995.2 | Dungeon | 5971 | 5788 | 183 | 580 | 4556 | 6 | 995.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2028 daAuts D:4: 1097 daAuts D:3: 874 daAuts D:1: 761 daAuts D:2: 736 daAuts D:6: 473 daAuts