Electrofox Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 19, D:1) a +0 club (7, 36, D:1) a +0 club (11, 37, D:1) 23 stones (22, 2, D:1) a +0 dagger (22, 4, D:1) a cursed +0 robe (32, 36, D:1) a +0 dagger (32, 37, D:1) a +0 club (38, 32, D:1) a +0 dagger (39, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 22 bolts (9, 34, D:2) a stone (10, 34, D:2) a stone (11, 34, D:2) a stone (13, -1, D:2) a +3 quarterstaff of chaos (14, 34, D:2) 2 stones (16, 0, D:2) a +0 mace (17, 7, D:2) a cursed +0 chain mail (27, 20, D:2) a +0 mace (34, -1, D:2) a +0 spear (40, 7, D:2) a +0 plate armour (41, 11, D:2) 2 stones (44, 11, D:2) a stone (47, 11, D:2) a stone (48, 19, D:2) a +0 leather armour a +0 scale mail a +0 animal skin (50, -17, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) 27 stones (0, 37, D:3) a +0 mace a +0 ring mail (3, 3, D:3) a +0 ring mail (3, 20, D:3) 21 poisoned needles (11, 7, D:3) 15 stones (24, 22, D:3) a cursed +0 hand axe a +0 leather armour (27, 48, D:3) a cursed -3 hand axe a +0 whip (27, 49, D:3) a +0 club a +0 falchion (30, 40, D:3) a +0 flail (31, 19, D:3) 14 bolts (37, 37, D:3) 19 bolts (38, 4, D:3) a cursed +0 scale mail (42, 37, D:3) a +0 hunting sling (48, 24, D:3) a +0 trident (55, 12, D:3) a +0 leather armour (56, 28, D:3) a +0 dagger (59, 36, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Urar Wum's Antique Armour Boutique a +0 ring mail (108 gold) a cursed +0 scale mail (27 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) the +3 naga barding of Otoaneol {Dex+6} (1555 gold) It affects your dexterity (+6). the +4 cloak "Ofibem" {+Blink rC+ MR- Dex+4} (1341 gold) It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. a +2 buckler of fire resistance (580 gold) a +0 scale mail (108 gold) a +3 leather armour of cold resistance (648 gold) a +0 cloak (121 gold) a +4 ring mail of cold resistance (837 gold) (0, 0, D:4) 12 arrows (6, -18, D:4) 20 stones (23, -20, D:4) a +0 ring mail (26, 1, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 dagger a cursed -3 whip a +1 leather armour of cold resistance a +0 dagger a +0 robe (1, 0, D:5) a +0 dagger a +0 robe a +5 dagger a +0 ring mail (9, -17, D:5) 18 stones (10, 14, D:5) a +0 chain mail (12, -28, D:5) 23 bolts (15, -32, D:5) a +0 leather armour (21, -29, D:5) a +0 leather armour (28, 14, D:5) a +0 helmet (36, -43, D:5) 22 stones (38, 5, D:5) a +0 leather armour (40, -43, D:5) 15 stones (41, 6, D:5) a +0 robe (41, 7, D:5) 20 arrows (42, 12, D:5) a +0 dagger (43, 6, D:5) a +0 leather armour (43, 7, D:5) a +0 mace a +0 chain mail (45, -31, D:5) 14 sling bullets (49, -26, D:5) a +0 robe a +0 dagger (50, -24, D:5) a +0 dagger (52, 9, D:5) a +3 rapier of draining (53, -22, D:5) a +0 dagger (53, -16, D:5) a +0 robe a +0 dagger (58, 1, D:5) a +0 flail (59, 4, D:5) a +0 spear (59, 5, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (0, 2, D:6) a +0 shortbow 15 arrows (0, 3, D:6) an arrow (0, 4, D:6) an arrow (0, 5, D:6) an arrow (0, 6, D:6) an arrow (0, 9, D:6) a +0 mace (0, 10, D:6) a +0 hand axe (1, 8, D:6) a +0 flail (1, 12, D:6) a +0 flail (2, 8, D:6) a +0 spear (2, 9, D:6) a +0 dagger a +0 robe a +0 leather armour (2, 10, D:6) a +0 flail (2, 12, D:6) a +0 club (2, 14, D:6) a +0 robe a +0 whip (4, 25, D:6) a +0 giant club (6, 13, D:6) 2 arrows (6, 14, D:6) an arrow (13, -13, D:6) a +0 robe (22, 28, D:6) 15 stones (25, -9, D:6) a +2 dagger of holy wrath a +0 robe (28, -9, D:6) a +0 mace (28, -8, D:6) 27 stones a +0 ring mail (31, 22, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 13 sling bullets (10, -4, D:7) 18 bolts (11, 5, D:7) a +0 flail a +0 short sword a +0 hand axe a +0 trident (11, 8, D:7) a +0 robe a +0 dagger (12, -13, D:7) a +0 mace (13, -18, D:7) 25 stones (13, -11, D:7) a +0 war axe (16, -13, D:7) a +0 leather armour a +0 whip (17, -13, D:7) a cursed +0 club (18, -12, D:7) a +0 spear (22, 1, D:7) 10 stones (23, 23, D:7) 17 stones (24, -6, D:7) a +0 leather armour a +0 rapier (26, -4, D:7) a +0 club (27, -12, D:7) a +0 robe (31, -7, D:7) a +0 plate armour (32, -4, D:7) a +2 robe of fire resistance a +4 dagger (32, 18, D:7) a +0 mace (32, 19, D:7) a +0 robe (36, -7, D:7) 24 arrows Level 8 of the Dungeon [Shop] Qabboil's Book Shop a book of Transfigurations (825 gold) a book of Debilitation (600 gold) a book of Alchemy (1125 gold) a book of Summonings (1050 gold) a book of Conjurations (450 gold) a Fen Folio (1125 gold) a book of Power (675 gold) a book of Debilitation (600 gold) a book of the Warp (1350 gold) a Necronomicon (1656 gold) (0, 0, D:8) a +0 leather armour a +0 club (2, 1, D:8) a +0 ring mail a +0 dagger (2, 8, D:8) 23 bolts (3, 3, D:8) a +0 chain mail a +0 flail (23, 19, D:8) a +0 robe (24, -6, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 25 arrows (3, 18, D:9) a book of Maledictions (8, 11, D:9) an arrow (8, 16, D:9) a +0 hand axe a tomahawk (9, -19, D:9) a +0 whip (9, -6, D:9) a cursed +0 club (9, 10, D:9) a +0 shortbow 17 arrows (9, 15, D:9) a +0 ring mail (9, 16, D:9) a +0 ring mail (10, -19, D:9) a +0 flail (10, -18, D:9) a cursed -1 hand axe a +0 scale mail a +0 mace (10, -6, D:9) a +2 flail of protection (10, 10, D:9) an arrow (10, 14, D:9) a tomahawk (11, 11, D:9) 2 arrows (11, 13, D:9) a +0 short sword (14, -15, D:9) 23 arrows (14, 10, D:9) 3 tomahawks (27, 5, D:9) a +0 plate armour a +0 trident (28, 5, D:9) a +0 leather armour a +0 hand axe (29, -11, D:9) a +0 morningstar a +0 scale mail (29, 5, D:9) a +0 robe a +0 dagger (30, -9, D:9) a +0 short sword (30, -8, D:9) a +0 mace a +0 chain mail (32, 0, D:9) a +0 chain mail a +0 club (37, -3, D:9) a +0 dagger (38, -2, D:9) a +0 halberd (38, 20, D:9) a +0 giant club the +4 dire flail "Tyeng" {antimagic, Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). (40, -20, D:9) a +0 long sword (40, 20, D:9) a +0 giant club (40, 21, D:9) a +0 giant spiked club a +0 giant club a +0 giant club (43, 16, D:9) a +0 helmet (44, 16, D:9) a +0 war axe (45, -6, D:9) a +1 falchion of flaming (45, 2, D:9) a +1 mace of protection a tomahawk (47, 2, D:9) a tomahawk (48, -8, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (0, 2, D:10) a +0 club (0, 3, D:10) a +0 war axe a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 2, D:10) a +0 dagger a +0 robe (2, 1, D:10) a +0 war axe 3 tomahawks (2, 3, D:10) a tomahawk (3, 1, D:10) a +0 club (3, 8, D:10) 26 arrows a +0 leather armour a +0 shortbow a +0 mace (4, -3, D:10) a +0 ring mail (4, 2, D:10) an arrow (5, 1, D:10) 2 arrows (5, 2, D:10) an arrow (5, 3, D:10) a tomahawk (5, 5, D:10) 12 arrows a +0 shortbow (5, 6, D:10) a +0 buckler a +0 spear a +0 scale mail (5, 8, D:10) an arrow (6, 8, D:10) 2 arrows (9, 10, D:10) 20 arrows (13, 5, D:10) a cursed -2 shortbow 19 arrows (13, 24, D:10) 22 stones (14, 5, D:10) 2 stones (14, 7, D:10) a +0 whip a stone (14, 40, D:10) a +0 giant club (15, 9, D:10) an arrow (19, 9, D:10) a +0 leather armour (19, 11, D:10) 20 bolts (20, 19, D:10) 23 arrows (31, 12, D:10) 16 stones Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar (2, -33, D:11) 16 arrows (7, -42, D:11) an arrow (10, -1, D:11) 19 stones (12, -44, D:11) a +0 shortbow 12 arrows (12, -43, D:11) a +0 dagger of speed a +0 robe (13, -22, D:11) 19 poisoned needles (17, -10, D:11) 2 potions of brilliance (19, -6, D:11) 14 bolts (20, -4, D:11) a large rock (21, -10, D:11) an uncursed amulet of regeneration (21, -3, D:11) 3 large rocks (21, -1, D:11) a cursed +0 giant club a +0 giant spiked club (32, -20, D:11) 26 sling bullets (35, 6, D:11) the +8 great mace of Palaxtoy {vamp, Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). (38, 2, D:11) 17 stones (42, -6, D:11) 14 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (0, 32, D:12) a +0 flail (0, 40, D:12) a +0 dagger (2, 43, D:12) a +0 helmet (8, 1, D:12) a +0 war axe (10, 11, D:12) a +0 leather armour (24, 15, D:12) 26 bolts (26, 43, D:12) a +0 flail (26, 44, D:12) a +2 halberd of chopping (27, 7, D:12) a +0 plate armour (27, 43, D:12) a +0 hand axe (28, 43, D:12) a +0 war axe (33, 41, D:12) a +0 dagger a tomahawk (34, -1, D:12) a +0 giant club (34, 34, D:12) a tomahawk (34, 39, D:12) a tomahawk a cursed -3 dagger a +0 robe (34, 40, D:12) a +0 glaive a +0 whip a +0 scale mail (34, 41, D:12) a +2 dagger of venom a +0 leather armour (40, 43, D:12) a +0 dagger (44, 20, D:12) a +0 giant spiked club a +0 giant spiked club (44, 25, D:12) a +0 glaive a +0 plate armour (45, 26, D:12) a +1 hand axe of chopping a +0 hand axe a +0 ring mail (46, 27, D:12) 5 scrolls of amnesia a scroll of random uselessness (47, 7, D:12) a +0 hunting sling (49, 31, D:12) a +0 trident a +0 robe (49, 49, D:12) a +0 shortbow (50, 27, D:12) a +0 ring mail (52, -3, D:12) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (1, -16, Lair:1) a +0 war axe (2, -4, Lair:1) 6 needles of sleeping (14, -18, Lair:1) 13 sling bullets (16, -38, Lair:1) an