Dungeon Crawl Stone Soup version 0.31-a0-210-gccc998df9b (webtiles) character file. Game seed: 4863676319986121164 61 EiAlmux the Conjurer (level 3, -3/20 HPs) Began as a Deep Elf Conjurer on June 30, 2023. Slain by a sleepcap (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1181 turns). EiAlmux the Conjurer (Deep Elf Conjurer) Turns: 1181, Time: 00:02:34 Health: -3/20 AC: 4 Str: 4 XL: 3 Next: 83% Magic: 2/10 EV: 2 Int: 24 God: Gold: 24 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . l - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: sleeping A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. You spent 82 gold pieces at shops. Inventory: Hand Weapons l - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 helmet (worn) h - a +0 pair of gloves (worn) j - a +0 buckler Scrolls e - a scroll of amnesia {unknown} m - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} d - a potion of brilliance {unknown} g - a potion of enlightenment {unknown} i - a potion of curing k - a potion of might {unknown} Skills: + Level 1.5 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Message History Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap but does no damage. The sleepcap is lightly damaged. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you. The searing ray hits the sleepcap. The sleepcap is heavily damaged. You finish channelling your searing ray. The sleepcap barely misses you. The sleepcap releases spores at you. The sleepcap attacks as you move away! The sleepcap releases spores at you. The sleepcap attacks as you move away! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The sleepcap attacks as you move away! The sleepcap misses you. You see here a frilled lizard corpse. The sleepcap attacks as you move away! The sleepcap closely misses you. There is a stone staircase leading up here. The sleepcap attacks as you move away! The sleepcap releases spores at you. The sleepcap attacks as you move away! The sleepcap closely misses you. The sleepcap attacks as you move away! The sleepcap releases spores at you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... ..).........## #.......# .........##..## #.......# .....†...###..#####.....†.# ..........................# .....#########.####.......# #.#### #.# #.......# ...# #.#####†..#### ...### #.........# .....# ##.@......# ...#.## #..f.....# ...#..##### #........# >.........# #..).....# ....†.....# #........## ..........# #.........# ..........# #.......<.# .....##.### ####..###.### #.##.##.####### #.####...## You could see a sleepcap. Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 2 endoplasms A giant cockroach (D:2) 2 goblins 5 hobgoblins 3 quokkas 2 ball pythons (D:2) 2 bats 3 frilled lizards 5 kobolds 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EiAlmux the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 377 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 380 | D:1 | Learned a level 2 spell: Searing Ray 469 | D:1 | You fall into a shaft and drop 1 floor! 550 | D:2 | Reached skill level 1 in Fighting 695 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 815 | D:2 | Found Qopsosoj's General Store. 823 | D:2 | Bought a potion of curing for 33 gold pieces 823 | D:2 | Bought a +0 buckler for 49 gold pieces 1028 | D:2 | Reached skill level 5 in Conjurations 1181 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms D:2: layout_rooms, serial_shops, nicolae_shop_tiny_glass, lexackson_kobold_supper Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 66 Searing Ray || 3 Armour: Robe || 5 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1180 | 1177 | 3 | 49 | 960 | 2 | 590.0 | Dungeon | 1180 | 1177 | 3 | 49 | 960 | 2 | 590.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 711 daAuts D:1: 469 daAuts