Eitelfritz Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (13, 8, D:1) 13 poisoned needles (17, -3, D:1) a cursed -1 short sword (18, 10, D:1) a +0 whip (21, -1, D:1) a +0 hand axe (21, 2, D:1) a +0 mace (33, 11, D:1) a +0 club (33, 19, D:1) 23 stones (36, -14, D:1) a +0 dagger (39, -14, D:1) 2 stones (41, -13, D:1) a stone (41, -12, D:1) a stone (44, -10, D:1) a +0 club Level 2 of the Dungeon (2, 2, D:2) 7 stones (13, -12, D:2) a +0 dagger 27 stones a +0 whip a +0 dagger a +0 dagger (14, -10, D:2) a stone (26, 11, D:2) a +1 vampiric short sword (29, 20, D:2) a +0 hand axe (35, 26, D:2) a +0 pair of gloves (45, 11, D:2) 18 stones (59, -10, D:2) a cursed +0 dagger Level 3 of the Dungeon (2, -3, D:3) a +0 club (6, -1, D:3) a stone (6, 3, D:3) a +0 club (13, -7, D:3) 16 sling bullets (17, 1, D:3) 19 stones (19, -5, D:3) a +0 robe (20, 5, D:3) 14 stones (21, 25, D:3) a cursed -1 hunting sling (23, -8, D:3) a +0 club (40, 13, D:3) a +0 short sword (41, -3, D:3) a +0 robe a +0 dagger (50, 24, D:3) a throwing net (53, 16, D:3) a potion of degeneration (54, 12, D:3) a +0 short sword (58, 9, D:3) a +0 club (58, 25, D:3) a +0 flail (58, 26, D:3) a +0 falchion a +0 ring mail a +0 mace a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -36, D:4) a +0 dagger (5, 14, D:4) a +0 dagger a +0 robe (19, -26, D:4) a +0 hand axe (19, -12, D:4) 12 arrows (20, -33, D:4) 26 stones (21, -9, D:4) a +0 robe a +0 dagger (25, -12, D:4) a +0 short sword (27, -4, D:4) a +2 hunting sling of flaming (29, 10, D:4) 17 stones (37, 2, D:4) a +0 ring mail (38, -17, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve a +2 scythe of protection (1560 gold) the +1 spear of Gloom {elec, *Slow rF+ MR+} (2650 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It affects your resistance to hostile enchantments. It may slow you when you take damage. the +3 dagger of Blind Justice {pierce, rElec Int+2} (3620 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. the cursed +0 leather armour of Synchronized Stabbing {rElec} (1300 gold) It insulates you from electricity. It has a curse placed upon it. (0, 0, D:5) a +0 flail (18, 41, D:5) a potion of degeneration (28, 8, D:5) a +0 leather armour (unseen) (29, 18, D:5) 11 arrows (29, 32, D:5) a +0 ring mail (30, 5, D:5) 14 stones (30, 47, D:5) a +0 leather armour (33, 37, D:5) 19 stones (35, 7, D:5) 21 stones (39, 10, D:5) a +0 hand axe (41, 7, D:5) 15 bolts (44, 14, D:5) a +0 helmet (51, 26, D:5) a jackal skeleton Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (1, -7, D:6) a potion of curing