uncursed staff of cold (17, -20, Lair:1) a throwing net (18, 21, Lair:1) a +0 chain mail (21, -30, Lair:1) a +0 leather armour (29, -29, Lair:1) a +0 plate armour (32, -34, Lair:1) a +0 buckler (33, -39, Lair:1) 18 sling bullets (48, -31, Lair:1) a scarf of repulsion the ring "Yhisineck" {rF+ EV+4 Dex+4} [ring of evasion] It affects your evasion (+4). It affects your dexterity (+4). It protects you from fire. (49, -32, Lair:1) 13 arrows (53, -24, Lair:1) 27 stones (59, -29, Lair:1) a +0 club (59, 7, Lair:1) a +0 leather armour (66, -30, Lair:1) 15 sling bullets (66, 11, Lair:1) a +0 animal skin a +0 glaive (68, -18, Lair:1) 14 stones (69, -16, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (5, -12, Lair:2) a +0 leather armour (5, -10, Lair:2) 2 tomahawks (14, -39, Lair:2) a +0 lajatang (28, 0, Lair:2) a +0 leather armour (30, 8, Lair:2) a +0 leather armour (37, -27, Lair:2) a +0 quarterstaff (43, -10, Lair:2) 29 arrows (46, -12, Lair:2) a +0 dagger (55, 10, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance Level 3 of the Lair of Beasts (0, 17, Lair:3) a +0 chain mail (4, -6, Lair:3) 23 gold pieces (5, -6, Lair:3) a manual of Charms (5, -5, Lair:3) an uncursed amulet of harm (6, -6, Lair:3) a fan of gales (6, -2, Lair:3) 28 stones (7, -6, Lair:3) a cursed amulet of inaccuracy (14, 43, Lair:3) a +0 robe (30, 12, Lair:3) a +0 hunting sling (40, 29, Lair:3) a +1 antimagic dagger an uncursed ring of magical power the +5 war axe of Lies {flame, Str+7 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). It makes you less stealthy. an uncursed amulet of the gourmand a +2 morningstar of holy wrath (53, 2, Lair:3) a +0 leather armour (57, -7, Lair:3) a scroll of random uselessness (57, 15, Lair:3) a +0 battleaxe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (0, 7, Lair:4) a +0 leather armour (5, 5, Lair:4) a +0 chain mail (6, 2, Lair:4) 7 needles of paralysis (8, -13, Lair:4) a +0 long sword (16, 20, Lair:4) 12 arrows (18, -18, Lair:4) a +0 trident (18, 13, Lair:4) an uncursed ring of ice a +0 cloak a +1 dire flail of protection (26, 18, Lair:4) a +0 centaur barding 21 arrows a +2 longbow of flaming (26, 26, Lair:4) a scroll of random uselessness (27, -6, Lair:4) 16 poisoned needles (30, 22, Lair:4) an arrow (31, 21, Lair:4) 9 arrows (32, 24, Lair:4) 2 arrows (36, 9, Lair:4) a +0 broad axe (40, 13, Lair:4) 18 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (4, -20, Lair:5) a +0 pair of boots (5, -6, Lair:5) a book of Minor Magic (8, -42, Lair:5) a +0 dagger (8, -29, Lair:5) a book of Clouds (16, -46, Lair:5) a +0 trident (16, -25, Lair:5) a +0 ring mail (22, -24, Lair:5) a +0 great mace of protection (22, -23, Lair:5) the +4 flail "Giantslayer" {flame, *Corrode Int+3 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+4). It may corrode you when you take damage. (22, -22, Lair:5) a scroll of fog (22, -21, Lair:5) 19 sling bullets (22, -14, Lair:5) a book of Debilitation (23, -23, Lair:5) a +0 arbalest (23, -21, Lair:5) a +2 leather armour of positive energy (25, -38, Lair:5) a cursed -3 arbalest (50, -33, Lair:5) a cursed +0 robe (54, -20, Lair:5) 20 bolts (55, -3, Lair:5) 25 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed +0 scale mail (4, -7, Lair:6) a +0 falchion (5, -34, Lair:6) a +0 cloak (8, 3, Lair:6) 14 bolts (38, -27, Lair:6) a sack of spiders (50, -16, Lair:6) 20 bolts (57, -21, Lair:6) 3 large rocks (62, -37, Lair:6) 17 sling bullets (68, -8, Lair:6) a wand of polymorph (6) (69, -17, Lair:6) a +0 chain mail (71, -6, Lair:6) a +2 large shield of cold resistance (73, -7, Lair:6) 25 bolts Level 1 of the Swamp (0, 0, Swamp:1) a +0 quarterstaff (1, -1, Swamp:1) 13 poisoned needles (1, 14, Swamp:1) 2 potions of brilliance (3, 13, Swamp:1) the ring of Zugoce {Ice Str-2 Dex+5 Slay+2 SInv} [ring of ice] It enhances your ice magic. It affects your strength (-2). It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. a scarf of spirit shield (9, 20, Swamp:1) a +0 pair of boots (32, 28, Swamp:1) a wand of random effects (5) (35, 20, Swamp:1) a potion of magic (39, -3, Swamp:1) 10 stones (41, 4, Swamp:1) a +0 chain mail Level 2 of the Swamp (1, -12, Swamp:2) a book of Geomancy (2, -21, Swamp:2) a +0 spear a +0 leather armour a cursed +0 buckler (3, -21, Swamp:2) a +0 spear a +0 plate armour (5, -17, Swamp:2) a cursed -1 spear a +0 robe a +0 buckler (6, -12, Swamp:2) a cursed -3 club (8, -44, Swamp:2) a +0 spear (8, -42, Swamp:2) a +0 buckler a +1 spear of venom (10, -50, Swamp:2) a +0 quarterstaff (10, -14, Swamp:2) a +3 antimagic halberd a javelin of returning (12, -17, Swamp:2) a +0 morningstar (31, -38, Swamp:2) 18 poisoned needles (32, -9, Swamp:2) a +0 robe (36, -11, Swamp:2) a cursed -2 spear (43, -51, Swamp:2) 2 silver javelins (46, -48, Swamp:2) 16 poisoned needles Level 3 of the Swamp (0, 0, Swamp:3) a potion of brilliance (3, -7, Swamp:3) 35 stones (9, 6, Swamp:3) 24 stones (32, 12, Swamp:3) a book of the Sky (35, 23, Swamp:3) a +0 chain mail (37, 19, Swamp:3) 19 stones (39, 32, Swamp:3) a box of beasts (40, 31, Swamp:3) a book of Flames (46, -5, Swamp:3) a +3 morningstar of flaming a +0 plate armour a +0 large shield (49, -12, Swamp:3) a +0 trident (52, 20, Swamp:3) a +0 leather armour (53, -17, Swamp:3) a +3 spear (53, -8, Swamp:3) a scroll of identify (55, -17, Swamp:3) a +0 quarterstaff (61, -7, Swamp:3) an uncursed staff of power Level 4 of the Swamp (3, 40, Swamp:4) 17 arrows (9, 32, Swamp:4) a +0 leather armour (13, -4, Swamp:4) a +0 rapier (14, -3, Swamp:4) 22 stones (16, 5, Swamp:4) 12 stones (25, 6, Swamp:4) 12 poisoned needles (33, 2, Swamp:4) a wand of clouds (4) 4 potions of berserk rage a wand of scattershot (12) 2 potions of flight an uncursed amulet of regeneration a wand of enslavement (20) (40, 3, Swamp:4) a cursed -2 spear (42, 16, Swamp:4) a +0 whip (43, 1, Swamp:4) a +0 war axe (49, 30, Swamp:4) +0 swamp dragon scales (unseen)