Eifo4Ohj9gu9Dob0ohLe Level 1 of the Dungeon (1, 1, D:1) a +0 club (1, 5, D:1) a +0 club (1, 18, D:1) 17 poisoned darts (3, 14, D:1) a +0 dagger (6, 5, D:1) a +0 ring mail (8, 10, D:1) 11 bolts (19, -9, D:1) a +0 club (19, -3, D:1) a stone (30, 7, D:1) a +0 dagger (31, 6, D:1) a +0 chain mail (32, -13, D:1) a +0 club (38, 16, D:1) 16 stones (40, 6, D:1) a +0 dagger (42, 31, D:1) a +0 ring mail (43, 23, D:1) a +0 robe (45, -16, D:1) 14 bolts (45, -3, D:1) 13 bolts (48, 4, D:1) a +0 plate armour (53, -5, D:1) 20 stones (54, 8, D:1) 23 stones Level 2 of the Dungeon (0, 5, D:2) 22 stones (0, 6, D:2) 27 sling bullets (14, 17, D:2) 26 bolts (18, 21, D:2) a +0 club (19, 10, D:2) a +0 whip a +0 spear (19, 11, D:2) a +0 club (19, 21, D:2) a +0 dagger (20, 9, D:2) a cursed -3 war axe (21, 9, D:2) a cursed -3 club (23, 23, D:2) 13 arrows (31, -3, D:2) a +0 club (31, 5, D:2) a +0 mace (39, 34, D:2) a +0 spear (47, 5, D:2) a +0 ring mail (48, 36, D:2) a cursed -2 club (50, 28, D:2) 17 stones (66, 14, D:2) 19 arrows (68, 29, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (1, 2, D:3) a +0 hand axe 4 boomerangs (1, 3, D:3) a +0 club a +0 club a +0 short sword a cursed +0 chain mail a +0 club (3, -8, D:3) a +0 club (13, 4, D:3) 2 stones (13, 5, D:3) a +0 flail (13, 6, D:3) a +0 halberd (14, 6, D:3) a +0 whip a stone (21, -53, D:3) a +0 whip (22, -3, D:3) a +0 flail (23, -53, D:3) a +0 dagger (29, -42, D:3) a +0 club (34, 0, D:3) 22 stones (35, 6, D:3) 13 stones (36, -33, D:3) a +0 dagger (36, 1, D:3) 26 stones (37, -26, D:3) a +0 whip (37, 1, D:3) a +0 mace (38, 1, D:3) a +0 dagger a +0 leather armour (39, 2, D:3) a +0 dagger a +0 club (43, -46, D:3) 9 poisoned darts (44, -50, D:3) a +1 leather armour of fire resistance (44, -3, D:3) a +0 club (45, -3, D:3) a +0 club Level 4 of the Dungeon [Shop] Hautiono's Weapon Shop a +0 great sword (91 gold) the cursed +1 arbalest of the Key {penet, Int+4} (400 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+4). It has a curse placed upon it. 8 bolts (22 gold) 8 atropa-tipped darts (67 gold) a +0 rapier (56 gold) the +6 mace of Conscience {protect, Fragile rElec rF+ SInv} (744 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It insulates you from electricity. It lets you see invisible. It will be destroyed if unequipped. a +0 rapier (56 gold) a +0 quarterstaff (56 gold) 9 stones (12 gold) 18 bolts (50 gold) 31 stones (43 gold) a +0 long sword (49 gold) (0, 0, D:4) a +0 giant spiked club (23, 29, D:4) a +0 club a +0 leather armour (24, -2, D:4) a +0 dagger a +0 flail a +0 leather armour a +0 flail a +0 ring mail (24, -1, D:4) a +0 club (24, 28, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 21 gold pieces (1, 1, D:5) a +0 mace (32, -34, D:5) a +0 mace (still there?) a +0 ring mail (still there?) (34, -40, D:5) a +0 giant spiked club (34, 6, D:5) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 scale mail an adder corpse an orc corpse